Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▼
Result
Source
Apparatus of Kwalish
legendary
16. Royal Treasury
I
DDHC-SKT - Storm King’s Thunder
Show
The Sixth Sword (Rapier +2)
rare
CCC-HAL-03 - Six Swords Unbound: S’sheneth’rah's Body
G
Trade Log
Show
Notes:
This is one of marilith S’Sheneth’Rah’s six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the sword’s magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative.
Giant Slayer Greataxe
rare
DDHC-SKT - Storm King's Thunder (Chapter 2): Urgala Meltimer's Quest
G
Trade Log
Show
Silver Dragon Shield +2
rare
DDHC-CoS - Curse of Strahd (Chapter 4): K41. Treasury
G
Trade Log
Show
Notes:
The wooden shield is emblazoned with a stylized silver dragon that is the emblem of the Order of the Silver Dragon (see Curse of Strahd, chapter 7). The shield whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.
Necklace of Prayer Beads (Curing; 3x Favor; Summons; Wind Walking)
rare
Conclusion; Syndra's Reward
G
DDHC-TOA-1 - Tomb of Annihilation
Show
Notes:
With six beads: Curing; 3x Favor; Summons; Wind Walking
Periapt of Proof Against Poison
rare
Conclusion; Syndra's Reward
G
DDHC-TOA-1 - Tomb of Annihilation
Show
Staff of the Woodlands
rare
Ullal's Body
G
DM Quest Reward: Dedicated DM
Show
Notes:
Not tradable.
This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses.
Ioun Stone (Common Language Knowledge)
rare
C2. Enhanced Sphinx; Enhanced Sphinx's Body
G
DM Quest Reward: Giving DM
Show
Notes:
Requires Attunement
|
An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
You are fluent in Common while this pulsating bit of magical-mechanical red jeweled crystal orbits your head.
Snurre’s Cape
rare
3. Throne Room and Audience Chamber; King Snurre's Body
G
DDHC-TYP - Tales from the Yawning Portal
Show
Notes:
You have resistance to cold damage while you wear this cape made of white dragon hide.
Shield +1
uncommon
Downtime Activity: Buying from the Princes (Ekene-Afa)
F
DDHC-TOA-1 - Tomb of Annihilation
Show
Notes:
Not tradable.
|
Wooden
Sentinel Shield
uncommon
DDHC-DMM - Dungeon of the Mad Mage (Level 6): 29f. True Tomb
F
Trade Log
Show
Notes:
Bears the symbol of Dumathoin, a cut, faceted gem inside a mountain.
Wand of Magic Missiles
uncommon
Room 6: Vault of Sorrow (CCC-BMG-09 HULB 1-3 Hulburg Rising)
F
Trade Log
Show
Insignia of Claws
uncommon
ToA - DM Starting Item
F
DM Quest Reward: Initiate
Show
Notes:
Not tradable.
The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.
While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.
Periapt of Wound Closure
uncommon
16. Royal Treasury
F
90
DDHC-SKT - Storm King’s Thunder
Show
Insignia of Claws
uncommon
DDHC-HotDQ - Hoard of the Dragon Queen (Chapter 8): Skyreach Castle; Wyrmspeaker Rezmir's Body
F
Trade Log
Show
Notes:
The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.
While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.
Yklwa +1
uncommon
32. Rotating Crawlways (Skeletal Remains)
F
DDHC-TOA-1 - Tomb of Annihilation
Show
Notes:
You have a +1 bonus to attack and damage rolls made with this weapon.
A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.
Saddle of the Cavalier
uncommon
12. Sleeping Guards
B
98
DDHC-SKT - Storm King’s Thunder
Show
Szass Tam’s Arcane Essence
unique
Conclusion; Simulacrum's Body
DDEP00-01 - The Red War
Show
Notes:
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one.
Pole of Angling
common
This Is Your Life - Life Event Table
Start
Show
Notes:
While holding this 10-foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10-foot pole.
