Maximilian Character Sheet
Manual of Quickness of Action,
Staff of Power,
Defender (Rapier),
Shield, +3,
Tome of Clear Thought,
Wave,
Belt of Storm Giant Strength,
Vorpal Scimitar,
Studded Leather, +2,
Efreeti Chain,
Blood Fury Tattoo,
Staff of the Magi,
Cap of Water Breathing
Log Entries
Date Played | Adventure Title | Session | Levels | GP ▲ | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2021-10-14 19:27 | Purchase Log | -5000 | Show Purchase | |||||
Purchased 10x Potion of Healing (Superior). |
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2019-12-02 20:20 | Purchase Log | -200 | -1 | Show Purchase | ||||
Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components. |
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2019-09-27 00:07 | Purchase Log | -45 | Show Purchase | |||||
Studded Leather |
||||||||
2019-11-09 10:22 | Purchase Log | -36 | Show Purchase | |||||
Purchased mundane equipment: Ball bearings (bag of 1,000) - 1 gp Caltrops (bag of 20 - 1 gp Chalk (1 piece) - 1 cp Crowbar - 2 gp Grappling hook - 2 gp Mirror, steel - 5 gp Pole (10-foot) - 5 cp Thieves' tools - 25 gp Total: 36 gp |
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2019-09-26 21:00 | DDAL09-01 Escape from Elturgard | 1 | 1 | 20 | 10 | Amulet of Proof against Detection and Location | Show | |
Part 4: The Liar |
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2019-09-26 18:00 | DDAL09-01 Escape from Elturgard | 1 | 1 | 20 | 10 | Show | ||
Part 1: The Smith |
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2019-09-26 19:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 2: The Miller |
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2019-09-26 20:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 3: The Innkeeper |
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2019-10-26 14:30 | DDEX3-11 The Quest for Sporedome | 1 | 1 | 60 | 20 | Half-Plate of Poison Resistance | Show | |
Mmm… Tastes Like Sanity. You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used. In League with the Seer. You have made a deal with the Sacred Seer--a myconid in the service of Zuggtmoy--to aid in the battle against the giants of Maerimydra. Hopefully, you will not regret this rather foolish choice. Half-Plate of Poison Resistance. Armor (half plate), rare (requires attunement). This non-metal half-plate is constructed of petrified giant mushrooms. The wearer feels fortunate and optimistic about what the future holds. A description of this item can be found in the Dungeon Master's Guide. |
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2019-10-22 18:00 | DDAL07-08 Putting the Dead to Rest | 1 | 1 | 60 | 20 | Staff of the Woodlands | Show | |
Staff of the Woodlands. |
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2019-10-15 18:00 | CCC-WWC-02 Dark Waters of Hate | 1 | 1 | 60 | 10 | Trident of Fish Command | Show | |
2019-10-20 14:00 | CCC-GSP-OOZE01-01 Oozing Hunger | 1 | 1 | 90 | 20 | Mithral Splint Armor | Show | |
Armor of Insults (Mithral Splint Armor). Armor (Heavy) Uncommon. A Description of this item can be found in the Dungeon Master’s Guide with the following changes; This set of splint armor was crafted with only the finest materials by dwarves for elves. However, despite the craftsmanship being near-flawless, the dwarves who forged the armor purposely made one design flaw as a prank: When struck, the armor emits the voice of the dwarves who forged the armor, berating its wearer. |
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2019-10-16 18:00 | CCC-TRI-34 Rise of the Sea Dragon | 1 | 1 | 120 | 20 | Weapon of Warning (Trident), Candle of the Deep | Show | |
Weapon of Warning (Trident). Weapon (trident), uncommon (requires attunement). This white trident is fashioned from whale bones, laced together with dried tendons. Candle of the Deep. Wondrous item, common. The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle. This item is found on the Minor Items, Common table in Xanathar’s Guide to Everything. This 3-inch long candle is made using green, red, blue, and yellow ribbons of wax. |
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2019-10-27 12:00 | DDEX1-12 Raiders of the Twilight Marsh | 1 | 1 | 120 | 20 | +1 Splint Armor | Show | |
+1 Splint Armor. Armor, rare. This fine suit of armor has dwarven runes etched upon it. The runes describe the glories of great battles in the North against orcs. The armor glows faintly when within 100 feet of orcs. A description of this item can be found in the Dungeon Master's Guide |
