Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Belt of Hill Giant Strength rare DMQuest: Dedicated DM Show
+1 Rapier uncommon F DDEX3-2 Shackles of Blood Show
Notes:

This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs.

Blessing of Understanding unique Downtime Activity: Fai Chen’s – Wedding Show
Notes:

***GAIN BLESSING OF UNDERSTANDING. +2 Wisdom and maximum increases to 22

Goggles of Night uncommon DDAL-DRW-12 To Walk The Cold Dark Show
Wand of Fireballs rare BMG-DRWEP-OD-01 The Enemy of My Enemy Show
Notes:

This black wand has red veins that resemble little antlers. It is warm to the touch, as if the embers of hell burn under its surface.

Bracers of Archery uncommon DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) Show
Notes:

These dark-red bracers with golden trim bear the seal of Candlekeep’s Gatewarden.
While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.

Arrow-Catching Shield rare DDEP-DRW03 - The Night The Lights Went Out in Candlekeep (T2) Show
Notes:

This gold-trimmed red shield is emblazoned with Candlekeep’s coat of arms.
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the
shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.

Wand of Winter rare DDAL-DRW-12 To Walk The Cold Dark Show
Vault of the Efreeti (Portable Hole) rare D CCC-ODFC-02-02 Palace of the Efreeti Show
Notes:

This piece of fine red silk can be folded up into a handkerchief, scarf or cloak. When studied closely, the folds of silk seem to dance and flicker like fire A character wearing or carrying this item can speak and understand Ignan.

Dragonhide Saddle (Saddle Of the Cavalier) uncommon B CCC-GAD-01-02 Red War: Black Phoenix Show
Notes:

This saddle is made primarily of the hide & bones of a red dragon. The saddle never gets dirty, even in the grimiest environments.

Dread Helm common CCC-GAD-01-02 Red War: Black Phoenix Show
Notes:

The jagged horns on this helmet look quite intimidating.

Iron Bands of Bilarro uncommon Aboard the salvaged wreck of the Umberlee's Resolve, Hawk Island, Sea of Stars DDAL-DRW01 Breaking Umberlee’s Resolve Show
Gloomy Mantle of Spell Resistance very_rare A cultist Gloomstalker in the Thunder Peaks DDAL-DRW-11 Shadows in the Stacks Show
Notes:

You have advantage on saving throws while you wear this cloak.

The body of the gloom weaver is shrouded in a mantle of spell resistance, wrought from cloth dark as a starless sky.

Mr. & Mrs. Wubsy (Sending Stones) uncommon A gift from Abby von Finkelstein CCC-CIC-04 Best Friends Forever Show
Notes:

These sending stones are sewn into a matching pair of stuffed children’s toys: a male and female sphinx. To activate one of them, the owner must hug the animal and say “I love you Mr./Mrs. Wubsy.” If the owner wishes, the sphinx’s eyes can be commanded to glow with a soft blue light equal to a candle. The stones cannot be removed from the toys without destroying the magic.

Stone Tortle's Bracers of Defense rare A gift from the Stone Tortoise guardian of an abandoned temple outside Hillsfar CCC-SQC-02-01 None the Wiser Show
Notes:

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
While in possession of the item, the bearer feels enlightened and speaks only in Haikus instead of regular sentences.

Flame tongue (Longsword) common A gith-yanki guard captain in service of Thay DDAL-DRW13 Night Thieves Show
Notes:

This crucible steel blade is covered in a distinctive pattern of banding and mottling reminiscent of flowing water. These patterns shift and change slowly over time.

Mariner's Studded Leather uncommon A Pirate Captain named Quint who was pressganging crews and turning over those that resisted to a Thayan conjuror to be sacrificed to open a portal. DDAL-DRW09 Vile Bounty Show
Notes:

Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes

Pearl of Power common A Thayan ambassador to Mulmaster DDAL-DRW13 Night Thieves Show
Notes:

This large freshwater pearl is set into a golden button.

Amulet of Health rare A Thayan conjurer opening a portal inside a volcano DDAL-DRW09 Vile Bounty Show
Notes:

This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north.

The Wall of Teeth (Shield +2) rare A trash pit in a sewer tunnel beneath the Wave and Wink dancehall in Mulmaster DDEX2-14 The Sword of Selfaril Show
Notes:

This shield is fashioned of dull, black steel and festooned with hundreds upon hundreds of human teeth. Whenever the wielder of the shield is presented with an opportunity to act in a selfish or malevolent way, the item heightens the wielder’s urge to do so.
A description of this item can be found in the Dungeon Master's Guide.

Unlocked Magic Items

Name Rarity Tier Location ▲ Table Result Source
Clockwork Amulet common 1 CCC-AN-01 Halls of Golden Fire Show
Helm of Telepathy uncommon 1 F CCC-AN-01 Halls of Golden Fire Show
Selfaril’s Soul Gem (Ruby of the War Mage) common CCC-GAD-01-01 Broken Blade Show
Sea Hag’s Cloak (Cloak Of The Manta Ray) uncommon 1 B CCC-GAD-01-01 Broken Blade Show
Notes:

Wondrous item, uncommon
While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action.
This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This dark green cloak seems to be sewn together out of seaweed and kelp. Its wearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Ring of Mind Shielding uncommon 1 A cultist’s hand F DDEX2-6 Breath of the Yellow Rose Show
Notes:

This plain, silver ring is engraved with the holy symbol of Ilmater, a pair of hands bound cord. A description of this item can be found in the Dungeon Master’s Guide.

Rapier +1 uncommon 1 Evergreen list F Trade Log Show
Notes:

14 ELF The item is half the normal weight. It is adorned with symbols of nature: leaves, vines, stars, and the like.
7 Sinister. This rapier was used in the attempted assassination of a monastery leader, a deed of great evil. It might have a name or Anyone familiar with the item’s history is likely to treat it and its owner with suspicion.
11 Sentinel. This item glows faintly when lycanthropes are within 120 feet of it.
9 Slothful. The bearer of this item feels slothful and lethargic. While attuned to the item, the bearer requires 10 hours to finish a long rest