Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
☐ Harengon Spirit Club (Eventitem)
common
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
Show
Notes:
This knotted club houses the spirit of a harengon. While wieding the club, your ears grow long like hare's ears, granting you advantage on Wisdom (Peception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump again until next dawn.
☐ Dread Helm
common
CCC-GLIP-0103 Citadel of Vlaakith
CCC-GLIP-0103 Citadel of Vlaakith
Show
Notes:
Wondrous Item, common
This fearsome steel helm makes your eyes glow red
while you wear it. This item can be found in Player
Handout 3.
☐ Potion of Superior Healing
common
DDHC-KGV-12 - Party at Paliset Hall
DDHC-KGV-12 - Party at Paliset Hall
Show
☐ Potion of Healing
common
CCC-GLIP-0103 Citadel of Vlaakith
CCC-GLIP-0103 Citadel of Vlaakith
Show
☐ Potion of Healing
common
CCC-GLIP-01-02-Beneath Glip Dak
CCC-GLIP-01-02-Beneath Glip Dak
Show
☐ Potion of Healing
common
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
Show
☐ Disguise Kit
common
DDHC-KGV-12 - Party at Paliset Hall
DDHC-KGV-12 - Party at Paliset Hall
Show
☐ Shield of Expression Armor
common
CCC-GLIP-01-02-Beneath Glip Dak
CCC-GLIP-01-02-Beneath Glip Dak
Show
Notes:
Shield of Expression
Armor (shield), common
The front of this shield is shaped in the likeness of a
face. While bearing the shield, you can use a bonus
action to alter the face’s expression. This item can be
found in Player Handout 4.
☐ Battleaxe +1
common
DDHC-KGV-10 - Heart of Ashes
DDHC-KGV-10 - Heart of Ashes
Show
Notes:
Weapon (any), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
☐ Slippers of Spider Climbing
uncommon
DDHC-KGV-04 - Prisoner 13
DDHC-KGV-04 - Prisoner 13
Show
Notes:
Wondrous Item, uncommon (requires attunement)
While you wear these light shoes, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You have a climbing speed equal to your walking speed. However, the slippers don't allow you to move this way on a slippery surface, such as one covered by ice or oil.
☐ Spell Scroll of Fireball
uncommon
CCC-GLIP-01-02-Beneath Glip Dak
CCC-GLIP-01-02-Beneath Glip Dak
Show
Notes:
Scroll of Fireball
Scroll, uncommon
☐ Wand of Web
uncommon
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre
Show
Notes:
Wand, uncommon (requires attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
☐ Scroll of Dimension Door
uncommon
DDEX3-2 Shackles of Blood
DDEX3-2 Shackles of Blood
Show
☐ Mithral Armor (Half-Plate)
uncommon
DDHC-KGV-04 - Prisoner 13
DDHC-KGV-04 - Prisoner 13
Show
Notes:
Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes.
If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
☐ Shortsword +1
uncommon
DDHC-KGV-08 - Vidorant's Vault
DDHC-KGV-08 - Vidorant's Vault
Show
Notes:
Weapon (any), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon.
☐ Rapier +1
uncommon
DDEX3-2 Shackles of Blood
DDEX3-2 Shackles of Blood
Show
Notes:
Wondrous item, uncommon
Crafted of sturdy beech wood, this rather stout wand sports arcane runes etched in silver along its length and solid silver orbs capping each end. A description for this item can be found in the Dungeon Master’s Guide.
☐ Potion of Healing
uncommon
DDEX3-2 Shackles of Blood
DDEX3-2 Shackles of Blood
Show
Notes:
Potion of Healing
Potion, uncommon
A description of this item can be found in the basic rules or the Player’s Handbook.
☐ Bag of Holding
uncommon
CCC-GLIP-01-02-Beneath Glip Dak
CCC-GLIP-01-02-Beneath Glip Dak
Show
Notes:
Bag of Holding
Wondrous Item, uncommon
This bag has an interior space considerably larger
than its outside dimensions. This item can be found
in Player Handout 4.
☐ Gloves of Thievery
uncommon
DDHC-KGV-04 - Prisoner 13
DDHC-KGV-04 - Prisoner 13
Show
Notes:
Wondrous item, uncommon
Finally, a magic item to defeat every D&D party’s archnemesis: the door. If you attempt a Dexterity (Sleight of Hand) check or try to pick a lock while wearing the gloves of thievery, you’ll receive a +5 bonus. Items that bestow flat bonuses like this are exceptionally valuable, because they stack with common abilities that apply advantage like the Help action or enhance ability spell.
☐ Cap of Water Breathing
uncommon
DDHC-KGV-04 - Prisoner 13
DDHC-KGV-04 - Prisoner 13
Show
Notes:
Wondrous Item, uncommon
While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Harengon Spirit Club (Eventitem) | common | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | Show | ||
|
Notes:
This knotted club houses the spirit of a harengon. While wieding the club, your ears grow long like hare's ears, granting you advantage on Wisdom (Peception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump again until next dawn. |
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| ☐ Dread Helm | common | CCC-GLIP-0103 Citadel of Vlaakith | CCC-GLIP-0103 Citadel of Vlaakith | Show | ||
|
Notes:
Wondrous Item, common |
||||||
| ☐ Potion of Superior Healing | common | DDHC-KGV-12 - Party at Paliset Hall | DDHC-KGV-12 - Party at Paliset Hall | Show | ||
| ☐ Potion of Healing | common | CCC-GLIP-0103 Citadel of Vlaakith | CCC-GLIP-0103 Citadel of Vlaakith | Show | ||
| ☐ Potion of Healing | common | CCC-GLIP-01-02-Beneath Glip Dak | CCC-GLIP-01-02-Beneath Glip Dak | Show | ||
| ☐ Potion of Healing | common | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | Show | ||
| ☐ Disguise Kit | common | DDHC-KGV-12 - Party at Paliset Hall | DDHC-KGV-12 - Party at Paliset Hall | Show | ||
| ☐ Shield of Expression Armor | common | CCC-GLIP-01-02-Beneath Glip Dak | CCC-GLIP-01-02-Beneath Glip Dak | Show | ||
|
Notes:
Shield of Expression |
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| ☐ Battleaxe +1 | common | DDHC-KGV-10 - Heart of Ashes | DDHC-KGV-10 - Heart of Ashes | Show | ||
|
Notes:
Weapon (any), uncommon |
||||||
| ☐ Slippers of Spider Climbing | uncommon | DDHC-KGV-04 - Prisoner 13 | DDHC-KGV-04 - Prisoner 13 | Show | ||
|
Notes:
Wondrous Item, uncommon (requires attunement) |
||||||
| ☐ Spell Scroll of Fireball | uncommon | CCC-GLIP-01-02-Beneath Glip Dak | CCC-GLIP-01-02-Beneath Glip Dak | Show | ||
|
Notes:
Scroll of Fireball |
||||||
| ☐ Wand of Web | uncommon | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | LN-1 Fuzzytale Farm and the Frightful Candy Goat Massacre | Show | ||
|
Notes:
Wand, uncommon (requires attunement by a Spellcaster) The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
||||||
| ☐ Scroll of Dimension Door | uncommon | DDEX3-2 Shackles of Blood | DDEX3-2 Shackles of Blood | Show | ||
| ☐ Mithral Armor (Half-Plate) | uncommon | DDHC-KGV-04 - Prisoner 13 | DDHC-KGV-04 - Prisoner 13 | Show | ||
|
Notes:
Armor (medium or heavy, but not hide), uncommon If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. |
||||||
| ☐ Shortsword +1 | uncommon | DDHC-KGV-08 - Vidorant's Vault | DDHC-KGV-08 - Vidorant's Vault | Show | ||
|
Notes:
Weapon (any), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
| ☐ Rapier +1 | uncommon | DDEX3-2 Shackles of Blood | DDEX3-2 Shackles of Blood | Show | ||
|
Notes:
Wondrous item, uncommon |
||||||
| ☐ Potion of Healing | uncommon | DDEX3-2 Shackles of Blood | DDEX3-2 Shackles of Blood | Show | ||
|
Notes:
Potion of Healing |
||||||
| ☐ Bag of Holding | uncommon | CCC-GLIP-01-02-Beneath Glip Dak | CCC-GLIP-01-02-Beneath Glip Dak | Show | ||
|
Notes:
Bag of Holding |
||||||
| ☐ Gloves of Thievery | uncommon | DDHC-KGV-04 - Prisoner 13 | DDHC-KGV-04 - Prisoner 13 | Show | ||
|
Notes:
Wondrous item, uncommon Finally, a magic item to defeat every D&D party’s archnemesis: the door. If you attempt a Dexterity (Sleight of Hand) check or try to pick a lock while wearing the gloves of thievery, you’ll receive a +5 bonus. Items that bestow flat bonuses like this are exceptionally valuable, because they stack with common abilities that apply advantage like the Help action or enhance ability spell. |
||||||
| ☐ Cap of Water Breathing | uncommon | DDHC-KGV-04 - Prisoner 13 | DDHC-KGV-04 - Prisoner 13 | Show | ||
|
Notes:
Wondrous Item, uncommon While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater. |
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