Flinter

Season:
11
Race:
Mountain Dwarf
Class:
Artificer (Battlesmith)
Background:
Clan Crafter
Lifestyle:
Modest
Current Level:
11
XP Level:
1
Total XP:
0
XP to Level:
300
XP for Next:
300
ACP Level:
1
ACP to Level:
4.0
Milestone Level:
11
Total GP:
3661.25
Total Downtime:
185
Tag:
Faction:
Lord's Alliance
Faction Rank:
Stingblade (rank 3)
Renown Rank:
Cloak (rank 1)
Total Renown:
0
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
18
Magic Item Limit:
6
Ring of Protection,
Sentinel Shield,
Amulet of the Devout +2,
Mantle of Spell Resistance,
Amulet of Health,
Iron Bands of Billaro,
Boots of the Winterlands,
Wand of Magic Missiles,
Cape of the Mountebank,
Folding Boat,
Hat of Disguise,
Skyfist,
Manthor (Scimitar of Speed),
Liwanag (Staff of the Woodlands),
Plate +2,
Luck Blade ,
Saint Markovia's Thigh Bone,
+1 Shortsword

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2021-08-14 13:00 Masters T2 Creation 4 80 Ring of Protection Show
2021-08-14 15:00 Candlekeep Dekonstruktion 1 120 15 Ring of Telekinesis Show

Consumables: Charm of Hero's Feast

2021-08-28 15:00 DDHC-CM 07 Book of Cylinders 1 120 15 Serpent's Fang, Serpent Scale Armor Show
2021-09-23 09:55 Catch Up 2 -20 Show
2021-09-23 20:00 DDAL-DRW13 Night Thieves 1 833 10 Flame Tongue Longsword, Pearl of Power Show
2021-09-23 13:55 Trade Log -5 Ring of Telekinesis > Skeggox Show Trade Log
2021-10-15 10:38 Trade Log -5 Pearl of Power > Sentinel Shield Show Trade Log
2021-10-17 20:00 DDAL-DRW11 Shadows in the Stacks 0 666 10 Amulet of the Devout +2, Mantle of Spell Resistance Show

Story Event: Bond of Fellowship
Consumables: Spell Scroll of Locate Object, Potion of Superior Healing

2021-10-19 00:55 Trade Log -5 Flame Tongue Longsword > Amulet of Health Show Trade Log
2021-11-07 23:42 Trade Log -5 Skeggox > Dwarven Thrower Show Trade Log
2021-11-26 19:00 DDHC-CM-11 Zikran's Zephyrean Tome 0 759.25 10 Censer of Controlling Air Elementals, Iron Bands of Billaro, Boots of the Winterlands, Orange Alchemy Jug Show
2021-11-27 20:43 Trade Log -5 Orange Alchemy Jug > Wand of Magic Missiles Show Trade Log
2021-11-27 20:43 Trade Log -5 Serpent's Fang > Cape of the Mountebank Show Trade Log
2022-02-13 17:52 Trade Log -5 Censer of Controlling Air Elementals > Folding Boat Show Trade Log
2022-07-17 12:15 Trade Log -5 Serpent Scale Armor > Hat of Disguise Show Trade Log
2022-08-02 17:10 Trade Log -5 Dwarven Thrower > Skyfist Show Trade Log
2022-08-02 21:00 WBW-DC-ANDL-03 1 Show
2022-08-09 21:00 WBW-DC-ANDL-03 2 833 10 Manthor (Scimitar of Speed), Liwanag (Staff of the Woodlands) Show

Story Awards
VECNA’S EYE You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes.

BRIDGE BETWEEN WORLDS Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it.

KNIGHT OF THE FEYWILD You have sworn your everlasting fealty to Alindaya. You vowed to forever protect nature, and to answer the call of Andelein in its time of need. Through the magical bond of your word, the blade Manthor was gifted to you.