Tortoise-Shell Shield
unique
4. Armory
DDHC-TOA-1 - Tomb of Annihilation
Show
Notes:
A shield made from the shell of a tortoise. It has a minor magical property: words spoken by the shield's bearer are amplified and sound ten times louder than normal.
Name | Rarity | Location | Table ▼ | Result | Source | |
---|---|---|---|---|---|---|
Apparatus of Kwalish | legendary | 16. Royal Treasury | I | DDHC-SKT - Storm King’s Thunder | Show | |
The Sixth Sword (Rapier +2) | rare | CCC-HAL-03 - Six Swords Unbound: S’sheneth’rah's Body | G | Trade Log | Show | |
Notes:
This is one of marilith S’Sheneth’Rah’s six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the sword’s magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative. |
||||||
Giant Slayer Greataxe | rare | DDHC-SKT - Storm King's Thunder (Chapter 2): Urgala Meltimer's Quest | G | Trade Log | Show | |
Silver Dragon Shield +2 | rare | DDHC-CoS - Curse of Strahd (Chapter 4): K41. Treasury | G | Trade Log | Show | |
Notes:
The wooden shield is emblazoned with a stylized silver dragon that is the emblem of the Order of the Silver Dragon (see Curse of Strahd, chapter 7). The shield whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. |
||||||
Necklace of Prayer Beads (Curing; 3x Favor; Summons; Wind Walking) | rare | Conclusion; Syndra's Reward | G | DDHC-TOA-1 - Tomb of Annihilation | Show | |
Notes:
With six beads: Curing; 3x Favor; Summons; Wind Walking |
||||||
Periapt of Proof Against Poison | rare | Conclusion; Syndra's Reward | G | DDHC-TOA-1 - Tomb of Annihilation | Show | |
Staff of the Woodlands | rare | Ullal's Body | G | DM Quest Reward: Dedicated DM | Show | |
Notes:
Not tradable. This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses. |
||||||
Ioun Stone (Common Language Knowledge) | rare | C2. Enhanced Sphinx; Enhanced Sphinx's Body | G | DM Quest Reward: Giving DM | Show | |
Notes:
Requires Attunement When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. You are fluent in Common while this pulsating bit of magical-mechanical red jeweled crystal orbits your head. |
||||||
Snurre’s Cape | rare | 3. Throne Room and Audience Chamber; King Snurre's Body | G | DDHC-TYP - Tales from the Yawning Portal | Show | |
Notes:
You have resistance to cold damage while you wear this cape made of white dragon hide. |
||||||
Shield +1 | uncommon | Downtime Activity: Buying from the Princes (Ekene-Afa) | F | DDHC-TOA-1 - Tomb of Annihilation | Show | |
Notes:
Not tradable. |
||||||
Sentinel Shield | uncommon | DDHC-DMM - Dungeon of the Mad Mage (Level 6): 29f. True Tomb | F | Trade Log | Show | |
Notes:
Bears the symbol of Dumathoin, a cut, faceted gem inside a mountain. |
||||||
Wand of Magic Missiles | uncommon | Room 6: Vault of Sorrow (CCC-BMG-09 HULB 1-3 Hulburg Rising) | F | Trade Log | Show | |
Insignia of Claws | uncommon | ToA - DM Starting Item | F | DM Quest Reward: Initiate | Show | |
Notes:
Not tradable. The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons. While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical. |
||||||
Periapt of Wound Closure | uncommon | 16. Royal Treasury | F | 90 | DDHC-SKT - Storm King’s Thunder | Show |
Insignia of Claws | uncommon | DDHC-HotDQ - Hoard of the Dragon Queen (Chapter 8): Skyreach Castle; Wyrmspeaker Rezmir's Body | F | Trade Log | Show | |
Notes:
The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons. While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical. |
||||||
Yklwa +1 | uncommon | 32. Rotating Crawlways (Skeletal Remains) | F | DDHC-TOA-1 - Tomb of Annihilation | Show | |
Notes:
