Sansa

Season:
10
Race:
Tabaxi
Class:
Bard, lore
Background:
Noble
Lifestyle:
None
Current Level:
9
Total GP:
17598
Total Downtime:
187
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
28
Magic Item Limit:
3
Illuminators Tattoo (C),
Psi Crystal (U, A),
Dread helm (C),
Boots of Winterlands (U, A),
Ivory Goats (R),
Studded Leather armor +2 (VR),
Cloak of Displacement (R,A),
Rapier +1 (U),
Cloak of the bat (R,A),
Cli lyre (R,A),
Pack of Smoke powder (U),
Wand of Fireballs (R,A),
Rod of Rulership (R,A),
Cloak of the Manta Ray (U),
Wand of Pyrotechnics (C),
Instrument of Scribing (C, A),
Mirror of the past (R),
Bracers of Defense (R-A),
Silver Horn of Valhalla (R),
Rod of the Pact Keeper +2 (R-A),
Silvered Greatsword +3 (VR),
1 rare item (R),
Mithral Armor (U),
Hellrider's Badge - Klysandral's Champion (R-A),
Splint armor +1 (U),
Gem of Seeing (R-A),
Jannick’s Moontouched Scimitar (C),
Jannick’s sword belt (Belt of Hill Giant Str) (R-A),
Necklace of Prayer Beads (R-A),
Chest of Preserving (C)

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2022-12-16 18:52 Trade Log -5 Amulet of Health (R, A) > Cli lyre (R,A) Show Trade Log

DDAL08-10 The Skull Square Murders
Notes:Wondrous Item, Rare (Requires Attunement) Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher. An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you wear this amulet.

2022-12-01 17:05 Trade Log -5 Serpent's Fang (R) > Cloak of Displacement (R,A) Show Trade Log

Serpent's Fang
Weapon (longsword), rare

This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.

2022-12-02 09:40 Trade Log -5 Serpent Scale Armor (U) > Rapier +1 (U) Show Trade Log

Serpent Scale Armor Armor (scale mail), uncommon This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

2021-01-26 09:50 Purchase Log -45 1 Show Purchase

Studded leather

2022-07-12 15:41 Trade Log -100 1 Show Trade Log

2 Potions of healing

2022-07-14 23:02 DDHC-CM 07 Book of Cylinders 1 1 40 10 Serpent Scale Armor (U), Serpent's Fang (R) Show

YesAdMan, Cinnon, halfling druid
Espen, Gok, lizardfolk druid
Futaba, Hare,
JunM, Heinrich, tiefling
Simira, Sansa, bard tabaxi

Chime of opening 4 ch

2022-11-21 21:19 DDAL08-10 The Skull Square Murders 1 149 10 Amulet of Health (R, A) Show

Simira, Sansa
TaC, H.Unger, plasm
DanW, Durk, half orc barb
kiyoti, Hailstorm, human, armor, shield, stormcloud (paladin?)
Christian, Ghraash, investigator, rogue

2022-12-02 23:03 DDEP09-03 Liar’s Night (Tier 2) 1 390 10 Cloak of the bat (R,A) Show

MarkM, Sethryn, Paladin
DanW, Cedric, cleric 8
Emil, Arendil, bard rogue
KKnudzen, Anael, aasimar monk
Simira, Sansa

1 healing
40 gp used ingame

2025-12-07 23:25 FR-DC-DOBU-02-01 Hoard of the Death Dragon 781 10 Necklace of Prayer Beads (R-A), Chest of Preserving (C) Show

Simira, Sansa, tabaxi bard 9
Paaske, Vrakvunix, 10 warlock 10
Kristian, Felix, tiefling bladesinger 10
Zappy, Sneach, halfling, rogue 10
TaC, Vlad, Dhampir,

Sword Coast, Mirabar – Waterdeep
Elara, her brother Aidan has gotten into trouble. Farmer
Paladin to Torm.
Old man talked about dragon’s lair. Left tendays ago.
-1 HD
Appendix 5: Character Rewards
If found during the adventure, the characters can keep the following magic items; it’s sug-gested that you print off enough copies of this page to be able to give one to each of your players (crossing out rewards they didn’t receive during the session):

Necklace of Prayer Beads
Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin)
This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or de-termines it randomly by rolling on the table below. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a Bonus Action (using your spell save DC if a save is necessary). Once a magic bead’s spell is cast, that bead can’t be used again until the next dawn.

