Adventure Logsheet
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Service Reward: Rare Item (Amulet of Health) + 2500gp From: DDAL08-10 Season: 2024: 50th Anniversary, version 1.1 Cost: 10 Hours
Character Build . Name: Wächter . Race: Custom Lineage . Background: Knight . Level: 2 Fighter . AB Scores: . STR: 12 DEX: 20 (+2 from Race, +1 from Piercer, + 2 from lvl4 ASI) CON: 14 INT: 10 WIS: 11 CHA: 10 . Feats: Tough (AL Starter Feat), Piercer (Custom Lineage Feat) . Skill Prof: Acrobatics, History, Arcana, Investigation . Tools: Thieves Tools (Traded for Dragonchess from Background) . Language Prof/Tool Prof: Common, Dwarwish, Undercommon . Equipment: Rapier, Light Crossbow + 20 Bolts, Dungeoneers Pack, Shield, 25gp (Background), Longbow . Magic Items: Serpent Scale Mail
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What: Serpent Scale Armor (Uncommon) +250gp / Brooch of Shielding + 10 Downtime From: Candlekeep Mysteries - The Book of Cylinders / 50th Anniversary Service Reward Cost: 10 Hours
Adventure Logsheet
Spieler: (3) Bramymond - ein echt wütender Zwerg - Fighter 3 - none (3) Eike R - Rasna Gimbal - Swarm keeper ranger 3 - none (2) Echo - Wächter - Fighter 2 - None (3) Raimundo_O - Canthatellus Cibarius - TCL - Sorcerer 3 (2)Inflames - Treigoth - Half Orc - Fiend Warlock 2 - None . Loot: Boots of Elvenkind 108gp pro Spieler Spellscroll of Command . Used: 1 Potion of Healing
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Service Reward: Rare Item (Amulet of Health) + 2500gp
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Bought Cold Weather Clothes for 10gp / Crampons for 4gp / Snowshoes for 2gp
Adventure Logsheet
Loot: Illuminator´s Tattoo Potion of Comprehension Potion of Healing Potion of Growth 100gp for each Player . Used: 20 Arrows 3 Potions of Greater Healing
3x Potion of Healing, 1x Spell Scroll: Hold Person, 1x Potion: Lightning Resistance Spent 10 Downtime for Catching Up
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From: DDAL05-16 What: Headband of Intellect + 250gp Cost: 5hours
Adventure Logsheet
Spieler (5) Echo - Wächter - Fighter Psi Warrior 5 - None (5) Ineverexist - Robin "Tweet" Greyward - Kenku - College of Lore Bard 5 - none (5) Boerns2010 - Tar Whitestar - Shadar Kai - Barbarian (Beast) 5 - none(5) (5) JinxedBear - Alexander Tucker - Astral Elf - Battle Smith Artificer 4, Wizard 1 - none
Spieler: (5) Echo - Wächter - Fighter Psi Warrior 5 - None (5) Ineverexist - Robin "Tweet" Greyward - Kenku - College of Lore Bard 5 - none (5) Boerns2010 - Tar Whitestar - Shadar Kai - Barbarian (Beast) 5 - none(5) Eklan - Weed - Aasimar - Moon Druid 5 JinxedBear - Alexander Tucker - Astral Elf - Battle Smith Artificer 4, Wizard 1 - none . Loot: 150 gp for each player Driftglobe Wand of Secrets
Adventure Logsheet
(6) Ineverexist - Robin "Tweet" Greyward - Kenku - College of Lore Bard 6 - none (6) Echo - Wächter - Fighter Psi Warrior 6 - None (6) JinxedBear - Alexander Tucker - Astral Elf - Battle Smith Artificer 4, School of Bladesinging Wizard 2 - none (6) Raimundo_0 - Phasitus - Tiefling - Sorcerer 3 - Warlock 3 - none . Spiel verlassen und 10 Downtime genutzt für Catching Up , Magic Items: 1x Pot of Awakening 1x Dust of Disappearance 1x Ring of Swimming
Players (8) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration 8 - Harpers (7)Kiri - Kiri Solaire - Mountain Dwarf - Swarmkeeper Ranger 7 (10) Brennjie - Lyra - High Elf - Paladin Oath of Redemption 10 - Order of the Silver Dragon (8) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 8 - (9) Shinigami/Max - AroninHagan - Shadarkai - Bladesinger Wizard 9 – none . Consumeables gained 8x +1 Arrows 1x Oil of Sharpness 1x Potion of Clairvoyance 1x potion of greater healing . Magic Items: Dragon Scale mail(red), Battleaxe +1, Shield +1, Flame Tongue (Longsword), Necklace of Fireballs (9) . Story reward For the Golden Vault If the characters are working for the Golden Vault, the organization rewards the characters with a rare magic item of their choice (subject to your approval) as payment for delivering Jhaeros’s still-beating heart to Naevys and saving Ghalasine. The item is delivered to the characters the next day. Chosen Reward: Arcane Grimoire +2 . Jhaeros’s Favor If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.