You have a +1 bonus to attack and damage rolls made with this weapon. A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing. Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property. |
||||||
Saddle of the Cavalier | uncommon | 12. Sleeping Guards | B | 98 | DDHC-SKT - Storm King’s Thunder | Show |
Szass Tam’s Arcane Essence | unique | Conclusion; Simulacrum's Body | DDEP00-01 - The Red War | Show | ||
Notes:
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. |
||||||
Pole of Angling | common | This Is Your Life - Life Event Table | Start | Show | ||
Notes:
While holding this 10-foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10-foot pole. |
||||||
Tortoise-Shell Shield | unique | 4. Armory | DDHC-TOA-1 - Tomb of Annihilation | Show | ||
Notes:
A shield made from the shell of a tortoise. It has a minor magical property: words spoken by the shield's bearer are amplified and sound ten times louder than normal. |
Unlocked Magic Items
Name
Rarity
Tier
Location
Table ▼
Result
Source
Defender Longsword
legendary
3
33. The Crypt of Acererak the Demilich
I
DDHC-TYP - Tales from the Yawning Portal
Show
Sphere of Annihilation
legendary
3
Level 6: Cradle of the Death God; Acererak's Body
I
DDHC-TOA-1 - Tomb of Annihilation
Show
Elf-sized Plate Armor +1
rare
3
20. Jarl's Antecavern and Trophy Hall
I
DDHC-TYP - Tales from the Yawning Portal
Show
Talisman of the Sphere
legendary
3
Level 6: Cradle of the Death God; Acererak's Body
I
DDHC-TOA-1 - Tomb of Annihilation
Show
Manual of Quickness of Action
very_rare
3
Part 4: Rock of Despair; Danatar's Reward
H
CCC-BMG-37 Hulb 3-1 - Weakness of Rock
Show
Nine Lives Stealer Scimitar (9 charges)
very_rare
3
Conclusion; Dryearth's Gift
H
CCC-QCC2018-01 - Of Gods and Monsters
Show
Notes:
The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or possibly, a list of proper names.
Horn of Valhalla (Bronze)
very_rare
3
20. Jarl's Antecavern and Trophy Hall
H
DDHC-TYP - Tales from the Yawning Portal
Show
Notes:
Disguised as a walrus tusk.
Rod of Alertness
very_rare
3
33. The Crypt of Acererak the Demilich
H
DDHC-TYP - Tales from the Yawning Portal
Show
Belt of Fire Giant Strength
very_rare
3
33. The Crypt of Acererak the Demilich
H
DDHC-TYP - Tales from the Yawning Portal
Show
Horn of Valhalla (Bronze)
very_rare
3
33. The Crypt of Acererak the Demilich
H
DDHC-TYP - Tales from the Yawning Portal
Show
Ring of Regeneration
very_rare
3
33. The Crypt of Acererak the Demilich
H
DDHC-TYP - Tales from the Yawning Portal
Show
Silvered Chain Mail +2
very_rare
2
2. Vaulted Cavern
H
DDHC-TYP - Tales from the Yawning Portal
Show
Staff of Power
very_rare
3
33. The Crypt of Acererak the Demilich
H
DDHC-TYP - Tales from the Yawning Portal
Show
Robe of Scintillating Colors
very_rare
3
Quest: The Legend
H
DDHC-DMM - Dungeon of the Mad Mage
Show
Manual of Bodily Health
very_rare
3
33. The Crypt of Acererak the Demilich
H
DDHC-TYP - Tales from the Yawning Portal
Show
Staff of Frost
very_rare
3
5. Ice Caverns
H
DDHC-TYP - Tales from the Yawning Portal
Show
Robe of Scintillating Colors
very_rare
3
10. Unkh's Tomb
H
DDHC-TOA-1 - Tomb of Annihilation
Show
Censer of Controlling Air Elementals
rare
2
23. Cavern of the Carrion Crawlers
G
DDHC-TYP - Tales from the Yawning Portal
Show
Wings of Flying
rare
2
Part 3. A Roc and a Hard Place; Char's Body
G
CCC-TRI-04 ROC1-2 - Birds of a Feather
Show
Notes:
This cloak is made of well-kept roc feathers and silk thread. When activated, roc wings sprout from the back of the user, though the wingspan is only 10 feet instead of a roc’s normal 200 foot wingspan. While smaller, the shadow they cast is of a roc’s full wingspan of 200 feet.
