Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Insignia of Claws
uncommon
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
Show
Notes:
INSIGNIA OF CLAWS
Instead of the description below, the design of this insignia
looks like a longsword with a crown for its guard. At the
center of the crown is a jewel that glows green when you
enter combat.
Ring of Water Walking
uncommon
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
Show
Notes:
RING OF WATER WALKING
This ring bears the crest of the Sisters of Sinnoria. Engraved
on the inside of the ring is the name Fiona in Elvish.
Night Caller
uncommon
BMG-MOON-MD-04-Lair of Deceit
BMG-MOON-MD-04-Lair of Deceit
Show
Notes:
Wondrous Item, Uncommon
Instead of a crystal whistle, this item appears as side-blown flute made using a single piece bamboo. This instrument was painted repeatedly—each time with the blood of an inhabitant from a forgotten elf village, giving it a dark wood color. A crimson tassel is attached to this flute with its knot hidden inside a small jade carved to look like a skull. This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed. Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it
Periapt of Proof against Poison
rare
DDHC-KGV DDHC-KGV TockWorth's Clockworks
Trade Log
Show
Boots of Striding and Springing
uncommon
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.
Goggles of Night
uncommon
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.
Stone of Good Luck
uncommon
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Blessing of Protection
unique
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
+1 AC, +1 All Saving Throws
Ring of Protection
rare
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Ring, Rare, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring.
AL Spell Services
unique
DDHC-TYP White Plume Mountain, Water Deep
Purchase Log
Show
Naga's Warning (Yklwa, +2)
rare
SJ-DC-PAT-02 Snake-Eye Satellite
Trade Log
Show
Notes:
Weapon (Yklwa), Rare You have a +2 bonus to attack and damage rolls made with this magic weapon. Simple Melee Weapon, Damage: 1d8 piercing, Properties: thrown, range (10/30), Weight: 2 lbs. This item is found in the Tomb of Annihilation. NAGA’S WARNING This short spear-like weapon has a long blade carved with serpentine designs. The yklwa hisses when it senses danger, granting the guardian property. Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Opal of the Ild Rune
rare
DDAL05-11 : Forgotten traditions
Trade Log
Show
Shroud of the Mourning Warrior (Scale Mail +1)
rare
DDAL05-13 Jarl Rising
Trade Log
Show
Notes:
Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer. You have a +1 bonus to AC while wearing this armor.
Moon-Touched Greatsword
common
CCC-BMG-MOON6-2
Trade Log
Show
Notes:
Moon-Touched Sword
The blade is thin to the point of being paper. Geometric runes run along its length, in stark contrast to the sweeping elven make. The script is unknown, but purportedly (or with the help of comprehend languages) it reads: “I am but a shard. Find Xintocan.”
Potion of Healing (Superior)
rare
Xanathar's Guide to Everything
Purchase Log
Show
Absorbing Tattoo, Psychic
very_rare
AL Trading Post
Trade Log
Show
Necklace of Prayer Beads
rare
DDHC-JttRC-Between Tangled Roots
Trade Log
Show
Notes:
Bead of Blessing Bead of Curing Bead of Wind Walk
Staff of the Python
uncommon
DDHC-JttRC-Between Tangled Roots
Trade Log
Show
Wand of Binding
rare
DDHC-KGV-Prisoner 13
Trade Log
Show
Notes:
Wand, rare (requires attunement by a spellcaster) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple.
Bracers of Defense
rare
Trade Log
Show
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Insignia of Claws | uncommon | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | Show | ||
Notes:
INSIGNIA OF CLAWS |
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Ring of Water Walking | uncommon | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | Show | ||
Notes:
RING OF WATER WALKING |
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Night Caller | uncommon | BMG-MOON-MD-04-Lair of Deceit | BMG-MOON-MD-04-Lair of Deceit | Show | ||
Notes:
Wondrous Item, Uncommon Instead of a crystal whistle, this item appears as side-blown flute made using a single piece bamboo. This instrument was painted repeatedly—each time with the blood of an inhabitant from a forgotten elf village, giving it a dark wood color. A crimson tassel is attached to this flute with its knot hidden inside a small jade carved to look like a skull. This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed. Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it |
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Periapt of Proof against Poison | rare | DDHC-KGV DDHC-KGV TockWorth's Clockworks | Trade Log | Show | ||
Boots of Striding and Springing | uncommon | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. |
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Goggles of Night | uncommon | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet. |
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Stone of Good Luck | uncommon | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. |
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Blessing of Protection | unique | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
+1 AC, +1 All Saving Throws |
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Ring of Protection | rare | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Ring, Rare, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring. |
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AL Spell Services | unique | DDHC-TYP White Plume Mountain, Water Deep | Purchase Log | Show | ||
Naga's Warning (Yklwa, +2) | rare | SJ-DC-PAT-02 Snake-Eye Satellite | Trade Log | Show | ||
Notes:
Weapon (Yklwa), Rare You have a +2 bonus to attack and damage rolls made with this magic weapon. Simple Melee Weapon, Damage: 1d8 piercing, Properties: thrown, range (10/30), Weight: 2 lbs. This item is found in the Tomb of Annihilation. NAGA’S WARNING This short spear-like weapon has a long blade carved with serpentine designs. The yklwa hisses when it senses danger, granting the guardian property. Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. |
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Opal of the Ild Rune | rare | DDAL05-11 : Forgotten traditions | Trade Log | Show | ||
Shroud of the Mourning Warrior (Scale Mail +1) | rare | DDAL05-13 Jarl Rising | Trade Log | Show | ||
Notes:
Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer. You have a +1 bonus to AC while wearing this armor. |
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Moon-Touched Greatsword | common | CCC-BMG-MOON6-2 | Trade Log | Show | ||
Notes:
Moon-Touched Sword |
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Potion of Healing (Superior) | rare | Xanathar's Guide to Everything | Purchase Log | Show | ||
Absorbing Tattoo, Psychic | very_rare | AL Trading Post | Trade Log | Show | ||
Necklace of Prayer Beads | rare | DDHC-JttRC-Between Tangled Roots | Trade Log | Show | ||
Notes:
Bead of Blessing Bead of Curing Bead of Wind Walk |
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Staff of the Python | uncommon | DDHC-JttRC-Between Tangled Roots | Trade Log | Show | ||
Wand of Binding | rare | DDHC-KGV-Prisoner 13 | Trade Log | Show | ||
Notes:
Wand, rare (requires attunement by a spellcaster) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. |
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Bracers of Defense | rare | Trade Log | Show |