Season:
Race:
Drow
Class:
Ranger
Background:
Sage
Lifestyle:
Wealthy
Current Level:
16
ACP to Level:
4.0
Total GP:
82204.66
Total Downtime:
350
Tag:
Frontline Games, Reroll Tavern, United the Faction Discord Server
Faction:
Emerald Enclave
Renown Rank:
Springwarden (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Flail+1, Martial Attacks Technique,
Health Potion,
Coiling Grasp Tattoo,
Bead of Nourishment,
Talking Doll,
Decanter of Endless Water,
Bag of Holding,
Headband of Intellect,
Decanter of Endless Water,
Sentinel Shield,
Serpent Scale Armor ,
Giant Slayer Shortsword,
Folding Boat,
Demon Skin, Plate,
Iggwilv’s Horn,
Hellrider's Badge - Klysandral's Champion ,
Belt of Hill Giant Strength,
Spirit Spear (Spear of Warning),
Antler Horn (Eagle Whistle),
Rashemi Hot Stone (Thermal Cube),
Horn of Silent Alarm, Guardian,
Dark Shard Amulet (Harmonious),
Dragon Seed Staff (Staff of the Woodlands, Guardian),
Fey Dragon Tattoo (Masquerade Tattoo, Languare Draconic),
Wakened Scaled Ornament (White Dragon Tooth Amulet),
Periapt of Proof against Poison,
Ring of Fire Resistance, Temperate,
Clockwork Amulet,
Stout (+2 Longsword),
Lash of Immolation,
Ruby of the war mage with the minor property Sentinel – Fiends (Demons),
Ring of Free Action,
The Mind Fortress (Ring of Mind Shielding),
Solbane (Sun Staff),
Moon-Touched Longsword, Guardian,
Sekolahian Worshipping Statuette,
Wand of Magic Missiles,
Horn of Valhalla (Silver),
Mithral Chain Mail,
Butcher's Bib,
Dragon Wing Longbow (Radiant),
Pipe of Smoke Monsters,
Belt of Fire Giant Strength,
Adamantine Half-Plate,
Wakened Dragon's Wrath Glaive (Radiant),
Clockwork Amulet,
Saddle of the Cavalier,
Shield, +2 (Yata Mirror),
Darkshard Amulet,
Figurine of Wondrous Power - Onyx Dog,
Forcebreaker Sling,
Enduring Spellbook, Waterborne Property,
Hat of Wizardry,
Vicious Greataxe,
Heartscale (Amethyst Lodestone, Language Draconic),
Animated Shield,
Half Plate, +2,
Horn of Silent Alarm,
Cloak of the Bat,
Atlas of Endless Horizons,
Piper's Guzheng (Instrument of the Bards, Anstruth Harp),
Piper's Violin (Instrument of Scribing),
Absorbing Tattoo, Fire. (Flame Mark) Guardian Property,
Herder’s Horn (Horn of Silent Alarm),
Amulet of Health,
Crown of Whirling Comets,
Crystal Blade (Greatsword),
Unbreakable Arrow (Compass Minor Property),
Bracers of Defense,
Familiar’s Rapier (Frost Brand Rapier),
Talking Doll (Big Bunny),
Hag's Clawblade (Vicious Rapier),
Ioun Stone of Insight

Log Entries

Date Played Adventure Title Session ▼ Levels GP Downtime Magic Items
2024-08-13 21:54 Trade Log -5 Alchemical compendium > Ring of Free Action Show Trade Log

Trading between my characters Ehz and Kuro

2024-03-17 22:48 Trade Log -5 Crystal Greatsword > Crystal Rapier Show Trade Log

Trading between my characters Ez and Fiore

2024-08-16 17:35 Purchase Log -1000 Show Purchase

Purchase:
Potion of Healing (Superior) 2x500g=1000g

2024-03-17 23:01 Trade Log -5 Driftglobe > Sentinel Shield Show Trade Log

Trading between my characters Ez and Goretah

2024-03-17 23:05 Trade Log -5 Tan Bag of Tricks > Serpent Scale Armor Show Trade Log

Trading between my characters Ez and Jungyup

2023-02-18 15:20 Trade Log -5 Winged Boots > Eldritch Claw Tattoo, Temperate Property Show Trade Log

Traded Sam from Reroll Tavern for Eldritch Claw Tattoo with Temperate property.

