Luran Trisona
Sun Blade,
Shield +2
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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Inventar | Show | |||||||
Equiped:Magic Items:Sun Blade Common Magic ItemsPipe of Smoke Monsters Consumables:8 Potion of Healing Stash:Magic Items:Chain Mail+1 Common Magic ItemsConsumables:5 Potion of Healing |
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Character Progression | Show | |||||||
Fighter Level 1Fighting Style: Intercept, Second Wind, Weapon Mastery Battelaxe & Longsword Fighter Level 2Action Surge, Tactical Mind Fighter Level 3Subclass: Battlemaster Fighter Level 4ASI: Heavy Armor Master Fighter Level 5Extra Attack, Tactical Shift Fighter Level 6ASI: Slasher Fighter Level 7Maneuver: Maneuvering Attack & Ambush Fighter Level 8ASI STR+1 & CON+1 Fighter Level 9Fighter Level 10Fighter Level 11Fighter Level 12Fighter Level 13Fighter Level 14Fighter Level 15Fighter Level 16Fighter Level 17Fighter Level 18Fighter Level 19Fighter Level 20 |
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2025-04-16 21:20 | Trade Log | -25 | Show Trade Log | |||||
Bought: Trident x5 -25GP |
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2025-03-24 18:31 | Trade Log | -5 | Staff of Swarming Insect > Sun Blade | Show Trade Log | ||||
Traded Staff of Swarming Insect for Sun Blade |
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2025-03-11 21:00 | DDHC-KGV-11 Affair on the Concordant Express | 2 | 333 | 0 | Shield +2 | Show | ||
Loot+333 GP Used4 Potions of Healing Magic ItemsHorn of Valhalla (silver)Wondrous Item, varies Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands. Suit of mithral armor (chainmail)Armor (medium or heavy, but not hide), uncommon If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. Potion of healing (greater)Silvered +3 greatsword that once belonged to a githyanki knightShield +2Story Awards:Trials and TribulationsThe characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel. |
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2025-03-10 23:18 | DDEX3-03 The Occupation of Szith Morcane | 2 | 333 | Staff of Swarming Insect | Show | |||
# Loot
Staff of Swarming InsectStaff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost |
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2025-03-09 13:57 | Trade Log | 23 | Show Trade Log | |||||
Bought: |
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2025-03-09 11:15 | Chatch Up | 1 | -10 | Show | ||||
Chatching Up to Level 6 |
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2025-02-26 00:42 | Trade Log | -5 | > Chain Mail +1 | Show Trade Log | ||||
Traded Vicious Halberd with Nemos Ladis for Chain Mail +1 |
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2025-02-25 20:20 | DDHC-KftGV-05 Tockworth's Clockwork | 1 | 1122 | 10 | Stone of Good Luck, Driftglobe, Vicious Halberd, Boots of Striding and Springing | Show | ||
Rewards+10 DT Days Boots of Striding and SpringingWondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. DriftglobeWondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. Stone of Good LuckWondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Vicious HalberdThis magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage. |
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2025-02-23 18:30 | CCC-3MAGS-ON | 3 | 125 | 10 | Show | |||
Rewards+125 GP Pipe of Smoke MonstersSource: Xanathar's Guide to Everything Wondrous item, common While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. This pipe is made of dark wood and inlaid with mithral with a stem fashioned from a hollow leg bone once belonging to a bird. When used, it creates the sound of a random bird. Staff of AdornmentSource: Xanathar's Guide to Everything Staff, common If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place. Flowering hop vines are entwined around the shaft of this light, pale wooden staff. No matter what object(s) float atop it, it smells like fresh hops. Tankard of SobrietySource: Xanathar's Guide to Everything Wondrous item, common This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. The stern face sculpted into the side of this tankard is that of a human man in his late 30s with a finely groomed mustache and beard, and a monocle. 1x Pixie DustSource: Xanathar's Guide to Everything Wondrous item, common This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. The stern face sculpted into the side of this tankard is that of a human man in his late 30s with a finely groomed mustache and beard, and a monocle. Story Award: GreatThe beer is a rousing success, and many say that it has no equal in all of the Moonsea. You can expect to be treated quite well by connoisseurs and enthusiasts everywhere—if you can convince them you actually played a part in the brewing. Equipment |
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2025-02-21 19:54 | Character Creation | 5 | Show | |||||