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Players (8) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration 8 - Harpers (7)Kiri - Kiri Solaire - Mountain Dwarf - Swarmkeeper Ranger 7 (10) Brennjie - Lyra - High Elf - Paladin Oath of Redemption 10 - Order of the Silver Dragon (8) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 8 - (9) Shinigami/Max - AroninHagan - Shadarkai - Bladesinger Wizard 9 – none . Consumeables gained 8x +1 Arrows 1x Oil of Sharpness 1x Potion of Clairvoyance 1x potion of greater healing . Magic Items: Dragon Scale mail(red), Cloak of Displacement, Battleaxe +1, Shield +1, Flame Tongue (Longsword), Necklace of Fireballs (5) . Story reward For the Golden Vault If the characters are working for the Golden Vault, the organization rewards the characters with a rare magic item of their choice (subject to your approval) as payment for delivering Jhaeros’s still-beating heart to Naevys and saving Ghalasine. The item is delivered to the characters the next day. . Jhaeros’s Favor If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.
Adventure Logsheet
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Traded: Ring of Spell Storing for Figurine of Wondrous Power Lion With: https://www.adventurersleaguelog.com/users/42333/characters/107893 (Own Char)
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Bought 5 superior Healing Potions
Loot 1000 GP Potion of Greater Healing Belt of Dwarvenkind
Adventure Logsheet
Manual of Gainfjul Exercise + 30 Downtime Days Ring of Shooting Stars + 30 Downtime Days Cloak of Invisibility + 40 Downtime Days Boots of Levitation + 20 Downtime Days Giant Slayer Greatsword + 20 Downtime Days Scimitar of Speed + 30 downtime days Staff of Defense DDHC-LMoP-02 Phandalin + 2500 3x Repeatable Reward 150k gp + 5 potions of heroism + 5 potions of invulnerability + 2 Necklace of Fireballs + 2 Keoghthoms Ointment + 1 Gem of Brightness
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Bought Spellscrolls 1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare, . 21x75gp = 1575 . Bought Spellscrolls 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, Wither and Bloom . 37x150 = 5550 . 3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant . Not Bought (will be learned through Class): Hypnotic Pattern, Fear, Haste, Glyph of Warding, , Wall of Sand, Wall of Water . Cost: 43x300gp = 12900gp . 4th Level 4th Level Spellscrolls: Confusion, Conjure Minor Elementals, Control Water, Dimension Door, Divination, Evard's Black Tentacles, Fabricate, Fire Shield, Ice Storm, Leomund's Secret Chest, Locate Creature, Mordekainen's Faithful Hound, Mordekainen's Private Sanctum, Otiluke's Resilient Sphere, Polymorph, Stone Shape, Stoneskin, Summon Aberration, Summon Construct, Summon Elemental, Vitriolic Sphere, Wall of Fire, Elemental Bane, Gate Seal, Rhaulothim's Psychic Lance, Spirit of Death, Sickening Radiance, Summon greater Demon, Watery Sphere, Storm Sphere . Not Bought (will be learned through Class): Greater Invisibility, Phantasmal Killer, Arcane Eye, Banishment, Blight, Charm Monster . Cost: 30x500gp = 15000gp . 5th Level 5th Level Spellscrolls: Cone of Cold, Conjure Elemental, Contact other Plane, Dominate Person, Geas, Hold Monster, Jallarzi's Storm of Radiance, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Scrying, Seeming, Steel Wind Strike, Summon Dragon, Synaptic Static, Telekinesis, Teleportation Circle, Wall of Force, Wall of Stone, Yolande's Regal Presence, Control Winds, Dawn, Danse Macabre, Create Spelljamming Helm, enervation, Far Step, Immolation, Infernal Calling, Negative Energy Flood, Skill Empowerment, Summon Draconic Spirit, Transmute Rock, Wall of Light, . Not bought (will be learned through Class): Creation, Dream, Animate Objects, Bigby's Hand, Circle of Power, Cloudkill . Cost: 34x1000gp = 34000 . .
