Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Yklwa +1 uncommon 32. Rotating Crawlways (Skeletal Remains) F DDHC-TOA-1 - Tomb of Annihilation Show
Notes:

You have a +1 bonus to attack and damage rolls made with this weapon.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.

Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.

Wand of Magic Missiles uncommon Room 6: Vault of Sorrow (CCC-BMG-09 HULB 1-3 Hulburg Rising) F Trade Log Show
Tortoise-Shell Shield unique 4. Armory DDHC-TOA-1 - Tomb of Annihilation Show
Notes:

A shield made from the shell of a tortoise. It has a minor magical property: words spoken by the shield's bearer are amplified and sound ten times louder than normal.

Tome of Understanding (Used) very_rare DDHC-TYP - Tales from the Yawning Portal (Tomb of Horrors): Acererak’s Hoard Trade Log Show
Notes:

Used -> Becomes non-magical
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Not tradable.

The Sixth Sword (Rapier +2) rare CCC-HAL-03 - Six Swords Unbound: S’sheneth’rah's Body G Trade Log Show
Notes:

This is one of marilith S’Sheneth’Rah’s six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the sword’s magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative.

Szass Tam’s Arcane Essence unique Conclusion; Simulacrum's Body DDEP00-01 - The Red War Show
Notes:

You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one.

Staff of the Woodlands rare Ullal's Body G DM Quest Reward: Dedicated DM Show
Notes:

Not tradable.

This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses.

Snurre’s Cape rare 3. Throne Room and Audience Chamber; King Snurre's Body G DDHC-TYP - Tales from the Yawning Portal Show
Notes:

You have resistance to cold damage while you wear this cape made of white dragon hide.

Silver Dragon Shield +2 rare DDHC-CoS - Curse of Strahd (Chapter 4): K41. Treasury G Trade Log Show
Notes:

The wooden shield is emblazoned with a stylized silver dragon that is the emblem of the Order of the Silver Dragon (see Curse of Strahd, chapter 7). The shield whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.

Shield +1 uncommon Downtime Activity: Buying from the Princes (Ekene-Afa) F DDHC-TOA-1 - Tomb of Annihilation Show
Notes:

Not tradable.
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Wooden

Sentinel Shield uncommon DDHC-DMM - Dungeon of the Mad Mage (Level 6): 29f. True Tomb F Trade Log Show
Notes:

Bears the symbol of Dumathoin, a cut, faceted gem inside a mountain.

Saddle of the Cavalier uncommon 12. Sleeping Guards B 98 DDHC-SKT - Storm King’s Thunder Show
Pole of Angling common This Is Your Life - Life Event Table Start Show
Notes:

While holding this 10-foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10-foot pole.

Periapt of Wound Closure uncommon 16. Royal Treasury F 90 DDHC-SKT - Storm King’s Thunder Show
Periapt of Proof Against Poison rare Conclusion; Syndra's Reward G DDHC-TOA-1 - Tomb of Annihilation Show
Necklace of Prayer Beads (Curing; 3x Favor; Summons; Wind Walking) rare Conclusion; Syndra's Reward G DDHC-TOA-1 - Tomb of Annihilation Show
Notes:

With six beads: Curing; 3x Favor; Summons; Wind Walking

Manual of Bodily Health (Used) very_rare CCC-QCC2017 - Delusions of Grandeur, Dreams of Revenge; 5. Another Fine Mess…; Mage's Body Trade Log Show
Notes:

Used -> Becomes non-magical
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This leather-bound tome smells of rich mahogany and contains health, fitness, and diet tips, as well as an impressive collection of varied recipes for every occasion. The name “Montague” has been written on the inside front cover, possibly indicating a previous owner.

Ioun Stone (Common Language Knowledge) rare C2. Enhanced Sphinx; Enhanced Sphinx's Body G DM Quest Reward: Giving DM Show
Notes:

Requires Attunement
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An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.

A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.

You are fluent in Common while this pulsating bit of magical-mechanical red jeweled crystal orbits your head.

Insignia of Claws uncommon DDHC-HotDQ - Hoard of the Dragon Queen (Chapter 8): Skyreach Castle; Wyrmspeaker Rezmir's Body F Trade Log Show
Notes:

The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.

