Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Winged Boots uncommon DDEX2-10 Cloaks and Shadows Show
Notes:

Wondrous Item, uncommon (requires attunement)

These boots have 4 charges and regain 1d4 expended charges daily at dawn. While wearing the boots, you can take a Magic action to expend 1 cha-rge, gaining a Fly Speed of 30 feet for 1 hour. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.|| are flying when the duration expires, you descend at a rate of 30 feet per round until you land.

Crown of Smiles (Headband of Intellect w/ minor Guardian property) uncommon FR-DC-LNRD-01 The Child Who Smiles (Playtest 2) Show
Notes:

This warped circlet of silver and soft green slime clings gently to the scalp. When worn, the ooze seeps slowly into the wearer’s skull, cool, sentient, and humming with thought. The smiles of those who’ve worn it before linger faintly in the back of your mind.

“Smile with me” a child’s voice whispers, “The Smile is mine now”

Guardian Minor Property
The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition

Disremembrance (Helm of Telepathy (Temperate)) uncommon PS-DC-UMY-02 A Time To Disremember (playtest) Show
Dust of Dryness (10 uses) uncommon CCC-UK-1 Call of the Elvenflow Show
Notes:

Wondrous item, uncommon

This hessian pouch contains powdered butternut husks from the hamlet of Buttergroves. As you open the pouch, the mouthwatering aroma of fried fish fills the air around you. This item is detailed in the Dungeon Master’s Guide.

This small packet contains 1d6 + 4 pinches of dust. As a Utilize action, you can sprinkle a pinch of the dust over water, turning up to a 15-foot Cube of water into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. A creature can take a Utilize action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so destroys the pellet and ends its magic.

As a Utilize action, you can sprinkle a pinch of the dust on an Elemental within 5 feet of yourself that is composed mostly of water (such as a Water Elemental or a Water Weird). Such a creature exposed to a pinch of the dust makes a DC 13 Constitution saving throw, taking 10d6 Necrotic damage on a failed save or half as much damage on a successful one..

Drowned Sal's Flying Broomstick (Broom of Flying) uncommon CCC-UK-2 The Wayward Wives Show
Notes:

Broom of Flying (Drowned Sal's Flying Broomstick)

Wondrous item, uncommon (requires attunement)

This wooden broom functions like a mundane broom until you stand astride it and take a Magic action to make it hover beneath you, at which time it can be ridden in the air. It has a Fly Speed of 50 feet. It can carry up to 400 pounds, but its Fly Speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land or when you're no longer riding it.

As a Magic action, you can send the broom to travel alone to a destination within 1 mile of you if you name the location and are familiar with it. The broom comes back to you when you take a Magic action and use a command word if the broom is still within 1 mile of you.

Drowned Sal’s flying broomstick is covered in wet moss that magically regrows each morning. When you carry it on your person, you suffer the uncomfortable side effect of occasionally belching up swamp water.

Ring of Mind Shielding uncommon CCC-DDSC-01 Murder At The Stop Show
Hat of Disguise common DDHC-Vecna-NotEE: Vecna-Nest of the Eldritch eye Show
Notes:

Wondrous item, uncommon (requires attunement)
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.

To-go Bag (Heward's Handy Spice Pouch)(/w minor Unbreakable property) common WBW DC PHP HOE1 02 Señorita's Charm (playtest 3) Show
Notes:

Wondrous Item, uncommon

A spice pouch that doubles as a discreet food container—perfect for when you want to take home food from a party without being too conspicuous.

This belt pouch appears empty and has 10 charges. While holding the pouch, you can take a Magic action to expend 1 charge, name any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal.

Regaining Charges. The pouch regains 1d6 + 4 expended charges daily at dawn.

Unbreakable. The item can't be broken. Special means must be used to destroy it.

Hat of Wizardry common DDHC-DoIP-Ch-7 Gnomengarde Show
Notes:

This cone-shaped hat is adorned with moons and stars. While you are wearing it, you gain the following benefits.

Spellcasting Focus. You can use the hat as a Spellcasting Focus for your Wizard spells.

Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Wizard spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a Long Rest.

Heth’s Dragon Scale Cuirass (Breastplate of Gleaming w/ minor Strange property) common PS-DC-HRS-00 Stolen Hours (Author Run + Touch Grass Epic Event 2026) Show
Notes:

Armor (breastplate), Common

This armor never gets dirty.

Strange Material. This breastplate devoid of any metal is made from woven iridescent scales of an ancient time
dragon.

This beautiful gleaming cuirass is made of iridescent scales from an ancient time dragon. You see your reflection on every woven scale.

