KAI Character Sheet
Wand of Viscid Globs,
Sun Blade,
Tome of Leadership and Influence,
Rod of the Pact Keeper +3,
Demon Armor,
Dragon Scale Mail (Gold),
Broom of Flying,
Staff of the Magi,
Belt of Storm Giant Strength
Log Entries
Date Played | Adventure Title ▲ | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2019-01-21 09:14 | CCC-AETHER-01-01 The Heir of Orcus: Verse I | 1 | 10 | Show | ||||
Unlock: Scroll of Absorb Elements [Table A / 8 TCP / Tiers 1-4] Unlock: Scroll of Comprehend Languages [Table A / 8 TCP / Tiers 1-4] Unlock: Helm of Comprehend Languages // Magic Table B // 8 Tier 1 TCP. While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion”. Story Reward: Cult of Zariel. Sacrificing Ser Gertz has earned you the favor of the Archdevil Zariel. Go forth and recruit more souls in the name of Zariel. “You are the protector of the Nine Hells. All that stands between the demonic incursion and planar devastation is your will and might. Praise be to Zariel, our most fierce and brave leader, rightful ruler of Avernus. Eternal death to all who oppose her noble goal.” Flaw: "Kai: Without devils and their enduring sacrifices, the material plane would be overrun with demonic hordes" Entered Temple of Orcus. Mephisto twins are with you. |
||||||||
2019-11-24 18:03 | CCC-AETHER01-01 The Heir of Orcus: Verse I | 1 | 10 | Show DM Log | ||||
Deja Vu DM Quest: Unlocked Helm of Comprehending Languages |
||||||||
2019-11-24 18:02 | CCC-BMG-37 Weakness of Rock | 1 | 10 | Show DM Log | ||||
Deja Vu DM Quest: Unlocked Manual of Quickness of Action |
||||||||
2019-03-03 12:35 | CCC-BMG-MOON3-1 Atop the Fairheights | 1 | 10 | Show | ||||
Unlock: Belt of Dwarvenkind |
||||||||
2019-03-10 12:00 | CCC-GLIP-02-01 Blue Scales | 1 | -10 | 5 | Show | |||
Cold Weather Gear (10gp) Unlock: Arrow Catching Shield |
||||||||
2019-07-01 10:00 | CCC-GOC-0103 Winds of Rot | 1 | 10 | Show | ||||
Carpet of Flying 5ft x 7ft A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity. Flavor: The natural fibers of this rug have been dyed with patterns of overlapping blue and red feathers. Story Awards Lessening Influence: By breaking the gemstone and freeing the fiend within, you have stemmed the tide of the corruption. When one of your characters plays CCCGOC01-01, Tree Rot, you have the opportunity to convince a would-be enemy to not fight, and to help heal the forest instead. No Mote In the Sky: You have defeated the dracolich and Velvet’s emissary, and the Cloud Glider tribe survived to find a new place to call home. When one of your characters plays CCCGOC01-02, Cairns of Rot, the earthmote will not be seen in the sky |
||||||||
2019-06-25 10:07 | CCC-JGD-01 Left Black & Blue: A Red War Story | 1 | 10 | Stone Plate Armor +2 | Show | |||
Stone Plate Armor +2. Table I, Heavy Armor, Very Rare. You have a +2 bonus to AC while wearing this armor. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This suit of plate armor was created by Cultists of the Black Earth and is fashioned from slabs of stone (instead of metal). The armor resizes to fit its wearer. |
||||||||
2019-01-25 13:00 | CCC-MCX-01-02 The Rescue | 1 | 5 | Show | ||||
Unlock: Cloak of Billowing. Wondrous Item, common. While wearing this cloak, you can use a bonus action to make it billow dramatically. This item can be found in the Xanathar's Guide to Everything. |
||||||||
2019-07-09 18:01 | CCC-MIND-01-01 Lost in Thought | 1 | 10 | Show | ||||
Unlock: Crystal Ball. Wonderous Item, Very Rare (requires attunement). The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. When a character that is attuned to this Crystal Ball spends an action peering into it, they can see events that have occurred in their past. |
||||||||
2019-05-21 18:00 | CCC-OCC-01 Red War: Housekeeping | 1 | 15 | Show | ||||
Syranna's Folly (Oathbow) ADV on Charisma checks within Red War. |
||||||||
2019-01-29 10:00 | CCC-PRIORY-03 Truths in Time | 1 | 5 | Show | ||||
Unlock: Enduring Spellbook. Wonderous Item (Common). This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age. This tome is black-leather bound with the image of an ashen clock burned into the cover. Every page is available for use. The hands of the clock show a different time whenever seen. This item can be found in the Xanathar's Guide to Everything. |
||||||||
2019-11-24 18:02 | CCC-ROZK-0102 Zhentarim’s Lament | 1 | 10 | Show DM Log | ||||
