Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
☐ +1 Rythm Maker's Drum
uncommon
Purchase Log
Show
☐ Absorbing Tatto (Necrotic)
very_rare
Trade Log
Show
🏲 Blessing of Health
unique
DDHC-DMM Dungeon of the Mad Mage: Level 23
Show
🏲 Blessing of Protection
unique
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🏲 Boon of Immortality
unique
DDAL09-20 Where Devils Fear to Tread
Show
🏲 Charm of Nine Lives
unique
DDAL05-19 The Eye of Xxiphu
Show
Notes:
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.
☐ Cloak of Arachnida
very_rare
DDAL09-12 The Breath of Life
Show
Notes:
Wondrous item, very rare (requires attunement)
This fine garment is made of black silver interwoven with faint silvery threads. While wearing it, you gain the following benefits:
• You have resistance to poison damage.
• You have a climbing speed equal to your walking speed.
• You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free.
• You can’t be caught in webs of any sort and can move through webs as if they were difficult terrain.
• You can use an action to cast the web spell (save DC 13).
The web created by the spell fills twice its normal area. Once used, this property of the cloak can’t be used again until the next dawn.
This item is found in the Dungeons Master’s Guide.
This cloak has been in Avernus for ages and been worn in constant conflict. While actively using any properties of the item, the bearer experiences a harmless flash of pain. In addition, the cloak whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
☐ Cloak of Arachnida
very_rare
Trade Log
Show
☐ Efreeti Chain
legendary
Trade Log
Show
Notes:
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.
🗹 Gray Robes of the Archmagi
legendary
Trade Log
Show
Notes:
Wondrous item, legendary
Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl.
☐ Half Plate +2
very_rare
DDAL05-18 The Mysterious Isle
Show
☐ Instrument of the Bards (Anstruth Harp)
very_rare
DDHC-DMM Dungeon of the Mad Mage: Level 23
Show
🗹 Instrument of the bards (Ollamh harp)
legendary
DDAL00-12d Infernal Encounters, The Devil's Song!
Show
🗹 Instruments of the Bards (Fochlucan Bandore)
uncommon
Yalanue of the Cloakwood
DDAL09-16 Honors Unforseen
Show
Notes:
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of its spells: fly, invisibility, levitate, protection from evil and good, entangle, faerie fire, shillelagh, speak with animals. Once the instrument has been used to cast a spell it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell had a somatic or material component. This item is found in the Dungeon Master’s Guide.
🗹 Manual of Bodily Health
very_rare
CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge
Show
🗹 Manual of Quickness of Action
very_rare
Trade Log
Show
🗹 Ring of Free Action
rare
Won in a chess game against a devil
DDAL09-10 Tipping the Scales
Show
Notes:
While you wear this ring, difficult terrain doesn’t cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained. This item is found in the Dungeon Master’s Guide.
This ring is fashioned from a single piece of bone-white chalk. While worn, the wearer feels fleeting pangs of nausea when around food or other situations where strong odors are present.
☐ Rod of Lordly Might
legendary
DDHC-DMM Dungeon of the Mad Mage: Level 23
Show
🗹 Staff of Power
very_rare
DDAL05-19 The Eye of Xxiphu
Show
☐ Studded Leather +2
very_rare
Trade Log
Show
Notes:
You have a +2 bonus to AC while wearing this armor.
This set of sky blue magical studded leather armor once belonged to a cloud giant resident of Skyelinjeheim. It resizes to ft its wearer, and images of translucent white clouds drift slowly across the armor constantly.
This item can be found in the Dungeon Masters Guide.
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ +1 Rythm Maker's Drum | uncommon | Purchase Log | Show | |||
☐ Absorbing Tatto (Necrotic) | very_rare | Trade Log | Show | |||
🏲 Blessing of Health | unique | DDHC-DMM Dungeon of the Mad Mage: Level 23 | Show | |||
🏲 Blessing of Protection | unique | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🏲 Boon of Immortality | unique | DDAL09-20 Where Devils Fear to Tread | Show | |||
🏲 Charm of Nine Lives | unique | DDAL05-19 The Eye of Xxiphu | Show | |||
Notes:
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away. |
||||||
☐ Cloak of Arachnida | very_rare | DDAL09-12 The Breath of Life | Show | |||
Notes:
Wondrous item, very rare (requires attunement) |
||||||
☐ Cloak of Arachnida | very_rare | Trade Log | Show | |||
☐ Efreeti Chain | legendary | Trade Log | Show | |||
Notes:
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground. |
||||||
🗹 Gray Robes of the Archmagi | legendary | Trade Log | Show | |||
Notes:
Wondrous item, legendary |
||||||
☐ Half Plate +2 | very_rare | DDAL05-18 The Mysterious Isle | Show | |||
☐ Instrument of the Bards (Anstruth Harp) | very_rare | DDHC-DMM Dungeon of the Mad Mage: Level 23 | Show | |||
🗹 Instrument of the bards (Ollamh harp) | legendary | DDAL00-12d Infernal Encounters, The Devil's Song! | Show | |||
🗹 Instruments of the Bards (Fochlucan Bandore) | uncommon | Yalanue of the Cloakwood | DDAL09-16 Honors Unforseen | Show | ||
Notes:
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed a DC 15 Wisdom saving throw or take 2d4 psychic damage. |
||||||
🗹 Manual of Bodily Health | very_rare | CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge | Show | |||
🗹 Manual of Quickness of Action | very_rare | Trade Log | Show | |||
🗹 Ring of Free Action | rare | Won in a chess game against a devil | DDAL09-10 Tipping the Scales | Show | ||
Notes:
While you wear this ring, difficult terrain doesn’t cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained. This item is found in the Dungeon Master’s Guide. |
||||||
☐ Rod of Lordly Might | legendary | DDHC-DMM Dungeon of the Mad Mage: Level 23 | Show | |||
🗹 Staff of Power | very_rare | DDAL05-19 The Eye of Xxiphu | Show | |||
☐ Studded Leather +2 | very_rare | Trade Log | Show | |||
Notes:
You have a +2 bonus to AC while wearing this armor. This set of sky blue magical studded leather armor once belonged to a cloud giant resident of Skyelinjeheim. It resizes to ft its wearer, and images of translucent white clouds drift slowly across the armor constantly. This item can be found in the Dungeon Masters Guide. |