1d20 Bead Spell
1-6 Bead of Blessing Bless
7-12 Bead of Curing Cure Wounds (2nd level version)
13-16 Bead of Favor Greater Restoration
17-18 Bead of Smiting Shining Smite
19 Bead of Summons Guardian of Faith
20 Bead of Wind Walking Wind Walk
This necklace contains six Smiting beads and has the muttering quirk.
Muttering. The item grumbles and mutters constant words of encouragement to smite evil-doers. Examples of such utterances might include. "Yes. They are evil. Please smite them. Smite them now."

Chest of Preserving
Wondrous item, common
This common wondrous item has the following magical property: food and other perishable items do not age or decay while inside it. The chest is 2½ feet long, 1½ feet wide and 1 foot tall with a half barrel lid. It weighs 25 pounds.
This chest has the Delver property.
Delver. While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Potion of Fire Breath
Potion, uncommon
This potion’s orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.
After drinking this potion, you can take a Bonus Action to exhale fire at a target within 30 feet of yourself. The target makes a DC 13 Dexterity saving throw, taking 4d6 Fire damage on a failed save or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed.
Oil of Slipperiness
Potion, Uncommon
This sticky, black unguent is thick and heavy, but it flows quickly when poured.

One vial of this oil can cover one Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the Free-dom of Movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours.

Spellwrought Tattoo (Dragon's Breath)
Wondrous item (tattoo), uncommon
Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.
The level of the spell in the tattoo determines the spell's saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo's rarity, as shown in the Spellwrought Tattoo ta-ble.
This tattoo contains the spell Dragon's Breath (DC13).

2021-02-22 17:57 DC-PoA-CONMAR-01 Something Sinister 1 1 80 10 Psi Crystal (U, A), Lantern of tracking (C) Show

Tsukuyomi, Orion, druid,
Simira, Sansa, rogue 2
Emil, Alexander, wiz with cube
Anna, Ran, bard
Verlin, Bhelrak, cleric
Christian, Johnson

2021-05-11 20:14 DC-PoA-CONMAR-05-Need an exscissorcism? 1 1 80 10 Dread helm (C) Show

DM Snooze
Anna, Ran Gunnr, elf,
Simira, Sansa
Christian, Götterdämmerung, duelist
Espen, Hrothwar, elk barbarian
Tsukuyomi, Windi, warlock

2021-08-04 22:07 DC-PoA-CONMAR-14 Free Seal-Estate 1 1 80 10 Boots of Winterlands (U, A) Show

Knudzen, Gerald Drake, bard rogue
TaC, Galad, ranger
Martin, Chud, barbarian
Martine, Ajun, goliath cleric
Simira, Sansa, rogue

2022-07-12 19:48 WBW-DC-DGE-01 An Underdodge Story 1 1 666 10 Ivory Goats (R) Show

TaC, Pegasus, horse
aultsider, Becky, cleric
Grom, Grim, ranger
Emil, Elwood wiz
Poseidon, Sord, fighter
Simira, Sansa, bard

(-200 gp and 100 dt for story award)
OFFICIAL ALL-STAR INVITATION
Your team managed to achieve the near-impossible: you upset the defending champions and have claimed the title of Dodgeball Masters. In light of your victory, Sir Dodge has extended you a personal invitation to join his team. It is an open offer with no statute of limitations, and if you decide to accept it, you must put your adventuring career on hold to attend dodgeball boot camp.