2019-04-19 08:00 | CCC-ROZK01-02 Zhentarim's Lament | 1 | 10 | Tome of Leadership and Influence | Show | |||
Unlock: Tome of Leadership and Influence. Story Award: NATURE OF THE WEAVE You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. |
||||||||
2019-02-04 05:17 | DDAL 00-02c Spawn of the Maimed Virulence | 1 | 5 | Show | ||||
Unlock: Bracers of Defense. Wondrous item, Rare (Requires Atunement) (Magic Item Table G: 20 Treasure Points). While wearing these bracers, you gain +2 bonus to AC if you are wearing no armor and no shield. Given as a gift to an honored of the elves of Cormanthor, these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and anywho attune to the bracers can understand and speak Elvish while wearing them. Item: Potion of Poison Resistance |
||||||||
2019-02-12 13:00 | DDAL00-02 Lost Tales of Myth Drannor | 1 | 5 | Show | ||||
Unlock: Velahr’Kerym (Flame Tongue Longsword). Weapon, rare (requires attunement). This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. This item can be found in the Dungeon Master’s Guide. |
||||||||
2019-01-14 02:54 | DDAL00-05 Winter's Splendor | 1 | 5 | Show | ||||
Unlock: Bell of Silent Carols (Horn of Silent Alarm) Wondrous Item, Common. This bell has 4 charges. When you use an action to shake it, one creature of your choice can hear the bell's ring in the tune of festive carols, provided the creature is within 600 feet of the bell and not deafened. No other creature hears sound coming from the bell. The bell regains 1d4 expended charges daily at dawn. Unlock: Boots of the Winterland. Wondrous Item, uncommon (requires attunement) - Magic Table F. These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: You have resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as -50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as -100 degrees Fahrenheit. Story Award: A Gift of Golden Wings. Sing or reciting the lyrics to Golden Wings takes one minute. If a good-aligned character casts find familiar after making a successful DC 15 Charisma (Performance) check, they may summon a celestial gold pseudodragon to serve as their familiar. This creature is lawful good and abandons the character if they ever willingly harm a celestial. Story Award: Respect Of The City Watch. One check at advantage on one check to avoid penalty when caught committing a crime that doesn't involve murder, theft, or assault. |
||||||||
2019-03-23 15:00 | Ddal00-06 The Lost Laboratory of Kwalish | 1 | 20 | Show | ||||
Unlock: Boots of Striding and Springing Bag of Tricks (Tan) Heward's Hireling Armor Galder's Bubble Pipe Manual of Golems (Flesh) Manual of Golems (Iron) Blade of the Medusa Leather Golem Armor Ioun Stone of Supreme Intellect (Rare). You gain a +1 bonus to Intelligence checks while this faceted sphere orbits your head. Ioun Stone of Self-Preservation (Rare). You gain a +1 bonus to Intelligence saving throws while this silvery gem orbits your head. |
||||||||
2019-02-24 08:32 | DDAL05-17 Hartkiller’s Horn | 1 | 10 | Show | ||||
Unlock: Dagger of Venom. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn. The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue. Story Award: Gratitude of Hartkiller. You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award. Gratitude of Hartkiller. In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. |
||||||||
2019-12-11 09:00 | DDAL06-03 Crypt of the Death Giants | 1 | 1 | 3000 | 20 | Belt of Storm Giant Strength | Show | |
Belt of Storm Giant Strength |
||||||||
2019-02-13 11:46 | DDAL07-08 Putting the Dead to Rest | 1 | 5 | Show | ||||
Unlock: Staff of the Woodlands. Weapon (quarterstaff), rare (requires attunement by a druid) This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls. The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily a dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff’s charges to cast one of the following spells from it, using your spell save DC: animal friendship (1 charge), awaken (5 charges), barkskin (2 charges), locate animals or plants (2 charges), speak with animals (1 charge), speak with plants (3 charges), or wall of thorns (6 charges). You can also use an action to cast the pass without trace spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend I charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by detect magic. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff |
Date Played | Adventure Title ▲ | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-01-21 09:14 | CCC-AETHER-01-01 The Heir of Orcus: Verse I | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Unlock: Scroll of Absorb Elements [Table A / 8 TCP / Tiers 1-4] Unlock: Scroll of Comprehend Languages [Table A / 8 TCP / Tiers 1-4] Unlock: Helm of Comprehend Languages // Magic Table B // 8 Tier 1 TCP. While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion”. Story Reward: Cult of Zariel. Sacrificing Ser Gertz has earned you the favor of the Archdevil Zariel. Go forth and recruit more souls in the name of Zariel. “You are the protector of the Nine Hells. All that stands between the demonic incursion and planar devastation is your will and might. Praise be to Zariel, our most fierce and brave leader, rightful ruler of Avernus. Eternal death to all who oppose her noble goal.” Flaw: "Kai: Without devils and their enduring sacrifices, the material plane would be overrun with demonic hordes" Entered Temple of Orcus. Mephisto twins are with you. |
||||||||
2019-11-24 18:03 | CCC-AETHER01-01 The Heir of Orcus: Verse I | 4 | 1 | 4 | 4 | 10 | 1 | Show DM Log |
Deja Vu DM Quest: Unlocked Helm of Comprehending Languages |
||||||||
2019-11-24 18:02 | CCC-BMG-37 Weakness of Rock | 4 | 1 | 4 | 8 | 10 | 1 | Show DM Log |
Deja Vu DM Quest: Unlocked Manual of Quickness of Action |
||||||||
2019-03-03 12:35 | CCC-BMG-MOON3-1 Atop the Fairheights | 2 | 1 | 4 | 4 | 10 | 1 | Show |
Unlock: Belt of Dwarvenkind |
||||||||
2019-03-10 12:00 | CCC-GLIP-02-01 Blue Scales | 2 | 1 | 2 | 2 | 5 | 0.5 | Show |
Cold Weather Gear (10gp) Unlock: Arrow Catching Shield |
||||||||
2019-07-01 10:00 | CCC-GOC-0103 Winds of Rot | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Carpet of Flying 5ft x 7ft A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity. Flavor: The natural fibers of this rug have been dyed with patterns of overlapping blue and red feathers. Story Awards Lessening Influence: By breaking the gemstone and freeing the fiend within, you have stemmed the tide of the corruption. When one of your characters plays CCCGOC01-01, Tree Rot, you have the opportunity to convince a would-be enemy to not fight, and to help heal the forest instead. No Mote In the Sky: You have defeated the dracolich and Velvet’s emissary, and the Cloud Glider tribe survived to find a new place to call home. When one of your characters plays CCCGOC01-02, Cairns of Rot, the earthmote will not be seen in the sky |
||||||||
2019-06-25 10:07 | CCC-JGD-01 Left Black & Blue: A Red War Story | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Stone Plate Armor +2. Table I, Heavy Armor, Very Rare. You have a +2 bonus to AC while wearing this armor. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This suit of plate armor was created by Cultists of the Black Earth and is fashioned from slabs of stone (instead of metal). The armor resizes to fit its wearer. |
||||||||
2019-01-25 13:00 | CCC-MCX-01-02 The Rescue | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Cloak of Billowing. Wondrous Item, common. While wearing this cloak, you can use a bonus action to make it billow dramatically. This item can be found in the Xanathar's Guide to Everything. |
||||||||
2019-07-09 18:01 | CCC-MIND-01-01 Lost in Thought | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Crystal Ball. Wonderous Item, Very Rare (requires attunement). The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. When a character that is attuned to this Crystal Ball spends an action peering into it, they can see events that have occurred in their past. |
||||||||
2019-05-21 18:00 | CCC-OCC-01 Red War: Housekeeping | 3 | 1 | 6 | 12 | 15 | 1.5 | Show |
Syranna's Folly (Oathbow) ADV on Charisma checks within Red War. |
||||||||
2019-01-29 10:00 | CCC-PRIORY-03 Truths in Time | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Enduring Spellbook. Wonderous Item (Common). This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age. This tome is black-leather bound with the image of an ashen clock burned into the cover. Every page is available for use. The hands of the clock show a different time whenever seen. This item can be found in the Xanathar's Guide to Everything. |
||||||||
2019-11-24 18:02 | CCC-ROZK-0102 Zhentarim’s Lament | 4 | 1 | 4 | 8 | 10 | 1 | Show DM Log |
