Lumiere Sternwacht
Tome of Clear Thoughts (not sure),
Manual of Quickness and Action,
Flare (Flametounge Shortsword),
Ioun Stone of Mastery (Regeneration),
Staff of Power,
QUARYL’S CODEX (TOME OF THE STILLED TONGUE),,
Studded Leather +2,
Amulett of Health,
Soulcoins x3,
Cloak of Invisibility,
Staff of Frost,
Quaryl´s Codex (Tome of the Stilled Tongue)
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime ▼ | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2020-10-05 20:00 | DDAL-DRW04 Foreign Affairs Part 1: Dissapearnces and Doubts | 1 | 0 | 400 | Show | |||
payed 200 gold for teleportation |
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2020-10-07 16:48 | CCC-QCC2017 Delusions of Grandeur | 1 | 200 | Manual of Bodily Health | Show | |||
****Storyaward:Favor of Boddynock Glitterstone Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Spellbook:
**To Wear the Cloak If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.** |
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2020-07-14 20:52 | DDIA 06 the sunless citadel | 1 | 1 | 20 | Show | |||
2020-10-01 17:16 | CCC-BMG-38-HULB3-2 Dead Canaries | 1 | 600 | Tome of Clear Thoughts (not sure) | Show | |||
Story Award: Mental Fortitude Scroll of Antipatcy and Sympitacy |
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2020-07-14 22:45 | DDIA 06 the sunless citadel | 2 | 1 | 20 | Shatterspike | Show | ||
1x Potion of Healing |
||||||||
2020-08-08 14:21 | DDHC-WDH Waterdeep: Dragon Heist Chapter 7 | 1 | 30 | Knaves Eypatch, Bracer of flying daggers | Show | |||
2020-08-08 14:25 | Trade Log | Shatterspike > | Show Trade Log | |||||
weggeworfen |
||||||||
2020-07-21 14:00 | DDHC-LMOP Lost Mine of Phandelver | 2 | 1 | 80 | Show DM Log | |||
****Mirok the Baseman (human fighter) |
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2020-09-07 17:24 | CCC-GLIP-02-01 Blue Scales | 1 | 120 | Arrow Catching Shield | Show | |||
Story Award: Honor of the Kroth Magg |
||||||||
2020-07-21 14:00 | DDHC-LMOP Lost Mine of Phandelver | 3 | 1 | 80 | Show DM Log | |||
Mirok the Baseman (human fighter) |
||||||||
2020-09-07 17:39 | Trade Log | Deaths Head Mace of Disruption > | Show Trade Log | |||||
weggeworfen |
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2020-08-05 15:54 | Purchase Log | Rapier +1 | Show Purchase | |||||
2020-09-14 23:36 | DDEX3-03 The Occupation of Szith Morcane | 1 | 150 | Show | ||||
1x Potion of Greater Healing |
||||||||
2020-09-20 12:56 | DDAL08-11 - Poisoned Words | 1 | 90 | Glamoured Studded Leather | Show | |||
2020-09-21 11:37 | DDHC-LMOP HC | 1 | 1 | 240 | Show DM Log | |||
Molok - Kobolt Sorc |
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2020-09-21 11:42 | Purchase Log | Artic Stink Squirrel Familiar | Show Purchase | |||||
file:///C:/Users/alina/Desktop/DnD%20Al/DnDLegacyAwardArctic-Stink-Squirrel.pdf Freigeschaltet für Lumiere Sternwacht: Arctic Stink Squirrel Familiar. |
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2020-09-21 11:58 | Purchase Log | -550 | Show Purchase | |||||
1x diamond for revivefy |
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Character Creation | 0 | Show | ||||||
Race: Elf (High Elf)Ability Score Increase: Your Intelligence score increases by 1 and your Dexterity Score by 2 Speed: Your base walking speed is 30 feet. Darkvision Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Keen Senses You have proficiency in the Perception skill. Fey Ancestry You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Trance Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep. Languages You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Elf Weapon Training: You have proficiency with the Longsword, Shortsword, Shortbow, and Longbow. Cantrip: You know one cantrip of your choice from the Wizard spell list. Intelligence is your Spellcasting Ability for it. Extra Language: You can speak, read, and write one extra language of your choice. Ability Scores:Str: 8 Class: Wizard BladesingerProficienciesArmor: light armor through Bladesinger Starting Equipment(a) a quarterstaff or (b) a dagger Explorer's PackAdventuring gear - 10 gp, 59 lb. Includes:
Background: Custom (with save Haven Feat)Skill Proficiencies two Proficencys of your Choice: Stealth Acrobatics CertificatesArctic Stink Squirrel Familiar |
||||||||
2020-09-26 14:26 | CCC-ROZK-01-2 Zhentarim's Lament | 1 | 510 | Tome of Influnence and Leadership | Show | |||
Storyaward: NATURE OF THE WEAVE Glatze bis remove curse gecasted 90 gold für spellcasting service ausgegeben 1x Spellscroll of Simulacrum |
||||||||
2020-10-31 11:06 | Trade Log | Rapier +1 > | Show Trade Log | |||||
weggeworfen |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime ▼ | Renown | |
---|---|---|---|---|---|---|---|---|
2020-10-05 20:00 | DDAL-DRW04 Foreign Affairs Part 1: Dissapearnces and Doubts | 1 | Show | |||||
payed 200 gold for teleportation |
||||||||
2020-10-07 16:48 | CCC-QCC2017 Delusions of Grandeur | Show | ||||||
****Storyaward:Favor of Boddynock Glitterstone Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Spellbook:
**To Wear the Cloak If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.** |
||||||||
2020-07-14 20:52 | DDIA 06 the sunless citadel | 1 | Show | |||||
2020-10-01 17:16 | CCC-BMG-38-HULB3-2 Dead Canaries | Show | ||||||
Story Award: Mental Fortitude Scroll of Antipatcy and Sympitacy |
||||||||
2020-07-14 22:45 | DDIA 06 the sunless citadel | 2 | Show | |||||
1x Potion of Healing |
||||||||
2020-08-08 14:21 | DDHC-WDH Waterdeep: Dragon Heist Chapter 7 | Show | ||||||
2020-08-08 14:25 | Trade Log | Show Trade Log | ||||||
weggeworfen |
||||||||
2020-07-21 14:00 | DDHC-LMOP Lost Mine of Phandelver | 1 | 2 | Show DM Log | ||||
****Mirok the Baseman (human fighter) |
||||||||
2020-09-07 17:24 | CCC-GLIP-02-01 Blue Scales | Show | ||||||
Story Award: Honor of the Kroth Magg |
||||||||
2020-07-21 14:00 | DDHC-LMOP Lost Mine of Phandelver | 1 | 3 | Show DM Log | ||||
Mirok the Baseman (human fighter) |
||||||||
2020-09-07 17:39 | Trade Log | Show Trade Log | ||||||
weggeworfen |
||||||||
2020-08-05 15:54 | Purchase Log | Show Purchase | ||||||
2020-09-14 23:36 | DDEX3-03 The Occupation of Szith Morcane | Show | ||||||
1x Potion of Greater Healing |
||||||||
2020-09-20 12:56 | DDAL08-11 - Poisoned Words | Show | ||||||
2020-09-21 11:37 | DDHC-LMOP HC | 2 | 1 | Show DM Log | ||||
Molok - Kobolt Sorc |
||||||||
2020-09-21 11:42 | Purchase Log | Show Purchase | ||||||
file:///C:/Users/alina/Desktop/DnD%20Al/DnDLegacyAwardArctic-Stink-Squirrel.pdf Freigeschaltet für Lumiere Sternwacht: Arctic Stink Squirrel Familiar. |
||||||||
2020-09-21 11:58 | Purchase Log | Show Purchase | ||||||
1x diamond for revivefy |
||||||||
Character Creation | Show | |||||||
Race: Elf (High Elf)Ability Score Increase: Your Intelligence score increases by 1 and your Dexterity Score by 2 Speed: Your base walking speed is 30 feet. Darkvision Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Keen Senses You have proficiency in the Perception skill. Fey Ancestry You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Trance Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep. Languages You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Elf Weapon Training: You have proficiency with the Longsword, Shortsword, Shortbow, and Longbow. Cantrip: You know one cantrip of your choice from the Wizard spell list. Intelligence is your Spellcasting Ability for it. Extra Language: You can speak, read, and write one extra language of your choice. Ability Scores:Str: 8 Class: Wizard BladesingerProficienciesArmor: light armor through Bladesinger Starting Equipment(a) a quarterstaff or (b) a dagger Explorer's PackAdventuring gear - 10 gp, 59 lb. Includes:
Background: Custom (with save Haven Feat)Skill Proficiencies two Proficencys of your Choice: Stealth Acrobatics CertificatesArctic Stink Squirrel Familiar |
||||||||
2020-09-26 14:26 | CCC-ROZK-01-2 Zhentarim's Lament | Show | ||||||
Storyaward: NATURE OF THE WEAVE Glatze bis remove curse gecasted 90 gold für spellcasting service ausgegeben 1x Spellscroll of Simulacrum |