Your character has earned access to a special version of the Training Downtime Activity. By spending 100 downtime days and 200 gp, your character becomes proficient in Athletics and earns a special Title (your choice of Title), by which Sir Dodge will recognize you, and which will affect future WBW-DC-DGE adventures

2025-04-20 22:32 FR-DC-CONMAR-XX Tomb of Honors 1000 10 Jannick’s Moontouched Scimitar (C), Jannick’s sword belt (Belt of Hill Giant Str) (R-A) Show

DM YesAdMan
Kknutzen, Vesper,
TaC, Stag, human fighter monk
Paaske, Krothgorathos, amethyst dragon, eldritch knight
Simira, Sansa, tabaxi bard
Tsukuyomi D, Xaerv, halfling cleric

Elventree, undead menace.
Buzzing town.
Tomb of Jannick Moonroot. Nimble as elf, strong as giant.
What has happened, rumours of powerful necromancer named Inkathou, raising dead people, trying to raise Jannick to be a powerful servant.
Tomb mystery, protected w magic and traps.
Inkathu has magially sealed the tomb. Deviced a talisman to suppres the magic.
Tomb underground with mausoleum w man and horse.
Jannick’s Moontouched Scimitar
Weapon (Scimitar), Common
In Darkness, the unsheathed blade of this weapon sheds moonlight, creating Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.
Jannick's reputation was so formidable in his time that he once caused an attacking Orc horde's retreat, simply by announcing his arrival. By brandishing the sword above your head, you can cause your voice to be heard for hundreds of yards.
War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.
Spellwrought Tattoo (Prayer of Healing)
Wondrous item (tattoo), uncommon
Produced by a special needle, this magic tattoo contains a single 2nd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.
The spell's saving throw DC is 13, the attack bonus is +5, and the spellcasting ability modifier is +3.
Potion of Necrotic Resistance Potion, Uncommon
When you drink this potion, you have Resistance to Necrotic damage for 1 hour.
Elemental Gem Corundum
Wondrous Item, Uncommon
This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, an Fire Elemental is summoned (see the Monster Manual for its stat block), and the gem ceases to be magical. The elemental appears in an unoccupied space as close to the broken gem as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action.
Jannick’s sword belt
Belt of Hill Giant Strength
Wondrous item, rare (requires attunement)
While wearing this belt, your Strength score changes to 21. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Legend has it that no enemy was ever able to get the jump on Jannick, he moved so swiftly that he always landed the first strike. Wearing this belt imbues you with a modicum of Jannick's swiftness.
Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition.

2021-01-09 13:17 DDAL10-01 The Frozen North 1 1 80 10 Goggles of Night, Illuminators Tattoo (C) Show

Jesper, Jelssa, gnome soc
Edgaf, bard
Erling, Psyche, soc
Simira, Sansa rogue

2023-01-22 16:24 SJ-DC-END-01-03 Caught in the Crossfire 1 870 10 Pack of Smoke powder (U), Wand of Fireballs (R,A) Show

Emil, Arendil, bard/rogue
Firestorm, Has Vial, firbolg, hexblade monk
DanW, Flint, half elf barb
KenB, Kando, artificer
Simira, Sansa, bard 8

Potion of Greater Healing
Scroll of Blindness/Deafness

2023-08-24 20:55 CCC-TRI-03 ROC1-1 Fences and Swords 150 10 Rod of Rulership (R,A) Show

Paaske, Avsia, tiefling
aultsider, Igberg, barbarian
FotD, Arthurax, paladin
Christian, Cutter,
Simira, Sansa, bard

Potion of Water Breathing

Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. In the future, you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.

2023-12-07 22:15 DC-PoA-CONMAR-12 Strike-Out in Skrållahie 200 10 Cloak of the Manta Ray (U), Wand of Pyrotechnics (C) Show

DanW, Jett, Kenku, harper, monk 7
corgi, Melmel, goliath cleric
Kuta, Bon, dwarf
Simira, Sansa, bard 8
TaC, the tree, druid

Potion of Watchful rest

2023-12-11 21:10 DC-PoA-CONMAR-13 Finding Harthin 300 10 Instrument of Scribing (C, A) Show

DanW, Jett, aaracockra monk
Simira, Sansa, tabaxi bard
corgi, Melmel, goliat cleric
aultsider, Ha, aaracockra,
KKnutzen, Eljin, fairy ranger

2023-12-18 22:15 DC-POA-CONMAR-18: The Nightshade Sinners 300 10 Mirror of the past (R) Show

DanW, Jett, aaracockra monk
Simira, Sansa, tabaxi bard
corgi, Melmel, goliat cleric
aultsider, Ha, aaracockra,
Ian, Holden, halfling, rune knight

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2022-12-16 18:52 Trade Log -5 Show Trade Log

DDAL08-10 The Skull Square Murders
Notes:Wondrous Item, Rare (Requires Attunement) Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher. An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you wear this amulet.

