Show Log Entry
Adventure Title
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
DDHC-TYP Tales from the Yawning Portal-Tomb of Horror
Session
1
1
Date Played
2023-08-12 18:00:00 UTC
2023-08-12 18:00:00 UTC
Levels Gained
GP +/-
102842.7
102842.7
Downtime +/-
10.0
10.0
Location Played
DWB RPG AL discord server
DWB RPG AL discord server
DM Name
Lex W.
Lex W.
DM DCI Number
Notes
Bag of Holding Spear of Backbiting Berserker Axe, Greataxe Sword of Vengeance Defender, Shortsword Staff of Striking Rod of Alertness Ring of X-Ray Vision Brooch of Shielding Efreeti Bottle Manual of Boldily Health 1. Potion of Speed 2. Potioon of Vitality 3. Potion of Supreme Healing 4. Potion of Longevity 5. Potion of Fire Giant Strength 6. Oil of Sharpness 7. Potion of Invulnerbility 8. Potion of Heroism 9. Elixir of Health 10. Potion of Mind Control (Monster) 11. Oil of Etherealness 12. Potion of Mind Reading Spell Scroll of 6th level 1. Geas 2. Legend Lore 3. Wall of Force 4. Wall of Stone 5. Creation 6. Telekinesis Spell Scroll of 2nd level 8. Protection from Evil and Good 9. augury 10. Gentle Repose 11. ocate object 12. Detect Magic 13. Identify 102842.7gold each player
Bag of Holding Spear of Backbiting Berserker Axe, Greataxe Sword of Vengeance Defender, Shortsword Staff of Striking Rod of Alertness Ring of X-Ray Vision Brooch of Shielding Efreeti Bottle Manual of Boldily Health 1. Potion of Speed 2. Potioon of Vitality 3. Potion of Supreme Healing 4. Potion of Longevity 5. Potion of Fire Giant Strength 6. Oil of Sharpness 7. Potion of Invulnerbility 8. Potion of Heroism 9. Elixir of Health 10. Potion of Mind Control (Monster) 11. Oil of Etherealness 12. Potion of Mind Reading Spell Scroll of 6th level 1. Geas 2. Legend Lore 3. Wall of Force 4. Wall of Stone 5. Creation 6. Telekinesis Spell Scroll of 2nd level 8. Protection from Evil and Good 9. augury 10. Gentle Repose 11. ocate object 12. Detect Magic 13. Identify 102842.7gold each player
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Defender, Shortsword | Legendary | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Weapon (any sword), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it. | |||||
Spear of Backbiting | Very Rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Weapon (spear or javelin), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long ranges both increase by 30 feet, and it deals one extra die of damage on a hit. After you throw it and it hits or misses, it flies back to your hand immediately. Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the weapon, keeping it within reach at all times. In addition, you have disadvantage on attack rolls made with weapons other than this one. Whenever you roll a 1 on an attack roll using this weapon, the weapon bends or flies to hit you in the back. Make a new attack roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear. | |||||
Sword of Vengeance | Uncommon | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Weapon (any sword), uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. | |||||
Berserker Axe, Greataxe | Rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Weapon (any axe), rare (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear. | |||||
Rod of Alertness | Very Rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Ring of X-Ray Vision | Rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Efreeti Bottle | Very Rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Manual of Bodily Health | Very Rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Bag of Holding | Uncommon | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Staff of Striking | Very Rare | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true | ||
Brooch of Shielding | Uncommon | DDHC-TYP Tales from the Yawning Portal-Tomb of Horror | true |