Season:
Season 12
Race:
Shadar-Kai
Class:
Artificer Battle Smith
Background:
Wild Spacer
Lifestyle:
Aristocratic
Current Level:
20
ACP to Level:
4.0
Total GP:
223568.88
Total Downtime:
367
Tag:
Reroll Tavern Kansas city, MO
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Boots of False Track,
Ersatz Eye,
Unbreakable Arrow,
Soul Coin,
Stone of Good Luck,
Elemental Gem (Emerald),
All Purpose Tool +1,
Sun Blade,
Spell Scroll of Cure Wounds Rank 1 (5 Scrolls),
Spell Scroll of Enlarge/Reduce (1 scrolls),
Banner of the Krig Rune,
Gloves of Thievery,
Driftglobe,
Half-Plate,
Amulet of Health,
Potion of Healing (Greater),
Half-Plate, +1,
Tome of Clear Thought,
Skyfist (Dwarven Thrower),
Saddle of the Cavalier,
Wand of the War Mage, +3,
Splint, +2,
Potion of Healing (Superior),
Spell Scroll 3rd level Aura of Vitality,
Figurine of Wondrous Power (Obsidian Steed) ,
Potion of Healing (Superior),
Staff of Striking,
Spell Scroll of Find Greater Steed,
Spellguard Shield,
Spell Scroll of Find Greater Steed,
Spell Scroll of Find Greater Steed,
Blast Scepter,
Potion of Healing (Superior),
Tome of Understanding,
Branch of Yggdrasil (Staff of Striking),
Frost Brand Greatsword,
Potion of Healing (Superior),
Chime of Opening,
Mantel of Deziwai (Mantle of Spell Resistance),
Red Wizard Blade,
Amulet of the Planes,
Candle of Invocation,
Potion of Healing (Superior),
Manual of Bodily Health,
Spell Scroll of Greater Restoration,
Obsidian Plate Armor +2,
All-Purpose Tool +3 ,
Shield, +3,
Pole of Collapsing,
Cauldron of Rebirth ,
Spell Scroll Greater Restoration,
Spell Scroll Hold Monster,
Manual of Quickness and Action ,
Clothes of Mending,
Amulet of the Devout, +3,
Spell Scroll Dimension Door,
Spell Scroll Death Ward,
Spell Scroll Teleportation Circle,
Pot of Awakening,
Potion of Healing (Superior),
Tyr's Blessing of Luck,
Capacitor Wand (Wand of Pyrotechnics),
Hat of Wizardry,
Wakened Dragon-Touched Focus (Chromatic),
Atlas of Endless Horizons ,
Spell Scroll Death Ward,
Potion of Healing (Superior),
Marilla's Constellation (Helm of Brilliance) ,
Carpet of Flying, Minor Property Key,
Tome of Leadership and Influence,
Shield of Expression,
Amdraig,
Enduring Spellbook,
Ruby Weave Gem,
Deathshield (Defender Greatsword),
Anstruth Harp,
Helm of the Scavenger,
Wand of Wonder,
Robe of Eyes,
Rod of Lordly Might,
Tome of Understanding,
The Eye of Xxiphu,
Clothes of Mending, Guardian,
Ring of Regeneration,
Silvered Greatsword +3,
Bracers of Defense,
Manual of Bodily Health,
Listening Ear (Ear Horn of Hearing),
The Simbul's Guise (Cloak of Invisibility,
Robes of the Arch Magi,
Ascendant Gem Dragon-touched Focus,
Sapphire Buckler ,
BALAGOS’ BELT (+3 DRAGONHIDE BELT, Harmonious),
Handy Haversack,
Spellguard Shield,
Tome of Leadership and Influence,
Defender, Shortsword ,
Spear of Backbiting,
Viper's Bite (Crossbow Hand, +2) Minor Guardian,
Giant Slayer Greatsword ,
Githyanki Silvered Greatsword, +3,
Rod of Rulership,
Slippers of Spider Climbing,
Sanctum Amulet,
Staff of the Magi,
Ring of Regeneration,
Crossbow Hand, +1,
Tasha’s Creeping Keelboat,
War Horn of Valor,
Plate, +2,
Sword of Sharpness (scimitar),
Half Plate, +2,
Deck of Oracles,
Bloodshed Blade,
Ring of air elemental command,
Prehistoric figurine of wondrous power (carnelian triceratops),
Araelathila (Elven Thrower, Minor Property Guardian),
Wakened Dragon’s Wrath Greatsword (Cold),
Wraps of Unarmed Power +3,
Ring of Water Walking,
Rod of Lordly Might,
Spellguard Shield

Log Entries

Date Played Adventure Title ▼ Session Levels GP Downtime Magic Items
2024-01-13 18:00 BMG-DRWEP-OD-04 - Battle of Thaymount 1 20000 10 Robes of the Arch Magi, Amulet of the Planes Show

100,000/5 = 20,000g each player
ROBES OF THE ARCHMAGI (WHITE)
Wondrous Item, Legendary (requires attunement by a sorcerer, warlock, or wizard) This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good. gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe:
• If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
• You have advantage on saving throws against spells and other magical effects.
• Your spell save DC and spell attack bonus each increase by 2.
AMULET OF THE PLANES
Wondrous Item, Very Rare (requires attunement) While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the Plane Shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1-60, you travel to a random location on the plane you named. On a 61-100, you travel to a randomly determined plane of existence.
BOON OF TRUESIGHT An Epic Boon is a special power available only to 20th level characters. Characters at that level gain such boons only if the DM wants them to and only when they find it appropriate. Epic Boons are best awarded after the characters complete a major quest, or accomplish something else particularly notable. A character might gain an epic boon after destroying an evil artifact, defeating an ancient dragon, or halting an incursion from the Outer Planes. The text of a boon addresses its user. Unless a boon says otherwise, a character can't gain it more than once. You have truesight out to a range of 60 feet.

2023-10-07 18:00 BMG-DRWEP-OD-03 The Undead in Our Closets 1 7000 10 Atlas of Endless Horizons , All-Purpose Tool +3 Show

All Purpose Tool +3
Atlas of Endless Horizons
Potion of Flying
Potion of Invisibility
7000g each

2023-08-26 18:00 BMG-DRWEP-OD-02 - The Burning of Aglarond 1 10000 10 Obsidian Plate Armor +2, Longbow, +3 Show

50000g/5=-10000g each
Obsidian Place Armor +2
Longbow, +3
Spell Scroll Heal
Plaguemarked, Weal
By making your way through the plagueland some of its energy has found its way inside you. The first time you would take force damage halve this damage. This effect stacks with any resistance or vulnerability your character may have. After this happens the plaguemarked energy dissipated and you cannot use it again, though you remain marked, forever.
Scourge of the Zulkir
You have foiled the plans of the Zulkir of illusion. Possibly not for the first time. She will remember.
Storm Silverhand blasted us. Selune Silverhand healed us. Harpers betrayed me.

2024-12-15 13:00 BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic 1 20000 10 Ring of air elemental command, Prehistoric figurine of wondrous power (carnelian triceratops) Show

BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic

Rewards:
1 optional level up, 10 downtime days
100000 total, 20000 each

TIER 4
• Ring of air elemental command
• Prehistoric figurine of wondrous power (carnelian triceratops) (Bigby Presents: Glory of the Giants)
• Unbreakable arrow (compass minor property)
• Potion of speed
• Bead of force
• Potion of invulnerability

2023-09-08 20:00 BMG-CCC-PHLAN02-02 HateMaster 1 10 Show

Tyr’s Blessing of Command
Blessing, very rare (requires attunement)
This blessing has been bestowed upon you by Tyr in recognition of your service to the city and citizens of Phlan in the face of great peril to your own wellbeing. Your Charisma score increases by 2, up to a maximum of 20. This blessing may be refused. If accepted, it requires an attunement slot. This blessing is offered to all adventurers regardless of completing the other two adventures in the trilogy. This blessing is not tradeable, and if refused or unattuned, it may not be regained.

Date Played Adventure Title ▼ Tier Session ACP TCP Downtime Renown
2024-01-13 18:00 BMG-DRWEP-OD-04 - Battle of Thaymount 1 10 Show

100,000/5 = 20,000g each player
ROBES OF THE ARCHMAGI (WHITE)
Wondrous Item, Legendary (requires attunement by a sorcerer, warlock, or wizard) This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good. gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe:
• If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
• You have advantage on saving throws against spells and other magical effects.
• Your spell save DC and spell attack bonus each increase by 2.
AMULET OF THE PLANES
Wondrous Item, Very Rare (requires attunement) While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the Plane Shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1-60, you travel to a random location on the plane you named. On a 61-100, you travel to a randomly determined plane of existence.
BOON OF TRUESIGHT An Epic Boon is a special power available only to 20th level characters. Characters at that level gain such boons only if the DM wants them to and only when they find it appropriate. Epic Boons are best awarded after the characters complete a major quest, or accomplish something else particularly notable. A character might gain an epic boon after destroying an evil artifact, defeating an ancient dragon, or halting an incursion from the Outer Planes. The text of a boon addresses its user. Unless a boon says otherwise, a character can't gain it more than once. You have truesight out to a range of 60 feet.

2023-10-07 18:00 BMG-DRWEP-OD-03 The Undead in Our Closets 1 10 Show

All Purpose Tool +3
Atlas of Endless Horizons
Potion of Flying
Potion of Invisibility
7000g each

2023-08-26 18:00 BMG-DRWEP-OD-02 - The Burning of Aglarond 1 10 Show

50000g/5=-10000g each
Obsidian Place Armor +2
Longbow, +3
Spell Scroll Heal
Plaguemarked, Weal
By making your way through the plagueland some of its energy has found its way inside you. The first time you would take force damage halve this damage. This effect stacks with any resistance or vulnerability your character may have. After this happens the plaguemarked energy dissipated and you cannot use it again, though you remain marked, forever.
Scourge of the Zulkir
You have foiled the plans of the Zulkir of illusion. Possibly not for the first time. She will remember.
Storm Silverhand blasted us. Selune Silverhand healed us. Harpers betrayed me.

2024-12-15 13:00 BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic 1 10 Show

BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic

Rewards:
1 optional level up, 10 downtime days
100000 total, 20000 each

TIER 4
• Ring of air elemental command
• Prehistoric figurine of wondrous power (carnelian triceratops) (Bigby Presents: Glory of the Giants)
• Unbreakable arrow (compass minor property)
• Potion of speed
• Bead of force
• Potion of invulnerability

2023-09-08 20:00 BMG-CCC-PHLAN02-02 HateMaster 1 10 Show

Tyr’s Blessing of Command
Blessing, very rare (requires attunement)
This blessing has been bestowed upon you by Tyr in recognition of your service to the city and citizens of Phlan in the face of great peril to your own wellbeing. Your Charisma score increases by 2, up to a maximum of 20. This blessing may be refused. If accepted, it requires an attunement slot. This blessing is offered to all adventurers regardless of completing the other two adventures in the trilogy. This blessing is not tradeable, and if refused or unattuned, it may not be regained.

Date Played Adventure Title ▼ Session XP GP Downtime Renown Magic Items
2024-01-13 18:00 BMG-DRWEP-OD-04 - Battle of Thaymount 1 20000 10 Robes of the Arch Magi, Amulet of the Planes Show

100,000/5 = 20,000g each player
ROBES OF THE ARCHMAGI (WHITE)
Wondrous Item, Legendary (requires attunement by a sorcerer, warlock, or wizard) This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good. gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe:
• If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
• You have advantage on saving throws against spells and other magical effects.
• Your spell save DC and spell attack bonus each increase by 2.
AMULET OF THE PLANES
Wondrous Item, Very Rare (requires attunement) While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the Plane Shift spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1-60, you travel to a random location on the plane you named. On a 61-100, you travel to a randomly determined plane of existence.
BOON OF TRUESIGHT An Epic Boon is a special power available only to 20th level characters. Characters at that level gain such boons only if the DM wants them to and only when they find it appropriate. Epic Boons are best awarded after the characters complete a major quest, or accomplish something else particularly notable. A character might gain an epic boon after destroying an evil artifact, defeating an ancient dragon, or halting an incursion from the Outer Planes. The text of a boon addresses its user. Unless a boon says otherwise, a character can't gain it more than once. You have truesight out to a range of 60 feet.

2023-10-07 18:00 BMG-DRWEP-OD-03 The Undead in Our Closets 1 7000 10 Atlas of Endless Horizons , All-Purpose Tool +3 Show

All Purpose Tool +3
Atlas of Endless Horizons
Potion of Flying
Potion of Invisibility
7000g each

2023-08-26 18:00 BMG-DRWEP-OD-02 - The Burning of Aglarond 1 10000 10 Obsidian Plate Armor +2, Longbow, +3 Show

50000g/5=-10000g each
Obsidian Place Armor +2
Longbow, +3
Spell Scroll Heal
Plaguemarked, Weal
By making your way through the plagueland some of its energy has found its way inside you. The first time you would take force damage halve this damage. This effect stacks with any resistance or vulnerability your character may have. After this happens the plaguemarked energy dissipated and you cannot use it again, though you remain marked, forever.
Scourge of the Zulkir
You have foiled the plans of the Zulkir of illusion. Possibly not for the first time. She will remember.
Storm Silverhand blasted us. Selune Silverhand healed us. Harpers betrayed me.

2024-12-15 13:00 BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic 1 20000 10 Ring of air elemental command, Prehistoric figurine of wondrous power (carnelian triceratops) Show

BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic

Rewards:
1 optional level up, 10 downtime days
100000 total, 20000 each

TIER 4
• Ring of air elemental command
• Prehistoric figurine of wondrous power (carnelian triceratops) (Bigby Presents: Glory of the Giants)
• Unbreakable arrow (compass minor property)
• Potion of speed
• Bead of force
• Potion of invulnerability

2023-09-08 20:00 BMG-CCC-PHLAN02-02 HateMaster 1 10 Show

Tyr’s Blessing of Command
Blessing, very rare (requires attunement)
This blessing has been bestowed upon you by Tyr in recognition of your service to the city and citizens of Phlan in the face of great peril to your own wellbeing. Your Charisma score increases by 2, up to a maximum of 20. This blessing may be refused. If accepted, it requires an attunement slot. This blessing is offered to all adventurers regardless of completing the other two adventures in the trilogy. This blessing is not tradeable, and if refused or unattuned, it may not be regained.