Adventure Logsheet
Jesper, Jelssa, gnome soc Edgaf, bard Erling, Psyche, soc Simira, Sansa rogue
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Studded leather
Tsukuyomi, Orion, druid, Simira, Sansa, rogue 2 Emil, Alexander, wiz with cube Anna, Ran, bard Verlin, Bhelrak, cleric Christian, Johnson
DM Snooze Anna, Ran Gunnr, elf, Simira, Sansa Christian, Götterdämmerung, duelist Espen, Hrothwar, elk barbarian Tsukuyomi, Windi, warlock
Knudzen, Gerald Drake, bard rogue TaC, Galad, ranger Martin, Chud, barbarian Martine, Ajun, goliath cleric Simira, Sansa, rogue
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2 Potions of healing
TaC, Pegasus, horse aultsider, Becky, cleric Grom, Grim, ranger Emil, Elwood wiz Poseidon, Sord, fighter Simira, Sansa, bard (-200 gp and 100 dt for story award) OFFICIAL ALL-STAR INVITATION Your team managed to achieve the near-impossible: you upset the defending champions and have claimed the title of Dodgeball Masters. In light of your victory, Sir Dodge has extended you a personal invitation to join his team. It is an open offer with no statute of limitations, and if you decide to accept it, you must put your adventuring career on hold to attend dodgeball boot camp. Your character has earned access to a special version of the Training Downtime Activity. By spending 100 downtime days and 200 gp, your character becomes proficient in Athletics and earns a special Title (your choice of Title), by which Sir Dodge will recognize you, and which will affect future WBW-DC-DGE adventures
YesAdMan, Cinnon, halfling druid Espen, Gok, lizardfolk druid Futaba, Hare, JunM, Heinrich, tiefling Simira, Sansa, bard tabaxi Chime of opening 4 ch
Simira, Sansa TaC, H.Unger, plasm DanW, Durk, half orc barb kiyoti, Hailstorm, human, armor, shield, stormcloud (paladin?) Christian, Ghraash, investigator, rogue
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Serpent's Fang Weapon (longsword), rare This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.
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Serpent Scale Armor Armor (scale mail), uncommon This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.
MarkM, Sethryn, Paladin DanW, Cedric, cleric 8 Emil, Arendil, bard rogue KKnudzen, Anael, aasimar monk Simira, Sansa 1 healing 40 gp used ingame
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DDAL08-10 The Skull Square Murders Notes:Wondrous Item, Rare (Requires Attunement) Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher. An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you wear this amulet.
Emil, Arendil, bard/rogue Firestorm, Has Vial, firbolg, hexblade monk DanW, Flint, half elf barb KenB, Kando, artificer Simira, Sansa, bard 8 Potion of Greater Healing Scroll of Blindness/Deafness
Paaske, Avsia, tiefling aultsider, Igberg, barbarian FotD, Arthurax, paladin Christian, Cutter, Simira, Sansa, bard Potion of Water Breathing Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. In the future, you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.
