Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Smokepowder & Bullets (*) uncommon Trade Log Show
Keoghtom's Ointment uncommon Alchemist Lab DDHC-OotA Out of the Abyss - Chapter 4: Gracklestugh Show
Notes:

Keoghtom's Ointment

Wondrous item, uncommon 

This glass jar, 3 inches in diameter, contains 5 (1d4+1) doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

Ring of Telekinesis very_rare Arkanoloth DDHC-KftGV-13 Fire and Darkness Show
lantern of revealing (without oil) uncommon DDHC-OotA Out of the Abyss DDHC-OotA Out of the Abyss Show
Tome of Understanding very_rare DM Reward Very Rare Reward: Tome of Understanding (Magic Item) Show
Bronze Griffon Figurine of Wondrous Power rare Dragon Hoard DDHC-KftGV-13 Fire and Darkness Show
Mace of Terror rare Dragon Hoard DDHC-KftGV-13 Fire and Darkness Show
Brazier of Commanding Fire Elementals rare Efreeti Castle DDHC-KftGV-13 Fire and Darkness Show
Notes:

ilkath keri (Ignan for “blaze brightly”)

Instrument of the Bards (Cli Lyre) rare Efreeti Room DDHC-KftGV-13 Fire and Darkness Show
Moon Sickle +3 very_rare Golden Vault Adventure Reward DDHC-KftGV-13 Fire and Darkness Show
Insignia of Claws uncommon HotDQ DM Reward Season 12A - Uncommon Reward (Insignia of Claws) + 250 GP Show
Boots of Speed rare Quick Derro DDHC-OotA Out of the Abyss - Chapter 4: Gracklestugh Show
Notes:

Boots of Speed
Wondrous item, rare (requires attunement)

While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect.

When the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.

Piwafwi (Cloak of Elvenkind) uncommon Reward DDHC-OotA Out of the Abyss Show
Notes:

Piwafwi (Cloak of Elvenkind)

Wondrous item, uncommon (requires attunement)

While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. The piwafwi loses its magic if exposed to sunlight for 1 hour without interruption.

Stone of Controlling Earth Elementals rare Reward for killing the slime king DDHC-OotA Out of the Abyss Show
Notes:

Stone of Controlling Earth Elementals
Wondrous item, rare

If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds.

Rope of Entanglement rare Second Storage Room DDHC-KftGV-13 Fire and Darkness Show
Ring of Free Action rare Skeleton near in Purple Worm Lair DDHC-OotA Out of the Abyss Show
Notes:

Ring of Free Action
Ring, rare (requires attunement)

While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained.

Short Sword +1 uncommon Slime DDHC-OotA Out of the Abyss Show
Notes:

A weapon of drow manufacture

Periapt of health uncommon Traded from Charles Bloomfist Trade Log Show
Pearl of Power uncommon Traded from De Gulden Pierre Trade Log Show
Dagger of Blindsight rare Traded from Elric "Full Metal" Trade Log Show