Ros`e (Lilly von Shadowfell

Season:
Forgetten realms
Race:
Fee
Class:
warlock (hexenmeister) Schadow sorcerrer
Background:
Scharlatan
Lifestyle:
Wealthy
Current Level:
16
ACP to Level:
4.0
Total GP:
32712.93
Total Downtime:
40
Tag:
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Circlet of Blasting,
Ring of jumping,
Wand of Fireballs,
Rope of Mending,
Bloodwell Vial+1,
Staff of Swarming Insects,
Moon-touched Greatsword,
Unearthed Ring of Mind Shielding,
Radiance,
Ring of Fire Resistance ,
ring of spell storing,
ring of protection,
boots of striding &springing,
armor of resistance(slashing),
stone of good luck,
Chain Mail +1,
+2 Wand of the War Mage,
Ring of Jumping ,
Staff of Flowers,
Weapon (whip)of warning,
Figurine of Wondrous Power: Golden Lions,
Animated Shield,
Dwarven Plate,
Ring of Acid Resistance,
Dancing Sword Rapier,
Spellguard Shield,
Glamoured Studded Leather,
Eversmoking Bottle,
Amulet of Health,
Canaith Mandolin,
Keoghtom's Ointment (consumed 5 dosen ),
Wand of Polymorph,
Staff of Withering,
Longbow +2 ,
Astromancy Archive,
Serpent's Fang,
Ioun Stone of Protection

Log Entries

Date Played Adventure Title Session Levels GP ▲ Downtime Magic Items
2024-02-11 01:04 DDHC-TYP-white Blume Mounten 10 ring of spell storing, ring of protection, boots of striding &springing, armor of resistance(slashing) Show

Belohnungen erstes chapter 1

200PP - 2.000 GP

1000EP - 500 GP

6000SP - 600 GP

24.000GP

4.516,67 GP PRO PERSON

1x potion of greater healing

1x spellscroll of protection against fiends

1x armor of resistance(slashing)

1x ring of protection

1x ring of spell storing(1x mirror image)

1x blackrazor

1x boots of striding &springing

1x key

Verbraucht

1x greater healing potion

1x Blood viol +5 sorceri points (7 insgesammt verbraucht ) 8 übrig 2 extra Warlock spells umwandlung

hit dice von 8x d6 6x verbraucht übrig 2d6

spell slots lvl1 lvl2 und lvl 3 1x (warlock spell lvl1 2x für 1 sorcery point ) short rast zurück

Strength of the Grave Verbraucht long rast

Fey Touched 1x long rast

2024-01-02 13:13 DDHC-CM Der Preis der Schönheit 1 10 Radiance Show

Mitstreiter:

(5) Bramymond – Prof. Alastor Jones – V.human – Zauberer: School of Conjuration – Harpers
(6) Arikatzi020 – Rashaa „Forgotten One“ – Aasimar – The Genie Warlock lvl 6 – keine
(6)Kiri – Wisteria Groveheart – Winter-Eladrin – Kreis der Sporen-Druide 6 – keine
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(8) Ineverexist – Sam – Amethyst Dragonborn – Drakewarden Ranger 8

Belohnung:

Radiance

2024-04-04 16:42 Lvl up 5 -50 Show

lvl 2 fighter : Action Surge
lvl 12 sorcerrer

Zusammenfassung:
Metamagic: Distant Spell

lvl 1 spells:
Hex
Absorb Elements
Shield

----- Feats und traits-----
Faerie Fire
Command
Healing Word

lvl 2 spells
----- Feats und traits-----

Misty Step Feat
Darkness 2 sorcerer points
Enlarge Reduce 1x fairy magic

lvl 3 spells
Slow
Counterspell
Hypnotic Pattern

lvl 4 spells
Greater Invisibility
Polymorph

lvl 5 spells
Animate Objects
Synaptic Static
Bigby's Hand
Wall of stone

lvl 6 spells
Sunbeam
Disintegrate

Getauschte spells

Dispel Magic ,Comprehend Languages,Blight

2023-12-01 16:00 LVL up 1 -10 Bloodwell Vial+1 Show

LVL 5 :
Starting at 5 the lvl
Bloodwell Vial+1

Fairy Magic
Starting at 5th level, you can also cast the enlarge/reduce spell with this trait.

Metamagic
At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice.
You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.

Quickened Spell
Metamagic: Quickened Spell
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

Distant Spell
Metamagic: Distant Spell
When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell. When you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.

Sorcery Points
You now have 3 Sorcery Points.

lvl 2 spell +:
Nathair's Mischief

2024-04-10 18:55 Trade Log -5 Harmony ( Longbow of Warning ) > Weapon (whip)of warning Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/108259 Cloud Longbow gegen whip (warning)
Longbow of Warning. This beautiful longbow once belonged to an original resident of Syln Nahail. It is gifted to the party in gratitude for defending the retreating settlers. This item can be found in Appendix 6.

