Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
+1 Rapier
uncommon
F
DDEX3-2 Shackles of Blood
Show
Notes:
This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs.
Adamantine Plate
uncommon
In the Glacier of the White Wyrm
Trade Log
Show
Notes:
Appearing almost decorative, this suit of highly polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection.
Amulet of Health
rare
A Thayan conjurer opening a portal inside a volcano
DDAL-DRW09 Vile Bounty
Show
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north.
Arrow-Catching Shield
rare
DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2)
Show
Notes:
This gold-trimmed red shield is emblazoned with Candlekeep’s coat of arms.
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the
shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
Belt of Hill Giant Strength
rare
DMQuest: Dedicated DM
Show
Belt of Stone Giant Strength
very_rare
Xorvindroth, Netherese ruin within Icewind Dale
DDAL-DRW-14 The City That Should Not Be
Show
Blessing of Health
unique
Fai Chen's Fantastical Faire
Downtime Activity: Fai Chen - Funeral
Show
Notes:
+2 to Constitution and max increases by 2
Blessing of Understanding
unique
Downtime Activity: Fai Chen’s – Wedding
Show
Notes:
***GAIN BLESSING OF UNDERSTANDING. +2 Wisdom and maximum increases to 22
Bowl of commanding water elementals
rare
Myth Nantar, under the Moonsea
DDAL-DRW02 Blood in the Water
Show
Notes:
While this bowl is fillled with water, yoi can use an action to speak the bowl's Command Word and summon a Water Elemental, as if you had cast the Conjure Elemental spell. The bowl can't be used this way again until the next dawn.
The bowl is about 1 foot in diameter and half as
deep. It weighs 3 pounds and holds about 3 gallons.
Bracers of Archery
uncommon
DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2)
Show
Notes:
These dark-red bracers with golden trim bear the seal of Candlekeep’s Gatewarden.
While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.
Bracers of Defense
rare
Xorvindroth, Netherese ruin within Icewind Dale
DDAL-DRW-14 The City That Should Not Be
Show
Notes:
These steel bracers make a slight humming while worn.
Dawnfire (Sun Blade)
rare
Barrows of Solina, once borne by Alisandre Solina, paladin and Lady Arbiter of the Order of Dawnfire.
CCC-STORM-01 The Barrows of Solina
Show
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.
The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.
An argument can be made that it has a blue blade https://ironharvest.obsidianportal.com/items/the-dawnfire-sun-blade
This item can be found in the Dungeon Master’s Guide.
Dragonhide Saddle (Saddle Of the Cavalier)
uncommon
B
CCC-GAD-01-02 Red War: Black Phoenix
Show
Notes:
This saddle is made primarily of the hide & bones of a red dragon. The saddle never gets dirty, even in the grimiest environments.
Dread Helm
common
CCC-GAD-01-02 Red War: Black Phoenix
Show
Notes:
The jagged horns on this helmet look quite intimidating.
Earring of Message
common
The Mansion of Lord Potrick Huntcrown
BMG-DRWEP-OD-01 The Enemy of My Enemy
Show
Notes:
The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.
Flame tongue (Longsword)
common
A gith-yanki guard captain in service of Thay
DDAL-DRW13 Night Thieves
Show
Notes:
This crucible steel blade is covered in a distinctive pattern of banding and mottling reminiscent of flowing water. These patterns shift and change slowly over time.
Gloomy Mantle of Spell Resistance
very_rare
A cultist Gloomstalker in the Thunder Peaks
DDAL-DRW-11 Shadows in the Stacks
Show
Notes:
You have advantage on saving throws while you wear this cloak.
The body of the gloom weaver is shrouded in a mantle of spell resistance, wrought from cloth dark as a starless sky.
Goggles of Night
uncommon
DDAL-DRW-12 To Walk The Cold Dark
Show
Iron Bands of Bilarro
uncommon
Aboard the salvaged wreck of the Umberlee's Resolve, Hawk Island, Sea of Stars
DDAL-DRW01 Breaking Umberlee’s Resolve
Show
Mariner's Studded Leather
uncommon
A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal.