Gift of Magical Training:
INSIGHT: For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit. Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

2022-10-29 15:00 DDHC-CoS - Strahd Must Die Tonight 1 250 10 Plate +2, Luck Blade , Saint Markovia's Thigh Bone, +1 Shortsword Show

Three spell scrolls (cone of cold, fireball, and lightning bolt).
Potion of Heroism

Musket

AL Information: (ALAG v1.0) The musket provided here is an oddity in Faerun and may not be replicated or repaired. One character in the group may keep this item at the end of the session. This item cannot be sold.

Black powder doesn't function in Faerun, so smokepowder must be used instead. Smokepowder can be purchased for 50 gp a sachet which contains enough powder for five shots. Any quantity of smokepowder counts as one permanent magic item as it pertains to your magic item limit.

Additionally, a character keeping this item can purchase bullets from the DMG (10 bullets for 3gp, 2lb). Alternatively, characters proficient in smith's tools can craft bullets using the rules in the Player's Handbook. Ammunition and gunpowder can't otherwise be purchased.

Smokepowder isn't suitable for any purpose other than to fire this weapon (i.e. NO explosives may be crafted, etc).

Date Played Adventure Title Tier ▲ Session ACP TCP Downtime Renown
2021-08-14 13:00 Masters T2 Creation Show
2021-08-14 15:00 Candlekeep Dekonstruktion 15 Show

Consumables: Charm of Hero's Feast

2021-08-28 15:00 DDHC-CM 07 Book of Cylinders 15 Show
2021-09-23 09:55 Catch Up -20 Show
2021-09-23 20:00 DDAL-DRW13 Night Thieves 10 Show
2021-09-23 13:55 Trade Log -5 Show Trade Log
2021-10-15 10:38 Trade Log -5 Show Trade Log
2021-10-17 20:00 DDAL-DRW11 Shadows in the Stacks 10 Show

Story Event: Bond of Fellowship
Consumables: Spell Scroll of Locate Object, Potion of Superior Healing

2021-10-19 00:55 Trade Log -5 Show Trade Log
2021-11-07 23:42 Trade Log -5 Show Trade Log
2021-11-26 19:00 DDHC-CM-11 Zikran's Zephyrean Tome 10 Show
2021-11-27 20:43 Trade Log -5 Show Trade Log
2021-11-27 20:43 Trade Log -5 Show Trade Log
2022-02-13 17:52 Trade Log -5 Show Trade Log
2022-07-17 12:15 Trade Log -5 Show Trade Log
2022-08-02 17:10 Trade Log -5 Show Trade Log
2022-08-02 21:00 WBW-DC-ANDL-03 1 Show
2022-08-09 21:00 WBW-DC-ANDL-03 2 10 Show

Story Awards
VECNA’S EYE You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes.

BRIDGE BETWEEN WORLDS Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it.

KNIGHT OF THE FEYWILD You have sworn your everlasting fealty to Alindaya. You vowed to forever protect nature, and to answer the call of Andelein in its time of need. Through the magical bond of your word, the blade Manthor was gifted to you.

Gift of Magical Training:
INSIGHT: For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit. Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

2022-10-29 15:00 DDHC-CoS - Strahd Must Die Tonight 10 Show

Three spell scrolls (cone of cold, fireball, and lightning bolt).
Potion of Heroism

Musket

AL Information: (ALAG v1.0) The musket provided here is an oddity in Faerun and may not be replicated or repaired. One character in the group may keep this item at the end of the session. This item cannot be sold.

Black powder doesn't function in Faerun, so smokepowder must be used instead. Smokepowder can be purchased for 50 gp a sachet which contains enough powder for five shots. Any quantity of smokepowder counts as one permanent magic item as it pertains to your magic item limit.

Additionally, a character keeping this item can purchase bullets from the DMG (10 bullets for 3gp, 2lb). Alternatively, characters proficient in smith's tools can craft bullets using the rules in the Player's Handbook. Ammunition and gunpowder can't otherwise be purchased.