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2019-11-05 11:30 | DDHC-TYP Tales from the Yawning Portal | 1 | 1 | 240 | 20 | Ring of Spell Storing, Ring of Protection, Wave | Show | |
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. Spell Scroll of Dimension Door (2x), Spell Scroll of Greater Invisibility (2x), Spell Scroll of Steel Wind Strike. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
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2019-12-02 18:00 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 1 | 400 | 20 | Nine Lives Stealer Scimitar | Show | |
Trinket: An old divination card bearing your likeness. Trinket: A diary written in a language you don’t know. Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide. The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
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2019-11-22 11:00 | CCC-BMG-39 Darkest Vein | 1 | 1 | 800 | 20 | Dream Whirl (+3 Lance) | Show | |
Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once. • Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate. • Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times. A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined… Periapt of Mind Trapping. Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts. Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson. Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide. |
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2019-12-07 19:00 | CCC-ROZK-0102 Zhentarim’s Lament | 1 | 1 | 800 | -10 | Tome of Leadership and Influence | Show | |
Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. (added an extra 20 DT from applying a DM reward) |
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2019-11-26 18:00 | DDHC-MORD-02 The Lich-Queen’s Begotten | 1 | 1 | 800 | 20 | Tome of Clear Thought | Show | |
2019-11-09 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 1 | 1200 | 20 | Belt of Fire Giant Strength, Manual of Quickness of Action, Staff of Power, Defender (Rapier), Ring of Spell Storing | Show | |
Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:
In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:
This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding. Item List: I like it. I'll accept it. And I'll cast my vote for it Content Catalog Guidance: |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2021-10-14 19:27 | Purchase Log | Show Purchase | ||||||
Purchased 10x Potion of Healing (Superior). |
||||||||
2019-12-02 20:20 | Purchase Log | -1 | Show Purchase | |||||
Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components. |
||||||||
2019-09-27 00:07 | Purchase Log | Show Purchase | ||||||
Studded Leather |
||||||||
2019-11-09 10:22 | Purchase Log | Show Purchase | ||||||
Purchased mundane equipment: Ball bearings (bag of 1,000) - 1 gp Caltrops (bag of 20 - 1 gp Chalk (1 piece) - 1 cp Crowbar - 2 gp Grappling hook - 2 gp Mirror, steel - 5 gp Pole (10-foot) - 5 cp Thieves' tools - 25 gp Total: 36 gp |
||||||||
2019-09-26 21:00 | DDAL09-01 Escape from Elturgard | 1 | 10 | Show | ||||
Part 4: The Liar |
||||||||
2019-09-26 18:00 | DDAL09-01 Escape from Elturgard | 1 | 10 | Show | ||||
Part 1: The Smith |
||||||||
2019-09-26 19:00 | DDAL09-01 Escape from Elturgard | 1 | Show | |||||
Part 2: The Miller |
||||||||
2019-09-26 20:00 | DDAL09-01 Escape from Elturgard | 1 | Show | |||||
Part 3: The Innkeeper |
||||||||
2019-10-26 14:30 | DDEX3-11 The Quest for Sporedome | 1 | 20 | Show | ||||
Mmm… Tastes Like Sanity. You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used. In League with the Seer. You have made a deal with the Sacred Seer--a myconid in the service of Zuggtmoy--to aid in the battle against the giants of Maerimydra. Hopefully, you will not regret this rather foolish choice. Half-Plate of Poison Resistance. Armor (half plate), rare (requires attunement). This non-metal half-plate is constructed of petrified giant mushrooms. The wearer feels fortunate and optimistic about what the future holds. A description of this item can be found in the Dungeon Master's Guide. |
||||||||
2019-10-22 18:00 | DDAL07-08 Putting the Dead to Rest | 1 | 20 | Show | ||||
Staff of the Woodlands. |
||||||||
2019-10-15 18:00 | CCC-WWC-02 Dark Waters of Hate | 1 | 10 | Show | ||||
2019-10-20 14:00 | CCC-GSP-OOZE01-01 Oozing Hunger | 1 | 20 | Show | ||||
Armor of Insults (Mithral Splint Armor). Armor (Heavy) Uncommon. A Description of this item can be found in the Dungeon Master’s Guide with the following changes; This set of splint armor was crafted with only the finest materials by dwarves for elves. However, despite the craftsmanship being near-flawless, the dwarves who forged the armor purposely made one design flaw as a prank: When struck, the armor emits the voice of the dwarves who forged the armor, berating its wearer. |
||||||||
2019-10-16 18:00 | CCC-TRI-34 Rise of the Sea Dragon | 1 | 20 | Show | ||||
Weapon of Warning (Trident). Weapon (trident), uncommon (requires attunement). This white trident is fashioned from whale bones, laced together with dried tendons. Candle of the Deep. Wondrous item, common. The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle. This item is found on the Minor Items, Common table in Xanathar’s Guide to Everything. This 3-inch long candle is made using green, red, blue, and yellow ribbons of wax. |
||||||||
2019-10-27 12:00 | DDEX1-12 Raiders of the Twilight Marsh | 1 | 20 | Show | ||||
+1 Splint Armor. Armor, rare. This fine suit of armor has dwarven runes etched upon it. The runes describe the glories of great battles in the North against orcs. The armor glows faintly when within 100 feet of orcs. A description of this item can be found in the Dungeon Master's Guide |
||||||||
2019-11-05 11:30 | DDHC-TYP Tales from the Yawning Portal | 1 | 20 | Show | ||||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. Spell Scroll of Dimension Door (2x), Spell Scroll of Greater Invisibility (2x), Spell Scroll of Steel Wind Strike. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2019-12-02 18:00 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 20 | Show | ||||
Trinket: An old divination card bearing your likeness. Trinket: A diary written in a language you don’t know. Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide. The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
||||||||
2019-11-22 11:00 | CCC-BMG-39 Darkest Vein | 1 | 20 | Show | ||||
Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once. • Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate. • Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times. A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined… Periapt of Mind Trapping. Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts. Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson. Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide. |
||||||||
2019-12-07 19:00 | CCC-ROZK-0102 Zhentarim’s Lament | 1 | -10 | Show | ||||
Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. (added an extra 20 DT from applying a DM reward) |
||||||||
2019-11-26 18:00 | DDHC-MORD-02 The Lich-Queen’s Begotten | 1 | 20 | Show | ||||
2019-11-09 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 20 | Show | ||||
Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:
In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:
This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding. Item List: I like it. I'll accept it. And I'll cast my vote for it Content Catalog Guidance: |
Date Played | Adventure Title | Session | XP | GP ▲ | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2021-10-14 19:27 | Purchase Log | -5000 | Show Purchase | |||||
Purchased 10x Potion of Healing (Superior). |
||||||||
2019-12-02 20:20 | Purchase Log | -200 | -1 | Show Purchase | ||||
Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components. |
||||||||
2019-09-27 00:07 | Purchase Log | -45 | Show Purchase | |||||
Studded Leather |
||||||||
2019-11-09 10:22 | Purchase Log | -36 | Show Purchase | |||||
Purchased mundane equipment: Ball bearings (bag of 1,000) - 1 gp Caltrops (bag of 20 - 1 gp Chalk (1 piece) - 1 cp Crowbar - 2 gp Grappling hook - 2 gp Mirror, steel - 5 gp Pole (10-foot) - 5 cp Thieves' tools - 25 gp Total: 36 gp |
||||||||
2019-09-26 21:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | 10 | Amulet of Proof against Detection and Location | Show | ||
Part 4: The Liar |
||||||||
2019-09-26 18:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | 10 | Show | |||
Part 1: The Smith |
||||||||
2019-09-26 19:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 2: The Miller |
||||||||
2019-09-26 20:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 3: The Innkeeper |
||||||||
2019-10-26 14:30 | DDEX3-11 The Quest for Sporedome | 1 | 60 | 20 | Half-Plate of Poison Resistance | Show | ||