3th Level Spellscrolls: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant . Cost: 43x150gp = 6450gp . 4th Level 4th Level Spellscrolls: Confusion, Conjure Minor Elementals, Control Water, Dimension Door, Divination, Evard's Black Tentacles, Fabricate, Fire Shield, Ice Storm, Leomund's Secret Chest, Locate Creature, Mordekainen's Faithful Hound, Mordekainen's Private Sanctum, Otiluke's Resilient Sphere, Polymorph, Stone Shape, Stoneskin, Summon Aberration, Summon Construct, Summon Elemental, Vitriolic Sphere, Wall of Fire, Elemental Bane, Gate Seal, Rhaulothim's Psychic Lance, Spirit of Death, Sickening Radiance, Summon greater Demon, Watery Sphere, Storm Sphere . Cost: 30x200gp = 6000gp . 5th Level 5th Level Spellscrolls: Cone of Cold, Conjure Elemental, Contact other Plane, Dominate Person, Geas, Hold Monster, Jallarzi's Storm of Radiance, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Scrying, Seeming, Steel Wind Strike, Summon Dragon, Synaptic Static, Telekinesis, Teleportation Circle, Wall of Force, Wall of Stone, Yolande's Regal Presence, Control Winds, Dawn, Danse Macabre, Create Spelljamming Helm, enervation, Far Step, Immolation, Infernal Calling, Negative Energy Flood, Skill Empowerment, Summon Draconic Spirit, Transmute Rock, Wall of Light, . Cost: 34x250gp = 8500 .
Adventure Logsheet
Loot 1420 GP Dust of Disappearance Potion of Hill Giant Strength Scroll of Magic Weapon 9x Potion of Healing Alchemists Fire Boots of Striding and Springing Driftglobe Stone of Good Luck (Luckstone) (Rare Golden Vault Reward) (Duplicitous Manuscript) . Bastion Turn Orders: Teleportation Circle: Recruit Spellcaster Scriptorium: Craft Order, Craft spellscroll, Spellscroll of Revivify for 450gp Sanctuary: Rest (Charm of Healing Word), Craft a Holy Symbol of Oghma Arcane Study: Craft Magic Item (Uncommon) Elemental Gem Fire (For 200gp)
1th Level: Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare, 21x50gp = 1050 2th Level: Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, 36x100 = 3600
Loot: Ioun Stone, Language Knowledge (Netherese), Ioun Stone, Historical Knowledge, Polymorph Blade, Shortsword of the Medusa, Manual of Flesh Golems, Galder's Bubble Pipe, Heward's Hireling Armor, Gambler's Blade Greatsword, Leather Golem Armor, Animate Dead, Flock of Familiars, Greater Restoration, Galder's speedy Courier, 1x Manual of Golems (Iron), Apparatus of Kwalish (10 Person Capacity), Folding Boat, Wings of Flying, Tan Bag of Tricks Charm of the Traveler's Haven This charm has 3 charges. As an action, you can expend 1 of the charm's charges to cast the Leomund's Tiny Hut spell, no components required. Once all its charges have been expended, this charm vanishes from you. Diese Tiny Hut hat die Form eines kleinen Baumes mit einem schützenden Laubdach. Kwalish's Gift: Moonblade Longsword +3 / with Ring of Spellstoring Effect / + 3d6 Force on each attack / New Rune rolled when attuned: The Moonblade scores a Critical Hit on a roll of 19 or 20 on the d20. Bastion Turn Orders: Teleportation Circle: Recruit Spellcaster Scriptorium: Craft Order, Craft spellscroll, Spellscroll of Revivify for 450gp Sanctuary: Rest (Charm of Healing Word), Craft a Holy Symbol of Oghma Arcane Study: Craft Magic Item (Uncommon) Elemental Gem Fire (For 200gp)
Adventure Logsheet
Loot: Silver Horn of Valhalla, Dimensional Shackles, Mithral Armor (Chainmail), Silvered Greatsword +3, Decanter of Endless Water . Mysterious Equation: Your Intelligence score permanently increases by 2 (to a maximum of 20). . The parcel contains a token of the illithid’s esteem: a masterfully crafted magnifying glass worth 1,000 gp. . For the Golden Vault If the characters are working for the Golden Vault, the organization sends the group’s contact to retrieve the true names the day after the characters record them. This operative offers the characters a rare magic item of their choice (subject to your approval) as payment, which is delivered to the characters the next day. . Bastion Turn Orders: Teleportation Circle: Maintain Scriptorium: Maintain Sanctuary: Maintain Arcane Study: Craft Magic Item (Uncommon) Robe of Useful Items for 1300gp (Um es fair zu machen hab ich die GP die die Items kosten würden auf das Crafting draufgerechnet)
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Bought 10 Antitoxin for 500 Bought 4 Healer Kits for 40gp Bought 5 Diamonds worth 300gp each Bought 1 Diamond worth 50gp Harper Pin (Holy Sympol) worth 5gp Pearl worth 100gp
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75gp for books Arcana 101 (+5 on Arcana Checks about Spells) Faerùns horrifying Monsterworld (+5 on Arcana or Nature Checks for Monster related Stuff) Mindflayers and Me (A scary encyclopedia about Aberrations. +5 Arcana on Aberration Checks) -1gp Map from the Swordcoast (+5 on Survival Checks) -500gp for 5 Diamond Dust worth 100gp -2500gp 5 Diamonds worth 500gp each -2000gp 2 Diamonds worth 1000gp each -50gp 2 Holy Water Spyglass for 1000gp Fine Clothes for 15gp Healers Kit for 10gp 10 Flasks with Perfume 50gp 1 Map of the Sword Coast for 5 gp Jadestaub im Wert von 2000gp
Adventure Logsheet
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Bought 5 Spellscrolls of Steel Wind Strike for 5000gp Bought 5 Spellscrolls of Dimension Door for 2000gp Bought 5 Spellscrolls of Yolande's Regal Presence for 5000gp 1 Exquisite Chest for Leomund's Secret Chest 5000gp Tiny replica chest for 50gp
Teilnehmer: (10) Arrow - Brünnhilde - Aasimar - Paladin Oath of Conquest 10 (10) Echo - Joshua Windweaver - 2024 Human - Illusion Wizard 10 - Harpers (10) Arikatzi020 - Azalea Moonvine - Fairy - Sorcerer / Bard - none (10) Bramymond - Prof. Alastor Jones - Human - Wizard: School of Conjuration 10 - Harpers (10) Stephan - Zanshin - Wood Elf - Monk (Warrior of Mercy) 10 - none (10) Raimundo_O- Llanfair Pwllgwyngyll- Eladrin - Artificer 3 War Wizard 7 - none Info: Looking for willing participants for a magical study! No frills, no purchases necessary, you will be provided with your own lodging during the entire duration of the study. You will be handsomely rewarded for your efforts. Among other bonuses! If you agree please sign your name at the bottom! Ilqh Sulqw: Brx zloo jr wkurxjk wklv hashulphqw dv vlpxodfuxpv Kythorn 14, dales reckoning 1084 Sir Ermyar, it was lovely adventuring with you, but you must learn to control that temper of yours! But by the grace of Sune I wouldn’t mind adventuring with you some more. Perhaps if you put more effort into improving your looks rather than your sharp tongue, maybe you’d find more people who would be able to tolerate your presence. Of course, I am jesting, just like that clever illusion you created to scare away the bears so we could take a rest in their cave! Wishing you the best, Sage Mevyre Her Spirit was lost, and I have tried many spells. I have hired the strongest clerics near the coast. Now I have had to resort to more unorthodox methods in my experimentation. The last experiment ended in complete failure, every one of my test subjects ended up with their bones broken and their souls irreparable. Perhaps Project Snow Ice will progress this next theory. Can there be drive, perseverance, without a soul? Can I bring her back by these means? The Archfey Ilyfr has given me all the time I need to continue these experiments. East: To find her name, turn back the clock seven hours West: Or does the answer lie in a darker, more sinister pact? Nord: The soul must be brought back, is necromancy the key? South: Time is ticking, if you value your own lives, help me find the name of my beloved Z 17 N 14 L 15 H 23 Time to test your wits See if you can unfold the words Or will this room be your abyss The sigils you cannot disregard Time has moved forward But only the clocks will tell Or will my trap send you backward Turn back time, her name you will spell Speak it and perhaps the door will open Unless time will take you All things become broken And I will see this through Wildmagic Effect: an eye appears on your forehead, granting you Advantage on Wisdom (Perception) checks Loot: 900gp 1x Potion of Greater Healing Story Award: Cold Sweat You gave some of your life essence, tenacity, and perseverance in an attempt to bring Sage back. You are slightly cold to the touch and every first breath you make upon waking is frost filled (This bears not mechanical benefits and is purely for role play purposes). Story Award: Caught Ilfyr’s Eye Ilfyr, the Archfey of the Acre Wood, was thoroughly entertained by your performance in Ermyar’s experiment, and has left you with a little gift. He will be keeping an eye out for you should you find yourself in his domain again in the future. Shard of Snow Ice (Ioun Stone of Protection) Wondrous item rare (requires attunement) Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color. When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun Stones orbiting your head at the same time. Each Ioun Stone orbiting your head is considered to be an object you are wearing. The orbiting stone avoids contact with other creatures and objects, adjusting its orbit to avoid collisions and thwarting all attempts by other creatures to attack or snatch it. As a Utilize action, you can seize and stow any number of Ioun Stones orbiting your head. If your Attunement to an Ioun Stone ends while it’s orbiting your head, the stone falls as though you had dropped it. The type of stone determines its rarity and effects. Protection. You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. This small shard of everlasting crystal ice appears to be a chipped off fragment from the control crystal of Ermyar’s Tower. In addition, this stone has the Temperate minor property: You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Ermyar’s Contract (Spell Scroll of Simulacrum) Scroll, very rare A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 17. On a failed check, the spell disappears from the scroll with no other effect. This scroll contains a 7th level spell. The spell's saving throw DC is 18 and attack bonus is +10. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 17. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. This item is found in the Dungeon Master’s Guide. This is the contract you signed to participate in Project Snow Ice, the fine print appears to contain the words to cast the Simulacrum spell.
*** TRADE ENTRY ***
Traded Amulet of Health for Flametongue Longsword with https://www.adventurersleaguelog.com/users/42333/characters/107893
Adventure Logsheet
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a gilded flower worth 300+ GP a feather, tuft of fur, and fish tail inside a gilded acorn worth 200+ GP an object with the image of a dragon engraved on it worth 500+ GP a gilded skull worth 300+ GP air, a pebble, ash, and water inside a gold-inlaid vial worth 400+ GP a pickled tentacle and an eyeball in a platinum-inlaid vial worth 400+ GP
Character Build . Name: Joshua Windweaver . Race: 2024 Human . Background: Waterdhevian Noble . Level: Illusion Wizard 10 . AB Scores: . STR: 8 DEX: 15 (+1 from Background) CON: 8 (19 Amulet of Health) (+1 from Resilient Con) INT: 15 (+2 from Background) (+1 from Warcaster) (+2 from Modron Calculations/DDHC-KftGV Affair on the concordant Express) WIS: 14 CHA: 10 . Feats: Resilient Con, Warcaster, Magic Initiate Druid, Magic Initiate Cleric . Skill Prof: Arcana, History, Investigation, Persuasion, Religion / Thieves Tools, Dragonchess . Expertise: Arcana . Magic Items: Staff of Defense (Rare), Arcane Grimoire +2 (Rare), Amulet of Health (Rare), Harengon Spirit Club (Common), Illuminator's Tattoo (Common) .
Spells known: . 1st Level: Silent Image, Detect Magic, Mage Armor, Magic Missile, Shield, Identify, Tasha's Hideous Laughter, unseen servant, comprehend languages, Sleep, Charm Person, Color Spray, Disguise Self, Distort Value, Illusory Script, Chromatic Orb, Feather Fall, Burning Hands, Alarm, Expeditious Retreat, False Life, Find Familiar, Fog Cloud, Grease, Ice Knife, Jump, Longstrider, Protection from Evil and Good, Ray of Sickness, Tensers Floating Disk, Thunderwave, Witch Bolt, Tasha's Caustic Brew, Absorb Elements, Catapult, Cause Fear, Earth Tremor, Frost Fingers, Snare, . 2nd Level: Mirror Image, Nystul's Magic Aura, Phantasmal Force, Blur, Invisibility, Magic Mouth, Nathair's Mischief, Arcane Lock, Knock, Suggestion, Detect Thoughts, Crown of Madness, Augury, Levitate, Flaming Sphere, Ray of Enfeeblement, Rope Trick, Alter Self, Arcane Vigor, Blindness Deafness, Cloud of Daggers, Continual Flame, Darkness, Darkvision, Dragon's Breath, Enhance Ability, Enlarge Reduce, Gentle Repose, Gust of Wind, Hold Person, Locate Object, Magic Weapon, Melf's Acid Arrow, Mind Spike, Scorching Ray, See Invisibility, Shatter, Spider Climb, Web, Tasha's Mind Whip, Shadow Blade, Aganazzar's Scorcher, Air Bubble, Dust Devil, Earthbind, Maximillian's Earthen Grasp, Pyrotechnics, Rime's Binding Ice, Skywrite, Snilloc's Snowball Swarm, Spray Of Cards, Warding Wind, Warp Sense, Flock of Familiars . 3th Level: Animate Dead, Bestow Curse, Blink, Clairvoyance, Counterspell, Dispel Magic, Feign Death, Fireball, Fly, Gaseous Form, Leomund's Tiny Hut, Lightning Bolt, Magic Circle, Nondetection, Phantom Steed, Protection from Energy, Remove Curse, Sending, Sleet Storm, Slow, Speak with Dead, Stinking Cloud, Summon Undead, Tongues, Vampiric Touch, Water Breathing, Antagonize, Ashardalon's Stride, Catnap, Enemies Abound, Erupting Earth, Flame Arrows, Intellect Fortress, Life Transference, Melf's Minute Meteors, Spirit Shroud, Summon Lesser Demons, Summon Shadowspawn, Thunder Step, Tidal Wave, Tiny Servant Hypnotic Pattern, Fear, Haste, Glyph of Warding, , Wall of Sand, Wall of Water, Major Image, Galder's Tower . 4th Level: Confusion, Conjure Minor Elementals, Control Water, Dimension Door, Divination, Evard's Black Tentacles, Fabricate, Fire Shield, Ice Storm, Leomund's Secret Chest, Locate Creature, Mordekainen's Faithful Hound, Mordekainen's Private Sanctum, Otiluke's Resilient Sphere, Polymorph, Stone Shape, Stoneskin, Summon Aberration, Summon Construct, Summon Elemental, Vitriolic Sphere, Wall of Fire, Elemental Bane, Gate Seal, Rhaulothim's Psychic Lance, Spirit of Death, Sickening Radiance, Summon greater Demon, Watery Sphere, Storm Sphere, Greater Invisibility, Phantasmal Killer, Arcane Eye, Banishment, Blight, Charm Monster, Hallucinatory Terrain, Galder's Speedy Courier . 5th Level: Mislead Cone of Cold, Conjure Elemental, Contact other Plane, Dominate Person, Geas, Hold Monster, Jallarzi's Storm of Radiance, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Scrying, Seeming, Steel Wind Strike, Summon Dragon, Synaptic Static, Telekinesis, Teleportation Circle, Wall of Force, Wall of Stone, Yolande's Regal Presence, Control Winds, Dawn, Danse Macabre, Create Spelljamming Helm, enervation, Far Step, Immolation, Infernal Calling, Negative Energy Flood, Skill Empowerment, Summon Draconic Spirit, Transmute Rock, Wall of Light, Creation, Dream, Animate Objects, Bigby's Hand, Circle of Power, Cloudkill . 6th Level: . 7th Level: . 8th Level: . 9th Level:
Adventure Logsheet
Special Facilities (4/4): Teleportation Circle Scriptorium Arcane Study Sanctuary (Oghma) . Normal Facilities (200 Hours Open to Build)(30 Hours from Adventures): Roomy Parlor (45Days + 1000gp) Roomy Bedroom (45 Days + 1000gp) Roomy Storage (20 Days + 500gp) Cramped Kitchen (20 Days + 500gp) Cramped Dining Room (20 Days + 500gp) Roomy Courtyard (45 Days + 1000gp) . Hirelings: Leveret Kahum (Human, Male, librarian in the scriptorium) / Tedric Sursk (Human, Male, mage in the arcane study, old friend from University days in Silverymoon) / Prisca Paon (Human, Female, Acolyte of Oghma works in the Sanctuary) / Thenorin Greengaze (Half Elf, Male, Teleportation Specialist working at the Teleportation Circle)