2022-12-01 17:05 Trade Log -5 Show Trade Log

Serpent's Fang
Weapon (longsword), rare

This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.

2022-12-02 09:40 Trade Log -5 Show Trade Log

Serpent Scale Armor Armor (scale mail), uncommon This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

2021-01-26 09:50 Purchase Log 1 Show Purchase

Studded leather

2022-07-12 15:41 Trade Log 1 Show Trade Log

2 Potions of healing

2022-07-14 23:02 DDHC-CM 07 Book of Cylinders 1 10 Show

YesAdMan, Cinnon, halfling druid
Espen, Gok, lizardfolk druid
Futaba, Hare,
JunM, Heinrich, tiefling
Simira, Sansa, bard tabaxi

Chime of opening 4 ch

2022-11-21 21:19 DDAL08-10 The Skull Square Murders 10 Show

Simira, Sansa
TaC, H.Unger, plasm
DanW, Durk, half orc barb
kiyoti, Hailstorm, human, armor, shield, stormcloud (paladin?)
Christian, Ghraash, investigator, rogue

2022-12-02 23:03 DDEP09-03 Liar’s Night (Tier 2) 1 10 Show

MarkM, Sethryn, Paladin
DanW, Cedric, cleric 8
Emil, Arendil, bard rogue
KKnudzen, Anael, aasimar monk
Simira, Sansa

1 healing
40 gp used ingame

2025-12-07 23:25 FR-DC-DOBU-02-01 Hoard of the Death Dragon 10 Show

Simira, Sansa, tabaxi bard 9
Paaske, Vrakvunix, 10 warlock 10
Kristian, Felix, tiefling bladesinger 10
Zappy, Sneach, halfling, rogue 10
TaC, Vlad, Dhampir,

Sword Coast, Mirabar – Waterdeep
Elara, her brother Aidan has gotten into trouble. Farmer
Paladin to Torm.
Old man talked about dragon’s lair. Left tendays ago.
-1 HD
Appendix 5: Character Rewards
If found during the adventure, the characters can keep the following magic items; it’s sug-gested that you print off enough copies of this page to be able to give one to each of your players (crossing out rewards they didn’t receive during the session):

Necklace of Prayer Beads
Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin)
This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or de-termines it randomly by rolling on the table below. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a Bonus Action (using your spell save DC if a save is necessary). Once a magic bead’s spell is cast, that bead can’t be used again until the next dawn.

1d20 Bead Spell
1-6 Bead of Blessing Bless
7-12 Bead of Curing Cure Wounds (2nd level version)
13-16 Bead of Favor Greater Restoration
17-18 Bead of Smiting Shining Smite
19 Bead of Summons Guardian of Faith
20 Bead of Wind Walking Wind Walk
This necklace contains six Smiting beads and has the muttering quirk.
Muttering. The item grumbles and mutters constant words of encouragement to smite evil-doers. Examples of such utterances might include. "Yes. They are evil. Please smite them. Smite them now."

Chest of Preserving
Wondrous item, common
This common wondrous item has the following magical property: food and other perishable items do not age or decay while inside it. The chest is 2½ feet long, 1½ feet wide and 1 foot tall with a half barrel lid. It weighs 25 pounds.
This chest has the Delver property.
Delver. While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Potion of Fire Breath
Potion, uncommon
This potion’s orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.
After drinking this potion, you can take a Bonus Action to exhale fire at a target within 30 feet of yourself. The target makes a DC 13 Dexterity saving throw, taking 4d6 Fire damage on a failed save or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed.
Oil of Slipperiness
Potion, Uncommon
This sticky, black unguent is thick and heavy, but it flows quickly when poured.

One vial of this oil can cover one Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the Free-dom of Movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours.

Spellwrought Tattoo (Dragon's Breath)
Wondrous item (tattoo), uncommon
Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.
The level of the spell in the tattoo determines the spell's saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo's rarity, as shown in the Spellwrought Tattoo ta-ble.
This tattoo contains the spell Dragon's Breath (DC13).

