Sorren Blackbanner Character Sheet
Tome of Leadership & Influence (used),
Skyfist (Dwarven Thrower),
Raptor (Dancing Sword (Rapier)),
Spear of Backbiting,
Rod of Absorption,
Shield +2,
Rod of Lordly Might,
Figurine Of Wondrous Power: Obsidian Steed,
Szass Tam’s Planar Essence,
Helm of the Scavenger
Log Entries
Date Played | Adventure Title ▲ | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2017-12-25 00:41 | AL-MIDWINTER-2017 Midwinter Holiday | 10 | Show | |||||
2017-04-29 18:48 | Catching Up | -200 | -100 | Show | ||||
2017-04-29 18:33 | Catching Up | 0 | -40 | -20 | Show | |||
2018-08-24 12:13 | CCC-APL-01-01 It's Not Easy Being Gene | 600 | 30 | Show DM Log | ||||
2018-08-24 12:14 | CCC-APL-01-01 It’s Not Easy Being Gene | 2 | 600 | 30 | Show DM Log | |||
2018-08-24 12:14 | CCC-APL-01-01 It’s Not Easy Being Gene | 1 | 600 | 30 | Show DM Log | |||
2018-08-24 12:13 | CCC-THEN01-03 The Dreaming Relic | 2 | 600 | 30 | Show DM Log | |||
2018-08-24 12:14 | CCC-THENT-01-03 The Dreaming Relic | 600 | 30 | Show DM Log | ||||
2020-04-05 18:17 | DDAL00-01 Window to the Past | Adamantine Armor | Show | |||||
Story Award: Ally of Thay.You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay. Story Award: Favored of the Worm.Any character that became worm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly. |
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2017-08-19 15:51 | DDAL00-02 Lost Tales of Myth Drannor: Forgotten Foes (Pt. 5) | 1250 | 5 | Rod of Absorption | Show | |||
Oil of Sharpness, Scroll of Protection from Fey, Scroll of Ray of Enfeeblement |
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2017-09-23 17:04 | DDAL05-15 Redemption | 1250 | 10 | Show | ||||
+1 Potion of Superior Healing |
||||||||
2017-05-11 00:42 | DDAL05-8 Durlag’s Tower | 2 | 1187.5 | 10 | Show | |||
Gain Potion of Invulnerability |
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2017-04-29 22:59 | DDAL05-9 Durlag’s Tomb | 1 | 1250 | 10 | Skeggöx | Show | ||
Gained potion of Superior Healing. Story Award: Favor of CandlekeepYou surrender of the copper tablet to the acolytes of Oghma at Candlekeep has them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where the missing section is located. |
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2020-04-09 00:25 | DDAL06-03 Crypt of the Death Giants | Belt of Storm Giant Strength | Show | |||||
Story Award: DEATH'S END.You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee (See the D&D Epic DDEP06-03 Hecatomb) DOWNTIME ACTIVITIES (Hall of Mirth, Hall of Omens, Hall of Honor)During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities. HALL OF MIRTH.Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. HALL OF OMENS.Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. HALL OF HONOR.Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. |
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2018-08-24 12:15 | DDAL07-03 A Day at the Races | 6 | 600 | 30 | Show DM Log | |||
2018-08-24 12:13 | DDAL07-03 A Day at the Races | 8 | 600 | 30 | Show DM Log | |||
2018-08-24 12:13 | DDAL07-04 A Walk in the Park | 600 | 30 | Show DM Log | ||||
2018-01-06 10:01 | DDAL07-10 Fire, Ash, & Ruin | 2036.66 | 10 | Show | ||||
2018-04-07 22:17 | DDAL07-12 In Search of Secrets | 2233 | 10 | Show | ||||
Sorren's entire after-action report submitted to the Order was: "I detest Chult. Yuan-ti prophet Nohzi neutralized with undead Abomination guardian. Nozhi was a cat's paw and not the real threat." Story Award: Nightmare WarriorYou dealt with your greatest fears and are now more confidant in dealing with them. Since you’ve dealt with your nightmares once you can show this award in to gain advantage on your next roll to deal with your nightmare. You can only do this once per session. Write what the nightmare you dealt with was just below this story award. It’s your DMs final approval if the award is applicable in any situation. |
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2020-04-26 11:58 | DDEP00-01 Red War (T4) | 1 | 4500 | Szass Tam’s Planar Essence | Show | |||
Bought 3 scrolls of Death Ward, used 2. Story Award: Planes in Pockets in Planes.The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. |
Date Played | Adventure Title ▲ | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2017-12-25 00:41 | AL-MIDWINTER-2017 Midwinter Holiday | 10 | Show | |||||
2017-04-29 18:48 | Catching Up | -100 | Show | |||||
2017-04-29 18:33 | Catching Up | 0 | -20 | Show | ||||
2018-08-24 12:13 | CCC-APL-01-01 It's Not Easy Being Gene | 30 | 0 | Show DM Log | ||||
2018-08-24 12:14 | CCC-APL-01-01 It’s Not Easy Being Gene | 2 | 30 | 0 | Show DM Log | |||
2018-08-24 12:14 | CCC-APL-01-01 It’s Not Easy Being Gene | 1 | 30 | 0 | Show DM Log | |||
2018-08-24 12:13 | CCC-THEN01-03 The Dreaming Relic | 2 | 30 | 0 | Show DM Log | |||
2018-08-24 12:14 | CCC-THENT-01-03 The Dreaming Relic | 30 | 0 | Show DM Log | ||||
2020-04-05 18:17 | DDAL00-01 Window to the Past | Show | ||||||
Story Award: Ally of Thay.You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay. Story Award: Favored of the Worm.Any character that became worm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly. |
||||||||
2017-08-19 15:51 | DDAL00-02 Lost Tales of Myth Drannor: Forgotten Foes (Pt. 5) | 5 | 1 | Show | ||||
Oil of Sharpness, Scroll of Protection from Fey, Scroll of Ray of Enfeeblement |
||||||||
2017-09-23 17:04 | DDAL05-15 Redemption | 10 | 1 | Show | ||||
+1 Potion of Superior Healing |
||||||||
2017-05-11 00:42 | DDAL05-8 Durlag’s Tower | 2 | 10 | 1 | Show | |||
Gain Potion of Invulnerability |
||||||||
2017-04-29 22:59 | DDAL05-9 Durlag’s Tomb | 1 | 10 | 1 | Show | |||
Gained potion of Superior Healing. Story Award: Favor of CandlekeepYou surrender of the copper tablet to the acolytes of Oghma at Candlekeep has them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where the missing section is located. |
||||||||
2020-04-09 00:25 | DDAL06-03 Crypt of the Death Giants | Show | ||||||
Story Award: DEATH'S END.You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee (See the D&D Epic DDEP06-03 Hecatomb) DOWNTIME ACTIVITIES (Hall of Mirth, Hall of Omens, Hall of Honor)During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities. HALL OF MIRTH.Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. HALL OF OMENS.Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. HALL OF HONOR.Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. |
||||||||
2018-08-24 12:15 | DDAL07-03 A Day at the Races | 6 | 30 | 0 | Show DM Log | |||
2018-08-24 12:13 | DDAL07-03 A Day at the Races | 8 | 30 | 0 | Show DM Log | |||
2018-08-24 12:13 | DDAL07-04 A Walk in the Park | 30 | 0 | Show DM Log | ||||
2018-01-06 10:01 | DDAL07-10 Fire, Ash, & Ruin | 10 | 2 | Show | ||||
2018-04-07 22:17 | DDAL07-12 In Search of Secrets | 10 | 1 | Show | ||||
Sorren's entire after-action report submitted to the Order was: "I detest Chult. Yuan-ti prophet Nohzi neutralized with undead Abomination guardian. Nozhi was a cat's paw and not the real threat." Story Award: Nightmare WarriorYou dealt with your greatest fears and are now more confidant in dealing with them. Since you’ve dealt with your nightmares once you can show this award in to gain advantage on your next roll to deal with your nightmare. You can only do this once per session. Write what the nightmare you dealt with was just below this story award. It’s your DMs final approval if the award is applicable in any situation. |
||||||||
2020-04-26 11:58 | DDEP00-01 Red War (T4) | Show | ||||||
Bought 3 scrolls of Death Ward, used 2. Story Award: Planes in Pockets in Planes.The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. |
