Maximilian Character Sheet

Season:
9
Race:
Tiefling
Class:
Fighter
Background:
Lifestyle:
None
Current Level:
20
Total GP:
41815
Total Downtime:
89
Tag:
Faction:
Lord's Alliance
Faction Rank:
Warduke (rank 4)
Magic Item Count:
13
Magic Item Limit:
10
Candle of the Deep,
Manual of Quickness of Action,
Staff of Power,
Defender (Rapier),
Shield, +3,
Tome of Clear Thought,
Wave,
Belt of Storm Giant Strength,
Vorpal Scimitar,
Studded Leather, +2,
Efreeti Chain,
Blood Fury Tattoo,
Staff of the Magi,
Cap of Water Breathing

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2019-12-08 06:00 DDAL06-03 Crypt of the Death Giants 1 1 1500 -180 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-11-05 16:33 Trade Log -15 Ring of Protection > Belt of Hill Giant Strength Show Trade Log

Traded Maximilian's Ring of Protection for Hope's Belt of Hill Giant Strength.

Traded in session, no DT required.

2019-11-24 19:00 Trade Log -15 Ring of Spell Storing > Glamoured Studded Leather Show Trade Log

Traded Cohle's Glamoured Studded Leather for Maximilian's Ring of Spell Storing

2019-12-08 22:20 Trade Log -15 Belt of Fire Giant Strength > Manual of Quickness of Action Show Trade Log

Traded Maximilian's Belt of Fire Giant Strength for Ignis' Manual of Quickness of Action,

2019-12-07 19:00 CCC-ROZK-0102 Zhentarim’s Lament 1 1 800 -10 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

(added an extra 20 DT from applying a DM reward)

2022-06-13 06:21 Trade Log -5 Robe of the Archmagi (Gray) > Blood Fury Tattoo Show Trade Log

Player: Bernie McKean
Character: Circe's Revenge
Item: My Blood Fury Tattoo for MikeArrow's Grey Robes of ArchMagi

2019-12-02 20:20 Purchase Log -200 -1 Show Purchase

Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components.

2019-10-15 19:55 Downtime Catchup 1 0 Show
2021-10-15 13:00 DDAL07-15 Streams of Crimson 1 1 18666 10 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

Potion of Flying. Potion, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Regenerate. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Resurrection. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2019-09-26 18:00 DDAL09-01 Escape from Elturgard 1 1 20 10 Show

Part 1: The Smith

2024-07-10 18:30 DDAL07-17 Cauldron of Sapphire 1 1 5500 10 Staff of the Magi, Cap of Water Breathing Show

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

Cap of Water Breathing. Wondrous item, uncommon. While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.

Atropal in a Cage. You have a portion of an atropal safely stored in an opal amulet.

Spell Scroll of Greater Restoration

12x +2 arrows

2019-09-26 21:00 DDAL09-01 Escape from Elturgard 1 1 20 10 Amulet of Proof against Detection and Location Show

Part 4: The Liar

2019-10-15 18:00 CCC-WWC-02 Dark Waters of Hate 1 1 60 10 Trident of Fish Command Show
2019-11-22 11:00 CCC-BMG-39 Darkest Vein 1 1 800 20 Dream Whirl (+3 Lance) Show

Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once.

• Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate.

• Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Periapt of Mind Trapping.

Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts.

Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson.

Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide.

2019-10-16 18:00 CCC-TRI-34 Rise of the Sea Dragon 1 1 120 20 Weapon of Warning (Trident), Candle of the Deep Show

Weapon of Warning (Trident). Weapon (trident), uncommon (requires attunement). This white trident is fashioned from whale bones, laced together with dried tendons.

Candle of the Deep. Wondrous item, common. The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle. This item is found on the Minor Items, Common table in Xanathar’s Guide to Everything. This 3-inch long candle is made using green, red, blue, and yellow ribbons of wax.

2019-10-20 14:00 CCC-GSP-OOZE01-01 Oozing Hunger 1 1 90 20 Mithral Splint Armor Show

Armor of Insults (Mithral Splint Armor). Armor (Heavy) Uncommon. A Description of this item can be found in the Dungeon Master’s Guide with the following changes; This set of splint armor was crafted with only the finest materials by dwarves for elves. However, despite the craftsmanship being near-flawless, the dwarves who forged the armor purposely made one design flaw as a prank: When struck, the armor emits the voice of the dwarves who forged the armor, berating its wearer.

2019-10-22 18:00 DDAL07-08 Putting the Dead to Rest 1 1 60 20 Staff of the Woodlands Show

Staff of the Woodlands.

2019-10-26 14:30 DDEX3-11 The Quest for Sporedome 1 1 60 20 Half-Plate of Poison Resistance Show

Mmm… Tastes Like Sanity. You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used.

In League with the Seer. You have made a deal with the Sacred Seer--a myconid in the service of Zuggtmoy--to aid in the battle against the giants of Maerimydra. Hopefully, you will not regret this rather foolish choice.

Half-Plate of Poison Resistance. Armor (half plate), rare (requires attunement). This non-metal half-plate is constructed of petrified giant mushrooms. The wearer feels fortunate and optimistic about what the future holds. A description of this item can be found in the Dungeon Master's Guide.

2019-10-27 12:00 DDEX1-12 Raiders of the Twilight Marsh 1 1 120 20 +1 Splint Armor Show

+1 Splint Armor. Armor, rare. This fine suit of armor has dwarven runes etched upon it. The runes describe the glories of great battles in the North against orcs. The armor glows faintly when within 100 feet of orcs. A description of this item can be found in the Dungeon Master's Guide

2019-11-05 11:30 DDHC-TYP Tales from the Yawning Portal 1 1 240 20 Ring of Spell Storing, Ring of Protection, Wave Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

Spell Scroll of Dimension Door (2x), Spell Scroll of Greater Invisibility (2x), Spell Scroll of Steel Wind Strike.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2019-12-08 06:00 DDAL06-03 Crypt of the Death Giants 1 -180 Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-11-05 16:33 Trade Log -15 Show Trade Log

Traded Maximilian's Ring of Protection for Hope's Belt of Hill Giant Strength.

Traded in session, no DT required.

2019-11-24 19:00 Trade Log -15 Show Trade Log

Traded Cohle's Glamoured Studded Leather for Maximilian's Ring of Spell Storing

2019-12-08 22:20 Trade Log -15 Show Trade Log

Traded Maximilian's Belt of Fire Giant Strength for Ignis' Manual of Quickness of Action,

2019-12-07 19:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -10 Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

(added an extra 20 DT from applying a DM reward)

2022-06-13 06:21 Trade Log -5 Show Trade Log

Player: Bernie McKean
Character: Circe's Revenge
Item: My Blood Fury Tattoo for MikeArrow's Grey Robes of ArchMagi

2019-12-02 20:20 Purchase Log -1 Show Purchase

Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components.

2019-10-15 19:55 Downtime Catchup 0 Show
2021-10-15 13:00 DDAL07-15 Streams of Crimson 1 10 Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

Potion of Flying. Potion, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Regenerate. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Resurrection. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2019-09-26 18:00 DDAL09-01 Escape from Elturgard 1 10 Show

Part 1: The Smith

2024-07-10 18:30 DDAL07-17 Cauldron of Sapphire 1 10 Show

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

Cap of Water Breathing. Wondrous item, uncommon. While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.

Atropal in a Cage. You have a portion of an atropal safely stored in an opal amulet.

Spell Scroll of Greater Restoration

12x +2 arrows

2019-09-26 21:00 DDAL09-01 Escape from Elturgard 1 10 Show

Part 4: The Liar

2019-10-15 18:00 CCC-WWC-02 Dark Waters of Hate 1 10 Show
2019-11-22 11:00 CCC-BMG-39 Darkest Vein 1 20 Show

Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once.

• Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate.

• Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Periapt of Mind Trapping.

Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts.

Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson.

Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide.

2019-10-16 18:00 CCC-TRI-34 Rise of the Sea Dragon 1 20 Show

Weapon of Warning (Trident). Weapon (trident), uncommon (requires attunement). This white trident is fashioned from whale bones, laced together with dried tendons.

Candle of the Deep. Wondrous item, common. The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle. This item is found on the Minor Items, Common table in Xanathar’s Guide to Everything. This 3-inch long candle is made using green, red, blue, and yellow ribbons of wax.

2019-10-20 14:00 CCC-GSP-OOZE01-01 Oozing Hunger 1 20 Show

Armor of Insults (Mithral Splint Armor). Armor (Heavy) Uncommon. A Description of this item can be found in the Dungeon Master’s Guide with the following changes; This set of splint armor was crafted with only the finest materials by dwarves for elves. However, despite the craftsmanship being near-flawless, the dwarves who forged the armor purposely made one design flaw as a prank: When struck, the armor emits the voice of the dwarves who forged the armor, berating its wearer.

2019-10-22 18:00 DDAL07-08 Putting the Dead to Rest 1 20 Show

Staff of the Woodlands.

2019-10-26 14:30 DDEX3-11 The Quest for Sporedome 1 20 Show

Mmm… Tastes Like Sanity. You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used.

In League with the Seer. You have made a deal with the Sacred Seer--a myconid in the service of Zuggtmoy--to aid in the battle against the giants of Maerimydra. Hopefully, you will not regret this rather foolish choice.

Half-Plate of Poison Resistance. Armor (half plate), rare (requires attunement). This non-metal half-plate is constructed of petrified giant mushrooms. The wearer feels fortunate and optimistic about what the future holds. A description of this item can be found in the Dungeon Master's Guide.

2019-10-27 12:00 DDEX1-12 Raiders of the Twilight Marsh 1 20 Show

+1 Splint Armor. Armor, rare. This fine suit of armor has dwarven runes etched upon it. The runes describe the glories of great battles in the North against orcs. The armor glows faintly when within 100 feet of orcs. A description of this item can be found in the Dungeon Master's Guide

2019-11-05 11:30 DDHC-TYP Tales from the Yawning Portal 1 20 Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

Spell Scroll of Dimension Door (2x), Spell Scroll of Greater Invisibility (2x), Spell Scroll of Steel Wind Strike.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2019-12-08 06:00 DDAL06-03 Crypt of the Death Giants 1 1500 -180 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-11-05 16:33 Trade Log -15 Ring of Protection > Belt of Hill Giant Strength Show Trade Log

Traded Maximilian's Ring of Protection for Hope's Belt of Hill Giant Strength.

Traded in session, no DT required.

2019-11-24 19:00 Trade Log -15 Ring of Spell Storing > Glamoured Studded Leather Show Trade Log

Traded Cohle's Glamoured Studded Leather for Maximilian's Ring of Spell Storing

2019-12-08 22:20 Trade Log -15 Belt of Fire Giant Strength > Manual of Quickness of Action Show Trade Log

Traded Maximilian's Belt of Fire Giant Strength for Ignis' Manual of Quickness of Action,

2019-12-07 19:00 CCC-ROZK-0102 Zhentarim’s Lament 1 800 -10 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

(added an extra 20 DT from applying a DM reward)

2022-06-13 06:21 Trade Log -5 Robe of the Archmagi (Gray) > Blood Fury Tattoo Show Trade Log

Player: Bernie McKean
Character: Circe's Revenge
Item: My Blood Fury Tattoo for MikeArrow's Grey Robes of ArchMagi

2019-12-02 20:20 Purchase Log -200 -1 Show Purchase

Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components.

2019-10-15 19:55 Downtime Catchup 0 Show
2021-10-15 13:00 DDAL07-15 Streams of Crimson 1 18666 10 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

Potion of Flying. Potion, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Regenerate. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Resurrection. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2019-09-26 18:00 DDAL09-01 Escape from Elturgard 1 20 10 Show

Part 1: The Smith

2024-07-10 18:30 DDAL07-17 Cauldron of Sapphire 1 5500 10 Staff of the Magi, Cap of Water Breathing Show

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

Cap of Water Breathing. Wondrous item, uncommon. While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.

Atropal in a Cage. You have a portion of an atropal safely stored in an opal amulet.

Spell Scroll of Greater Restoration

12x +2 arrows

2019-09-26 21:00 DDAL09-01 Escape from Elturgard 1 20 10 Amulet of Proof against Detection and Location Show

Part 4: The Liar

2019-10-15 18:00 CCC-WWC-02 Dark Waters of Hate 1 60 10 Trident of Fish Command Show
2019-11-22 11:00 CCC-BMG-39 Darkest Vein 1 800 20 Dream Whirl (+3 Lance) Show

Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once.

• Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate.

• Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Periapt of Mind Trapping.

Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts.

Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson.

Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide.

2019-10-16 18:00 CCC-TRI-34 Rise of the Sea Dragon 1 120 20 Weapon of Warning (Trident), Candle of the Deep Show

Weapon of Warning (Trident). Weapon (trident), uncommon (requires attunement). This white trident is fashioned from whale bones, laced together with dried tendons.

Candle of the Deep. Wondrous item, common. The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle. This item is found on the Minor Items, Common table in Xanathar’s Guide to Everything. This 3-inch long candle is made using green, red, blue, and yellow ribbons of wax.

2019-10-20 14:00 CCC-GSP-OOZE01-01 Oozing Hunger 1 90 20 Mithral Splint Armor Show

Armor of Insults (Mithral Splint Armor). Armor (Heavy) Uncommon. A Description of this item can be found in the Dungeon Master’s Guide with the following changes; This set of splint armor was crafted with only the finest materials by dwarves for elves. However, despite the craftsmanship being near-flawless, the dwarves who forged the armor purposely made one design flaw as a prank: When struck, the armor emits the voice of the dwarves who forged the armor, berating its wearer.

2019-10-22 18:00 DDAL07-08 Putting the Dead to Rest 1 60 20 Staff of the Woodlands Show

Staff of the Woodlands.

2019-10-26 14:30 DDEX3-11 The Quest for Sporedome 1 60 20 Half-Plate of Poison Resistance Show

Mmm… Tastes Like Sanity. You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used.

In League with the Seer. You have made a deal with the Sacred Seer--a myconid in the service of Zuggtmoy--to aid in the battle against the giants of Maerimydra. Hopefully, you will not regret this rather foolish choice.

Half-Plate of Poison Resistance. Armor (half plate), rare (requires attunement). This non-metal half-plate is constructed of petrified giant mushrooms. The wearer feels fortunate and optimistic about what the future holds. A description of this item can be found in the Dungeon Master's Guide.

2019-10-27 12:00 DDEX1-12 Raiders of the Twilight Marsh 1 120 20 +1 Splint Armor Show

+1 Splint Armor. Armor, rare. This fine suit of armor has dwarven runes etched upon it. The runes describe the glories of great battles in the North against orcs. The armor glows faintly when within 100 feet of orcs. A description of this item can be found in the Dungeon Master's Guide

2019-11-05 11:30 DDHC-TYP Tales from the Yawning Portal 1 240 20 Ring of Spell Storing, Ring of Protection, Wave Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

Spell Scroll of Dimension Door (2x), Spell Scroll of Greater Invisibility (2x), Spell Scroll of Steel Wind Strike.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.