2021-02-22 17:57 DC-PoA-CONMAR-01 Something Sinister 1 10 Show

Tsukuyomi, Orion, druid,
Simira, Sansa, rogue 2
Emil, Alexander, wiz with cube
Anna, Ran, bard
Verlin, Bhelrak, cleric
Christian, Johnson

2021-05-11 20:14 DC-PoA-CONMAR-05-Need an exscissorcism? 1 10 Show

DM Snooze
Anna, Ran Gunnr, elf,
Simira, Sansa
Christian, Götterdämmerung, duelist
Espen, Hrothwar, elk barbarian
Tsukuyomi, Windi, warlock

2021-08-04 22:07 DC-PoA-CONMAR-14 Free Seal-Estate 1 10 Show

Knudzen, Gerald Drake, bard rogue
TaC, Galad, ranger
Martin, Chud, barbarian
Martine, Ajun, goliath cleric
Simira, Sansa, rogue

2022-07-12 19:48 WBW-DC-DGE-01 An Underdodge Story 1 10 Show

TaC, Pegasus, horse
aultsider, Becky, cleric
Grom, Grim, ranger
Emil, Elwood wiz
Poseidon, Sord, fighter
Simira, Sansa, bard

(-200 gp and 100 dt for story award)
OFFICIAL ALL-STAR INVITATION
Your team managed to achieve the near-impossible: you upset the defending champions and have claimed the title of Dodgeball Masters. In light of your victory, Sir Dodge has extended you a personal invitation to join his team. It is an open offer with no statute of limitations, and if you decide to accept it, you must put your adventuring career on hold to attend dodgeball boot camp.

Your character has earned access to a special version of the Training Downtime Activity. By spending 100 downtime days and 200 gp, your character becomes proficient in Athletics and earns a special Title (your choice of Title), by which Sir Dodge will recognize you, and which will affect future WBW-DC-DGE adventures

2025-04-20 22:32 FR-DC-CONMAR-XX Tomb of Honors 10 Show

DM YesAdMan
Kknutzen, Vesper,
TaC, Stag, human fighter monk
Paaske, Krothgorathos, amethyst dragon, eldritch knight
Simira, Sansa, tabaxi bard
Tsukuyomi D, Xaerv, halfling cleric

Elventree, undead menace.
Buzzing town.
Tomb of Jannick Moonroot. Nimble as elf, strong as giant.
What has happened, rumours of powerful necromancer named Inkathou, raising dead people, trying to raise Jannick to be a powerful servant.
Tomb mystery, protected w magic and traps.
Inkathu has magially sealed the tomb. Deviced a talisman to suppres the magic.
Tomb underground with mausoleum w man and horse.
Jannick’s Moontouched Scimitar
Weapon (Scimitar), Common
In Darkness, the unsheathed blade of this weapon sheds moonlight, creating Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.
Jannick's reputation was so formidable in his time that he once caused an attacking Orc horde's retreat, simply by announcing his arrival. By brandishing the sword above your head, you can cause your voice to be heard for hundreds of yards.
War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.
Spellwrought Tattoo (Prayer of Healing)
Wondrous item (tattoo), uncommon
Produced by a special needle, this magic tattoo contains a single 2nd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.
The spell's saving throw DC is 13, the attack bonus is +5, and the spellcasting ability modifier is +3.
Potion of Necrotic Resistance Potion, Uncommon
When you drink this potion, you have Resistance to Necrotic damage for 1 hour.
Elemental Gem Corundum
Wondrous Item, Uncommon
This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, an Fire Elemental is summoned (see the Monster Manual for its stat block), and the gem ceases to be magical. The elemental appears in an unoccupied space as close to the broken gem as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action.
Jannick’s sword belt
Belt of Hill Giant Strength
Wondrous item, rare (requires attunement)
While wearing this belt, your Strength score changes to 21. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Legend has it that no enemy was ever able to get the jump on Jannick, he moved so swiftly that he always landed the first strike. Wearing this belt imbues you with a modicum of Jannick's swiftness.
Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition.