Date Played | Adventure Title ▲ | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2017-12-25 00:41 | AL-MIDWINTER-2017 Midwinter Holiday | 10 | Show | |||||
2017-04-29 18:48 | Catching Up | 20925 | -200 | -100 | Show | |||
2017-04-29 18:33 | Catching Up | 0 | 3800 | -40 | -20 | Show | ||
2018-08-24 12:13 | CCC-APL-01-01 It's Not Easy Being Gene | 1200 | 600 | 30 | 0 | Show DM Log | ||
2018-08-24 12:14 | CCC-APL-01-01 It’s Not Easy Being Gene | 2 | 1200 | 600 | 30 | 0 | Show DM Log | |
2018-08-24 12:14 | CCC-APL-01-01 It’s Not Easy Being Gene | 1 | 1200 | 600 | 30 | 0 | Show DM Log | |
2018-08-24 12:13 | CCC-THEN01-03 The Dreaming Relic | 2 | 1200 | 600 | 30 | 0 | Show DM Log | |
2018-08-24 12:14 | CCC-THENT-01-03 The Dreaming Relic | 1200 | 600 | 30 | 0 | Show DM Log | ||
2020-04-05 18:17 | DDAL00-01 Window to the Past | Adamantine Armor | Show | |||||
Story Award: Ally of Thay.You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay. Story Award: Favored of the Worm.Any character that became worm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly. |
||||||||
2017-08-19 15:51 | DDAL00-02 Lost Tales of Myth Drannor: Forgotten Foes (Pt. 5) | 6750 | 1250 | 5 | 1 | Rod of Absorption | Show | |
Oil of Sharpness, Scroll of Protection from Fey, Scroll of Ray of Enfeeblement |
||||||||
2017-09-23 17:04 | DDAL05-15 Redemption | 15000 | 1250 | 10 | 1 | Show | ||
+1 Potion of Superior Healing |
||||||||
2017-05-11 00:42 | DDAL05-8 Durlag’s Tower | 2 | 13800 | 1187.5 | 10 | 1 | Show | |
Gain Potion of Invulnerability |
||||||||
2017-04-29 22:59 | DDAL05-9 Durlag’s Tomb | 1 | 13290 | 1250 | 10 | 1 | Skeggöx | Show |
Gained potion of Superior Healing. Story Award: Favor of CandlekeepYou surrender of the copper tablet to the acolytes of Oghma at Candlekeep has them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where the missing section is located. |
||||||||
2020-04-09 00:25 | DDAL06-03 Crypt of the Death Giants | Belt of Storm Giant Strength | Show | |||||
Story Award: DEATH'S END.You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee (See the D&D Epic DDEP06-03 Hecatomb) DOWNTIME ACTIVITIES (Hall of Mirth, Hall of Omens, Hall of Honor)During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities. HALL OF MIRTH.Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. HALL OF OMENS.Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. HALL OF HONOR.Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. |
||||||||
2018-08-24 12:15 | DDAL07-03 A Day at the Races | 6 | 1200 | 600 | 30 | 0 | Show DM Log | |
2018-08-24 12:13 | DDAL07-03 A Day at the Races | 8 | 1200 | 600 | 30 | 0 | Show DM Log | |
2018-08-24 12:13 | DDAL07-04 A Walk in the Park | 1200 | 600 | 30 | 0 | Show DM Log | ||
2018-01-06 10:01 | DDAL07-10 Fire, Ash, & Ruin | 13500 | 2036.66 | 10 | 2 | Show | ||
2018-04-07 22:17 | DDAL07-12 In Search of Secrets | 13500 | 2233 | 10 | 1 | Show | ||
Sorren's entire after-action report submitted to the Order was: "I detest Chult. Yuan-ti prophet Nohzi neutralized with undead Abomination guardian. Nozhi was a cat's paw and not the real threat." Story Award: Nightmare WarriorYou dealt with your greatest fears and are now more confidant in dealing with them. Since you’ve dealt with your nightmares once you can show this award in to gain advantage on your next roll to deal with your nightmare. You can only do this once per session. Write what the nightmare you dealt with was just below this story award. It’s your DMs final approval if the award is applicable in any situation. |
||||||||
2020-04-26 11:58 | DDEP00-01 Red War (T4) | 4500 | Szass Tam’s Planar Essence | Show | ||||
Bought 3 scrolls of Death Ward, used 2. Story Award: Planes in Pockets in Planes.The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. |