Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Spell Scroll Guardian of Nature
rare
Xanathar's Guide to Everything
Purchase Log
Show
Potion of Healing (Superior)
rare
Xanathar's Guide to Everything
Purchase Log
Show
Potion of Healing (Superier)
rare
Xanathar's Guide to Everything
Purchase Log
Show
Necklace of Prayer Beads
rare
DDHC-JttRC-Between Tangled Roots
Trade Log
Show
Notes:
Bead of Blessing Bead of Curing Bead of Wind Walk
Wand of Binding
rare
DDHC-KGV-Prisoner 13
Trade Log
Show
Notes:
Wand, rare (requires attunement by a spellcaster) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple.
Studded Leather, +1
rare
BMG VDDW Trading Post Event
Trade Log
Show
Notes:
This set of armor dyed in emerald greens and deep blues is crafted from a supple, thin leather of a sylvan creature, giving comfort and flexibility rarely found in armor. It is, of course, perfectly fashionable in any situation, befitting a bounty hunter who may need to go from chatting to stabbing in the span of a second. An inner panel of leather reads, in golden embroidery thread "Made by T'kaiya", accompanied by an embroidery of an incredibly round, friend-shaped bird.
Shortsword, +2
rare
Trade Log
Show
Bracers of Defense
rare
Trade Log
Show
Ring of Free Action
rare
BMG VDDW Trading Post
Trade Log
Show
Giant Slayer Handaxe
rare
DM Service Rewards
Trade Log
Show
Vicious Mace
rare
Trade Log
Show
Ring of Fire Resistance
rare
DDAL08-08 Crypt of the Dark Kiss
D&D® ADVENTURERS LEAGUE SERVICE AWARDS
Show
Gauntlets of Ogre Power
uncommon
Acquired from FB AL trading group
Trade Log
Show
Potion of Healing (Greater) 3x
uncommon
Purchase Log
Show
Notes:
Purchased 3 potion of healing (greater), downtime activity.
Staff of the Python
uncommon
DDHC-JttRC-Between Tangled Roots
Trade Log
Show
Goggles of Night
uncommon
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.
Boots of Striding and Springing
uncommon
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.
Lantern of Revealing
uncommon
DDHC-OotA Out of the Abyss
Trade Log
Show
Night Caller
uncommon
BMG-MOON-MD-04-Lair of Deceit
BMG-MOON-MD-04-Lair of Deceit
Show
Notes:
Wondrous Item, Uncommon
Instead of a crystal whistle, this item appears as side-blown flute made using a single piece bamboo. This instrument was painted repeatedly—each time with the blood of an inhabitant from a forgotten elf village, giving it a dark wood color. A crimson tassel is attached to this flute with its knot hidden inside a small jade carved to look like a skull. This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed. Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it
Ring of Water Walking
uncommon
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
BMG-MOONEP-MD-01 - The Occupation of Caer Corwell
Show
Notes:
RING OF WATER WALKING
This ring bears the crest of the Sisters of Sinnoria. Engraved
on the inside of the ring is the name Fiona in Elvish.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Spell Scroll Guardian of Nature | rare | Xanathar's Guide to Everything | Purchase Log | Show | ||
Potion of Healing (Superior) | rare | Xanathar's Guide to Everything | Purchase Log | Show | ||
Potion of Healing (Superier) | rare | Xanathar's Guide to Everything | Purchase Log | Show | ||
Necklace of Prayer Beads | rare | DDHC-JttRC-Between Tangled Roots | Trade Log | Show | ||
Notes:
Bead of Blessing Bead of Curing Bead of Wind Walk |
||||||
Wand of Binding | rare | DDHC-KGV-Prisoner 13 | Trade Log | Show | ||
Notes:
Wand, rare (requires attunement by a spellcaster) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. |
||||||
Studded Leather, +1 | rare | BMG VDDW Trading Post Event | Trade Log | Show | ||
Notes:
This set of armor dyed in emerald greens and deep blues is crafted from a supple, thin leather of a sylvan creature, giving comfort and flexibility rarely found in armor. It is, of course, perfectly fashionable in any situation, befitting a bounty hunter who may need to go from chatting to stabbing in the span of a second. An inner panel of leather reads, in golden embroidery thread "Made by T'kaiya", accompanied by an embroidery of an incredibly round, friend-shaped bird. |
||||||
Shortsword, +2 | rare | Trade Log | Show | |||
Bracers of Defense | rare | Trade Log | Show | |||
Ring of Free Action | rare | BMG VDDW Trading Post | Trade Log | Show | ||
Giant Slayer Handaxe | rare | DM Service Rewards | Trade Log | Show | ||
Vicious Mace | rare | Trade Log | Show | |||
Ring of Fire Resistance | rare | DDAL08-08 Crypt of the Dark Kiss | D&D® ADVENTURERS LEAGUE SERVICE AWARDS | Show | ||
Gauntlets of Ogre Power | uncommon | Acquired from FB AL trading group | Trade Log | Show | ||
Potion of Healing (Greater) 3x | uncommon | Purchase Log | Show | |||
Notes:
Purchased 3 potion of healing (greater), downtime activity. |
||||||
Staff of the Python | uncommon | DDHC-JttRC-Between Tangled Roots | Trade Log | Show | ||
Goggles of Night | uncommon | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet. |
||||||
Boots of Striding and Springing | uncommon | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
Notes:
Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. |
||||||
Lantern of Revealing | uncommon | DDHC-OotA Out of the Abyss | Trade Log | Show | ||
Night Caller | uncommon | BMG-MOON-MD-04-Lair of Deceit | BMG-MOON-MD-04-Lair of Deceit | Show | ||
Notes:
Wondrous Item, Uncommon Instead of a crystal whistle, this item appears as side-blown flute made using a single piece bamboo. This instrument was painted repeatedly—each time with the blood of an inhabitant from a forgotten elf village, giving it a dark wood color. A crimson tassel is attached to this flute with its knot hidden inside a small jade carved to look like a skull. This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed. Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it |
||||||
Ring of Water Walking | uncommon | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | BMG-MOONEP-MD-01 - The Occupation of Caer Corwell | Show | ||
Notes:
RING OF WATER WALKING |