Mmm… Tastes Like Sanity. You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used. In League with the Seer. You have made a deal with the Sacred Seer--a myconid in the service of Zuggtmoy--to aid in the battle against the giants of Maerimydra. Hopefully, you will not regret this rather foolish choice. Half-Plate of Poison Resistance. Armor (half plate), rare (requires attunement). This non-metal half-plate is constructed of petrified giant mushrooms. The wearer feels fortunate and optimistic about what the future holds. A description of this item can be found in the Dungeon Master's Guide. |
||||||||
2019-10-22 18:00 | DDAL07-08 Putting the Dead to Rest | 1 | 60 | 20 | Staff of the Woodlands | Show | ||
Staff of the Woodlands. |
||||||||
2019-10-15 18:00 | CCC-WWC-02 Dark Waters of Hate | 1 | 60 | 10 | Trident of Fish Command | Show | ||
2019-10-20 14:00 | CCC-GSP-OOZE01-01 Oozing Hunger | 1 | 90 | 20 | Mithral Splint Armor | Show | ||
Armor of Insults (Mithral Splint Armor). Armor (Heavy) Uncommon. A Description of this item can be found in the Dungeon Master’s Guide with the following changes; This set of splint armor was crafted with only the finest materials by dwarves for elves. However, despite the craftsmanship being near-flawless, the dwarves who forged the armor purposely made one design flaw as a prank: When struck, the armor emits the voice of the dwarves who forged the armor, berating its wearer. |
||||||||
2019-10-16 18:00 | CCC-TRI-34 Rise of the Sea Dragon | 1 | 120 | 20 | Weapon of Warning (Trident), Candle of the Deep | Show | ||
Weapon of Warning (Trident). Weapon (trident), uncommon (requires attunement). This white trident is fashioned from whale bones, laced together with dried tendons. Candle of the Deep. Wondrous item, common. The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle. This item is found on the Minor Items, Common table in Xanathar’s Guide to Everything. This 3-inch long candle is made using green, red, blue, and yellow ribbons of wax. |
||||||||
2019-10-27 12:00 | DDEX1-12 Raiders of the Twilight Marsh | 1 | 120 | 20 | +1 Splint Armor | Show | ||
+1 Splint Armor. Armor, rare. This fine suit of armor has dwarven runes etched upon it. The runes describe the glories of great battles in the North against orcs. The armor glows faintly when within 100 feet of orcs. A description of this item can be found in the Dungeon Master's Guide |
||||||||
2019-11-05 11:30 | DDHC-TYP Tales from the Yawning Portal | 1 | 240 | 20 | Ring of Spell Storing, Ring of Protection, Wave | Show | ||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. Spell Scroll of Dimension Door (2x), Spell Scroll of Greater Invisibility (2x), Spell Scroll of Steel Wind Strike. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2019-12-02 18:00 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 400 | 20 | Nine Lives Stealer Scimitar | Show | ||
Trinket: An old divination card bearing your likeness. Trinket: A diary written in a language you don’t know. Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide. The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
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2019-11-22 11:00 | CCC-BMG-39 Darkest Vein | 1 | 800 | 20 | Dream Whirl (+3 Lance) | Show | ||
Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once. • Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate. • Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times. A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined… Periapt of Mind Trapping. Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts. Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson. Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide. |
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2019-12-07 19:00 | CCC-ROZK-0102 Zhentarim’s Lament | 1 | 800 | -10 | Tome of Leadership and Influence | Show | ||
Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. (added an extra 20 DT from applying a DM reward) |
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2019-11-26 18:00 | DDHC-MORD-02 The Lich-Queen’s Begotten | 1 | 800 | 20 | Tome of Clear Thought | Show | ||
2019-11-09 12:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 1200 | 20 | Belt of Fire Giant Strength, Manual of Quickness of Action, Staff of Power, Defender (Rapier), Ring of Spell Storing | Show | ||
Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:
In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:
This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding. Item List: I like it. I'll accept it. And I'll cast my vote for it Content Catalog Guidance: |