Ainara

Season:
Season 9
Race:
Aasimar (Plane-Touched Wings)
Class:
Sorcerer, Bard (College of Valor)
Background:
Custom
Lifestyle:
None
Current Level:
14
Total GP:
52447
Total Downtime:
86
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
45
Magic Item Limit:
6
Wand of Lightning Bolts,
Ring of Spell Storing,
Robe of Useful Items,
Moon-Touched Sword (Rapier),
Gauntlets of Ogre Power,
Glaive, +1 ,
Belt of Hill Giant Strength (“Fat” Markoth’s Cummerbund),
Glaive, +2,
Wand Of Fireballs,
Staff of the Woodlands,
Asharam’s Orb of Ensnaring (Iron Bands of Bilarro),
Mace of Smiting ,
Longrest Blanket (Cloak of Many Fashions),
Clothes of Mending,
Armor of Vulnerability (Slashing),
Chain Mail, +1,
Goggles of Night,
Ring of Protection,
Ring of Spell Storing,
Stone of Good Luck,
Blackrazor,
Blessing of Protection,
Blessing of Weapon Enhancement,
Wave,
Whelm,
Necklace of Prayer Beads,
Mithral Armor (Chainmail),
Rod of the Pact Keeper +2,
Wand of Magic Missiles,
Tome of Leadership and Influence,
Belt of Fire Giant Strength,
Glaive +3 ,
Brooch of Shielding ,
Rogue’s Mantle ,
Ring of Feather Falling ,
Cloak of the Bat,
Cast-Off Armor, Breastplate ,
Boots of False Tracks ,
Instrument of the Bards (Cli Lyre),
Manual of Bodily Health,
Tome of Clear Thoughts,
Orb of Direction ,
Vicious Weapon (Halberd),
Midnight Phaeton's Horn (Pike +3),
Eyes of the Eagle ,
Orb of Time

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2024-05-31 13:22 Service Reward: Cloak of the Bat 20 Cloak of the Bat Show DM Log

Magic Item: Cloak of the Bat (Rare)
Downtime Days: 20

2024-06-01 13:46 Trade Log -5 Shadowneedle (Unbreakable Arrow) > Cast-Off Armor, Breastplate Show Trade Log

Traded with Kodo (Kasper Knutzen) from DC-PoA-HAG-SF4 Failing You

2024-06-01 13:57 Trade Log -5 Illuminator’s Tattoo > Boots of False Tracks Show Trade Log

Traded with Kodo (Kasper Knutzen) from Service Reward: 5th Anniversay season

2024-06-01 14:14 Trade Log -5 Planecaller’s Codex > Instrument of the Bards (Cli Lyre) Show Trade Log

Traded with Alina (Kasper Knutzen) from DDHC-KGV-CH-13 Fire and Darkness

2024-09-30 19:00 CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge 1 1 1244 10 Manual of Bodily Health Show

Level up: Accepted
Hours Played: 3 hours
Gold Earned: 1300
Gold Spent: Longbow (50 gp), Quiver (1 gp), Arrows x 100 (5 gp)

Story Award: To Wear the Cloak
If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.

Story Award: Favor of Boddynock Glitterstone
Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

Downtime Activity: Quest Learn the Culture (Mulmaster)
You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses.

2024-12-16 18:30 Purchase Log -3000 Show Purchase

Bastion Acquisition
Upgrade Days: 20 x 12 = 240 days -> 105
Basic Facilities: 1 Cramped, 1 Roomy -> 4 Roomy, 1 Crampled
Special Facilites: 4
Arcane Study | Roomy | 1 Hireling | Craft: Arcane Focus / Book / Magic Item (Arcana)
Laboratory | Roomy | 1 Hireling | Craft: Alchemist's Supplies / Poison
Training Area (Weapon Expert) | Vast | 4 Hirelings | Expower Training
Workshop (Carpenter's Tools, Cobbler’s Tools, Leatherworker's Tools, Potter’s Tools, Weaver's Tools, Woodcarver's Tools) | Roomy | 3 Hirelings | Craft: Adventuring Gear / Magic Item (Implement), Source of Inspiration
Adding Basic Facilities
- Roomy (1000 gp | 45 days) x 3

2024-12-16 19:00 CCC-BMG-38 HULB 3-2 Dead Canaries 1 1 -3600 3 Tome of Clear Thoughts, Orb of Direction , Eyes of the Eagle Show

Level up: Accepted
Hours Played: 3 hours
Gold Earned: 500 gp
Gold Spent: 100 gp diamond dust for Greater Restoration
Consumable: Spell Scroll of Antipathy/Sympathy, Potion of Mind Reading

Story Award: Mental Fortitude.
You prevailed in a direct duel of the minds with the alhoon Berach, thus your mind is strengthened. You may choose to have advantage on each of the three mental saves once, scratching each off the sheet after use (once each for an Intelligence, Wisdom and Charisma save).