Wand of Wonder
rare
2
2. Vaulted Cavern
G
DDHC-TYP - Tales from the Yawning Portal
Show
Name | Rarity | Tier | Location | Table ▼ | Result | Source | |
---|---|---|---|---|---|---|---|
Defender Longsword | legendary | 3 | 33. The Crypt of Acererak the Demilich | I | DDHC-TYP - Tales from the Yawning Portal | Show | |
Sphere of Annihilation | legendary | 3 | Level 6: Cradle of the Death God; Acererak's Body | I | DDHC-TOA-1 - Tomb of Annihilation | Show | |
Elf-sized Plate Armor +1 | rare | 3 | 20. Jarl's Antecavern and Trophy Hall | I | DDHC-TYP - Tales from the Yawning Portal | Show | |
Talisman of the Sphere | legendary | 3 | Level 6: Cradle of the Death God; Acererak's Body | I | DDHC-TOA-1 - Tomb of Annihilation | Show | |
Manual of Quickness of Action | very_rare | 3 | Part 4: Rock of Despair; Danatar's Reward | H | CCC-BMG-37 Hulb 3-1 - Weakness of Rock | Show | |
Nine Lives Stealer Scimitar (9 charges) | very_rare | 3 | Conclusion; Dryearth's Gift | H | CCC-QCC2018-01 - Of Gods and Monsters | Show | |
Notes:
The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or possibly, a list of proper names. |
|||||||
Horn of Valhalla (Bronze) | very_rare | 3 | 20. Jarl's Antecavern and Trophy Hall | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Notes:
Disguised as a walrus tusk. |
|||||||
Rod of Alertness | very_rare | 3 | 33. The Crypt of Acererak the Demilich | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Belt of Fire Giant Strength | very_rare | 3 | 33. The Crypt of Acererak the Demilich | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Horn of Valhalla (Bronze) | very_rare | 3 | 33. The Crypt of Acererak the Demilich | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Ring of Regeneration | very_rare | 3 | 33. The Crypt of Acererak the Demilich | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Silvered Chain Mail +2 | very_rare | 2 | 2. Vaulted Cavern | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Staff of Power | very_rare | 3 | 33. The Crypt of Acererak the Demilich | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Robe of Scintillating Colors | very_rare | 3 | Quest: The Legend | H | DDHC-DMM - Dungeon of the Mad Mage | Show | |
Manual of Bodily Health | very_rare | 3 | 33. The Crypt of Acererak the Demilich | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Staff of Frost | very_rare | 3 | 5. Ice Caverns | H | DDHC-TYP - Tales from the Yawning Portal | Show | |
Robe of Scintillating Colors | very_rare | 3 | 10. Unkh's Tomb | H | DDHC-TOA-1 - Tomb of Annihilation | Show | |
Censer of Controlling Air Elementals | rare | 2 | 23. Cavern of the Carrion Crawlers | G | DDHC-TYP - Tales from the Yawning Portal | Show | |
Wings of Flying | rare | 2 | Part 3. A Roc and a Hard Place; Char's Body | G | CCC-TRI-04 ROC1-2 - Birds of a Feather | Show | |
Notes:
This cloak is made of well-kept roc feathers and silk thread. When activated, roc wings sprout from the back of the user, though the wingspan is only 10 feet instead of a roc’s normal 200 foot wingspan. While smaller, the shadow they cast is of a roc’s full wingspan of 200 feet. |
|||||||
Wand of Wonder | rare | 2 | 2. Vaulted Cavern | G | DDHC-TYP - Tales from the Yawning Portal | Show |