2026-04-01 18:00 FR-DC-DIVA Divaine and the Dandelions: One Night Only! 1 Show

FR-DC-DIVA Divaine and the Dandelions: One Night Only!
DM: BikerMeg (7320798538)

Lobby by Kurt H! Thanks be to them!

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
XXX gp (50,000 gp divided)
Upfront Stipend (10,000 gp)
Concert Cut (40,000 gp)
Rhythm-Maker's Drum, +3
Silvered Mace
Charm of the Sun
Spellwrought Tattoo of Yolande's Regal Presence
Some characters earn the following:

Story Award: Honorary Dandelion
Moanderite Priestess's Spellbook
Rythm-Maker's Drum, +3 (Divaine's Tambourine)
Wondrous Item, Very Rare (Requires Attunement by a Spellcaster)

This tambourine was once owned by the one and only Divaine. She even signed her name on the head, a bold contrast against the iridescent sheen.

While holding this drum, you gain a bonus to spell attack rolls and to the saving throw DCs of your bard spells. The bonus is determined by the drum’s rarity.

As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can’t be used again until the next dawn.

Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.

Silvered Mace (Divaine's Microphone)
Weapon (Mace), Common

This microphone is bejeweled to the gods. Once owned by Divaine herself, it amplifies your voice when you perform. Now, the entire city is your stadium. Oh, and it also doubles as a weapon—just in case a crazy fan comes your way.

An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.

War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.

(Art: Like a Dragon: Infinite Wealth)
Charm of the Sun (Gift of Shine)
Supernatural Gift (Charm)

Divaine bestows upon you the gift of shine—a reminder that fame can be blinding, not just to you, but to everyone around you. Use it wisely.

You learn the Light cantrip if you don’t already know it. You can cast Sunburst, requiring no spell components and using your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). Once used, the charm vanishes from you, and you unlearn the Light cantrip gained from this charm.
Spellwrought Tattoo of Yolande's Regal Presence
Wondrous Item, Rare (Consumable)

This tattoo resembles three fairies – Divaine and the Dandelions.

Produced by a special needle, this magic tattoo contains a single spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.

The Ability modifier for this spell is +5; the Save DC is 17 and the attack bonus is +9.

See the Player’s Handbook for information on the spell in this tattoo.

(Art: Linda Lithén)

2022-09-17 11:00 DDAL05-16 Parnast Under Siege 1 1 200 10 Headband of Intellect Show

Epic at Reroll Tavern, Kansas City MO

2022-11-06 12:00 DDEP00-01 The Red War 1 1 190 10 Headband of Intellect, Winged Boots, Health Potion Show

EPIC, United The Factions Discord Server and War Horn (UTF Epic Event). Extra Life Day donated to childrens hospital.

2023-01-13 13:00 SJ-DC-RFJK-01 BRINGING HOME THE BACON 1 250 10 Coiling Grasp Tattoo, Bead of Nourishment Show

Adventure Code: SJ-DC-RFJK-01

Adventure Name: Bringing Home the Bacon

Date: 2023-01-11

DM: Jeff Kuta, DCI 7714

Adventure Rewards

One level-up, and the option to rebuild your character
(which you may accept or decline at your discretion)

250 gp per player
(10 gp per head of swine delivered safely, to a maximum of 250)

Coiling Grasp Tattoo Wondrous Item (tattoo), uncommon (requires attunement)
One copy available to each character

Produced by a special needle, this magic tattoo has long intertwining designs.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything.

This item is found in Tasha's Cauldron of Everything.

Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so.

Bead of Nourishment Wondrous Item, common
One copy available to each character, if the party had an Extreme Success assisting Chaplain Phered'sen

This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations.

This item is found in Xanathar’s Guide to Everything.

Perfume of Bewitching Wondrous Item, common
One copy available to each character, if the party had an Extreme Success assisting Raialeth

This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfume’s effect are not aware that they’ve been influenced by magic.

This item is found in Xanathar's Guide to Everything.

Walloping Ammunition Weapon (bullet), common
One copy available to each character, if the party had an Extreme Success assisting Gaines

This ammunition packs a wallop. A creature hit by the ammunition must succeed on a DC 10 Strength saving throw or be knocked prone.

This item is found in Xanathar's Guide to Everything.