2024-04-18 00:19 Trade Log -5 Amulet of Health > Figurine of Wondrous Power: Golden Lions Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/108886 Rose -Goblinslayer

This amulet made up of a bloodstone flanked by troll fangs. The cord that holds it is made of troll hide. Characters who wear this amulet tend to feel invincible when entering melee combat, but they have an aversion to fire. It’s almost as if they think they are vulnerable to fire.

Amulet of Health (Wonderous Item, Rare, Requires Attunement)

Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.

Magischer Tracker Show

Ausgestattet Magischer Gegenstand

Bloodwell Vial +1 uncommen (A)
ring of spell storing 2x Shield 1x slow) nicht attuned
Wand of the War Mage +2 (A)
(whip)of warning (A)
Blessing of protechtion ???
Portable Hole

Gewöhnliche magische Gegenstände

Rope of Mending common
Moon-touched Greatsword common
Staff of flowers Common

Verbrauchsmaterialien

2x Greater Healing Potion

1x potion of superior healing

1x Lesser Restoration,
Bard, Cleric, Druid, Paladin, Ranger

1x Revivify dabei
Classes: Cleric, Paladin

1x Spell sroll Greater Restoratio
Classes: Bard, Cleric, Druid

1x spell scroll cat nap
dabei

2x spell scroll Counterspell

1x spell scroll Greater Invisibility

A focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing

2x Diamonds worth 100 gp
2x Diamonds worth 300 gp

Gelagert Magischer Gegenstand:

Verbrauchsmaterialien

2024-05-31 10:37 Trade Log -5 Portable Hole > Astromancy Archive Show Trade Log

Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106996
https://www.adventurersleaguelog.com/users/43467/characters/107886

Portable Hole
Wondrous item, rare

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.

This strange folded cloth reflects no light and feels like air in the hand. When unfolded there is a slight smell of briny water in the air.

2024-10-24 22:11 Trade Log -5 staff of the woodlands +2 > Serpent's Fang Show Trade Log

Tausche mit eigenem char https://www.adventurersleaguelog.com/users/43467/characters/137430

2024-02-20 20:31 Trade Log -5 goggles of night > Ring of Jumping Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/107865 eigener char
Wonderous item, eyes, adventuring gear, uncomon

While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

2025-01-04 14:55 Trade Log -5 Belt of Hill Giant Strength > Ioun Stone of Protection Show Trade Log

tausche mit eigenem char https://www.adventurersleaguelog.com/users/43467/characters/150795

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2024-02-11 01:04 DDHC-TYP-white Blume Mounten 10 Show

Belohnungen erstes chapter 1

200PP - 2.000 GP

1000EP - 500 GP

6000SP - 600 GP

24.000GP

4.516,67 GP PRO PERSON

1x potion of greater healing

1x spellscroll of protection against fiends

1x armor of resistance(slashing)

1x ring of protection

1x ring of spell storing(1x mirror image)

1x blackrazor

1x boots of striding &springing

1x key

Verbraucht

1x greater healing potion

1x Blood viol +5 sorceri points (7 insgesammt verbraucht ) 8 übrig 2 extra Warlock spells umwandlung

hit dice von 8x d6 6x verbraucht übrig 2d6

spell slots lvl1 lvl2 und lvl 3 1x (warlock spell lvl1 2x für 1 sorcery point ) short rast zurück

Strength of the Grave Verbraucht long rast

Fey Touched 1x long rast

2024-01-02 13:13 DDHC-CM Der Preis der Schönheit 1 10 Show

Mitstreiter:

(5) Bramymond – Prof. Alastor Jones – V.human – Zauberer: School of Conjuration – Harpers
(6) Arikatzi020 – Rashaa „Forgotten One“ – Aasimar – The Genie Warlock lvl 6 – keine
(6)Kiri – Wisteria Groveheart – Winter-Eladrin – Kreis der Sporen-Druide 6 – keine
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(8) Ineverexist – Sam – Amethyst Dragonborn – Drakewarden Ranger 8

Belohnung:

Radiance

2024-04-04 16:42 Lvl up -50 Show

lvl 2 fighter : Action Surge
lvl 12 sorcerrer

Zusammenfassung:
Metamagic: Distant Spell

lvl 1 spells:
Hex
Absorb Elements
Shield

----- Feats und traits-----
Faerie Fire
Command
Healing Word

lvl 2 spells
----- Feats und traits-----

Misty Step Feat
Darkness 2 sorcerer points
Enlarge Reduce 1x fairy magic

lvl 3 spells
Slow
Counterspell
Hypnotic Pattern

lvl 4 spells
Greater Invisibility
Polymorph

lvl 5 spells
Animate Objects
Synaptic Static
Bigby's Hand
Wall of stone

lvl 6 spells
Sunbeam
Disintegrate

Getauschte spells

Dispel Magic ,Comprehend Languages,Blight

2023-12-01 16:00 LVL up -10 Show

LVL 5 :
Starting at 5 the lvl
Bloodwell Vial+1

Fairy Magic
Starting at 5th level, you can also cast the enlarge/reduce spell with this trait.