DDAL-DRW09 Vile Bounty
Show
Notes:
Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
+1 Rapier | uncommon | F | DDEX3-2 Shackles of Blood | Show | ||
Notes:
This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs. |
||||||
Adamantine Plate | uncommon | In the Glacier of the White Wyrm | Trade Log | Show | ||
Notes:
Appearing almost decorative, this suit of highly polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. |
||||||
Amulet of Health | rare | A Thayan conjurer opening a portal inside a volcano | DDAL-DRW09 Vile Bounty | Show | ||
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. |
||||||
Arrow-Catching Shield | rare | DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) | Show | |||
Notes:
This gold-trimmed red shield is emblazoned with Candlekeep’s coat of arms. |
||||||
Belt of Hill Giant Strength | rare | DMQuest: Dedicated DM | Show | |||
Belt of Stone Giant Strength | very_rare | Xorvindroth, Netherese ruin within Icewind Dale | DDAL-DRW-14 The City That Should Not Be | Show | ||
Blessing of Health | unique | Fai Chen's Fantastical Faire | Downtime Activity: Fai Chen - Funeral | Show | ||
Notes:
+2 to Constitution and max increases by 2 |
||||||
Blessing of Understanding | unique | Downtime Activity: Fai Chen’s – Wedding | Show | |||
Notes:
***GAIN BLESSING OF UNDERSTANDING. +2 Wisdom and maximum increases to 22 |
||||||
Bowl of commanding water elementals | rare | Myth Nantar, under the Moonsea | DDAL-DRW02 Blood in the Water | Show | ||
Notes:
While this bowl is fillled with water, yoi can use an action to speak the bowl's Command Word and summon a Water Elemental, as if you had cast the Conjure Elemental spell. The bowl can't be used this way again until the next dawn. |
||||||
Bracers of Archery | uncommon | DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) | Show | |||
Notes:
These dark-red bracers with golden trim bear the seal of Candlekeep’s Gatewarden. |
||||||
Bracers of Defense | rare | Xorvindroth, Netherese ruin within Icewind Dale | DDAL-DRW-14 The City That Should Not Be | Show | ||
Notes:
These steel bracers make a slight humming while worn. |
||||||
Dawnfire (Sun Blade) | rare | Barrows of Solina, once borne by Alisandre Solina, paladin and Lady Arbiter of the Order of Dawnfire. | CCC-STORM-01 The Barrows of Solina | Show | ||
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead. An argument can be made that it has a blue blade https://ironharvest.obsidianportal.com/items/the-dawnfire-sun-blade This item can be found in the Dungeon Master’s Guide. |
||||||
Dragonhide Saddle (Saddle Of the Cavalier) | uncommon | B | CCC-GAD-01-02 Red War: Black Phoenix | Show | ||
Notes:
This saddle is made primarily of the hide & bones of a red dragon. The saddle never gets dirty, even in the grimiest environments. |
||||||
Dread Helm | common | CCC-GAD-01-02 Red War: Black Phoenix | Show | |||
Notes:
The jagged horns on this helmet look quite intimidating. |
||||||
Earring of Message | common | The Mansion of Lord Potrick Huntcrown | BMG-DRWEP-OD-01 The Enemy of My Enemy | Show | ||
Notes:
The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. |
||||||
Flame tongue (Longsword) | common | A gith-yanki guard captain in service of Thay | DDAL-DRW13 Night Thieves | Show | ||
Notes:
This crucible steel blade is covered in a distinctive pattern of banding and mottling reminiscent of flowing water. These patterns shift and change slowly over time. |
||||||
Gloomy Mantle of Spell Resistance | very_rare | A cultist Gloomstalker in the Thunder Peaks | DDAL-DRW-11 Shadows in the Stacks | Show | ||
Notes:
You have advantage on saving throws while you wear this cloak. The body of the gloom weaver is shrouded in a mantle of spell resistance, wrought from cloth dark as a starless sky. |
||||||
Goggles of Night | uncommon | DDAL-DRW-12 To Walk The Cold Dark | Show | |||
Iron Bands of Bilarro | uncommon | Aboard the salvaged wreck of the Umberlee's Resolve, Hawk Island, Sea of Stars | DDAL-DRW01 Breaking Umberlee’s Resolve | Show | ||
Mariner's Studded Leather | uncommon | A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal. | DDAL-DRW09 Vile Bounty | Show | ||
Notes:
Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes |
Unlocked Magic Items
Name ▲
Rarity
Tier
Location
Table
Result
Source
Clockwork Amulet
common
1
CCC-AN-01 Halls of Golden Fire
Show
Helm of Telepathy
uncommon
1
F
CCC-AN-01 Halls of Golden Fire
Show
Rapier +1
uncommon
1
Evergreen list
F
Trade Log
Show
Notes:
14 ELF The item is half the normal weight. It is adorned with symbols of nature: leaves, vines, stars, and the like.
7 Sinister. This rapier was used in the attempted assassination of a monastery leader, a deed of great evil. It might have a name or Anyone familiar with the item’s history is likely to treat it and its owner with suspicion.
11 Sentinel. This item glows faintly when lycanthropes are within 120 feet of it.
9 Slothful. The bearer of this item feels slothful and lethargic. While attuned to the item, the bearer requires 10 hours to finish a long rest
Ring of Mind Shielding
uncommon
1
A cultist’s hand
F
DDEX2-6 Breath of the Yellow Rose
Show
Notes:
This plain, silver ring is engraved with the holy symbol of Ilmater, a pair of hands bound cord. A description of this item can be found in the Dungeon Master’s Guide.
Sea Hag’s Cloak (Cloak Of The Manta Ray)
uncommon
1
B
CCC-GAD-01-01 Broken Blade
Show
Notes:
Wondrous item, uncommon
While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action.
This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This dark green cloak seems to be sewn together out of seaweed and kelp. Its wearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
Selfaril’s Soul Gem (Ruby of the War Mage)
common
CCC-GAD-01-01 Broken Blade
Show
Name ▲ | Rarity | Tier | Location | Table | Result | Source | |
---|---|---|---|---|---|---|---|
Clockwork Amulet | common | 1 | CCC-AN-01 Halls of Golden Fire | Show | |||
Helm of Telepathy | uncommon | 1 | F | CCC-AN-01 Halls of Golden Fire | Show | ||
Rapier +1 | uncommon | 1 | Evergreen list | F | Trade Log | Show | |
Notes:
14 ELF The item is half the normal weight. It is adorned with symbols of nature: leaves, vines, stars, and the like. |
|||||||
Ring of Mind Shielding | uncommon | 1 | A cultist’s hand | F | DDEX2-6 Breath of the Yellow Rose | Show | |
Notes:
This plain, silver ring is engraved with the holy symbol of Ilmater, a pair of hands bound cord. A description of this item can be found in the Dungeon Master’s Guide. |
|||||||
Sea Hag’s Cloak (Cloak Of The Manta Ray) | uncommon | 1 | B | CCC-GAD-01-01 Broken Blade | Show | ||
Notes:
Wondrous item, uncommon |
|||||||
Selfaril’s Soul Gem (Ruby of the War Mage) | common | CCC-GAD-01-01 Broken Blade | Show |