DanW, Jett, Kenku, harper, monk 7 corgi, Melmel, goliath cleric Kuta, Bon, dwarf Simira, Sansa, bard 8 TaC, the tree, druid Potion of Watchful rest
DanW, Jett, aaracockra monk Simira, Sansa, tabaxi bard corgi, Melmel, goliat cleric aultsider, Ha, aaracockra, KKnutzen, Eljin, fairy ranger
DanW, Jett, aaracockra monk Simira, Sansa, tabaxi bard corgi, Melmel, goliat cleric aultsider, Ha, aaracockra, Ian, Holden, halfling, rune knight
DM Miniblin/Chris Kuta, Big Hands, hexblade dimasuklay, Wayward, autognome cleric MarZ, Quin, halfling, rogue MalukuSeito, Lisa, tiefling rune knight Simira, Sansa, tabaxi bard 8 Group of goblins led by shapechanger came to Phandalin and told Gundren and threatened to come with them, having kidnapped some of his miners. As the adventurers chased them down, barghest called down curse, moon went red. Adventurers on to Blood Moon Keep. Lycanthropes trying to break a seal to release something. Militia in Phandalin asks us to help rescue the miners. Blood Moon Curse On each short or long rest, roll a DC 10 Charisma save or the character’s max hit points are reduced by half their level (rounded down). The DC increases by 2 per rest. This effect is suppressed when a character rests on holy ground (see Hallow), which restores lost max hit points and resets the DC to 10. This is effect only takes place in the Blood Moon Keep series. Who is Grimjaw? “Oh moonlight mistress, watch and bless us.” Inscripted on the floor in the middle room. Cavity on the floor needs key. Pattern key? Halfling. Big Hyenafaced thing. Ugly laugh. Found rock/crystal. 3 + limper, another 4-5. Bearthings, hyenas, pig, Basement. 2 sets of runes on intricate door. “Under the moon’s gaze, a silent realm holds those who once walked among us.” Werebears, kidnapped miners. Note. Potion of greater healing Bracers of Defence with Wicked Story Awards: Blood Moon Curse. The Blood Moon looms over you. Whenever you rest, you have unsettling visions of a powerful lycanthrope rampaging the land. (only operates while playing the FD-DC-BMC series)
Paaske, Eandryth Starwhisper, moon elf, psioist from Everaska, TaC, Ninlar, aasimar paladin Mark, Jaymes, human cleric, shield of expression Simira, Sansa, tabaxi bard 8 aultsider, Becky, paladin Human called Meerah Raheer, handler/introduction to Golden Key. Parcel delivered. Golden key engraved on top of it. A Golden key. Open the box fully, it starts to play. True names of three denizens of the lower planes. the pit fiend Karnyros, the balor Errtok, and the marilith Hexalanthe. An outlaw “the stranger”. Quadrum named Glitch. Jail wagon? 10 spherical modrons. Equation wizards. Next wagon, war machine. Pentadrone Cleric at altar turned out to be grey slaad. Creature from Limbo, creature of fears, affecting other living creatures. 5th lvl aid on Sansa, Becky, Ninlar 20HP
Mayvand, Agatur, water genasi tempest cleric Istishia Paaske, Vrak, dragonborn warlock Emilia, Akia, elf monk Daniel, Solara, astral elf paladin Simira, Sansa, tabaxi bard Paladin Klysandrel, funeral. A female Hellrider approaches. There are nefarious tries to drain the event, enchantments made. We get an amulet and need to try to find signs and use an incantation to clear the enchantments. Next part, the catacombs. We need to secure the remains of Kysandrel, and possibly get rid of the corrupted spirits in the catacombs. Defeat the debuks. 1000GP + Hellrider badge. (bought 2 superior healing potions + 5x greater) Story Award: Marked by Bel You agreed to make a deal with Bel or one of his minions. Your soul is now forfeit; if you die, you can only be restored to life via a wish or true resurrection spell, after which you can remove this award. Similarly, you regain hit dice at half the normal rate. However, Bel has granted you some special powers in exchange for this self-sacrifice: Bel’s Blessings Cost | Benefit 1 Hit Die | Reroll a failed saving throw or an attack roll that missed its target 2 Hit Dice | You grow leathery wings and a flight speed of 20 ft. for 1 minute 3 Hit Dice | You may spend a bonus action to turn devils that are faithful to Zariel as if they were undead and you were using the Channel Divinity: Turn Undead cleric class feature. This has no effect on other creatures, or on devils that are devoted to an archdevil other than Zariel. You do not need to be a cleric to use this ability, nor do you need to wield a holy symbol—when you perform this profane rite, Bel’s sigil materializes above your head and glows with purple light. 5 Hit Dice | Bel delivers one common or uncommon permanent magic item to you. This item does not count against your magic item limit, and you may use this item for one hour at which time it crumbles to dust as it is reclaimed by the archdevil. 8 Hit Dice | Bel delivers one rare magic permanent magic item to you, or one uncommon consumable magic item. This item does not count against your magic item limit, and you
DM snooze TaC, Raven, aaracockra warlock/rogue Tsukuyomi, Belle, gnome, pirate, rogue Fenril, Arendil, harengon, rogue FotD, Huor, human, bard Simira, Sansa, tabaxi bard 8 Phlan Meet with Roak at the Velvet Doublet. Breakfast at tavern, dwarf comes in and join. Merchants Guild has fallen prey to thefts. Velvet, dragon. Away from home. The crossing inn (Rhomsan Kal, directions to tribe), boats to the tribe. Lizard tribe Bog Claw will provide directions to Velvet’s lair. Boats into the marsh. Ruins of old complex. Hall of the black bull. Velvet, black male dragon. Also named Throsgrugaal Order of gauntlet, drow assassin escaped from prison. Fled into twilight marsh. Catch him and turn him alive to Phlan. Yusten Karass. Zhentarim, trade maps missing. Hags Goblin w basket. Rury. Dead humanoid, purple robe, dragon cultist. On the body, a diary. Contract Velvet – cult. "Beware the entrance to Throstulgrael's lair. Speak aloud "Velvet Summons Me" before you pass over it lest you die before basking in the great dragon's splendor!" Big Claw believed third hag held by dragon. Sister Pusriver? Sister Rotface? Missing Deathwillow. Fought dragon, trolls, kobolds and beserkers.