2021-01-09 13:17 DDAL10-01 The Frozen North 1 10 Show

Jesper, Jelssa, gnome soc
Edgaf, bard
Erling, Psyche, soc
Simira, Sansa rogue

2023-01-22 16:24 SJ-DC-END-01-03 Caught in the Crossfire 1 10 Show

Emil, Arendil, bard/rogue
Firestorm, Has Vial, firbolg, hexblade monk
DanW, Flint, half elf barb
KenB, Kando, artificer
Simira, Sansa, bard 8

Potion of Greater Healing
Scroll of Blindness/Deafness

2023-08-24 20:55 CCC-TRI-03 ROC1-1 Fences and Swords 10 Show

Paaske, Avsia, tiefling
aultsider, Igberg, barbarian
FotD, Arthurax, paladin
Christian, Cutter,
Simira, Sansa, bard

Potion of Water Breathing

Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. In the future, you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.

2023-12-07 22:15 DC-PoA-CONMAR-12 Strike-Out in Skrållahie 10 Show

DanW, Jett, Kenku, harper, monk 7
corgi, Melmel, goliath cleric
Kuta, Bon, dwarf
Simira, Sansa, bard 8
TaC, the tree, druid

Potion of Watchful rest

2023-12-11 21:10 DC-PoA-CONMAR-13 Finding Harthin 10 Show

DanW, Jett, aaracockra monk
Simira, Sansa, tabaxi bard
corgi, Melmel, goliat cleric
aultsider, Ha, aaracockra,
KKnutzen, Eljin, fairy ranger

2023-12-18 22:15 DC-POA-CONMAR-18: The Nightshade Sinners 10 Show

DanW, Jett, aaracockra monk
Simira, Sansa, tabaxi bard
corgi, Melmel, goliat cleric
aultsider, Ha, aaracockra,
Ian, Holden, halfling, rune knight

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2022-12-16 18:52 Trade Log -5 Amulet of Health (R, A) > Cli lyre (R,A) Show Trade Log

DDAL08-10 The Skull Square Murders
Notes:Wondrous Item, Rare (Requires Attunement) Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher. An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you wear this amulet.

2022-12-01 17:05 Trade Log -5 Serpent's Fang (R) > Cloak of Displacement (R,A) Show Trade Log

Serpent's Fang
Weapon (longsword), rare

This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.

2022-12-02 09:40 Trade Log -5 Serpent Scale Armor (U) > Rapier +1 (U) Show Trade Log

Serpent Scale Armor Armor (scale mail), uncommon This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

2021-01-26 09:50 Purchase Log -45 1 Show Purchase

Studded leather

2022-07-12 15:41 Trade Log -100 1 Show Trade Log

2 Potions of healing

2022-07-14 23:02 DDHC-CM 07 Book of Cylinders 1 40 10 Serpent Scale Armor (U), Serpent's Fang (R) Show

YesAdMan, Cinnon, halfling druid
Espen, Gok, lizardfolk druid
Futaba, Hare,
JunM, Heinrich, tiefling
Simira, Sansa, bard tabaxi

Chime of opening 4 ch

2022-11-21 21:19 DDAL08-10 The Skull Square Murders 149 10 Amulet of Health (R, A) Show

Simira, Sansa
TaC, H.Unger, plasm
DanW, Durk, half orc barb
kiyoti, Hailstorm, human, armor, shield, stormcloud (paladin?)
Christian, Ghraash, investigator, rogue

2022-12-02 23:03 DDEP09-03 Liar’s Night (Tier 2) 1 390 10 Cloak of the bat (R,A) Show

MarkM, Sethryn, Paladin
DanW, Cedric, cleric 8
Emil, Arendil, bard rogue
KKnudzen, Anael, aasimar monk
Simira, Sansa

1 healing
40 gp used ingame

2025-12-07 23:25 FR-DC-DOBU-02-01 Hoard of the Death Dragon 781 10 Necklace of Prayer Beads (R-A), Chest of Preserving (C) Show

Simira, Sansa, tabaxi bard 9
Paaske, Vrakvunix, 10 warlock 10
Kristian, Felix, tiefling bladesinger 10
Zappy, Sneach, halfling, rogue 10
TaC, Vlad, Dhampir,

Sword Coast, Mirabar – Waterdeep
Elara, her brother Aidan has gotten into trouble. Farmer
Paladin to Torm.
Old man talked about dragon’s lair. Left tendays ago.
-1 HD
Appendix 5: Character Rewards
If found during the adventure, the characters can keep the following magic items; it’s sug-gested that you print off enough copies of this page to be able to give one to each of your players (crossing out rewards they didn’t receive during the session):

Necklace of Prayer Beads
Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin)
This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or de-termines it randomly by rolling on the table below. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a Bonus Action (using your spell save DC if a save is necessary). Once a magic bead’s spell is cast, that bead can’t be used again until the next dawn.