2023-01-18 19:00 CCC-SEA-01-01 All Good Dead Men 1 2 10 Talking Doll, Decanter of Endless Water Show

Magic Item(s)
Decanter of Endless Water
Talking Doll
Story Award(s)
Career as a Buccaneer (only Malkoz, Willy)
Career as a Buccaneer
You have willingly received a neck tattoo a mouth full of red teeth marking you as a member of the Red Tooth Grins, one of the infamous pirate companies of the Moonsea. Your notoriety precedes you, for good or ill.
This story award may be relevant in your future adventures in and around the Moonsea region. This tattoo can be removed by a painful process known by a back-alley alchemist down by the docks in Phlan.
Consumable(s)
Potion of Greater Healing
Gold
Up to 2d6 gp/# of players = 2 gp
+10 DTD, and a level up if you choose to take it!

2023-01-28 11:00 DDAL05-12 Bad Business in Parnast 1 100 10 Gauntlets of Ogre Power Show

Welcomed to Village of Parnast

2023-04-22 18:00 SJ-DC-TRIDEN-UPR Under pressure 1 100 10 Javelin of Lightning Show

DM: Lassastrix

SJ-DC-TRIDEN-UPR Under Pressure

Level if desired

10 days downtime

Gold: 500/5 = 100 gp per character

ELEMENTAL GEM

Wondrous Item, uncommon

This gem contains a mote of elemental energy. When you use an Action to break the gem, an elemental is summoned as if you had cast the Conjure Elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.

Red Corundum: Fire Elemental

2023-08-02 17:00 SJ-DC-OJE On the Jagged Edge 1 166.66 10 Bag of Holding Show

500/3=166.66
Bag of Holding
Potion of Healing (common)
Potion of Climbing
Spell Scroll of Cure Wounds
Spell Scroll of Lesser Restoration

2024-03-17 18:00 CCC-SDREAM-01-01 - From Every Winter, Spring 1 1 125 10 Decanter of Endless Water Show

Level Gained: At Your Own Discretion

Downtime: 10

Gold: 125 GP each

_Consumable:

  • 1 x Potion of Healing

_Treasure:

Decanter of Endless Water

Wondrous Item, uncommon

This fey-craft mithral flask is crafted with attention to minute detail. This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:

• "Stream" produces 1 gallon of water.

• "Fountain" produces 5 gallons of water.

• "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.

This item is found in the Dungeon Masters Guide.

Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting.

Story Award

Quaint Country Home
The character inherits a share of Calven’s cottage in Elventree, following his passing. In future adventures in this storyline, the characters are considered to have a place to stay and a base of operations in the Elventree area.

2024-04-14 13:00 DDHC-Descent Into The Lost Caverns of Tsojcanth 1 664 10 Bracers of Defense, Giant Slayer Shortsword, Folding Boat, Tasha's Creeping Keelboat, Demon Skin, Plate, Iggwilv’s Horn Show

L1 Gems worth 200 gp each in statue mouths (up to 6).
L2 Giant Slayer (shortsword). The sword's name (Longtooth) is engraved into the blade in Gnomish.
L4 Pouch on Minotaur's skeleton - 5 diamonds x 100 gp each.
L7 Elf corpse - silvered rapier and Bracers of Defense.
L8 Under troll beds - 120 gp, 4 gems x 50 gp each, gnome-sized wooden denture set with mother-of-pearl teeth (worth 50 gp), 20 silvered arrows, Potion of Greater Healing.
L11 Under fomorian's beds - two ivory mammoth tusks (600 gp, 100 llbs each), Spell Scroll of Levitate, copper bowl with lapis lazuli handles (750 gp.)
L12 Folding Boat
L19 Uncut gems stashed behind crystal formation 500 gp
664g each player.
Iggwilv's Horn
Potion of Polychromy
Demon Skin (Plate).
Potion of Healing (Greater)
Bracers of Defense
Giant Slayer Shortsword
Folding Boat
Tasha's Creeping Keelboat

2024-04-20 14:00 DDEP09-02 Hellfire Requiem 1 1 10 Hellrider's Badge - Klysandral's Champion Show

Hellrider's Badge - Klysandral's Champion

2024-05-17 18:00 DDHC-KGV-07 - Axe From the Grave 1 1 57 10 Periapt of Proof against Poison Show

Money: 57,5gp

Items: Rare Magic Item from the Golden Vault.
Rules: This item must be found in the Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) and may not be an item that increases or changes an ability score or grants any number of wishes. These items must also follow all campaign rules for granting magic items for in the D&D Adventurers League Dungeon Masters Guide.
I chose Periapt of Proof against Poison

2024-05-18 18:00 PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir 1 1000 10 Spirit Spear (Spear of Warning), Antler Horn (Eagle Whistle), Rashemi Hot Stone (Thermal Cube) Show

Thayan Jewelry and gems worth 5000g / 5 players = 1000g each
Spirit Spear (Spear of Warning)
Antler Horn (Eagle Whistle)
Rashemi Hot Stone (Thermal Cube)
Potion of Advantage
Potion of Healing (Greater)
Potion of Heroism
Story Awards: An Ally of Mulsantir
You came to Mulsantir in their time of need and have proven yourself to be a worthy ally. The Rashemi treat you favorably and with respect.