Metamagic
At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice.
You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.

Quickened Spell
Metamagic: Quickened Spell
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

Distant Spell
Metamagic: Distant Spell
When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell. When you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.

Sorcery Points
You now have 3 Sorcery Points.

lvl 2 spell +:
Nathair's Mischief

2024-04-10 18:55 Trade Log -5 Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/108259 Cloud Longbow gegen whip (warning)
Longbow of Warning. This beautiful longbow once belonged to an original resident of Syln Nahail. It is gifted to the party in gratitude for defending the retreating settlers. This item can be found in Appendix 6.

2024-04-18 00:19 Trade Log -5 Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/108886 Rose -Goblinslayer

This amulet made up of a bloodstone flanked by troll fangs. The cord that holds it is made of troll hide. Characters who wear this amulet tend to feel invincible when entering melee combat, but they have an aversion to fire. It’s almost as if they think they are vulnerable to fire.

Amulet of Health (Wonderous Item, Rare, Requires Attunement)

Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.

Magischer Tracker Show

Ausgestattet Magischer Gegenstand

Bloodwell Vial +1 uncommen (A)
ring of spell storing 2x Shield 1x slow) nicht attuned
Wand of the War Mage +2 (A)
(whip)of warning (A)
Blessing of protechtion ???
Portable Hole

Gewöhnliche magische Gegenstände

Rope of Mending common
Moon-touched Greatsword common
Staff of flowers Common

Verbrauchsmaterialien

2x Greater Healing Potion

1x potion of superior healing

1x Lesser Restoration,
Bard, Cleric, Druid, Paladin, Ranger

1x Revivify dabei
Classes: Cleric, Paladin

1x Spell sroll Greater Restoratio
Classes: Bard, Cleric, Druid

1x spell scroll cat nap
dabei

2x spell scroll Counterspell

1x spell scroll Greater Invisibility

A focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing

2x Diamonds worth 100 gp
2x Diamonds worth 300 gp

Gelagert Magischer Gegenstand:

Verbrauchsmaterialien

2024-05-31 10:37 Trade Log -5 Show Trade Log

Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106996
https://www.adventurersleaguelog.com/users/43467/characters/107886

Portable Hole
Wondrous item, rare

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.

This strange folded cloth reflects no light and feels like air in the hand. When unfolded there is a slight smell of briny water in the air.

2024-10-24 22:11 Trade Log -5 Show Trade Log

Tausche mit eigenem char https://www.adventurersleaguelog.com/users/43467/characters/137430

2024-02-20 20:31 Trade Log -5 Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/107865 eigener char
Wonderous item, eyes, adventuring gear, uncomon

While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

2025-01-04 14:55 Trade Log -5 Show Trade Log

tausche mit eigenem char https://www.adventurersleaguelog.com/users/43467/characters/150795

Date Played Adventure Title Session XP GP ▲ Downtime Renown Magic Items
2024-02-11 01:04 DDHC-TYP-white Blume Mounten 10 ring of spell storing, ring of protection, boots of striding &springing, armor of resistance(slashing) Show

Belohnungen erstes chapter 1

200PP - 2.000 GP

1000EP - 500 GP

6000SP - 600 GP

24.000GP

4.516,67 GP PRO PERSON

1x potion of greater healing

1x spellscroll of protection against fiends

1x armor of resistance(slashing)

1x ring of protection

1x ring of spell storing(1x mirror image)

1x blackrazor

1x boots of striding &springing

1x key

Verbraucht

1x greater healing potion

1x Blood viol +5 sorceri points (7 insgesammt verbraucht ) 8 übrig 2 extra Warlock spells umwandlung

hit dice von 8x d6 6x verbraucht übrig 2d6

spell slots lvl1 lvl2 und lvl 3 1x (warlock spell lvl1 2x für 1 sorcery point ) short rast zurück

Strength of the Grave Verbraucht long rast

Fey Touched 1x long rast

2024-01-02 13:13 DDHC-CM Der Preis der Schönheit 1 10 Radiance Show

Mitstreiter:

(5) Bramymond – Prof. Alastor Jones – V.human – Zauberer: School of Conjuration – Harpers
(6) Arikatzi020 – Rashaa „Forgotten One“ – Aasimar – The Genie Warlock lvl 6 – keine
(6)Kiri – Wisteria Groveheart – Winter-Eladrin – Kreis der Sporen-Druide 6 – keine
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(8) Ineverexist – Sam – Amethyst Dragonborn – Drakewarden Ranger 8

Belohnung:

Radiance

2024-04-04 16:42 Lvl up -50 Show

lvl 2 fighter : Action Surge
lvl 12 sorcerrer

Zusammenfassung:
Metamagic: Distant Spell

lvl 1 spells:
Hex
Absorb Elements
Shield

----- Feats und traits-----
Faerie Fire
Command
Healing Word

lvl 2 spells
----- Feats und traits-----

Misty Step Feat
Darkness 2 sorcerer points
Enlarge Reduce 1x fairy magic

lvl 3 spells
Slow
Counterspell
Hypnotic Pattern

lvl 4 spells
Greater Invisibility
Polymorph

lvl 5 spells
Animate Objects
Synaptic Static
Bigby's Hand
Wall of stone

lvl 6 spells
Sunbeam
Disintegrate

Getauschte spells

Dispel Magic ,Comprehend Languages,Blight

2023-12-01 16:00 LVL up -10 Bloodwell Vial+1 Show

LVL 5 :
Starting at 5 the lvl
Bloodwell Vial+1

Fairy Magic
Starting at 5th level, you can also cast the enlarge/reduce spell with this trait.

Metamagic
At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice.
You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.

Quickened Spell
Metamagic: Quickened Spell
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

Distant Spell
Metamagic: Distant Spell
When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell. When you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.

Sorcery Points
You now have 3 Sorcery Points.

lvl 2 spell +:
Nathair's Mischief

2024-04-10 18:55 Trade Log -5 Harmony ( Longbow of Warning ) > Weapon (whip)of warning Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/108259 Cloud Longbow gegen whip (warning)
Longbow of Warning. This beautiful longbow once belonged to an original resident of Syln Nahail. It is gifted to the party in gratitude for defending the retreating settlers. This item can be found in Appendix 6.

2024-04-18 00:19 Trade Log -5 Amulet of Health > Figurine of Wondrous Power: Golden Lions Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/108886 Rose -Goblinslayer

This amulet made up of a bloodstone flanked by troll fangs. The cord that holds it is made of troll hide. Characters who wear this amulet tend to feel invincible when entering melee combat, but they have an aversion to fire. It’s almost as if they think they are vulnerable to fire.

Amulet of Health (Wonderous Item, Rare, Requires Attunement)

Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher.

Magischer Tracker Show

Ausgestattet Magischer Gegenstand

Bloodwell Vial +1 uncommen (A)
ring of spell storing 2x Shield 1x slow) nicht attuned
Wand of the War Mage +2 (A)
(whip)of warning (A)
Blessing of protechtion ???
Portable Hole

Gewöhnliche magische Gegenstände

Rope of Mending common
Moon-touched Greatsword common
Staff of flowers Common

Verbrauchsmaterialien

2x Greater Healing Potion

1x potion of superior healing

1x Lesser Restoration,
Bard, Cleric, Druid, Paladin, Ranger

1x Revivify dabei
Classes: Cleric, Paladin

1x Spell sroll Greater Restoratio
Classes: Bard, Cleric, Druid

1x spell scroll cat nap
dabei

2x spell scroll Counterspell

1x spell scroll Greater Invisibility

A focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing

2x Diamonds worth 100 gp
2x Diamonds worth 300 gp

Gelagert Magischer Gegenstand:

Verbrauchsmaterialien

2024-05-31 10:37 Trade Log -5 Portable Hole > Astromancy Archive Show Trade Log

Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106996
https://www.adventurersleaguelog.com/users/43467/characters/107886

Portable Hole
Wondrous item, rare

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.

This strange folded cloth reflects no light and feels like air in the hand. When unfolded there is a slight smell of briny water in the air.

2024-10-24 22:11 Trade Log -5 staff of the woodlands +2 > Serpent's Fang Show Trade Log

Tausche mit eigenem char https://www.adventurersleaguelog.com/users/43467/characters/137430

2024-02-20 20:31 Trade Log -5 goggles of night > Ring of Jumping Show Trade Log

https://www.adventurersleaguelog.com/users/43467/characters/107865 eigener char
Wonderous item, eyes, adventuring gear, uncomon

While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

2025-01-04 14:55 Trade Log -5 Belt of Hill Giant Strength > Ioun Stone of Protection Show Trade Log

tausche mit eigenem char https://www.adventurersleaguelog.com/users/43467/characters/150795