Talking Doll (w/ minor Sentinel (Ooze) propert) common FR-DC-LNRD-01 The Child Who Smiles (Playtest 2) Show
Notes:

Wondrous item, Common (requires attunement)
A handmade stuffed doll with mismatched button eyes, one half-torn ear, and a wide, stitched-on smile. It smells faintly of lavender and damp leaves. The voice that comes from it is unmistakably Leonard’s soft, childish, and ever so polite.

Sentinel Minor Property: Ooze
This item glows faintly when Oozes are within 120 feet of it.

Casino Chip (Rival Coin /w minor Guardian property) common FR-DC-REI-01 Copper Royale (playtest 1) Show
Notes:

This copper coin bears two faces: one a radiant, smiling woman, the symbol of Tymora, and the other a jagged crown of black antlers, the mark of Beshaba. Given only to those who defeat the casino’s champions in the fighting arena, this token serves as both a badge of honor and a reminder of fate’s fickle favor.

Deck of Miscellany common PS-DC-HRS-00 Stolen Hours (Author Run + Touch Grass Epic Event 2026) Show
Notes:

Deck Of Miscellany

Source: The Book of Many Things

Wondrous Item, uncommon

This wooden box contains a set of thirty-two parchment cards.

The face of each card bears an illustration of a different item or set of items. As an action, you can draw a card of your choice from the deck and throw it to the ground in an unoccupied space within 5 feet of yourself. When the card hits the ground, the card permanently transforms into the item or set of items depicted on its face. An altered deck of real-world playing cards can simulate the deck, as shown on the Deck of Miscellany table.
Deck of Miscellany
Card Item
3 ♦️ Wooden abacus
4 ♦️ Four vials of perfume
5 ♦️ 5 days’ worth of rations
6 ♦️ Iron pot
7 ♦️ Disguise kit
8 ♦️ Window (up to 5 feet wide and 5 feet high), which you can place on a vertical surface up to 5 feet thick and which allows you to look through the surface
9 ♦️ Manacles
10 ♦️ Ten sheets of parchment
3 ♥️ Three daggers
4 ♥️ Four flasks of oil
5 ♥️ Five silk robes
6 ♥️ Forgery kit
7 ♥️ Quarterstaff
8 ♥️ Fishing tackle
9 ♥️ Leather pouch containing 18 gp
10 ♥️ 10 crossbow bolts
3 ♣️ Three books, written in Common, about random historical events
4 ♣️ Canvas tent
5 ♣️ 50 feet of coiled silk rope
6 ♣️ Two crowbars
7 ♣️ Healer’s kit
8 ♣️ Eight gems worth 5 gp each
9 ♣️ Lamp
10 ♣️ 10 feet of iron chain
3 ♠️ Three spears
4 ♠️ Steel mirror
5 ♠️ 15-foot wooden pole
6 ♠️ Burlap sack
7 ♠️ Two sets of fine clothes
8 ♠️ Shovel
9 ♠️ Light hammer
10 ♠️ Ten arrows
bomtuncommonwondrous-item

Arachnomancer's Blade (Moon-Touched Scimitar)(/w minor Language (Undercommon) property)) common FR-DC-PHP-PEST-01: Pest Control (Author run) Show
Notes:

Weapon, common, Martial weapon, melee weapon

In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

Finesse. When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Light. When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a Shortsword in one hand and a Dagger in the other using the Attack action and a Bonus Action, but you don't add your Strength or Dexterity modifier to the damage roll of the Bonus Action unless that modifier is negative. This item is found in Xanathar’s Guide to Everything pg. 138

Flavor Text: The guard of the blade is adorned with a silver spider, its abdomen is encrusted with a large sapphire.

In addition, this blade has the Language (Undercommon) minor property.

Language.The bearer can speak and understand Undercommon while the item is on the bearer’s person.

Clockwork Amulet common Creeation + Claiming for Service Awards + level ups to lvl 4 Show
Armor Of Fungal Spores common Creeation + Claiming for Service Awards + level ups to lvl 4 Show
Notes:

Armor (medium), uncommon

While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself. Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can’t be used again until the next dawn.

Heth’s Dragon Scale Cuirass (Breastplate of Gleaming w/ minor Strange property) common Trade Log Show
Breastplate Armor of Gleaming common DDHC-DD-03 | Will of Orchus Show
Plate Armor of Gleaming common DDHC-DD-03 | Will of Orchus Show
Wand of Scowls common Creeation + Claiming for Service Awards + level ups to lvl 4 Show
Notes:

Wand, common

This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to scowl for 1 minute.

The wand regains all expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand transforms into a Wand of Smiles.