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Adventure Title
DDHC-TYP-white Blume Mounten
Session
Date Played
2024-02-11 01:04:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
Location Played
roll20
DM Name
Bramymond
DM DCI Number
000000
Notes
Belohnungen erstes chapter 1 <br> 200PP - 2.000 GP <br> 1000EP - 500 GP <br> 6000SP - 600 GP <br> 24.000GP <br> 4.516,67 GP PRO PERSON <br> 1x potion of greater healing <br> 1x spellscroll of protection against fiends <br> 1x armor of resistance(slashing) <br> 1x ring of protection <br> 1x ring of spell storing(1x mirror image) <br> 1x blackrazor <br> 1x boots of striding &springing <br> 1x key <br> Verbraucht <br> 1x greater healing potion <br> 1x Blood viol +5 sorceri points (7 insgesammt verbraucht ) 8 übrig 2 extra Warlock spells umwandlung <br> hit dice von 8x d6 6x verbraucht übrig 2d6 <br> spell slots lvl1 lvl2 und lvl 3 1x (warlock spell lvl1 2x für 1 sorcery point ) short rast zurück <br> Strength of the Grave Verbraucht long rast <br> Fey Touched 1x long rast

Magic Items

Name Rarity Location Table Result Counts?
ring of spell storing Rare DDHC-TYP-white Blume Mounten true
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
ring of protection Rare DDHC-TYP-white Blume Mounten true
You gain a +1 bonus to AC and saving throws while wearing this ring.
boots of striding &springing Uncommon DDHC-TYP-white Blume Mounten true
Wondrous item (feet), uncommon (requires Attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.
armor of resistance(slashing) Rare DDHC-TYP-white Blume Mounten true
Armor of Vulnerability Armor (plate), rare (requires attunement) While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).