Potion of Fly Potion of Speed Potion of Vitality
Aultsider, Remus, sea elf cleric 10 Paaske, Krothgorathos, fighter 5 TaC, Ninlar, Cleric/Pal 10 Bluebell, Breadstick, druid 10 Simira, Sansa, tabaxi bard 8 Dara, gathering refugees. Leave the mortal realm, go to hell and find the hellriders. Travelling merchant Fai Chen, wagon with mule and fairy dragon. Mahadi’s emporium. Nothing comes for free. Mahadi needs a favor. Gang Rusty Razors. Find the traitor. A1 Chicken salesman, come to sell chickens, no traitor, give up A8 Z’neth A3 Bundabazra, medusa. Check Weirdo Eliac? A7 A8 Zneth, sells excotic animals. FeTalha, very smart? Business venture. Seek out the drow, X’ahni’din, beautiful tapestries. Hag Galabraga. A7 Eliac, deaf human, get demon ichor and get unicorn A6 Bernie the barber, unicorn spotted, A4 Fhet’ahla, from here to Avernus. Points to Zneth. Imp Beirgroach Fetching demon ickor, fight. that the unicorn was heard running around in Bloodroot Grove. Based on the direction the emporium has been moving, they should soon be within a day’s travel of the grove. 1000 gp, Gem of seeing,
DM YesAdMan Kknutzen, Vesper, TaC, Stag, human fighter monk Paaske, Krothgorathos, amethyst dragon, eldritch knight Simira, Sansa, tabaxi bard Tsukuyomi D, Xaerv, halfling cleric Elventree, undead menace. Buzzing town. Tomb of Jannick Moonroot. Nimble as elf, strong as giant. What has happened, rumours of powerful necromancer named Inkathou, raising dead people, trying to raise Jannick to be a powerful servant. Tomb mystery, protected w magic and traps. Inkathu has magially sealed the tomb. Deviced a talisman to suppres the magic. Tomb underground with mausoleum w man and horse. Jannick’s Moontouched Scimitar Weapon (Scimitar), Common In Darkness, the unsheathed blade of this weapon sheds moonlight, creating Bright Light in a 15-foot radius and Dim Light for an additional 15 feet. Jannick's reputation was so formidable in his time that he once caused an attacking Orc horde's retreat, simply by announcing his arrival. By brandishing the sword above your head, you can cause your voice to be heard for hundreds of yards. War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn. Spellwrought Tattoo (Prayer of Healing) Wondrous item (tattoo), uncommon Produced by a special needle, this magic tattoo contains a single 2nd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin. The spell's saving throw DC is 13, the attack bonus is +5, and the spellcasting ability modifier is +3. Potion of Necrotic Resistance Potion, Uncommon When you drink this potion, you have Resistance to Necrotic damage for 1 hour. Elemental Gem Corundum Wondrous Item, Uncommon This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, an Fire Elemental is summoned (see the Monster Manual for its stat block), and the gem ceases to be magical. The elemental appears in an unoccupied space as close to the broken gem as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. Jannick’s sword belt Belt of Hill Giant Strength Wondrous item, rare (requires attunement) While wearing this belt, your Strength score changes to 21. If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Legend has it that no enemy was ever able to get the jump on Jannick, he moved so swiftly that he always landed the first strike. Wearing this belt imbues you with a modicum of Jannick's swiftness. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition.