Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Tome of Understanding
very_rare
DM Reward
Very Rare Reward: Tome of Understanding (Magic Item)
Show
Stone of Controlling Earth Elementals
rare
Reward for killing the slime king
DDHC-OotA Out of the Abyss
Show
Notes:
Stone of Controlling Earth Elementals
Wondrous item, rare
If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds.
Smokepowder & Bullets (*)
uncommon
Trade Log
Show
Short Sword +1
uncommon
Slime
DDHC-OotA Out of the Abyss
Show
Notes:
A weapon of drow manufacture
Rope of Entanglement
rare
Second Storage Room
DDHC-KftGV-13 Fire and Darkness
Show
Robe of Eyes
rare
Treasure Hoard Beholder
DDHC-OotA Out of the Abyss
Show
Notes:
Wondrous item, rare (requires attunement)
This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:
The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
You have darkvision out to a range of 120 feet.
You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet.
The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.
A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.
Ring of Telekinesis
very_rare
Arkanoloth
DDHC-KftGV-13 Fire and Darkness
Show
Ring of Free Action
rare
Skeleton near in Purple Worm Lair
DDHC-OotA Out of the Abyss
Show
Notes:
Ring of Free Action
Ring, rare (requires attunement)
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained.
Ring of Amity
very_rare
Traded from Rafael Dust
Trade Log
Show
Piwafwi (Cloak of Elvenkind)
uncommon
Reward
DDHC-OotA Out of the Abyss
Show
Notes:
Piwafwi (Cloak of Elvenkind)
Wondrous item, uncommon (requires attunement)
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. The piwafwi loses its magic if exposed to sunlight for 1 hour without interruption.
Periapt of health
uncommon
Traded from Charles Bloomfist
Trade Log
Show
Pearl of Power
uncommon
Traded from De Gulden Pierre
Trade Log
Show
Order of the Silver Dragon Shield (Shield +2 with Initiative +2)
rare
Traded from Sleet
Trade Log
Show
Necklace of Adaptation
uncommon
Treasure Hoard Beholder
DDHC-OotA Out of the Abyss
Show
Notes:
Wondrous item, uncommon (requires attunement)
While wearing this necklace, you can breathe normally in any environment, and you have advantage on saving throws made against harmful gases and vapors (such as cloudkill and stinking cloud effects, inhaled poisons, and the breath weapons of some dragons).
Moon Sickle +3
very_rare
Golden Vault Adventure Reward
DDHC-KftGV-13 Fire and Darkness
Show
Mace of Terror
rare
Dragon Hoard
DDHC-KftGV-13 Fire and Darkness
Show
lantern of revealing (without oil)
uncommon
DDHC-OotA Out of the Abyss
DDHC-OotA Out of the Abyss
Show
Keoghtom's Ointment
uncommon
Alchemist Lab
DDHC-OotA Out of the Abyss - Chapter 4: Gracklestugh
Show
Notes:
Keoghtom's Ointment
Wondrous item, uncommonÂ
This glass jar, 3 inches in diameter, contains 5 (1d4+1) doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.
As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.
Instrument of the Bards (Cli Lyre)
rare
Efreeti Room
DDHC-KftGV-13 Fire and Darkness
Show
Insignia of Claws
uncommon
HotDQ
DM Reward Season 12A - Uncommon Reward (Insignia of Claws) + 250 GP
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Tome of Understanding | very_rare | DM Reward | Very Rare Reward: Tome of Understanding (Magic Item) | Show | ||
Stone of Controlling Earth Elementals | rare | Reward for killing the slime king | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Stone of Controlling Earth Elementals If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds. |
||||||
Smokepowder & Bullets (*) | uncommon | Trade Log | Show | |||
Short Sword +1 | uncommon | Slime | DDHC-OotA Out of the Abyss | Show | ||
Notes:
A weapon of drow manufacture |
||||||
Rope of Entanglement | rare | Second Storage Room | DDHC-KftGV-13 Fire and Darkness | Show | ||
Robe of Eyes | rare | Treasure Hoard Beholder | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Wondrous item, rare (requires attunement) This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe. A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success. |
||||||
Ring of Telekinesis | very_rare | Arkanoloth | DDHC-KftGV-13 Fire and Darkness | Show | ||
Ring of Free Action | rare | Skeleton near in Purple Worm Lair | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Ring of Free Action While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained. |
||||||
Ring of Amity | very_rare | Traded from Rafael Dust | Trade Log | Show | ||
Piwafwi (Cloak of Elvenkind) | uncommon | Reward | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Piwafwi (Cloak of Elvenkind) Wondrous item, uncommon (requires attunement) While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. The piwafwi loses its magic if exposed to sunlight for 1 hour without interruption. |
||||||
Periapt of health | uncommon | Traded from Charles Bloomfist | Trade Log | Show | ||
Pearl of Power | uncommon | Traded from De Gulden Pierre | Trade Log | Show | ||
Order of the Silver Dragon Shield (Shield +2 with Initiative +2) | rare | Traded from Sleet | Trade Log | Show | ||
Necklace of Adaptation | uncommon | Treasure Hoard Beholder | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Wondrous item, uncommon (requires attunement) While wearing this necklace, you can breathe normally in any environment, and you have advantage on saving throws made against harmful gases and vapors (such as cloudkill and stinking cloud effects, inhaled poisons, and the breath weapons of some dragons). |
||||||
Moon Sickle +3 | very_rare | Golden Vault Adventure Reward | DDHC-KftGV-13 Fire and Darkness | Show | ||
Mace of Terror | rare | Dragon Hoard | DDHC-KftGV-13 Fire and Darkness | Show | ||
lantern of revealing (without oil) | uncommon | DDHC-OotA Out of the Abyss | DDHC-OotA Out of the Abyss | Show | ||
Keoghtom's Ointment | uncommon | Alchemist Lab | DDHC-OotA Out of the Abyss - Chapter 4: Gracklestugh | Show | ||
Notes:
Keoghtom's Ointment Wondrous item, uncommon This glass jar, 3 inches in diameter, contains 5 (1d4+1) doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. |
||||||
Instrument of the Bards (Cli Lyre) | rare | Efreeti Room | DDHC-KftGV-13 Fire and Darkness | Show | ||
Insignia of Claws | uncommon | HotDQ | DM Reward Season 12A - Uncommon Reward (Insignia of Claws) + 250 GP | Show |