1d20 Bead Spell
1-6 Bead of Blessing Bless
7-12 Bead of Curing Cure Wounds (2nd level version)
13-16 Bead of Favor Greater Restoration
17-18 Bead of Smiting Shining Smite
19 Bead of Summons Guardian of Faith
20 Bead of Wind Walking Wind Walk
This necklace contains six Smiting beads and has the muttering quirk.
Muttering. The item grumbles and mutters constant words of encouragement to smite evil-doers. Examples of such utterances might include. "Yes. They are evil. Please smite them. Smite them now."

Chest of Preserving
Wondrous item, common
This common wondrous item has the following magical property: food and other perishable items do not age or decay while inside it. The chest is 2½ feet long, 1½ feet wide and 1 foot tall with a half barrel lid. It weighs 25 pounds.
This chest has the Delver property.
Delver. While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Potion of Fire Breath
Potion, uncommon
This potion’s orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.
After drinking this potion, you can take a Bonus Action to exhale fire at a target within 30 feet of yourself. The target makes a DC 13 Dexterity saving throw, taking 4d6 Fire damage on a failed save or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed.
Oil of Slipperiness
Potion, Uncommon
This sticky, black unguent is thick and heavy, but it flows quickly when poured.

One vial of this oil can cover one Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the Free-dom of Movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours.

Spellwrought Tattoo (Dragon's Breath)
Wondrous item (tattoo), uncommon
Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.
The level of the spell in the tattoo determines the spell's saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo's rarity, as shown in the Spellwrought Tattoo ta-ble.
This tattoo contains the spell Dragon's Breath (DC13).

2021-02-22 17:57 DC-PoA-CONMAR-01 Something Sinister 1 80 10 Psi Crystal (U, A), Lantern of tracking (C) Show

Tsukuyomi, Orion, druid,
Simira, Sansa, rogue 2
Emil, Alexander, wiz with cube
Anna, Ran, bard
Verlin, Bhelrak, cleric
Christian, Johnson

2021-05-11 20:14 DC-PoA-CONMAR-05-Need an exscissorcism? 1 80 10 Dread helm (C) Show

DM Snooze
Anna, Ran Gunnr, elf,
Simira, Sansa
Christian, Götterdämmerung, duelist
Espen, Hrothwar, elk barbarian
Tsukuyomi, Windi, warlock

2021-08-04 22:07 DC-PoA-CONMAR-14 Free Seal-Estate 1 80 10 Boots of Winterlands (U, A) Show

Knudzen, Gerald Drake, bard rogue
TaC, Galad, ranger
Martin, Chud, barbarian
Martine, Ajun, goliath cleric
Simira, Sansa, rogue

2022-07-12 19:48 WBW-DC-DGE-01 An Underdodge Story 1 666 10 Ivory Goats (R) Show

TaC, Pegasus, horse
aultsider, Becky, cleric
Grom, Grim, ranger
Emil, Elwood wiz
Poseidon, Sord, fighter
Simira, Sansa, bard

(-200 gp and 100 dt for story award)
OFFICIAL ALL-STAR INVITATION
Your team managed to achieve the near-impossible: you upset the defending champions and have claimed the title of Dodgeball Masters. In light of your victory, Sir Dodge has extended you a personal invitation to join his team. It is an open offer with no statute of limitations, and if you decide to accept it, you must put your adventuring career on hold to attend dodgeball boot camp.