Smokepowder isn't suitable for any purpose other than to fire this weapon (i.e. NO explosives may be crafted, etc).

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2021-08-14 13:00 Masters T2 Creation 80 Ring of Protection Show
2021-08-14 15:00 Candlekeep Dekonstruktion 120 15 Ring of Telekinesis Show

Consumables: Charm of Hero's Feast

2021-08-28 15:00 DDHC-CM 07 Book of Cylinders 120 15 Serpent's Fang, Serpent Scale Armor Show
2021-09-23 09:55 Catch Up -20 Show
2021-09-23 20:00 DDAL-DRW13 Night Thieves 833 10 Flame Tongue Longsword, Pearl of Power Show
2021-09-23 13:55 Trade Log -5 Ring of Telekinesis > Skeggox Show Trade Log
2021-10-15 10:38 Trade Log -5 Pearl of Power > Sentinel Shield Show Trade Log
2021-10-17 20:00 DDAL-DRW11 Shadows in the Stacks 666 10 Amulet of the Devout +2, Mantle of Spell Resistance Show

Story Event: Bond of Fellowship
Consumables: Spell Scroll of Locate Object, Potion of Superior Healing

2021-10-19 00:55 Trade Log -5 Flame Tongue Longsword > Amulet of Health Show Trade Log
2021-11-07 23:42 Trade Log -5 Skeggox > Dwarven Thrower Show Trade Log
2021-11-26 19:00 DDHC-CM-11 Zikran's Zephyrean Tome 759.25 10 Censer of Controlling Air Elementals, Iron Bands of Billaro, Boots of the Winterlands, Orange Alchemy Jug Show
2021-11-27 20:43 Trade Log -5 Orange Alchemy Jug > Wand of Magic Missiles Show Trade Log
2021-11-27 20:43 Trade Log -5 Serpent's Fang > Cape of the Mountebank Show Trade Log
2022-02-13 17:52 Trade Log -5 Censer of Controlling Air Elementals > Folding Boat Show Trade Log
2022-07-17 12:15 Trade Log -5 Serpent Scale Armor > Hat of Disguise Show Trade Log
2022-08-02 17:10 Trade Log -5 Dwarven Thrower > Skyfist Show Trade Log
2022-08-02 21:00 WBW-DC-ANDL-03 1 Show
2022-08-09 21:00 WBW-DC-ANDL-03 2 833 10 Manthor (Scimitar of Speed), Liwanag (Staff of the Woodlands) Show

Story Awards
VECNA’S EYE You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes.

BRIDGE BETWEEN WORLDS Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it.

KNIGHT OF THE FEYWILD You have sworn your everlasting fealty to Alindaya. You vowed to forever protect nature, and to answer the call of Andelein in its time of need. Through the magical bond of your word, the blade Manthor was gifted to you.

Gift of Magical Training:
INSIGHT: For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit. Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

2022-10-29 15:00 DDHC-CoS - Strahd Must Die Tonight 250 10 Plate +2, Luck Blade , Saint Markovia's Thigh Bone, +1 Shortsword Show

Three spell scrolls (cone of cold, fireball, and lightning bolt).
Potion of Heroism

Musket

AL Information: (ALAG v1.0) The musket provided here is an oddity in Faerun and may not be replicated or repaired. One character in the group may keep this item at the end of the session. This item cannot be sold.

Black powder doesn't function in Faerun, so smokepowder must be used instead. Smokepowder can be purchased for 50 gp a sachet which contains enough powder for five shots. Any quantity of smokepowder counts as one permanent magic item as it pertains to your magic item limit.

Additionally, a character keeping this item can purchase bullets from the DMG (10 bullets for 3gp, 2lb). Alternatively, characters proficient in smith's tools can craft bullets using the rules in the Player's Handbook. Ammunition and gunpowder can't otherwise be purchased.

Smokepowder isn't suitable for any purpose other than to fire this weapon (i.e. NO explosives may be crafted, etc).