2024-06-08 11:00 PO-BMG-DRW-KS-02 1 800 10 Dark Shard Amulet (Harmonious), Starshot Hand Crossbow Show

Rewards, DRW-KS-02

You may choose to gain a level.
10 downtime days
4,000 gp distributed among the party (800 gp each)
Dark Shard Amulet (Harmonious)
Potion of Greater Healing
Potion of Psionic Fortitude
Spellwrought Tattoo (Gaseous Form)
Starshot Hand Crossbow
SA: The Great Stag
SA: The Unordained

Date Played Adventure Title Tier Session ▼ ACP TCP Downtime Renown
2024-08-13 21:54 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Kuro

2024-03-17 22:48 Trade Log -5 Show Trade Log

Trading between my characters Ez and Fiore

2024-08-16 17:35 Purchase Log Show Purchase

Purchase:
Potion of Healing (Superior) 2x500g=1000g

2024-03-17 23:01 Trade Log -5 Show Trade Log

Trading between my characters Ez and Goretah

2024-03-17 23:05 Trade Log -5 Show Trade Log

Trading between my characters Ez and Jungyup

2023-02-18 15:20 Trade Log -5 Show Trade Log

Traded Sam from Reroll Tavern for Eldritch Claw Tattoo with Temperate property.

2026-04-01 18:00 FR-DC-DIVA Divaine and the Dandelions: One Night Only! 1 Show

FR-DC-DIVA Divaine and the Dandelions: One Night Only!
DM: BikerMeg (7320798538)

Lobby by Kurt H! Thanks be to them!

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
XXX gp (50,000 gp divided)
Upfront Stipend (10,000 gp)
Concert Cut (40,000 gp)
Rhythm-Maker's Drum, +3
Silvered Mace
Charm of the Sun
Spellwrought Tattoo of Yolande's Regal Presence
Some characters earn the following:

Story Award: Honorary Dandelion
Moanderite Priestess's Spellbook
Rythm-Maker's Drum, +3 (Divaine's Tambourine)
Wondrous Item, Very Rare (Requires Attunement by a Spellcaster)

This tambourine was once owned by the one and only Divaine. She even signed her name on the head, a bold contrast against the iridescent sheen.

While holding this drum, you gain a bonus to spell attack rolls and to the saving throw DCs of your bard spells. The bonus is determined by the drum’s rarity.

As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can’t be used again until the next dawn.

Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.

Silvered Mace (Divaine's Microphone)
Weapon (Mace), Common

This microphone is bejeweled to the gods. Once owned by Divaine herself, it amplifies your voice when you perform. Now, the entire city is your stadium. Oh, and it also doubles as a weapon—just in case a crazy fan comes your way.

An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.

War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.

(Art: Like a Dragon: Infinite Wealth)
Charm of the Sun (Gift of Shine)
Supernatural Gift (Charm)

Divaine bestows upon you the gift of shine—a reminder that fame can be blinding, not just to you, but to everyone around you. Use it wisely.

You learn the Light cantrip if you don’t already know it. You can cast Sunburst, requiring no spell components and using your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). Once used, the charm vanishes from you, and you unlearn the Light cantrip gained from this charm.
Spellwrought Tattoo of Yolande's Regal Presence
Wondrous Item, Rare (Consumable)

This tattoo resembles three fairies – Divaine and the Dandelions.

Produced by a special needle, this magic tattoo contains a single spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.

The Ability modifier for this spell is +5; the Save DC is 17 and the attack bonus is +9.

See the Player’s Handbook for information on the spell in this tattoo.

(Art: Linda Lithén)

2022-09-17 11:00 DDAL05-16 Parnast Under Siege 1 10 Show

Epic at Reroll Tavern, Kansas City MO

2022-11-06 12:00 DDEP00-01 The Red War 1 10 Show

EPIC, United The Factions Discord Server and War Horn (UTF Epic Event). Extra Life Day donated to childrens hospital.

2023-01-13 13:00 SJ-DC-RFJK-01 BRINGING HOME THE BACON 1 10 Show

Adventure Code: SJ-DC-RFJK-01

Adventure Name: Bringing Home the Bacon

Date: 2023-01-11

DM: Jeff Kuta, DCI 7714

Adventure Rewards

One level-up, and the option to rebuild your character
(which you may accept or decline at your discretion)

250 gp per player
(10 gp per head of swine delivered safely, to a maximum of 250)

Coiling Grasp Tattoo Wondrous Item (tattoo), uncommon (requires attunement)
One copy available to each character

Produced by a special needle, this magic tattoo has long intertwining designs.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything.

This item is found in Tasha's Cauldron of Everything.

Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so.

Bead of Nourishment Wondrous Item, common
One copy available to each character, if the party had an Extreme Success assisting Chaplain Phered'sen

This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations.

This item is found in Xanathar’s Guide to Everything.

Perfume of Bewitching Wondrous Item, common
One copy available to each character, if the party had an Extreme Success assisting Raialeth

This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfume’s effect are not aware that they’ve been influenced by magic.

This item is found in Xanathar's Guide to Everything.

Walloping Ammunition Weapon (bullet), common
One copy available to each character, if the party had an Extreme Success assisting Gaines

This ammunition packs a wallop. A creature hit by the ammunition must succeed on a DC 10 Strength saving throw or be knocked prone.

This item is found in Xanathar's Guide to Everything.

2023-01-18 19:00 CCC-SEA-01-01 All Good Dead Men 1 10 Show

Magic Item(s)
Decanter of Endless Water
Talking Doll
Story Award(s)
Career as a Buccaneer (only Malkoz, Willy)
Career as a Buccaneer
You have willingly received a neck tattoo a mouth full of red teeth marking you as a member of the Red Tooth Grins, one of the infamous pirate companies of the Moonsea. Your notoriety precedes you, for good or ill.
This story award may be relevant in your future adventures in and around the Moonsea region. This tattoo can be removed by a painful process known by a back-alley alchemist down by the docks in Phlan.
Consumable(s)
Potion of Greater Healing
Gold
Up to 2d6 gp/# of players = 2 gp
+10 DTD, and a level up if you choose to take it!

2023-01-28 11:00 DDAL05-12 Bad Business in Parnast 1 10 Show

Welcomed to Village of Parnast

2023-04-22 18:00 SJ-DC-TRIDEN-UPR Under pressure 1 10 Show

DM: Lassastrix

SJ-DC-TRIDEN-UPR Under Pressure

Level if desired

10 days downtime

Gold: 500/5 = 100 gp per character

ELEMENTAL GEM

Wondrous Item, uncommon

This gem contains a mote of elemental energy. When you use an Action to break the gem, an elemental is summoned as if you had cast the Conjure Elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.

Red Corundum: Fire Elemental

2023-08-02 17:00 SJ-DC-OJE On the Jagged Edge 1 10 Show

500/3=166.66
Bag of Holding
Potion of Healing (common)
Potion of Climbing
Spell Scroll of Cure Wounds
Spell Scroll of Lesser Restoration

2024-03-17 18:00 CCC-SDREAM-01-01 - From Every Winter, Spring 1 10 Show

Level Gained: At Your Own Discretion

Downtime: 10

Gold: 125 GP each

_Consumable:

  • 1 x Potion of Healing

_Treasure:

Decanter of Endless Water

Wondrous Item, uncommon

This fey-craft mithral flask is crafted with attention to minute detail. This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:

• "Stream" produces 1 gallon of water.

• "Fountain" produces 5 gallons of water.

• "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.

This item is found in the Dungeon Masters Guide.

Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting.

Story Award

Quaint Country Home
The character inherits a share of Calven’s cottage in Elventree, following his passing. In future adventures in this storyline, the characters are considered to have a place to stay and a base of operations in the Elventree area.

2024-04-14 13:00 DDHC-Descent Into The Lost Caverns of Tsojcanth 1 10 Show

L1 Gems worth 200 gp each in statue mouths (up to 6).
L2 Giant Slayer (shortsword). The sword's name (Longtooth) is engraved into the blade in Gnomish.
L4 Pouch on Minotaur's skeleton - 5 diamonds x 100 gp each.
L7 Elf corpse - silvered rapier and Bracers of Defense.
L8 Under troll beds - 120 gp, 4 gems x 50 gp each, gnome-sized wooden denture set with mother-of-pearl teeth (worth 50 gp), 20 silvered arrows, Potion of Greater Healing.
L11 Under fomorian's beds - two ivory mammoth tusks (600 gp, 100 llbs each), Spell Scroll of Levitate, copper bowl with lapis lazuli handles (750 gp.)
L12 Folding Boat
L19 Uncut gems stashed behind crystal formation 500 gp
664g each player.
Iggwilv's Horn
Potion of Polychromy
Demon Skin (Plate).
Potion of Healing (Greater)
Bracers of Defense
Giant Slayer Shortsword
Folding Boat
Tasha's Creeping Keelboat

2024-04-20 14:00 DDEP09-02 Hellfire Requiem 1 10 Show

Hellrider's Badge - Klysandral's Champion

2024-05-17 18:00 DDHC-KGV-07 - Axe From the Grave 1 10 Show

Money: 57,5gp

Items: Rare Magic Item from the Golden Vault.
Rules: This item must be found in the Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) and may not be an item that increases or changes an ability score or grants any number of wishes. These items must also follow all campaign rules for granting magic items for in the D&D Adventurers League Dungeon Masters Guide.
I chose Periapt of Proof against Poison

2024-05-18 18:00 PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir 1 10 Show

Thayan Jewelry and gems worth 5000g / 5 players = 1000g each
Spirit Spear (Spear of Warning)
Antler Horn (Eagle Whistle)
Rashemi Hot Stone (Thermal Cube)
Potion of Advantage
Potion of Healing (Greater)
Potion of Heroism
Story Awards: An Ally of Mulsantir
You came to Mulsantir in their time of need and have proven yourself to be a worthy ally. The Rashemi treat you favorably and with respect.

2024-06-08 11:00 PO-BMG-DRW-KS-02 1 10 Show

Rewards, DRW-KS-02

You may choose to gain a level.
10 downtime days
4,000 gp distributed among the party (800 gp each)
Dark Shard Amulet (Harmonious)
Potion of Greater Healing
Potion of Psionic Fortitude
Spellwrought Tattoo (Gaseous Form)
Starshot Hand Crossbow
SA: The Great Stag
SA: The Unordained

Date Played Adventure Title Session ▼ XP GP Downtime Renown Magic Items
2024-08-13 21:54 Trade Log -5 Alchemical compendium > Ring of Free Action Show Trade Log

Trading between my characters Ehz and Kuro

2024-03-17 22:48 Trade Log -5 Crystal Greatsword > Crystal Rapier Show Trade Log

Trading between my characters Ez and Fiore

2024-08-16 17:35 Purchase Log -1000 Show Purchase

Purchase:
Potion of Healing (Superior) 2x500g=1000g

2024-03-17 23:01 Trade Log -5 Driftglobe > Sentinel Shield Show Trade Log

Trading between my characters Ez and Goretah

2024-03-17 23:05 Trade Log -5 Tan Bag of Tricks > Serpent Scale Armor Show Trade Log

Trading between my characters Ez and Jungyup

2023-02-18 15:20 Trade Log -5 Winged Boots > Eldritch Claw Tattoo, Temperate Property Show Trade Log

Traded Sam from Reroll Tavern for Eldritch Claw Tattoo with Temperate property.

2026-04-01 18:00 FR-DC-DIVA Divaine and the Dandelions: One Night Only! 1 Show

FR-DC-DIVA Divaine and the Dandelions: One Night Only!
DM: BikerMeg (7320798538)

Lobby by Kurt H! Thanks be to them!

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
XXX gp (50,000 gp divided)
Upfront Stipend (10,000 gp)
Concert Cut (40,000 gp)
Rhythm-Maker's Drum, +3
Silvered Mace
Charm of the Sun
Spellwrought Tattoo of Yolande's Regal Presence
Some characters earn the following:

Story Award: Honorary Dandelion
Moanderite Priestess's Spellbook
Rythm-Maker's Drum, +3 (Divaine's Tambourine)
Wondrous Item, Very Rare (Requires Attunement by a Spellcaster)

This tambourine was once owned by the one and only Divaine. She even signed her name on the head, a bold contrast against the iridescent sheen.

While holding this drum, you gain a bonus to spell attack rolls and to the saving throw DCs of your bard spells. The bonus is determined by the drum’s rarity.

As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can’t be used again until the next dawn.

Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.

Silvered Mace (Divaine's Microphone)
Weapon (Mace), Common

This microphone is bejeweled to the gods. Once owned by Divaine herself, it amplifies your voice when you perform. Now, the entire city is your stadium. Oh, and it also doubles as a weapon—just in case a crazy fan comes your way.

An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.

War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.

(Art: Like a Dragon: Infinite Wealth)
Charm of the Sun (Gift of Shine)
Supernatural Gift (Charm)

Divaine bestows upon you the gift of shine—a reminder that fame can be blinding, not just to you, but to everyone around you. Use it wisely.

You learn the Light cantrip if you don’t already know it. You can cast Sunburst, requiring no spell components and using your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). Once used, the charm vanishes from you, and you unlearn the Light cantrip gained from this charm.
Spellwrought Tattoo of Yolande's Regal Presence
Wondrous Item, Rare (Consumable)

This tattoo resembles three fairies – Divaine and the Dandelions.

Produced by a special needle, this magic tattoo contains a single spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.

The Ability modifier for this spell is +5; the Save DC is 17 and the attack bonus is +9.

See the Player’s Handbook for information on the spell in this tattoo.

(Art: Linda Lithén)

2022-09-17 11:00 DDAL05-16 Parnast Under Siege 1 200 10 Headband of Intellect Show

Epic at Reroll Tavern, Kansas City MO

2022-11-06 12:00 DDEP00-01 The Red War 1 190 10 Headband of Intellect, Winged Boots, Health Potion Show

EPIC, United The Factions Discord Server and War Horn (UTF Epic Event). Extra Life Day donated to childrens hospital.

2023-01-13 13:00 SJ-DC-RFJK-01 BRINGING HOME THE BACON 1 250 10 Coiling Grasp Tattoo, Bead of Nourishment Show

Adventure Code: SJ-DC-RFJK-01

Adventure Name: Bringing Home the Bacon

Date: 2023-01-11

DM: Jeff Kuta, DCI 7714

Adventure Rewards

One level-up, and the option to rebuild your character
(which you may accept or decline at your discretion)

250 gp per player
(10 gp per head of swine delivered safely, to a maximum of 250)

Coiling Grasp Tattoo Wondrous Item (tattoo), uncommon (requires attunement)
One copy available to each character

Produced by a special needle, this magic tattoo has long intertwining designs.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything.

This item is found in Tasha's Cauldron of Everything.

Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so.

Bead of Nourishment Wondrous Item, common
One copy available to each character, if the party had an Extreme Success assisting Chaplain Phered'sen

This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations.

This item is found in Xanathar’s Guide to Everything.

Perfume of Bewitching Wondrous Item, common
One copy available to each character, if the party had an Extreme Success assisting Raialeth

This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfume’s effect are not aware that they’ve been influenced by magic.

This item is found in Xanathar's Guide to Everything.

Walloping Ammunition Weapon (bullet), common
One copy available to each character, if the party had an Extreme Success assisting Gaines

This ammunition packs a wallop. A creature hit by the ammunition must succeed on a DC 10 Strength saving throw or be knocked prone.

This item is found in Xanathar's Guide to Everything.

2023-01-18 19:00 CCC-SEA-01-01 All Good Dead Men 1 2 10 Talking Doll, Decanter of Endless Water Show

Magic Item(s)
Decanter of Endless Water
Talking Doll
Story Award(s)
Career as a Buccaneer (only Malkoz, Willy)
Career as a Buccaneer
You have willingly received a neck tattoo a mouth full of red teeth marking you as a member of the Red Tooth Grins, one of the infamous pirate companies of the Moonsea. Your notoriety precedes you, for good or ill.
This story award may be relevant in your future adventures in and around the Moonsea region. This tattoo can be removed by a painful process known by a back-alley alchemist down by the docks in Phlan.
Consumable(s)
Potion of Greater Healing
Gold
Up to 2d6 gp/# of players = 2 gp
+10 DTD, and a level up if you choose to take it!

2023-01-28 11:00 DDAL05-12 Bad Business in Parnast 1 100 10 Gauntlets of Ogre Power Show

Welcomed to Village of Parnast

2023-04-22 18:00 SJ-DC-TRIDEN-UPR Under pressure 1 100 10 Javelin of Lightning Show

DM: Lassastrix

SJ-DC-TRIDEN-UPR Under Pressure

Level if desired

10 days downtime

Gold: 500/5 = 100 gp per character

ELEMENTAL GEM

Wondrous Item, uncommon

This gem contains a mote of elemental energy. When you use an Action to break the gem, an elemental is summoned as if you had cast the Conjure Elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.

Red Corundum: Fire Elemental

2023-08-02 17:00 SJ-DC-OJE On the Jagged Edge 1 166.66 10 Bag of Holding Show

500/3=166.66
Bag of Holding
Potion of Healing (common)
Potion of Climbing
Spell Scroll of Cure Wounds
Spell Scroll of Lesser Restoration

2024-03-17 18:00 CCC-SDREAM-01-01 - From Every Winter, Spring 1 125 10 Decanter of Endless Water Show

Level Gained: At Your Own Discretion

Downtime: 10

Gold: 125 GP each

_Consumable:

  • 1 x Potion of Healing

_Treasure:

Decanter of Endless Water

Wondrous Item, uncommon

This fey-craft mithral flask is crafted with attention to minute detail. This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:

• "Stream" produces 1 gallon of water.

• "Fountain" produces 5 gallons of water.

• "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.

This item is found in the Dungeon Masters Guide.

Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting.

Story Award

Quaint Country Home
The character inherits a share of Calven’s cottage in Elventree, following his passing. In future adventures in this storyline, the characters are considered to have a place to stay and a base of operations in the Elventree area.

2024-04-14 13:00 DDHC-Descent Into The Lost Caverns of Tsojcanth 1 664 10 Bracers of Defense, Giant Slayer Shortsword, Folding Boat, Tasha's Creeping Keelboat, Demon Skin, Plate, Iggwilv’s Horn Show

L1 Gems worth 200 gp each in statue mouths (up to 6).
L2 Giant Slayer (shortsword). The sword's name (Longtooth) is engraved into the blade in Gnomish.
L4 Pouch on Minotaur's skeleton - 5 diamonds x 100 gp each.
L7 Elf corpse - silvered rapier and Bracers of Defense.
L8 Under troll beds - 120 gp, 4 gems x 50 gp each, gnome-sized wooden denture set with mother-of-pearl teeth (worth 50 gp), 20 silvered arrows, Potion of Greater Healing.
L11 Under fomorian's beds - two ivory mammoth tusks (600 gp, 100 llbs each), Spell Scroll of Levitate, copper bowl with lapis lazuli handles (750 gp.)
L12 Folding Boat
L19 Uncut gems stashed behind crystal formation 500 gp
664g each player.
Iggwilv's Horn
Potion of Polychromy
Demon Skin (Plate).
Potion of Healing (Greater)
Bracers of Defense
Giant Slayer Shortsword
Folding Boat
Tasha's Creeping Keelboat

2024-04-20 14:00 DDEP09-02 Hellfire Requiem 1 10 Hellrider's Badge - Klysandral's Champion Show

Hellrider's Badge - Klysandral's Champion

2024-05-17 18:00 DDHC-KGV-07 - Axe From the Grave 1 57 10 Periapt of Proof against Poison Show

Money: 57,5gp

Items: Rare Magic Item from the Golden Vault.
Rules: This item must be found in the Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) and may not be an item that increases or changes an ability score or grants any number of wishes. These items must also follow all campaign rules for granting magic items for in the D&D Adventurers League Dungeon Masters Guide.
I chose Periapt of Proof against Poison

2024-05-18 18:00 PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir 1 1000 10 Spirit Spear (Spear of Warning), Antler Horn (Eagle Whistle), Rashemi Hot Stone (Thermal Cube) Show

Thayan Jewelry and gems worth 5000g / 5 players = 1000g each
Spirit Spear (Spear of Warning)
Antler Horn (Eagle Whistle)
Rashemi Hot Stone (Thermal Cube)
Potion of Advantage
Potion of Healing (Greater)
Potion of Heroism
Story Awards: An Ally of Mulsantir
You came to Mulsantir in their time of need and have proven yourself to be a worthy ally. The Rashemi treat you favorably and with respect.

2024-06-08 11:00 PO-BMG-DRW-KS-02 1 800 10 Dark Shard Amulet (Harmonious), Starshot Hand Crossbow Show

Rewards, DRW-KS-02

You may choose to gain a level.
10 downtime days
4,000 gp distributed among the party (800 gp each)
Dark Shard Amulet (Harmonious)
Potion of Greater Healing
Potion of Psionic Fortitude
Spellwrought Tattoo (Gaseous Form)
Starshot Hand Crossbow
SA: The Great Stag
SA: The Unordained