While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.

Insignia of Claws uncommon ToA - DM Starting Item F DM Quest Reward: Initiate Show
Notes:

Not tradable.

The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.

While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.

Unlocked Magic Items

Name ▼ Rarity Tier Location Table Result Source
Wings of Flying rare 2 Part 3. A Roc and a Hard Place; Char's Body G CCC-TRI-04 ROC1-2 - Birds of a Feather Show
Notes:

This cloak is made of well-kept roc feathers and silk thread. When activated, roc wings sprout from the back of the user, though the wingspan is only 10 feet instead of a roc’s normal 200 foot wingspan. While smaller, the shadow they cast is of a roc’s full wingspan of 200 feet.

Winged Boots uncommon 1 Conclusion; Syndra's Reward F DDHC-TOA-1 - Tomb of Annihilation Show
Wand of Wonder rare 2 35B. Tomb G DDHC-TOA-1 - Tomb of Annihilation Show
Notes:

An almiraj's spiral horn.

Wand of Wonder rare 2 2. Vaulted Cavern G DDHC-TYP - Tales from the Yawning Portal Show
Talisman of the Sphere legendary 3 Level 6: Cradle of the Death God; Acererak's Body I DDHC-TOA-1 - Tomb of Annihilation Show
Staff of Power very_rare 3 33. The Crypt of Acererak the Demilich H DDHC-TYP - Tales from the Yawning Portal Show
Staff of Frost very_rare 3 5. Ice Caverns H DDHC-TYP - Tales from the Yawning Portal Show
Sphere of Annihilation legendary 3 Level 6: Cradle of the Death God; Acererak's Body I DDHC-TOA-1 - Tomb of Annihilation Show
Spear of Backbiting very_rare 2 33. The Crypt of Acererak the Demilich G DDHC-TYP - Tales from the Yawning Portal Show
Notes:

Requires Attunement
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You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long ranges both increase by 30 feet. and it deals one extra die of damage on a hit. After you throw it and it hits or misses, it flies back to your hand immediately.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the weapon, keeping it within reach at all times. In addition, you have disadvantage on attack rolls made with weapons other than this one.
Whenever you roll a 1 on an attack roll using this weapon, the weapon bends or flies to hit you in the back. Make a new attack roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear.

Silvered Chain Mail +2 very_rare 2 2. Vaulted Cavern H DDHC-TYP - Tales from the Yawning Portal Show
Shield +1 uncommon 1 6. Hall of the Chief F DDHC-TYP - Tales from the Yawning Portal Show
Shield +1 uncommon 1 20. Jarl's Antecavern and Trophy Hall F DDHC-TYP - Tales from the Yawning Portal Show
Rope of Entanglement rare 2 Your Body is a Lair; The Big One's Stomach G DDAL07-07 - Rotting Roots Show
Notes:

This rope is fashioned from a 30-foot length of wilted, thorny vine. Upon entangling a creature that isn’t undead or a construct, the thorns dig into its target’s flesh and appear to feed—the vine grows green, its leaves become full and vibrant, and colorful, aromatic flowers blossom along its length.

Rod of Alertness very_rare 3 33. The Crypt of Acererak the Demilich H DDHC-TYP - Tales from the Yawning Portal Show
Robe of Scintillating Colors very_rare 3 10. Unkh's Tomb H DDHC-TOA-1 - Tomb of Annihilation Show
Robe of Scintillating Colors very_rare 3 Quest: The Legend H DDHC-DMM - Dungeon of the Mad Mage Show
Ring of Regeneration very_rare 3 33. The Crypt of Acererak the Demilich H DDHC-TYP - Tales from the Yawning Portal Show
Ring of Protection rare 2 9. King Snurre's Treasure Cave; Coffer 1 G DDHC-TYP - Tales from the Yawning Portal Show
Ring of Mind Shielding uncommon 1 17A. Weird Abandoned Temple F DDHC-TYP - Tales from the Yawning Portal Show
Ring of Fire Resistance uncommon 1 5. Ice Caverns F DDHC-TYP - Tales from the Yawning Portal Show