Luran Trisona PHB2024StorySpecies: HarengonAbility Scores: ASI: STR & INT Class: FighterProficiencies:Weapons: Simple & Martial Weapons Starting Equipment:(B) Background: Costom (Guard)Ability Scores: STR & Con Equipment:Bought: |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
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Inventar | Show | |||||||
Equiped:Magic Items:Sun Blade Common Magic ItemsPipe of Smoke Monsters Consumables:8 Potion of Healing Stash:Magic Items:Chain Mail+1 Common Magic ItemsConsumables:5 Potion of Healing |
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Character Progression | Show | |||||||
Fighter Level 1Fighting Style: Intercept, Second Wind, Weapon Mastery Battelaxe & Longsword Fighter Level 2Action Surge, Tactical Mind Fighter Level 3Subclass: Battlemaster Fighter Level 4ASI: Heavy Armor Master Fighter Level 5Extra Attack, Tactical Shift Fighter Level 6ASI: Slasher Fighter Level 7Maneuver: Maneuvering Attack & Ambush Fighter Level 8ASI STR+1 & CON+1 Fighter Level 9Fighter Level 10Fighter Level 11Fighter Level 12Fighter Level 13Fighter Level 14Fighter Level 15Fighter Level 16Fighter Level 17Fighter Level 18Fighter Level 19Fighter Level 20 |
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2025-04-16 21:20 | Trade Log | Show Trade Log | ||||||
Bought: Trident x5 -25GP |
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2025-03-24 18:31 | Trade Log | -5 | Show Trade Log | |||||
Traded Staff of Swarming Insect for Sun Blade |
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2025-03-11 21:00 | DDHC-KGV-11 Affair on the Concordant Express | 0 | Show | |||||
Loot+333 GP Used4 Potions of Healing Magic ItemsHorn of Valhalla (silver)Wondrous Item, varies Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands. Suit of mithral armor (chainmail)Armor (medium or heavy, but not hide), uncommon If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. Potion of healing (greater)Silvered +3 greatsword that once belonged to a githyanki knightShield +2Story Awards:Trials and TribulationsThe characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel. |
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2025-03-10 23:18 | DDEX3-03 The Occupation of Szith Morcane | Show | ||||||
# Loot
Staff of Swarming InsectStaff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost |
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2025-03-09 13:57 | Trade Log | Show Trade Log | ||||||
Bought: |
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2025-03-09 11:15 | Chatch Up | -10 | Show | |||||
Chatching Up to Level 6 |
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2025-02-26 00:42 | Trade Log | -5 | Show Trade Log | |||||
Traded Vicious Halberd with Nemos Ladis for Chain Mail +1 |
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2025-02-25 20:20 | DDHC-KftGV-05 Tockworth's Clockwork | 10 | Show | |||||
Rewards+10 DT Days Boots of Striding and SpringingWondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. DriftglobeWondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. Stone of Good LuckWondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Vicious HalberdThis magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage. |
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2025-02-23 18:30 | CCC-3MAGS-ON | 10 | Show | |||||
Rewards+125 GP Pipe of Smoke MonstersSource: Xanathar's Guide to Everything Wondrous item, common While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. This pipe is made of dark wood and inlaid with mithral with a stem fashioned from a hollow leg bone once belonging to a bird. When used, it creates the sound of a random bird. Staff of AdornmentSource: Xanathar's Guide to Everything Staff, common If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place. Flowering hop vines are entwined around the shaft of this light, pale wooden staff. No matter what object(s) float atop it, it smells like fresh hops. Tankard of SobrietySource: Xanathar's Guide to Everything Wondrous item, common This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. The stern face sculpted into the side of this tankard is that of a human man in his late 30s with a finely groomed mustache and beard, and a monocle. 1x Pixie DustSource: Xanathar's Guide to Everything Wondrous item, common This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. The stern face sculpted into the side of this tankard is that of a human man in his late 30s with a finely groomed mustache and beard, and a monocle. Story Award: GreatThe beer is a rousing success, and many say that it has no equal in all of the Moonsea. You can expect to be treated quite well by connoisseurs and enthusiasts everywhere—if you can convince them you actually played a part in the brewing. Equipment |
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2025-02-21 19:54 | Character Creation | Show | ||||||
Luran Trisona PHB2024StorySpecies: HarengonAbility Scores: ASI: STR & INT Class: FighterProficiencies:Weapons: Simple & Martial Weapons Starting Equipment:(B) Background: Costom (Guard)Ability Scores: STR & Con Equipment:Bought: |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
Inventar | Show | |||||||
Equiped:Magic Items:Sun Blade Common Magic ItemsPipe of Smoke Monsters Consumables:8 Potion of Healing Stash:Magic Items:Chain Mail+1 Common Magic ItemsConsumables:5 Potion of Healing |
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Character Progression | Show | |||||||
Fighter Level 1Fighting Style: Intercept, Second Wind, Weapon Mastery Battelaxe & Longsword Fighter Level 2Action Surge, Tactical Mind Fighter Level 3Subclass: Battlemaster Fighter Level 4ASI: Heavy Armor Master Fighter Level 5Extra Attack, Tactical Shift Fighter Level 6ASI: Slasher Fighter Level 7Maneuver: Maneuvering Attack & Ambush Fighter Level 8ASI STR+1 & CON+1 Fighter Level 9Fighter Level 10Fighter Level 11Fighter Level 12Fighter Level 13Fighter Level 14Fighter Level 15Fighter Level 16Fighter Level 17Fighter Level 18Fighter Level 19Fighter Level 20 |
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2025-04-16 21:20 | Trade Log | -25 | Show Trade Log | |||||
Bought: Trident x5 -25GP |
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2025-03-24 18:31 | Trade Log | -5 | Staff of Swarming Insect > Sun Blade | Show Trade Log | ||||
Traded Staff of Swarming Insect for Sun Blade |
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2025-03-11 21:00 | DDHC-KGV-11 Affair on the Concordant Express | 333 | 0 | Shield +2 | Show | |||
Loot+333 GP Used4 Potions of Healing Magic ItemsHorn of Valhalla (silver)Wondrous Item, varies Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands. Suit of mithral armor (chainmail)Armor (medium or heavy, but not hide), uncommon If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. Potion of healing (greater)Silvered +3 greatsword that once belonged to a githyanki knightShield +2Story Awards:Trials and TribulationsThe characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel. |
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2025-03-10 23:18 | DDEX3-03 The Occupation of Szith Morcane | 333 | Staff of Swarming Insect | Show | ||||
# Loot
Staff of Swarming InsectStaff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost |
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2025-03-09 13:57 | Trade Log | 23 | Show Trade Log | |||||
Bought: |
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2025-03-09 11:15 | Chatch Up | -10 | Show | |||||
Chatching Up to Level 6 |
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2025-02-26 00:42 | Trade Log | -5 | > Chain Mail +1 | Show Trade Log | ||||
Traded Vicious Halberd with Nemos Ladis for Chain Mail +1 |
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2025-02-25 20:20 | DDHC-KftGV-05 Tockworth's Clockwork | 1122 | 10 | Stone of Good Luck, Driftglobe, Vicious Halberd, Boots of Striding and Springing | Show | |||
Rewards+10 DT Days Boots of Striding and SpringingWondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. DriftglobeWondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. Stone of Good LuckWondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Vicious HalberdThis magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage. |
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2025-02-23 18:30 | CCC-3MAGS-ON | 125 | 10 | Show | ||||
Rewards+125 GP Pipe of Smoke MonstersSource: Xanathar's Guide to Everything Wondrous item, common While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. This pipe is made of dark wood and inlaid with mithral with a stem fashioned from a hollow leg bone once belonging to a bird. When used, it creates the sound of a random bird. Staff of AdornmentSource: Xanathar's Guide to Everything Staff, common If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place. Flowering hop vines are entwined around the shaft of this light, pale wooden staff. No matter what object(s) float atop it, it smells like fresh hops. Tankard of SobrietySource: Xanathar's Guide to Everything Wondrous item, common This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. The stern face sculpted into the side of this tankard is that of a human man in his late 30s with a finely groomed mustache and beard, and a monocle. 1x Pixie DustSource: Xanathar's Guide to Everything Wondrous item, common This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. The stern face sculpted into the side of this tankard is that of a human man in his late 30s with a finely groomed mustache and beard, and a monocle. Story Award: GreatThe beer is a rousing success, and many say that it has no equal in all of the Moonsea. You can expect to be treated quite well by connoisseurs and enthusiasts everywhere—if you can convince them you actually played a part in the brewing. Equipment |
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2025-02-21 19:54 | Character Creation | 5 | Show | |||||
Luran Trisona PHB2024StorySpecies: HarengonAbility Scores: ASI: STR & INT Class: FighterProficiencies:Weapons: Simple & Martial Weapons Starting Equipment:(B) Background: Costom (Guard)Ability Scores: STR & Con Equipment:Bought: |