Your character has earned access to a special version of the Training Downtime Activity. By spending 100 downtime days and 200 gp, your character becomes proficient in Athletics and earns a special Title (your choice of Title), by which Sir Dodge will recognize you, and which will affect future WBW-DC-DGE adventures

2025-04-20 22:32 FR-DC-CONMAR-XX Tomb of Honors 1000 10 Jannick’s Moontouched Scimitar (C), Jannick’s sword belt (Belt of Hill Giant Str) (R-A) Show

DM YesAdMan
Kknutzen, Vesper,
TaC, Stag, human fighter monk
Paaske, Krothgorathos, amethyst dragon, eldritch knight
Simira, Sansa, tabaxi bard
Tsukuyomi D, Xaerv, halfling cleric

Elventree, undead menace.
Buzzing town.
Tomb of Jannick Moonroot. Nimble as elf, strong as giant.
What has happened, rumours of powerful necromancer named Inkathou, raising dead people, trying to raise Jannick to be a powerful servant.
Tomb mystery, protected w magic and traps.
Inkathu has magially sealed the tomb. Deviced a talisman to suppres the magic.
Tomb underground with mausoleum w man and horse.
Jannick’s Moontouched Scimitar
Weapon (Scimitar), Common
In Darkness, the unsheathed blade of this weapon sheds moonlight, creating Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.
Jannick's reputation was so formidable in his time that he once caused an attacking Orc horde's retreat, simply by announcing his arrival. By brandishing the sword above your head, you can cause your voice to be heard for hundreds of yards.
War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.
Spellwrought Tattoo (Prayer of Healing)
Wondrous item (tattoo), uncommon
Produced by a special needle, this magic tattoo contains a single 2nd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.
The spell's saving throw DC is 13, the attack bonus is +5, and the spellcasting ability modifier is +3.
Potion of Necrotic Resistance Potion, Uncommon
When you drink this potion, you have Resistance to Necrotic damage for 1 hour.
Elemental Gem Corundum
Wondrous Item, Uncommon
This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, an Fire Elemental is summoned (see the Monster Manual for its stat block), and the gem ceases to be magical. The elemental appears in an unoccupied space as close to the broken gem as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action.
Jannick’s sword belt
Belt of Hill Giant Strength
Wondrous item, rare (requires attunement)
While wearing this belt, your Strength score changes to 21. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Legend has it that no enemy was ever able to get the jump on Jannick, he moved so swiftly that he always landed the first strike. Wearing this belt imbues you with a modicum of Jannick's swiftness.
Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition.

2021-01-09 13:17 DDAL10-01 The Frozen North 1 80 10 Goggles of Night, Illuminators Tattoo (C) Show

Jesper, Jelssa, gnome soc
Edgaf, bard
Erling, Psyche, soc
Simira, Sansa rogue

2023-01-22 16:24 SJ-DC-END-01-03 Caught in the Crossfire 1 870 10 Pack of Smoke powder (U), Wand of Fireballs (R,A) Show

Emil, Arendil, bard/rogue
Firestorm, Has Vial, firbolg, hexblade monk
DanW, Flint, half elf barb
KenB, Kando, artificer
Simira, Sansa, bard 8

Potion of Greater Healing
Scroll of Blindness/Deafness

2023-08-24 20:55 CCC-TRI-03 ROC1-1 Fences and Swords 150 10 Rod of Rulership (R,A) Show

Paaske, Avsia, tiefling
aultsider, Igberg, barbarian
FotD, Arthurax, paladin
Christian, Cutter,
Simira, Sansa, bard

Potion of Water Breathing

Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. In the future, you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.

2023-12-07 22:15 DC-PoA-CONMAR-12 Strike-Out in Skrållahie 200 10 Cloak of the Manta Ray (U), Wand of Pyrotechnics (C) Show

DanW, Jett, Kenku, harper, monk 7
corgi, Melmel, goliath cleric
Kuta, Bon, dwarf
Simira, Sansa, bard 8
TaC, the tree, druid

Potion of Watchful rest

2023-12-11 21:10 DC-PoA-CONMAR-13 Finding Harthin 300 10 Instrument of Scribing (C, A) Show

DanW, Jett, aaracockra monk
Simira, Sansa, tabaxi bard
corgi, Melmel, goliat cleric
aultsider, Ha, aaracockra,
KKnutzen, Eljin, fairy ranger

2023-12-18 22:15 DC-POA-CONMAR-18: The Nightshade Sinners 300 10 Mirror of the past (R) Show

DanW, Jett, aaracockra monk
Simira, Sansa, tabaxi bard
corgi, Melmel, goliat cleric
aultsider, Ha, aaracockra,
Ian, Holden, halfling, rune knight