Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Belt of Stone Giant Strength very_rare Xorvindroth, Netherese ruin within Icewind Dale DDAL-DRW-14 The City That Should Not Be Show
Bracers of Defense rare Xorvindroth, Netherese ruin within Icewind Dale DDAL-DRW-14 The City That Should Not Be Show
Notes:

These steel bracers make a slight humming while worn.

The Choralier’s Companion (Saddle of the Cavalier) uncommon Worn by Ger’tethjzan, a young Black Dragon in Mulmaster CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome Show
Notes:

While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage. Any mount that wears this saddle possesses a phenomenal gift for singing—the song selection, frequency, and volume depends on the temperament of the mount, but it’s beautiful and almost always entertaining. This effect does not grant any additional languages to the mount.
This item can be found in the Dungeon Master’s Guide.

Vorpal Scimitar legendary The Tomb Of The Fire King DDAL07-16 Pools of Cerulean Show
Thayvian Mantle of Spell Resistance rare The Thayan embassy in Mulmaster during the Red War CCC-ST2-1 Red War: Embassy of Evil Show
Notes:

You have advantage on saving throws while you wear this cloak.

This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heighten the wearer's urge to do so.

Earring of Message common The Mansion of Lord Potrick Huntcrown BMG-DRWEP-OD-01 The Enemy of My Enemy Show
Notes:

The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.

Bowl of commanding water elementals rare Myth Nantar, under the Moonsea DDAL-DRW02 Blood in the Water Show
Notes:

While this bowl is fillled with water, yoi can use an action to speak the bowl's Command Word and summon a Water Elemental, as if you had cast the Conjure Elemental spell. The bowl can't be used this way again until the next dawn.
The bowl is about 1 foot in diameter and half as
deep. It weighs 3 pounds and holds about 3 gallons.

Adamantine Plate uncommon In the Glacier of the White Wyrm Trade Log Show
Notes:

Appearing almost decorative, this suit of highly polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection.

Moon sickle +1 uncommon In the cabinet of the ship’s infirmary DDAL-DRW-10 Unsafe Harborage Show
Blessing of Health unique Fai Chen's Fantastical Faire Downtime Activity: Fai Chen - Funeral Show
Notes:

+2 to Constitution and max increases by 2

Reaper (Familiar) unique ExtraLife2018 ExtraLife 2018 Certificate Show
Ring of X-Ray Vision rare Dropped by Vothara, a spy for Tenebrous Creed and likely a warlock of the Great Old Ones DDAL-DRW10 Unsafe Harborage Show
Miirym's Wrath (Legacy) unique (Dragon's Wrath Weapon (Halberd, Legacy) Trade Log Show
Notes:

Legacy Item

Run all 19 Tomb of Annihilation DDAL adventures, the full Hardcover, & participate in both season 7 Epics as a DM or organizer.
When awarded, choose an uncommon Weapon or Armor to give to a 1st level character. As that character advances the item advances, turning into a tier appropriate item of the same magic item category and form when the character reaches a new tier, including Legendary rarity when the character levels to 17. Legacy items require attunement, have a rarity of Unique (untradeable), and cannot be sentient items.

Dawnfire (Sun Blade) rare Barrows of Solina, once borne by Alisandre Solina, paladin and Lady Arbiter of the Order of Dawnfire. CCC-STORM-01 The Barrows of Solina Show
Notes:

This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.

The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.

The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.

An argument can be made that it has a blue blade https://ironharvest.obsidianportal.com/items/the-dawnfire-sun-blade

This item can be found in the Dungeon Master’s Guide.

Moon Sickle +2 common Awarded for our help in BMG-DRWEP-OD-01 The Enemy of My Enemy Show
Notes:

A glowing platinum arabesque graces both sides of this sickle’s blade. The polished ivory hilt is carved in the likeness of a beautiful dryad.

The Wall of Teeth (Shield +2) rare A trash pit in a sewer tunnel beneath the Wave and Wink dancehall in Mulmaster DDEX2-14 The Sword of Selfaril Show
Notes:

This shield is fashioned of dull, black steel and festooned with hundreds upon hundreds of human teeth. Whenever the wielder of the shield is presented with an opportunity to act in a selfish or malevolent way, the item heightens the wielder’s urge to do so.
A description of this item can be found in the Dungeon Master's Guide.

Amulet of Health rare A Thayan conjurer opening a portal inside a volcano DDAL-DRW09 Vile Bounty Show
Notes:

This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north.

Pearl of Power common A Thayan ambassador to Mulmaster DDAL-DRW13 Night Thieves Show
Notes:

This large freshwater pearl is set into a golden button.

Mariner's Studded Leather uncommon A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal. DDAL-DRW09 Vile Bounty Show
Notes:

Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes

Flame tongue (Longsword) common A gith-yanki guard captain in service of Thay DDAL-DRW13 Night Thieves Show
Notes:

This crucible steel blade is covered in a distinctive pattern of banding and mottling reminiscent of flowing water. These patterns shift and change slowly over time.

Unlocked Magic Items

Name Rarity Tier Location ▼ Table Result Source
Rapier +1 uncommon 1 Evergreen list F Trade Log Show
Notes:

14 ELF The item is half the normal weight. It is adorned with symbols of nature: leaves, vines, stars, and the like.
7 Sinister. This rapier was used in the attempted assassination of a monastery leader, a deed of great evil. It might have a name or Anyone familiar with the item’s history is likely to treat it and its owner with suspicion.
11 Sentinel. This item glows faintly when lycanthropes are within 120 feet of it.
9 Slothful. The bearer of this item feels slothful and lethargic. While attuned to the item, the bearer requires 10 hours to finish a long rest

Ring of Mind Shielding uncommon 1 A cultist’s hand F DDEX2-6 Breath of the Yellow Rose Show
Notes:

This plain, silver ring is engraved with the holy symbol of Ilmater, a pair of hands bound cord. A description of this item can be found in the Dungeon Master’s Guide.

Clockwork Amulet common 1 CCC-AN-01 Halls of Golden Fire Show
Helm of Telepathy uncommon 1 F CCC-AN-01 Halls of Golden Fire Show
Selfaril’s Soul Gem (Ruby of the War Mage) common CCC-GAD-01-01 Broken Blade Show
Sea Hag’s Cloak (Cloak Of The Manta Ray) uncommon 1 B CCC-GAD-01-01 Broken Blade Show
Notes:

Wondrous item, uncommon
While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action.
This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This dark green cloak seems to be sewn together out of seaweed and kelp. Its wearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.