Bastion Turn:
Orders
- Arcane Study -> Craft: Magic Item (Arcana) (Orb of Directions) (5 days | 50 gp) -> Done
- Laboratory -> Craft: Alchemist’s Supplies (Oil of Slipperiness) 5 days | 100 gp -> Done
- Training Area -> Empower: Training -> Halberd Mastery (7 downtime days)
- Workshop -> Craft: Magic Item (Implement) (Eyes of the Eagle ) (10 days | 200 gp) -> 3 days left
Adding Basic Facilities
- Cramped (500 | 20) x 4 -> 2 Cramped
- Roomy (1000 gp | 45 days) x 2 -> 6 Roomy
Days: 105-> -15 -> Finished 2 Roomy and 1 cramped. 13 days left on 3 cramped.
Adding Basic Facilities
- Observatory

2025-01-20 17:22 Trade Log -5 Silver Horn of Valhalla > Vicious Weapon (Halberd) Show Trade Log

Traded with Splint (Kasper Knutzen) from DDHC-GOG-01 Giants of the Star Forge

2025-06-01 17:26 Purchase Log -10000 Show Purchase

Purchased 10 x Potion of Heroism (10 x 1000 gp)

2025-06-01 18:00 CCC-ODFC02-03 Night's Bright Dawning 1 -3950 -22 Midnight Phaeton's Horn (Pike +3), Eyes of the Eagle , Orb of Time Show

Level up: Accepted
Hours Played: 7 hours
Gold Earned: 1100 gp
Gold Spent: 5.000 gp for Planar Ally
Consumable: Potion of Heroism, Spell Scroll of Dawn, Spell Scroll of Mass Cure Wounds

Story Award: Wrath of the Fey
The fey of the Cormanthor Forest have better things to do than actively hunt you down, but they do recognize you if they come across you. There is a 5% chance in any future adventure that takes place in the ancient forest, that when you leave the Cormanthor Forest, you find yourself in the Feywild instead of the Prime Material Plane. You can return from the Feywild as outlined in the Adventurers League FAQ.

To reduce the anger of the Fey at you, you can instead spend 25 downtime days in the service to the forest, doing things such as planting trees, tending to animals and other creatures injured by civilization’s incursion, running errands for or otherwise amusing the fey, or similar other activities. Once you have done so, void this story award.
Spend 25 downtime days to remove Story Award

Story Award: Investor in the Future (Costs 500 gold from your personal reward)
You have declined immediate payment for an investment in Mulmaster’s future, helping the city greatly during this troubled time. Your lifestyle costs when spending downtime in Mulmaster in the future are reduced by 1 gp per day, as your investment begins to pay dividends.

Additionally, your name is known among Mulmaster’s elite as someone with the city’s interests at heart. What effect this might have on future opportunities remains to be seen.

Increased in rank with the cloaks. Rank 1 -> 2

Bastion Turn:
Orders
- Arcane Study -> Craft: Magic Item (Arcana) (Orb of Time) (5 days | 50 gp) -> Done
- Meditation Chamber -> No Order
- Observatory -> Empower Eldritch Discovery (4 - Even - Charm of Vitality)
- Training Area -> Empower Training
- Workshop -> Craft: Magic Item (Implement) (Eyes of the Eagle ) (10 days | 200 gp) -> Done

Adding Basic Facilities
- Cramped (500 gp | 20 days) x 2 -> 13 days left

Ongoing Basic Facilities Expansions
- Cramped (500 GP | 20 days) x 3 -> 6 days left

Character Bastion Downtime: (7 days)
- Arcane Study -> Arcane Study Charm
- Meditation Chamber -> Fortify Self (2 Dexteirty & 6 Charisma)
- Observatory -> Observatory Charm
- Training Area -> Training (Weapon Expert)
- Worhshop ->Source of Inspiration

Date Played Adventure Title Tier Session ACP TCP Downtime Renown ▲
2024-05-31 13:22 Service Reward: Cloak of the Bat 3 20 Show DM Log

Magic Item: Cloak of the Bat (Rare)
Downtime Days: 20

2024-06-01 13:46 Trade Log -5 Show Trade Log

Traded with Kodo (Kasper Knutzen) from DC-PoA-HAG-SF4 Failing You

2024-06-01 13:57 Trade Log -5 Show Trade Log

Traded with Kodo (Kasper Knutzen) from Service Reward: 5th Anniversay season

2024-06-01 14:14 Trade Log -5 Show Trade Log

Traded with Alina (Kasper Knutzen) from DDHC-KGV-CH-13 Fire and Darkness

2024-09-30 19:00 CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge 1 10 Show

Level up: Accepted
Hours Played: 3 hours
Gold Earned: 1300
Gold Spent: Longbow (50 gp), Quiver (1 gp), Arrows x 100 (5 gp)

Story Award: To Wear the Cloak
If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.

Story Award: Favor of Boddynock Glitterstone
Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

Downtime Activity: Quest Learn the Culture (Mulmaster)
You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses.

2024-12-16 18:30 Purchase Log Show Purchase

Bastion Acquisition
Upgrade Days: 20 x 12 = 240 days -> 105
Basic Facilities: 1 Cramped, 1 Roomy -> 4 Roomy, 1 Crampled
Special Facilites: 4
Arcane Study | Roomy | 1 Hireling | Craft: Arcane Focus / Book / Magic Item (Arcana)
Laboratory | Roomy | 1 Hireling | Craft: Alchemist's Supplies / Poison
Training Area (Weapon Expert) | Vast | 4 Hirelings | Expower Training
Workshop (Carpenter's Tools, Cobbler’s Tools, Leatherworker's Tools, Potter’s Tools, Weaver's Tools, Woodcarver's Tools) | Roomy | 3 Hirelings | Craft: Adventuring Gear / Magic Item (Implement), Source of Inspiration
Adding Basic Facilities
- Roomy (1000 gp | 45 days) x 3

2024-12-16 19:00 CCC-BMG-38 HULB 3-2 Dead Canaries 1 3 Show

Level up: Accepted
Hours Played: 3 hours
Gold Earned: 500 gp
Gold Spent: 100 gp diamond dust for Greater Restoration
Consumable: Spell Scroll of Antipathy/Sympathy, Potion of Mind Reading

Story Award: Mental Fortitude.
You prevailed in a direct duel of the minds with the alhoon Berach, thus your mind is strengthened. You may choose to have advantage on each of the three mental saves once, scratching each off the sheet after use (once each for an Intelligence, Wisdom and Charisma save).

Bastion Turn:
Orders
- Arcane Study -> Craft: Magic Item (Arcana) (Orb of Directions) (5 days | 50 gp) -> Done
- Laboratory -> Craft: Alchemist’s Supplies (Oil of Slipperiness) 5 days | 100 gp -> Done
- Training Area -> Empower: Training -> Halberd Mastery (7 downtime days)
- Workshop -> Craft: Magic Item (Implement) (Eyes of the Eagle ) (10 days | 200 gp) -> 3 days left
Adding Basic Facilities
- Cramped (500 | 20) x 4 -> 2 Cramped
- Roomy (1000 gp | 45 days) x 2 -> 6 Roomy
Days: 105-> -15 -> Finished 2 Roomy and 1 cramped. 13 days left on 3 cramped.
Adding Basic Facilities
- Observatory

2025-01-20 17:22 Trade Log -5 Show Trade Log

Traded with Splint (Kasper Knutzen) from DDHC-GOG-01 Giants of the Star Forge

2025-06-01 17:26 Purchase Log Show Purchase

Purchased 10 x Potion of Heroism (10 x 1000 gp)

2025-06-01 18:00 CCC-ODFC02-03 Night's Bright Dawning -22 Show

Level up: Accepted
Hours Played: 7 hours
Gold Earned: 1100 gp
Gold Spent: 5.000 gp for Planar Ally
Consumable: Potion of Heroism, Spell Scroll of Dawn, Spell Scroll of Mass Cure Wounds

Story Award: Wrath of the Fey
The fey of the Cormanthor Forest have better things to do than actively hunt you down, but they do recognize you if they come across you. There is a 5% chance in any future adventure that takes place in the ancient forest, that when you leave the Cormanthor Forest, you find yourself in the Feywild instead of the Prime Material Plane. You can return from the Feywild as outlined in the Adventurers League FAQ.

To reduce the anger of the Fey at you, you can instead spend 25 downtime days in the service to the forest, doing things such as planting trees, tending to animals and other creatures injured by civilization’s incursion, running errands for or otherwise amusing the fey, or similar other activities. Once you have done so, void this story award.
Spend 25 downtime days to remove Story Award

Story Award: Investor in the Future (Costs 500 gold from your personal reward)
You have declined immediate payment for an investment in Mulmaster’s future, helping the city greatly during this troubled time. Your lifestyle costs when spending downtime in Mulmaster in the future are reduced by 1 gp per day, as your investment begins to pay dividends.

Additionally, your name is known among Mulmaster’s elite as someone with the city’s interests at heart. What effect this might have on future opportunities remains to be seen.

Increased in rank with the cloaks. Rank 1 -> 2

Bastion Turn:
Orders
- Arcane Study -> Craft: Magic Item (Arcana) (Orb of Time) (5 days | 50 gp) -> Done
- Meditation Chamber -> No Order
- Observatory -> Empower Eldritch Discovery (4 - Even - Charm of Vitality)
- Training Area -> Empower Training
- Workshop -> Craft: Magic Item (Implement) (Eyes of the Eagle ) (10 days | 200 gp) -> Done

Adding Basic Facilities
- Cramped (500 gp | 20 days) x 2 -> 13 days left

Ongoing Basic Facilities Expansions
- Cramped (500 GP | 20 days) x 3 -> 6 days left

Character Bastion Downtime: (7 days)
- Arcane Study -> Arcane Study Charm
- Meditation Chamber -> Fortify Self (2 Dexteirty & 6 Charisma)
- Observatory -> Observatory Charm
- Training Area -> Training (Weapon Expert)
- Worhshop ->Source of Inspiration

Date Played Adventure Title Session XP GP Downtime Renown ▲ Magic Items
2024-05-31 13:22 Service Reward: Cloak of the Bat 20 Cloak of the Bat Show DM Log

Magic Item: Cloak of the Bat (Rare)
Downtime Days: 20

2024-06-01 13:46 Trade Log -5 Shadowneedle (Unbreakable Arrow) > Cast-Off Armor, Breastplate Show Trade Log

Traded with Kodo (Kasper Knutzen) from DC-PoA-HAG-SF4 Failing You

2024-06-01 13:57 Trade Log -5 Illuminator’s Tattoo > Boots of False Tracks Show Trade Log

Traded with Kodo (Kasper Knutzen) from Service Reward: 5th Anniversay season

2024-06-01 14:14 Trade Log -5 Planecaller’s Codex > Instrument of the Bards (Cli Lyre) Show Trade Log

Traded with Alina (Kasper Knutzen) from DDHC-KGV-CH-13 Fire and Darkness

2024-09-30 19:00 CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge 1 1244 10 Manual of Bodily Health Show

Level up: Accepted
Hours Played: 3 hours
Gold Earned: 1300
Gold Spent: Longbow (50 gp), Quiver (1 gp), Arrows x 100 (5 gp)

Story Award: To Wear the Cloak
If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.

Story Award: Favor of Boddynock Glitterstone
Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred.

Downtime Activity: Quest Learn the Culture (Mulmaster)
You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses.

2024-12-16 18:30 Purchase Log -3000 Show Purchase

Bastion Acquisition
Upgrade Days: 20 x 12 = 240 days -> 105
Basic Facilities: 1 Cramped, 1 Roomy -> 4 Roomy, 1 Crampled
Special Facilites: 4
Arcane Study | Roomy | 1 Hireling | Craft: Arcane Focus / Book / Magic Item (Arcana)
Laboratory | Roomy | 1 Hireling | Craft: Alchemist's Supplies / Poison
Training Area (Weapon Expert) | Vast | 4 Hirelings | Expower Training
Workshop (Carpenter's Tools, Cobbler’s Tools, Leatherworker's Tools, Potter’s Tools, Weaver's Tools, Woodcarver's Tools) | Roomy | 3 Hirelings | Craft: Adventuring Gear / Magic Item (Implement), Source of Inspiration
Adding Basic Facilities
- Roomy (1000 gp | 45 days) x 3

2024-12-16 19:00 CCC-BMG-38 HULB 3-2 Dead Canaries 1 -3600 3 Tome of Clear Thoughts, Orb of Direction , Eyes of the Eagle Show

Level up: Accepted
Hours Played: 3 hours
Gold Earned: 500 gp
Gold Spent: 100 gp diamond dust for Greater Restoration
Consumable: Spell Scroll of Antipathy/Sympathy, Potion of Mind Reading

Story Award: Mental Fortitude.
You prevailed in a direct duel of the minds with the alhoon Berach, thus your mind is strengthened. You may choose to have advantage on each of the three mental saves once, scratching each off the sheet after use (once each for an Intelligence, Wisdom and Charisma save).

Bastion Turn:
Orders
- Arcane Study -> Craft: Magic Item (Arcana) (Orb of Directions) (5 days | 50 gp) -> Done
- Laboratory -> Craft: Alchemist’s Supplies (Oil of Slipperiness) 5 days | 100 gp -> Done
- Training Area -> Empower: Training -> Halberd Mastery (7 downtime days)
- Workshop -> Craft: Magic Item (Implement) (Eyes of the Eagle ) (10 days | 200 gp) -> 3 days left
Adding Basic Facilities
- Cramped (500 | 20) x 4 -> 2 Cramped
- Roomy (1000 gp | 45 days) x 2 -> 6 Roomy
Days: 105-> -15 -> Finished 2 Roomy and 1 cramped. 13 days left on 3 cramped.
Adding Basic Facilities
- Observatory

2025-01-20 17:22 Trade Log -5 Silver Horn of Valhalla > Vicious Weapon (Halberd) Show Trade Log

Traded with Splint (Kasper Knutzen) from DDHC-GOG-01 Giants of the Star Forge

2025-06-01 17:26 Purchase Log -10000 Show Purchase

Purchased 10 x Potion of Heroism (10 x 1000 gp)

2025-06-01 18:00 CCC-ODFC02-03 Night's Bright Dawning -3950 -22 Midnight Phaeton's Horn (Pike +3), Eyes of the Eagle , Orb of Time Show

Level up: Accepted
Hours Played: 7 hours
Gold Earned: 1100 gp
Gold Spent: 5.000 gp for Planar Ally
Consumable: Potion of Heroism, Spell Scroll of Dawn, Spell Scroll of Mass Cure Wounds

Story Award: Wrath of the Fey
The fey of the Cormanthor Forest have better things to do than actively hunt you down, but they do recognize you if they come across you. There is a 5% chance in any future adventure that takes place in the ancient forest, that when you leave the Cormanthor Forest, you find yourself in the Feywild instead of the Prime Material Plane. You can return from the Feywild as outlined in the Adventurers League FAQ.

To reduce the anger of the Fey at you, you can instead spend 25 downtime days in the service to the forest, doing things such as planting trees, tending to animals and other creatures injured by civilization’s incursion, running errands for or otherwise amusing the fey, or similar other activities. Once you have done so, void this story award.
Spend 25 downtime days to remove Story Award

Story Award: Investor in the Future (Costs 500 gold from your personal reward)
You have declined immediate payment for an investment in Mulmaster’s future, helping the city greatly during this troubled time. Your lifestyle costs when spending downtime in Mulmaster in the future are reduced by 1 gp per day, as your investment begins to pay dividends.

Additionally, your name is known among Mulmaster’s elite as someone with the city’s interests at heart. What effect this might have on future opportunities remains to be seen.

Increased in rank with the cloaks. Rank 1 -> 2

Bastion Turn:
Orders
- Arcane Study -> Craft: Magic Item (Arcana) (Orb of Time) (5 days | 50 gp) -> Done
- Meditation Chamber -> No Order
- Observatory -> Empower Eldritch Discovery (4 - Even - Charm of Vitality)
- Training Area -> Empower Training
- Workshop -> Craft: Magic Item (Implement) (Eyes of the Eagle ) (10 days | 200 gp) -> Done

Adding Basic Facilities
- Cramped (500 gp | 20 days) x 2 -> 13 days left

Ongoing Basic Facilities Expansions
- Cramped (500 GP | 20 days) x 3 -> 6 days left

Character Bastion Downtime: (7 days)
- Arcane Study -> Arcane Study Charm
- Meditation Chamber -> Fortify Self (2 Dexteirty & 6 Charisma)
- Observatory -> Observatory Charm
- Training Area -> Training (Weapon Expert)
- Worhshop ->Source of Inspiration