||||||||
2020-10-31 11:06 | Trade Log | Show Trade Log | ||||||
weggeworfen |
Date Played | Adventure Title | Session | XP | GP | Downtime ▼ | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2020-10-05 20:00 | DDAL-DRW04 Foreign Affairs Part 1: Dissapearnces and Doubts | 1 | 400 | Show | ||||
payed 200 gold for teleportation |
||||||||
2020-10-07 16:48 | CCC-QCC2017 Delusions of Grandeur | 200 | Manual of Bodily Health | Show | ||||
****Storyaward:Favor of Boddynock Glitterstone Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Spellbook:
**To Wear the Cloak If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.** |
||||||||
2020-07-14 20:52 | DDIA 06 the sunless citadel | 1 | 20 | Show | ||||
2020-10-01 17:16 | CCC-BMG-38-HULB3-2 Dead Canaries | 600 | Tome of Clear Thoughts (not sure) | Show | ||||
Story Award: Mental Fortitude Scroll of Antipatcy and Sympitacy |
||||||||
2020-07-14 22:45 | DDIA 06 the sunless citadel | 2 | 20 | Shatterspike | Show | |||
1x Potion of Healing |
||||||||
2020-08-08 14:21 | DDHC-WDH Waterdeep: Dragon Heist Chapter 7 | 30 | Knaves Eypatch, Bracer of flying daggers | Show | ||||
2020-08-08 14:25 | Trade Log | Shatterspike > | Show Trade Log | |||||
weggeworfen |
||||||||
2020-07-21 14:00 | DDHC-LMOP Lost Mine of Phandelver | 2 | 80 | Show DM Log | ||||
****Mirok the Baseman (human fighter) |
||||||||
2020-09-07 17:24 | CCC-GLIP-02-01 Blue Scales | 120 | Arrow Catching Shield | Show | ||||
Story Award: Honor of the Kroth Magg |
||||||||
2020-07-21 14:00 | DDHC-LMOP Lost Mine of Phandelver | 3 | 80 | Show DM Log | ||||
Mirok the Baseman (human fighter) |
||||||||
2020-09-07 17:39 | Trade Log | Deaths Head Mace of Disruption > | Show Trade Log | |||||
weggeworfen |
||||||||
2020-08-05 15:54 | Purchase Log | Rapier +1 | Show Purchase | |||||
2020-09-14 23:36 | DDEX3-03 The Occupation of Szith Morcane | 150 | Show | |||||
1x Potion of Greater Healing |
||||||||
2020-09-20 12:56 | DDAL08-11 - Poisoned Words | 90 | Glamoured Studded Leather | Show | ||||
2020-09-21 11:37 | DDHC-LMOP HC | 1 | 240 | Show DM Log | ||||
Molok - Kobolt Sorc |
||||||||
2020-09-21 11:42 | Purchase Log | Artic Stink Squirrel Familiar | Show Purchase | |||||
file:///C:/Users/alina/Desktop/DnD%20Al/DnDLegacyAwardArctic-Stink-Squirrel.pdf Freigeschaltet für Lumiere Sternwacht: Arctic Stink Squirrel Familiar. |
||||||||
2020-09-21 11:58 | Purchase Log | -550 | Show Purchase | |||||
1x diamond for revivefy |
||||||||
Character Creation | Show | |||||||
Race: Elf (High Elf)Ability Score Increase: Your Intelligence score increases by 1 and your Dexterity Score by 2 Speed: Your base walking speed is 30 feet. Darkvision Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Keen Senses You have proficiency in the Perception skill. Fey Ancestry You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Trance Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep. Languages You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Elf Weapon Training: You have proficiency with the Longsword, Shortsword, Shortbow, and Longbow. Cantrip: You know one cantrip of your choice from the Wizard spell list. Intelligence is your Spellcasting Ability for it. Extra Language: You can speak, read, and write one extra language of your choice. Ability Scores:Str: 8 Class: Wizard BladesingerProficienciesArmor: light armor through Bladesinger Starting Equipment(a) a quarterstaff or (b) a dagger Explorer's PackAdventuring gear - 10 gp, 59 lb. Includes:
Background: Custom (with save Haven Feat)Skill Proficiencies two Proficencys of your Choice: Stealth Acrobatics CertificatesArctic Stink Squirrel Familiar |
||||||||
2020-09-26 14:26 | CCC-ROZK-01-2 Zhentarim's Lament | 510 | Tome of Influnence and Leadership | Show | ||||
Storyaward: NATURE OF THE WEAVE Glatze bis remove curse gecasted 90 gold für spellcasting service ausgegeben 1x Spellscroll of Simulacrum |
||||||||
2020-10-31 11:06 | Trade Log | Rapier +1 > | Show Trade Log | |||||
weggeworfen |