Okada Shun (Shun Okada)
Serpent Scale Armor,
Brooch of Shielding,
Boots of Elvenkind,
Illuminator´s Tattoo,
Goggles of Night,
Headband of Intellect,
Battleaxe +1,
Circlet of Human Perfection,
Figurine of Wondrous Power Lion,
Arcane Grimoire +2,
Elemental Gem (Fire),
Moonblade Shortsword,
Gond's Gunblade: High Noon (Moonblade Longsword),
Vicious Longsword,
Candle of Invocation,
Radiance (Wand of the Warmage +1),
Libram of Souls and Flesh,
Atlas of Endless Horizons,
Night of the Last Watch (Enspelled (Level 5) Longsword)
Log Entries
| Date Played | Adventure Title | Session | Levels | GP | Downtime ▲ | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2024-11-11 09:59 | Copied Spells (3th-5th) | -20950 | -141 | Show | ||||
|
3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant |
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| 2024-11-14 09:03 | Copied Spells | -4650 | -57 | Show | ||||
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1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare, 21x50gp = 1050 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, 36x100 = 3600 |
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| 2025-01-25 23:10 | Purchase Log | -2100 | -30 | Show Purchase | ||||
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a gilded flower worth 300+ GP |
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| 2025-05-26 18:51 | Trade Log | -5 | Manual of bodily Health > Candle of Invocation | Show Trade Log | ||||
|
Traded with https://www.adventurersleaguelog.com/users/75992/characters/163268?q=%7B"s"%3D>"date_played+desc"%7D |
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| 2024-04-30 20:38 | Trade Log | -5 | > Figurine of Wondrous Power Lion | Show Trade Log | ||||
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Traded: Ring of Spell Storing for Figurine of Wondrous Power Lion |
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| 2024-03-21 19:34 | DDHC-DSI-04 Clifftop Observatory | 1 | 2 | 166 | 0 | Battleaxe +1 | Show | |
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3x Potion of Healing, 1x Spell Scroll: Hold Person, 1x Potion: Lightning Resistance Spent 10 Downtime for Catching Up |
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| 2025-10-18 19:37 | FR-DC-JIBEA When Names Fade Away | 4000 | 3 | Night of the Last Watch (Enspelled (Level 5) Longsword) | Show | |||
|
The Pupil of the Forgotten (Ersatz Eye) Guardian. Appearance. A tiny, polished orb of smoked glass with a hair-thin slashed-eye sigil drifting inside like an inclusion. Held to the light, faint letters ripple across its surface and vanish. Story. Forged by scribes of the Eldritch Eye to “complete the face of a witness,” these replacements are traded as alms to the maimed—and as favors to those who prefer to see without being seen. Cosmetic Manifestations (choose 1–2). When you focus, a faint ink ring halos the iris for a heartbeat. In deep darkness, the eye catches the softest glint like wet ink, though it sheds no light. Whispers & Quirks (narrative only). Mirrors sometimes blur written names behind you. Cats and ravens seem unusually interested in your new eye. Key. When struck before the crypt gate, the chime’s tone harmonizes with the door’s iron like two tuning forks. Dust motes spiral into neat lines as the bar unlatches itself, as if “correcting” an indexing error. Appearance. A foot-long, hollow rod of dark electrum etched with ledger lines and a tiny slashed eye near one end. Inside rattles a thin bone sliver that never quite touches the metal—until struck. How it works (flavor). The tone “re-indexes” the mechanism you target—locks forget they were shut, seals misfile their own bindings, and wards briefly accept you as the proper entry in their ledger. Quirks (cosmetic only). While the tone rings, nearby writing straightens as if proofread. Keys on your belt vibrate faintly in harmony. If used on a container holding a written secret, the tone briefly harmonizes into a whispered note only the user hears (no information given—just a chill). Lore. Cult scribes of the Eldritch Eye carried these to “correct” doors that refused to open. Helm’s faithful claim they’re dishonest keys; Vecna’s call them proper citations. The spell's saving throw DC is 17, and its attack bonus is +9. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn. Sentinel (Undead) When undead draw near, faint brushstrokes of silver light ripple along the katana’s black edge like moonlight through ink. The air cools; the weapon hums once, low and mournful, like a prayer remembered from another life. Appearance. A long, gently curved katana with a mirrorless black blade—as if steel quenched in ink. The hamon line ripples like script. The oval tsuba is matte iron etched with nine tiny squares around a single open gauntlet of Helm, a nod to her oath-sister. Black ray-skin and cord wrap the grip; when you breathe out, the silk whisper sounds like pages turning. Whose blade. The sword belonged to Kaori of Kozakura, a wandering sword-priest who fought beside Chanelle Hallwinter at Blacklake. Witnesses say the two held the breach until dawn; when Kaori fell, Chanelle raised the katana once more and swore never to let it rust. It was interred with Kaori’s effects under Helm’s Hold—and kept keen by quiet vigil. Name & tale. Called Night of the Last Watch because Kaori’s final cuts were too fast to see—only the after-fall of the dead remained. The katana remembers that motion and teaches it to any worthy hand. Attunement Rite (flavor only) How Steel Wind Strike manifests (cosmetic) Fighting Cues (use at the table) When you draw, the black steel drinks nearby light, leaving a pale rim-light along the edge. If you ready a strike, thin shreds of paper-white petals drift—Kaori’s last stand remembered. Sheath & fittings Sageo cord: midnight silk; wraps feel warm even in winter. Menuki: paired motifs—Helm’s gauntlet and a crescent fan—symbolizing Chanelle and Kaori. You have Advantage on saving throws against spells and other magical effects. Source/Aspect. Vecna edits your fate line so hostile magic “can’t find the entry.” Look/Mark. A faint, ruler-straight scar appears across one eyelid (or over the heart), ending in a tiny knot shaped like a slashed eye. When magic targets you, the mark darkens like wet ink, then fades. Omen. In moments of danger you hear a page turn and feel the world hesitate, as if someone just crossed out a sentence about you. Manifestations (cosmetic, choose 1–2): Enemy sigils aimed at you smear into blotted text before striking. Your pupils momentarily become ink-black when you resist magic. Roleplay Prompts. You instinctively look for footnotes or loopholes in speeches, laws, and spells. You dislike speaking your true name aloud; it feels like handing over a page number. You feel compelled to keep a small index of every spell you’ve endured. |
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| 2024-03-20 20:00 | DDAL 10-01 The Frozen North | 1 | 1 | 100 | 10 | Illuminator´s Tattoo, Goggles of Night | Show | |
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Loot: |
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| 2024-03-29 19:00 | DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers | 1 | 198 | 10 | Circlet of Human Perfection | Show | ||
| 2025-05-26 19:58 | As If you were a Player (DDHC-CM The Price of Beauty) | 10 | Radiance (Wand of the Warmage +1) | Show | ||||
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Loot: Hag Deal: +2 Int for 1 Year from the date played on and then -4 Int (if the painting isn't destroyed) |
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| 2024-03-26 19:41 | 2 | 0 | 150 | 10 | Show | |||
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Spieler: |
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| 2024-12-25 20:59 | WBW-DC-PHP-POLAR-01 | 900 | 10 | Show | ||||
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Teilnehmer: Info: Kythorn 14, dales reckoning 1084 Her Spirit was lost, and I have tried many spells. I have hired the strongest clerics near the coast. Now I have had to resort to more unorthodox methods in my experimentation. The last experiment ended in complete failure, every one of my test subjects ended up with their bones broken and their souls irreparable. East: To find her name, turn back the clock seven hours Time to test your wits Time has moved forward Speak it and perhaps the door will open Wildmagic Effect: an eye appears on your forehead, granting you Advantage on Wisdom (Perception) checks Loot: 900gp Story Award: Cold Sweat Story Award: Caught Ilfyr’s Eye Shard of Snow Ice (Ioun Stone of Protection) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color. When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time. Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it. As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it’s orbiting your head, the stone falls as though you had dropped it. The type of stone determines its rarity and effects. Protection. You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. In addition, this stone has the Temperate minor property: You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Ermyar’s Contract (Spell Scroll of Simulacrum) |
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| 2024-03-29 19:00 | DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers | 2 | 0 | 10 | Show | |||
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(6) Ineverexist - Robin "Tweet" Greyward - Kenku - College of Lore Bard 6 - none 1x Pot of Awakening 1x Dust of Disappearance 1x Ring of Swimming |
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| 2024-11-17 13:00 | As if you were a Player Reward (DDHC-KGV-11 Affair on the Concordant Express) | 1 | -975 | 10 | Vicious Longsword | Show | ||
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Loot: Mystery Equation: Solved the Modron Puzzle Int +2 Choice Reward: Vicious Longsword |
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| 2025-05-25 19:50 | DDHC-KftGV-07-Heart of Ashes | 1 | 2000 | 10 | Libram of Souls and Flesh | Show | ||
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Red Dragon Scale Mail |
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| 2024-11-13 18:39 | DDHC-KGV-05 Tockworth's Clockwork (As if you were a player) | 1 | 780 | 10 | Arcane Grimoire +2, Elemental Gem (Fire) | Show | ||
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Loot |
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| 2024-09-07 19:00 | DDEX2-4 Mayhem in the Earthspur Mines | 1 | 1000 | 10 | Show | |||
|
Loot |
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| 2024-03-18 20:00 | DDHC-DSI-03 Dragons of Stormwreck Isle Chapter 3: Cursed Shipwreck | 1 | 0 | 108 | 10 | Boots of Elvenkind | Show | |
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Spieler: |
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| 2024-03-24 19:55 | Dungeon of the Mad Mage - Dungeon Level | 1 | 262 | 10 | Show | |||
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Spieler |
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| 2025-06-11 18:59 | DDHC-KftGV-08 Vidorants Vault | 4975 | 10 | Atlas of Endless Horizons | Show | |||
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Ring of Evasion Scrolls: charm person (2 scrolls), cure wounds (1 scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). Potions: twenty-six vials of acid, a potion of animal friendship, two potions of healing (greater), two potions of resistance (one fire, the other poison), and one potion of water breathing. |
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| Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime ▲ | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2024-11-11 09:59 | Copied Spells (3th-5th) | -141 | Show | |||||
|
3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant |
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| 2024-11-14 09:03 | Copied Spells | -57 | Show | |||||
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1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare, 21x50gp = 1050 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, 36x100 = 3600 |
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| 2025-01-25 23:10 | Purchase Log | -30 | Show Purchase | |||||
|
a gilded flower worth 300+ GP |
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| 2025-05-26 18:51 | Trade Log | -5 | Show Trade Log | |||||
|
Traded with https://www.adventurersleaguelog.com/users/75992/characters/163268?q=%7B"s"%3D>"date_played+desc"%7D |
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| 2024-04-30 20:38 | Trade Log | -5 | Show Trade Log | |||||
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Traded: Ring of Spell Storing for Figurine of Wondrous Power Lion |
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| 2024-03-21 19:34 | DDHC-DSI-04 Clifftop Observatory | 1 | 0 | Show | ||||
|
3x Potion of Healing, 1x Spell Scroll: Hold Person, 1x Potion: Lightning Resistance Spent 10 Downtime for Catching Up |
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| 2025-10-18 19:37 | FR-DC-JIBEA When Names Fade Away | 3 | Show | |||||
|
The Pupil of the Forgotten (Ersatz Eye) Guardian. Appearance. A tiny, polished orb of smoked glass with a hair-thin slashed-eye sigil drifting inside like an inclusion. Held to the light, faint letters ripple across its surface and vanish. Story. Forged by scribes of the Eldritch Eye to “complete the face of a witness,” these replacements are traded as alms to the maimed—and as favors to those who prefer to see without being seen. Cosmetic Manifestations (choose 1–2). When you focus, a faint ink ring halos the iris for a heartbeat. In deep darkness, the eye catches the softest glint like wet ink, though it sheds no light. Whispers & Quirks (narrative only). Mirrors sometimes blur written names behind you. Cats and ravens seem unusually interested in your new eye. Key. When struck before the crypt gate, the chime’s tone harmonizes with the door’s iron like two tuning forks. Dust motes spiral into neat lines as the bar unlatches itself, as if “correcting” an indexing error. Appearance. A foot-long, hollow rod of dark electrum etched with ledger lines and a tiny slashed eye near one end. Inside rattles a thin bone sliver that never quite touches the metal—until struck. How it works (flavor). The tone “re-indexes” the mechanism you target—locks forget they were shut, seals misfile their own bindings, and wards briefly accept you as the proper entry in their ledger. Quirks (cosmetic only). While the tone rings, nearby writing straightens as if proofread. Keys on your belt vibrate faintly in harmony. If used on a container holding a written secret, the tone briefly harmonizes into a whispered note only the user hears (no information given—just a chill). Lore. Cult scribes of the Eldritch Eye carried these to “correct” doors that refused to open. Helm’s faithful claim they’re dishonest keys; Vecna’s call them proper citations. The spell's saving throw DC is 17, and its attack bonus is +9. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn. Sentinel (Undead) When undead draw near, faint brushstrokes of silver light ripple along the katana’s black edge like moonlight through ink. The air cools; the weapon hums once, low and mournful, like a prayer remembered from another life. Appearance. A long, gently curved katana with a mirrorless black blade—as if steel quenched in ink. The hamon line ripples like script. The oval tsuba is matte iron etched with nine tiny squares around a single open gauntlet of Helm, a nod to her oath-sister. Black ray-skin and cord wrap the grip; when you breathe out, the silk whisper sounds like pages turning. Whose blade. The sword belonged to Kaori of Kozakura, a wandering sword-priest who fought beside Chanelle Hallwinter at Blacklake. Witnesses say the two held the breach until dawn; when Kaori fell, Chanelle raised the katana once more and swore never to let it rust. It was interred with Kaori’s effects under Helm’s Hold—and kept keen by quiet vigil. Name & tale. Called Night of the Last Watch because Kaori’s final cuts were too fast to see—only the after-fall of the dead remained. The katana remembers that motion and teaches it to any worthy hand. Attunement Rite (flavor only) How Steel Wind Strike manifests (cosmetic) Fighting Cues (use at the table) When you draw, the black steel drinks nearby light, leaving a pale rim-light along the edge. If you ready a strike, thin shreds of paper-white petals drift—Kaori’s last stand remembered. Sheath & fittings Sageo cord: midnight silk; wraps feel warm even in winter. Menuki: paired motifs—Helm’s gauntlet and a crescent fan—symbolizing Chanelle and Kaori. You have Advantage on saving throws against spells and other magical effects. Source/Aspect. Vecna edits your fate line so hostile magic “can’t find the entry.” Look/Mark. A faint, ruler-straight scar appears across one eyelid (or over the heart), ending in a tiny knot shaped like a slashed eye. When magic targets you, the mark darkens like wet ink, then fades. Omen. In moments of danger you hear a page turn and feel the world hesitate, as if someone just crossed out a sentence about you. Manifestations (cosmetic, choose 1–2): Enemy sigils aimed at you smear into blotted text before striking. Your pupils momentarily become ink-black when you resist magic. Roleplay Prompts. You instinctively look for footnotes or loopholes in speeches, laws, and spells. You dislike speaking your true name aloud; it feels like handing over a page number. You feel compelled to keep a small index of every spell you’ve endured. |
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| 2024-03-20 20:00 | DDAL 10-01 The Frozen North | 1 | 10 | Show | ||||
|
Loot: |
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| 2024-03-29 19:00 | DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers | 1 | 10 | Show | ||||
| 2025-05-26 19:58 | As If you were a Player (DDHC-CM The Price of Beauty) | 10 | Show | |||||
|
Loot: Hag Deal: +2 Int for 1 Year from the date played on and then -4 Int (if the painting isn't destroyed) |
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| 2024-03-26 19:41 | 2 | 10 | Show | |||||
|
Spieler: |
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| 2024-12-25 20:59 | WBW-DC-PHP-POLAR-01 | 10 | Show | |||||
|
Teilnehmer: Info: Kythorn 14, dales reckoning 1084 Her Spirit was lost, and I have tried many spells. I have hired the strongest clerics near the coast. Now I have had to resort to more unorthodox methods in my experimentation. The last experiment ended in complete failure, every one of my test subjects ended up with their bones broken and their souls irreparable. East: To find her name, turn back the clock seven hours Time to test your wits Time has moved forward Speak it and perhaps the door will open Wildmagic Effect: an eye appears on your forehead, granting you Advantage on Wisdom (Perception) checks Loot: 900gp Story Award: Cold Sweat Story Award: Caught Ilfyr’s Eye Shard of Snow Ice (Ioun Stone of Protection) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color. When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time. Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it. As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it’s orbiting your head, the stone falls as though you had dropped it. The type of stone determines its rarity and effects. Protection. You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. In addition, this stone has the Temperate minor property: You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Ermyar’s Contract (Spell Scroll of Simulacrum) |
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| 2024-03-29 19:00 | DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers | 2 | 10 | Show | ||||
|
(6) Ineverexist - Robin "Tweet" Greyward - Kenku - College of Lore Bard 6 - none 1x Pot of Awakening 1x Dust of Disappearance 1x Ring of Swimming |
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| 2024-11-17 13:00 | As if you were a Player Reward (DDHC-KGV-11 Affair on the Concordant Express) | 1 | 10 | Show | ||||
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Loot: Mystery Equation: Solved the Modron Puzzle Int +2 Choice Reward: Vicious Longsword |
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| 2025-05-25 19:50 | DDHC-KftGV-07-Heart of Ashes | 10 | Show | |||||
|
Red Dragon Scale Mail |
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| 2024-11-13 18:39 | DDHC-KGV-05 Tockworth's Clockwork (As if you were a player) | 1 | 10 | Show | ||||
|
Loot |
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| 2024-09-07 19:00 | DDEX2-4 Mayhem in the Earthspur Mines | 10 | Show | |||||
|
Loot |
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| 2024-03-18 20:00 | DDHC-DSI-03 Dragons of Stormwreck Isle Chapter 3: Cursed Shipwreck | 1 | 10 | Show | ||||
|
Spieler: |
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| 2024-03-24 19:55 | Dungeon of the Mad Mage - Dungeon Level | 1 | 10 | Show | ||||
|
Spieler |
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| 2025-06-11 18:59 | DDHC-KftGV-08 Vidorants Vault | 10 | Show | |||||
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Ring of Evasion Scrolls: charm person (2 scrolls), cure wounds (1 scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). Potions: twenty-six vials of acid, a potion of animal friendship, two potions of healing (greater), two potions of resistance (one fire, the other poison), and one potion of water breathing. |
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| Date Played | Adventure Title | Session | XP | GP | Downtime ▲ | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2024-11-11 09:59 | Copied Spells (3th-5th) | -20950 | -141 | Show | ||||
|
3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant |
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| 2024-11-14 09:03 | Copied Spells | -4650 | -57 | Show | ||||
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1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare, 21x50gp = 1050 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, 36x100 = 3600 |
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| 2025-01-25 23:10 | Purchase Log | -2100 | -30 | Show Purchase | ||||
|
a gilded flower worth 300+ GP |
||||||||
| 2025-05-26 18:51 | Trade Log | -5 | Manual of bodily Health > Candle of Invocation | Show Trade Log | ||||
|
Traded with https://www.adventurersleaguelog.com/users/75992/characters/163268?q=%7B"s"%3D>"date_played+desc"%7D |
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| 2024-04-30 20:38 | Trade Log | -5 | > Figurine of Wondrous Power Lion | Show Trade Log | ||||
|
Traded: Ring of Spell Storing for Figurine of Wondrous Power Lion |
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| 2024-03-21 19:34 | DDHC-DSI-04 Clifftop Observatory | 1 | 166 | 0 | Battleaxe +1 | Show | ||
|
3x Potion of Healing, 1x Spell Scroll: Hold Person, 1x Potion: Lightning Resistance Spent 10 Downtime for Catching Up |
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| 2025-10-18 19:37 | FR-DC-JIBEA When Names Fade Away | 4000 | 3 | Night of the Last Watch (Enspelled (Level 5) Longsword) | Show | |||
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The Pupil of the Forgotten (Ersatz Eye) Guardian. Appearance. A tiny, polished orb of smoked glass with a hair-thin slashed-eye sigil drifting inside like an inclusion. Held to the light, faint letters ripple across its surface and vanish. Story. Forged by scribes of the Eldritch Eye to “complete the face of a witness,” these replacements are traded as alms to the maimed—and as favors to those who prefer to see without being seen. Cosmetic Manifestations (choose 1–2). When you focus, a faint ink ring halos the iris for a heartbeat. In deep darkness, the eye catches the softest glint like wet ink, though it sheds no light. Whispers & Quirks (narrative only). Mirrors sometimes blur written names behind you. Cats and ravens seem unusually interested in your new eye. Key. When struck before the crypt gate, the chime’s tone harmonizes with the door’s iron like two tuning forks. Dust motes spiral into neat lines as the bar unlatches itself, as if “correcting” an indexing error. Appearance. A foot-long, hollow rod of dark electrum etched with ledger lines and a tiny slashed eye near one end. Inside rattles a thin bone sliver that never quite touches the metal—until struck. How it works (flavor). The tone “re-indexes” the mechanism you target—locks forget they were shut, seals misfile their own bindings, and wards briefly accept you as the proper entry in their ledger. Quirks (cosmetic only). While the tone rings, nearby writing straightens as if proofread. Keys on your belt vibrate faintly in harmony. If used on a container holding a written secret, the tone briefly harmonizes into a whispered note only the user hears (no information given—just a chill). Lore. Cult scribes of the Eldritch Eye carried these to “correct” doors that refused to open. Helm’s faithful claim they’re dishonest keys; Vecna’s call them proper citations. The spell's saving throw DC is 17, and its attack bonus is +9. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn. Sentinel (Undead) When undead draw near, faint brushstrokes of silver light ripple along the katana’s black edge like moonlight through ink. The air cools; the weapon hums once, low and mournful, like a prayer remembered from another life. Appearance. A long, gently curved katana with a mirrorless black blade—as if steel quenched in ink. The hamon line ripples like script. The oval tsuba is matte iron etched with nine tiny squares around a single open gauntlet of Helm, a nod to her oath-sister. Black ray-skin and cord wrap the grip; when you breathe out, the silk whisper sounds like pages turning. Whose blade. The sword belonged to Kaori of Kozakura, a wandering sword-priest who fought beside Chanelle Hallwinter at Blacklake. Witnesses say the two held the breach until dawn; when Kaori fell, Chanelle raised the katana once more and swore never to let it rust. It was interred with Kaori’s effects under Helm’s Hold—and kept keen by quiet vigil. Name & tale. Called Night of the Last Watch because Kaori’s final cuts were too fast to see—only the after-fall of the dead remained. The katana remembers that motion and teaches it to any worthy hand. Attunement Rite (flavor only) How Steel Wind Strike manifests (cosmetic) Fighting Cues (use at the table) When you draw, the black steel drinks nearby light, leaving a pale rim-light along the edge. If you ready a strike, thin shreds of paper-white petals drift—Kaori’s last stand remembered. Sheath & fittings Sageo cord: midnight silk; wraps feel warm even in winter. Menuki: paired motifs—Helm’s gauntlet and a crescent fan—symbolizing Chanelle and Kaori. You have Advantage on saving throws against spells and other magical effects. Source/Aspect. Vecna edits your fate line so hostile magic “can’t find the entry.” Look/Mark. A faint, ruler-straight scar appears across one eyelid (or over the heart), ending in a tiny knot shaped like a slashed eye. When magic targets you, the mark darkens like wet ink, then fades. Omen. In moments of danger you hear a page turn and feel the world hesitate, as if someone just crossed out a sentence about you. Manifestations (cosmetic, choose 1–2): Enemy sigils aimed at you smear into blotted text before striking. Your pupils momentarily become ink-black when you resist magic. Roleplay Prompts. You instinctively look for footnotes or loopholes in speeches, laws, and spells. You dislike speaking your true name aloud; it feels like handing over a page number. You feel compelled to keep a small index of every spell you’ve endured. |
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| 2024-03-20 20:00 | DDAL 10-01 The Frozen North | 1 | 100 | 10 | Illuminator´s Tattoo, Goggles of Night | Show | ||
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Loot: |
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| 2024-03-29 19:00 | DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers | 1 | 198 | 10 | Circlet of Human Perfection | Show | ||
| 2025-05-26 19:58 | As If you were a Player (DDHC-CM The Price of Beauty) | 10 | Radiance (Wand of the Warmage +1) | Show | ||||
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Loot: Hag Deal: +2 Int for 1 Year from the date played on and then -4 Int (if the painting isn't destroyed) |
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| 2024-03-26 19:41 | 2 | 150 | 10 | Show | ||||
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Spieler: |
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| 2024-12-25 20:59 | WBW-DC-PHP-POLAR-01 | 900 | 10 | Show | ||||
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Teilnehmer: Info: Kythorn 14, dales reckoning 1084 Her Spirit was lost, and I have tried many spells. I have hired the strongest clerics near the coast. Now I have had to resort to more unorthodox methods in my experimentation. The last experiment ended in complete failure, every one of my test subjects ended up with their bones broken and their souls irreparable. East: To find her name, turn back the clock seven hours Time to test your wits Time has moved forward Speak it and perhaps the door will open Wildmagic Effect: an eye appears on your forehead, granting you Advantage on Wisdom (Perception) checks Loot: 900gp Story Award: Cold Sweat Story Award: Caught Ilfyr’s Eye Shard of Snow Ice (Ioun Stone of Protection) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color. When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time. Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it. As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it’s orbiting your head, the stone falls as though you had dropped it. The type of stone determines its rarity and effects. Protection. You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. In addition, this stone has the Temperate minor property: You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Ermyar’s Contract (Spell Scroll of Simulacrum) |
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| 2024-03-29 19:00 | DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers | 2 | 10 | Show | ||||
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(6) Ineverexist - Robin "Tweet" Greyward - Kenku - College of Lore Bard 6 - none 1x Pot of Awakening 1x Dust of Disappearance 1x Ring of Swimming |
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| 2024-11-17 13:00 | As if you were a Player Reward (DDHC-KGV-11 Affair on the Concordant Express) | 1 | -975 | 10 | Vicious Longsword | Show | ||
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Loot: Mystery Equation: Solved the Modron Puzzle Int +2 Choice Reward: Vicious Longsword |
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| 2025-05-25 19:50 | DDHC-KftGV-07-Heart of Ashes | 2000 | 10 | Libram of Souls and Flesh | Show | |||
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Red Dragon Scale Mail |
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| 2024-11-13 18:39 | DDHC-KGV-05 Tockworth's Clockwork (As if you were a player) | 1 | 780 | 10 | Arcane Grimoire +2, Elemental Gem (Fire) | Show | ||
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Loot |
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| 2024-09-07 19:00 | DDEX2-4 Mayhem in the Earthspur Mines | 1000 | 10 | Show | ||||
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Loot |
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| 2024-03-18 20:00 | DDHC-DSI-03 Dragons of Stormwreck Isle Chapter 3: Cursed Shipwreck | 1 | 108 | 10 | Boots of Elvenkind | Show | ||
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Spieler: |
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| 2024-03-24 19:55 | Dungeon of the Mad Mage - Dungeon Level | 1 | 262 | 10 | Show | |||
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Spieler |
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| 2025-06-11 18:59 | DDHC-KftGV-08 Vidorants Vault | 4975 | 10 | Atlas of Endless Horizons | Show | |||
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Ring of Evasion Scrolls: charm person (2 scrolls), cure wounds (1 scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). Potions: twenty-six vials of acid, a potion of animal friendship, two potions of healing (greater), two potions of resistance (one fire, the other poison), and one potion of water breathing. |
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