Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Animated Shield very_rare DDHC-CM16 Alkazaar's Appendix Show
Bag of Holding uncommon Trade Log Show
Belt of Fire Giant Strength very_rare Trade Log Show
Notes:

Flavor: Belt of Fire Giant Strength Very Rare Wondrous Item, very rare (requires attunement) This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25

Belt of Stone Giant Strength very_rare DDAL-DRW14 The City That Should Not Be Show
Notes:

This belt is made of dozens of writhing mauve tentacles covered in blinking eyes. The tentacles wrap around your waist and frequently squeeze you of their own accord. While wearing this belt, your Strength score changes to 23. The item has no effect on you if your Strength without the belt is equal to or greater than 23.

Berserker Greataxe rare DDHC-TYP Tales from the Yawning Portal Tomb of Horrors Show
Blackrazor legendary DDHC-TYP Tales from the Yawning Portal : Chapter 4 White Plume Mountain Show
Blade of Aaqa (Frost Brand Longsword) very_rare SJ-DC-AUG-09 Tyrants and Dragons : Tales of the Beholder Corps Show
Notes:

Weapon (longsword), very rare (requires attunement)

Considered a sacred relic by the lizardfolk hunters of the gas giant planet Coliar, the Blade of Aaqa is initially freezing to the touch but the wielder’s hand quickly acclimates, and it feels as if the all-metal grip becomes one with flesh.

When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.

In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.

In addition, this weapon has the Delver minor property. While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Blessing of Protection common DDHC-TYP Tales from the Yawning Portal White Plume Mountain Show
Boots of Striding and Springing uncommon DDHC-TYP Tales from the Yawning Portal : Chapter 4 White Plume Mountain Show
Bracers of Defense rare DDAL-DRW14 The City That Should Not Be Show
Notes:

These steel bracers make a slight humming while worn. While wearing these bracers you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Bracers of Defense rare Trade Log Show
Notes:

Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Carpet of Flying 3x5 very_rare DDHC-TYP Tales from the Yawning Portal Tomb of Horrors Show
Chain Mail +1 rare Trade Log Show
Decanter of Endless Water uncommon CCC-DWB-TLA-1 The Lakebed Archive Show
Notes:

This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.

You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:

"Stream" produces 1 gallon of water.
"Fountain" produces 5 gallons of water.
"Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
This seashell shaped container glows with a pale blue light whenever it is underwater. While holding this item, the bearer feels fortunate and optimistic.
This time can be found on Magic Item Table B.

Defender Rapier legendary DDHC-TYP Tales from the Yawning Portal Tomb of Horrors Show
Discord unique DDAL-DRW-15- Frozen Shadows Show
Notes:

Discord is comprised of sharp, interlocking spikes of green crystal and extinguishes all nonmagical flames within 30 feet of it. A creature wearing Discord hears insidious whispers originating from a point just pbeyond their peripheral vision. Unless deafened, the creature has disadvantage on saving throws caused by, and on Wisdom checks related to, Father Llymic and its allies.
While wearing this armor, you gain a +2 bonus to AC. In addition, you can use your reaction to see normally in darkness, both magical and nonmagical, out to a distance of 120 feet until the start of your next turn. Discord can't be used this way again until the next dawn.
If a character wierlds Woe ( a longsword ) while wearing Discord, they are unharmed by temperatures as low as -60 degrees Fahrenheit.

Dragon Slayer Longsword rare Trade Log Show
Notes:

You jave a +1 bonus to attack and damage rolls made with this longsword. When you hit a dragon with this weapon, thedragon takes an extra 3d6 slashing damage. For the purposes of this weapon, "dragon" refers to any creature with the dragon type.

Dwarven Plate very_rare Trade Log Show
Efreeti Bottle very_rare DDHC-TYP Tales from the Yawning Portal Tomb of Horrors Show
Flail +1 uncommon DDHC-TYP Tales from the Yawning Portal Tomb of Horrors Show

Unlocked Magic Items