2019-04-19 08:00 | CCC-ROZK01-02 Zhentarim's Lament | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Tome of Leadership and Influence. Story Award: NATURE OF THE WEAVE You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. |
||||||||
2019-02-04 05:17 | DDAL 00-02c Spawn of the Maimed Virulence | 2 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Bracers of Defense. Wondrous item, Rare (Requires Atunement) (Magic Item Table G: 20 Treasure Points). While wearing these bracers, you gain +2 bonus to AC if you are wearing no armor and no shield. Given as a gift to an honored of the elves of Cormanthor, these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and anywho attune to the bracers can understand and speak Elvish while wearing them. Item: Potion of Poison Resistance |
||||||||
2019-02-12 13:00 | DDAL00-02 Lost Tales of Myth Drannor | 2 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Velahr’Kerym (Flame Tongue Longsword). Weapon, rare (requires attunement). This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. This item can be found in the Dungeon Master’s Guide. |
||||||||
2019-01-14 02:54 | DDAL00-05 Winter's Splendor | 1 | 1 | 4 | 4 | 5 | 0.5 | Show |
Unlock: Bell of Silent Carols (Horn of Silent Alarm) Wondrous Item, Common. This bell has 4 charges. When you use an action to shake it, one creature of your choice can hear the bell's ring in the tune of festive carols, provided the creature is within 600 feet of the bell and not deafened. No other creature hears sound coming from the bell. The bell regains 1d4 expended charges daily at dawn. Unlock: Boots of the Winterland. Wondrous Item, uncommon (requires attunement) - Magic Table F. These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: You have resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as -50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as -100 degrees Fahrenheit. Story Award: A Gift of Golden Wings. Sing or reciting the lyrics to Golden Wings takes one minute. If a good-aligned character casts find familiar after making a successful DC 15 Charisma (Performance) check, they may summon a celestial gold pseudodragon to serve as their familiar. This creature is lawful good and abandons the character if they ever willingly harm a celestial. Story Award: Respect Of The City Watch. One check at advantage on one check to avoid penalty when caught committing a crime that doesn't involve murder, theft, or assault. |
||||||||
2019-03-23 15:00 | Ddal00-06 The Lost Laboratory of Kwalish | 2 | 1 | 8 | 8 | 20 | 2 | Show |
Unlock: Boots of Striding and Springing Bag of Tricks (Tan) Heward's Hireling Armor Galder's Bubble Pipe Manual of Golems (Flesh) Manual of Golems (Iron) Blade of the Medusa Leather Golem Armor Ioun Stone of Supreme Intellect (Rare). You gain a +1 bonus to Intelligence checks while this faceted sphere orbits your head. Ioun Stone of Self-Preservation (Rare). You gain a +1 bonus to Intelligence saving throws while this silvery gem orbits your head. |
||||||||
2019-02-24 08:32 | DDAL05-17 Hartkiller’s Horn | 2 | 1 | 4 | 4 | 10 | 1 | Show |
Unlock: Dagger of Venom. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn. The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue. Story Award: Gratitude of Hartkiller. You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award. Gratitude of Hartkiller. In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. |
||||||||
2019-12-11 09:00 | DDAL06-03 Crypt of the Death Giants | 1 | 20 | Show | ||||
Belt of Storm Giant Strength |
||||||||
2019-02-13 11:46 | DDAL07-08 Putting the Dead to Rest | 2 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Staff of the Woodlands. Weapon (quarterstaff), rare (requires attunement by a druid) This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls. The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily a dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff’s charges to cast one of the following spells from it, using your spell save DC: animal friendship (1 charge), awaken (5 charges), barkskin (2 charges), locate animals or plants (2 charges), speak with animals (1 charge), speak with plants (3 charges), or wall of thorns (6 charges). You can also use an action to cast the pass without trace spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend I charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by detect magic. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff |
Date Played | Adventure Title ▲ | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-01-21 09:14 | CCC-AETHER-01-01 The Heir of Orcus: Verse I | 1 | 10 | 1 | Show | |||
Unlock: Scroll of Absorb Elements [Table A / 8 TCP / Tiers 1-4] Unlock: Scroll of Comprehend Languages [Table A / 8 TCP / Tiers 1-4] Unlock: Helm of Comprehend Languages // Magic Table B // 8 Tier 1 TCP. While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion”. Story Reward: Cult of Zariel. Sacrificing Ser Gertz has earned you the favor of the Archdevil Zariel. Go forth and recruit more souls in the name of Zariel. “You are the protector of the Nine Hells. All that stands between the demonic incursion and planar devastation is your will and might. Praise be to Zariel, our most fierce and brave leader, rightful ruler of Avernus. Eternal death to all who oppose her noble goal.” Flaw: "Kai: Without devils and their enduring sacrifices, the material plane would be overrun with demonic hordes" Entered Temple of Orcus. Mephisto twins are with you. |
||||||||
2019-11-24 18:03 | CCC-AETHER01-01 The Heir of Orcus: Verse I | 1 | 10 | 1 | Show DM Log | |||
Deja Vu DM Quest: Unlocked Helm of Comprehending Languages |
||||||||
2019-11-24 18:02 | CCC-BMG-37 Weakness of Rock | 1 | 10 | 1 | Show DM Log | |||
Deja Vu DM Quest: Unlocked Manual of Quickness of Action |
||||||||
2019-03-03 12:35 | CCC-BMG-MOON3-1 Atop the Fairheights | 1 | 10 | 1 | Show | |||
Unlock: Belt of Dwarvenkind |
||||||||
2019-03-10 12:00 | CCC-GLIP-02-01 Blue Scales | 1 | -10 | 5 | 0.5 | Show | ||
Cold Weather Gear (10gp) Unlock: Arrow Catching Shield |
||||||||
2019-07-01 10:00 | CCC-GOC-0103 Winds of Rot | 1 | 10 | 1 | Show | |||
Carpet of Flying 5ft x 7ft A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity. Flavor: The natural fibers of this rug have been dyed with patterns of overlapping blue and red feathers. Story Awards Lessening Influence: By breaking the gemstone and freeing the fiend within, you have stemmed the tide of the corruption. When one of your characters plays CCCGOC01-01, Tree Rot, you have the opportunity to convince a would-be enemy to not fight, and to help heal the forest instead. No Mote In the Sky: You have defeated the dracolich and Velvet’s emissary, and the Cloud Glider tribe survived to find a new place to call home. When one of your characters plays CCCGOC01-02, Cairns of Rot, the earthmote will not be seen in the sky |
||||||||
2019-06-25 10:07 | CCC-JGD-01 Left Black & Blue: A Red War Story | 1 | 10 | 1 | Stone Plate Armor +2 | Show | ||
Stone Plate Armor +2. Table I, Heavy Armor, Very Rare. You have a +2 bonus to AC while wearing this armor. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This suit of plate armor was created by Cultists of the Black Earth and is fashioned from slabs of stone (instead of metal). The armor resizes to fit its wearer. |
||||||||
2019-01-25 13:00 | CCC-MCX-01-02 The Rescue | 1 | 5 | 0.5 | Show | |||
Unlock: Cloak of Billowing. Wondrous Item, common. While wearing this cloak, you can use a bonus action to make it billow dramatically. This item can be found in the Xanathar's Guide to Everything. |
||||||||
2019-07-09 18:01 | CCC-MIND-01-01 Lost in Thought | 1 | 10 | 1 | Show | |||
Unlock: Crystal Ball. Wonderous Item, Very Rare (requires attunement). The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. When a character that is attuned to this Crystal Ball spends an action peering into it, they can see events that have occurred in their past. |
||||||||
2019-05-21 18:00 | CCC-OCC-01 Red War: Housekeeping | 1 | 15 | 1.5 | Show | |||
Syranna's Folly (Oathbow) ADV on Charisma checks within Red War. |
||||||||
2019-01-29 10:00 | CCC-PRIORY-03 Truths in Time | 1 | 5 | 0.5 | Show | |||
Unlock: Enduring Spellbook. Wonderous Item (Common). This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age. This tome is black-leather bound with the image of an ashen clock burned into the cover. Every page is available for use. The hands of the clock show a different time whenever seen. This item can be found in the Xanathar's Guide to Everything. |
||||||||
2019-11-24 18:02 | CCC-ROZK-0102 Zhentarim’s Lament | 1 | 10 | 1 | Show DM Log | |||
2019-04-19 08:00 | CCC-ROZK01-02 Zhentarim's Lament | 1 | 10 | 1 | Tome of Leadership and Influence | Show | ||
Unlock: Tome of Leadership and Influence. Story Award: NATURE OF THE WEAVE You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. |
||||||||
2019-02-04 05:17 | DDAL 00-02c Spawn of the Maimed Virulence | 1 | 5 | 0.5 | Show | |||
Unlock: Bracers of Defense. Wondrous item, Rare (Requires Atunement) (Magic Item Table G: 20 Treasure Points). While wearing these bracers, you gain +2 bonus to AC if you are wearing no armor and no shield. Given as a gift to an honored of the elves of Cormanthor, these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and anywho attune to the bracers can understand and speak Elvish while wearing them. Item: Potion of Poison Resistance |
||||||||
2019-02-12 13:00 | DDAL00-02 Lost Tales of Myth Drannor | 1 | 5 | 0.5 | Show | |||
Unlock: Velahr’Kerym (Flame Tongue Longsword). Weapon, rare (requires attunement). This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. This item can be found in the Dungeon Master’s Guide. |
||||||||
2019-01-14 02:54 | DDAL00-05 Winter's Splendor | 1 | 5 | 0.5 | Show | |||
Unlock: Bell of Silent Carols (Horn of Silent Alarm) Wondrous Item, Common. This bell has 4 charges. When you use an action to shake it, one creature of your choice can hear the bell's ring in the tune of festive carols, provided the creature is within 600 feet of the bell and not deafened. No other creature hears sound coming from the bell. The bell regains 1d4 expended charges daily at dawn. Unlock: Boots of the Winterland. Wondrous Item, uncommon (requires attunement) - Magic Table F. These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: You have resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as -50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as -100 degrees Fahrenheit. Story Award: A Gift of Golden Wings. Sing or reciting the lyrics to Golden Wings takes one minute. If a good-aligned character casts find familiar after making a successful DC 15 Charisma (Performance) check, they may summon a celestial gold pseudodragon to serve as their familiar. This creature is lawful good and abandons the character if they ever willingly harm a celestial. Story Award: Respect Of The City Watch. One check at advantage on one check to avoid penalty when caught committing a crime that doesn't involve murder, theft, or assault. |
||||||||
2019-03-23 15:00 | Ddal00-06 The Lost Laboratory of Kwalish | 1 | 20 | 2 | Show | |||
Unlock: Boots of Striding and Springing Bag of Tricks (Tan) Heward's Hireling Armor Galder's Bubble Pipe Manual of Golems (Flesh) Manual of Golems (Iron) Blade of the Medusa Leather Golem Armor Ioun Stone of Supreme Intellect (Rare). You gain a +1 bonus to Intelligence checks while this faceted sphere orbits your head. Ioun Stone of Self-Preservation (Rare). You gain a +1 bonus to Intelligence saving throws while this silvery gem orbits your head. |
||||||||
2019-02-24 08:32 | DDAL05-17 Hartkiller’s Horn | 1 | 10 | 1 | Show | |||
Unlock: Dagger of Venom. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn. The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue. Story Award: Gratitude of Hartkiller. You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award. Gratitude of Hartkiller. In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. |
||||||||
2019-12-11 09:00 | DDAL06-03 Crypt of the Death Giants | 1 | 3000 | 20 | Belt of Storm Giant Strength | Show | ||
Belt of Storm Giant Strength |
||||||||
2019-02-13 11:46 | DDAL07-08 Putting the Dead to Rest | 1 | 5 | 0.5 | Show | |||
Unlock: Staff of the Woodlands. Weapon (quarterstaff), rare (requires attunement by a druid) This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls. The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily a dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff’s charges to cast one of the following spells from it, using your spell save DC: animal friendship (1 charge), awaken (5 charges), barkskin (2 charges), locate animals or plants (2 charges), speak with animals (1 charge), speak with plants (3 charges), or wall of thorns (6 charges). You can also use an action to cast the pass without trace spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend I charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by detect magic. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff |