Season:
Race:
Eladrin
Class:
Ranger
Background:
Outlander
Lifestyle:
Wealthy
Current Level:
16
ACP to Level:
4.0
Total GP:
82204.66
Total Downtime:
360
Tag:
Frontline Games, Reroll Tavern, United the Faction Discord Server
Faction:
Emerald Enclave
Renown Rank:
Springwarden (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Flail+1, Martial Attacks Technique,
Health Potion,
Coiling Grasp Tattoo,
Bead of Nourishment,
Talking Doll,
Decanter of Endless Water,
Bag of Holding,
Headband of Intellect,
Decanter of Endless Water,
Crystal Rapier,
Sentinel Shield,
Serpent Scale Armor ,
Giant Slayer Shortsword,
Folding Boat,
Demon Skin, Plate,
Iggwilv’s Horn,
Hellrider's Badge - Klysandral's Champion ,
Belt of Hill Giant Strength,
Spirit Spear (Spear of Warning),
Antler Horn (Eagle Whistle),
Rashemi Hot Stone (Thermal Cube),
Horn of Silent Alarm, Guardian,
Dark Shard Amulet (Harmonious),
Dragon Seed Staff (Staff of the Woodlands, Guardian),
Fey Dragon Tattoo (Masquerade Tattoo, Languare Draconic),
Wakened Scaled Ornament (White Dragon Tooth Amulet),
Periapt of Proof against Poison,
Ring of Fire Resistance, Temperate,
Clockwork Amulet,
Stout (+2 Longsword),
Lash of Immolation,
Ruby of the war mage with the minor property Sentinel – Fiends (Demons),
Ring of Free Action,
The Mind Fortress (Ring of Mind Shielding),
Solbane (Sun Staff),
Moon-Touched Longsword, Guardian,
Sekolahian Worshipping Statuette,
Wand of Magic Missiles,
Horn of Valhalla (Silver),
Mithral Chain Mail,
Butcher's Bib,
Dragon Wing Longbow (Radiant),
Pipe of Smoke Monsters,
Belt of Fire Giant Strength,
Adamantine Half-Plate,
Wakened Dragon's Wrath Glaive (Radiant),
Clockwork Amulet,
Saddle of the Cavalier,
Shield, +2 (Yata Mirror),
Darkshard Amulet,
Figurine of Wondrous Power - Onyx Dog,
Forcebreaker Sling,
Enduring Spellbook, Waterborne Property,
Hat of Wizardry,
Vicious Greataxe,
Heartscale (Amethyst Lodestone, Language Draconic),
Animated Shield,
Half Plate, +2,
Horn of Silent Alarm,
Cloak of the Bat,
All Purpose Tool, +3,
Atlas of Endless Horizons,
Piper's Guzheng (Instrument of the Bards, Anstruth Harp),
Piper's Violin (Instrument of Scribing),
Absorbing Tattoo, Fire. (Flame Mark) Guardian Property,
Herder’s Horn (Horn of Silent Alarm),
Amulet of Health,
Crown of Whirling Comets,
Crystal Blade (Greatsword),
Unbreakable Arrow (Compass Minor Property),
Bracers of Defense,
Familiar’s Rapier (Frost Brand Rapier),
Talking Doll (Big Bunny)

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2024-10-31 22:50 Purchase Log -8500 Show Purchase

Purchase:
Potion of Healing (superior) 3x500g=1500g
Spell Scroll Steel Wind Strike 7x1000=7000g

2024-10-13 08:00 PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls 1 10000 10 Forcebreaker Sling, Enduring Spellbook, Waterborne Property Show

ADVANCEMENT

Characters who participate in this adventure gain one level.

OPTIONAL: DECLINING ADVANCEMENT

Players can decline advancement if they wish. This has its benefits: it is possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned.

GOLD

Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters.

Wrap-Up

• Gems worth 50,000 gp less any that were spent to help the party or correct any harm the party has done.
50000/5=10000g each

Story Award: AND I REMEMBER
You helped O’zim the Living Artifact remember who they are. You have experienced their memories. You now have insight on what it feels like to live their life..
Enduring Spell Book
Forcebreaker Sling
Mind Crystal, Quicken
Quaal's Feather Token, Bird
Spell Scroll of Flame Strike

2024-10-09 19:30 CCC-GHC-BK2-9 Breath of Fire 1 8000 10 Darkshard Amulet, Figurine of Wondrous Power - Onyx Dog Show

Option to Level Up
10 downtime days
8000 gp each
Potion of Superior Healing
Potion of Frost Giant Strength
Darkshard Amulet [common]
Figurine of Wondrous Power - Onyx Dog [rare]

2024-10-03 00:16 Trade Log -5 Dragon Slayer Greatsword > Shield, +2 (Yata Mirror) Show Trade Log

Trading between my characters Ehz and Kai

2024-09-29 01:09 Trade Log -5 Javelin of Lightning > Saddle of the Cavalier Show Trade Log

Trading between my characters Ehz and Agramon

2024-09-29 00:42 Trade Log -5 Wakened Dragon's Wrath Greatsword (Cold) > Plate, +2 Show Trade Log

Trading between my characters Ehz and Kuro

2024-09-15 18:00 PO-BMG-DRW-KS-The Ruins of Ancient Raumathar 1 12500 10 Clockwork Amulet, Wakened Dragon's Wrath Glaive (Radiant) Show

50000/4=12500g each player
1 level up, your choice, you can decline
10 DT
Potion of Clairvoyance
Spell Scroll Greater Invisibility
Clockwork Amulet
Wakened Dragon's Wrath Weapon
Story Award: THE ENEMY OF MY ENEMY
The Thayan Resurrection will not forget your help. They may assist you, but only in situations where there is mutual benefit or where they are not disadvantaged.

2024-09-14 18:50 Purchase Log -2000 Show Purchase

Purchase:
Potion of Healing (Superior), 4x500g=2000g

2024-09-14 18:11 Trade Log -5 +1 Hand Crossbow > Adamantine Half-Plate Show Trade Log

Trading between my characters Ehz and Hal

2024-09-14 17:49 Trade Log -5 Silvered Githyanki Greatsword, +3 > Belt of Fire Giant Strength Show Trade Log

Trading between my characters Ehz and Gael

2024-09-14 17:25 Downtime Activity 5 -50 Show

Downtime Activity to level up. 5 levels, -50 Downtime

2024-09-14 17:00 BMG-DRWEP-OD-02 The Burning of Aglarond 1 1 1000 Butcher's Bib, Dragon Wing Longbow (Radiant), Pipe of Smoke Monsters Show DM Log

Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure).
• Butcher’s bib
• Dragon wing bow (radiant)
• Pipe of smoke monsters
• Potion of superior healing
• Spell scroll of steel wind strike
1000g

2024-09-13 18:00 DDHC-KGV-Affair on the Concordant Express 1 830 10 Wand of Magic Missiles, Mithral Chain Mail, Silvered Githyanki Greatsword, +3, Dragon Slayer Greatsword, Horn of Valhalla (Silver), Rod of the Pact Keeper, +2 Show

potion of resistance (fire)

wand of magic missiles

+2 rod of the pact keeper

Horn of Valhalla (silver)

Suit of mithral armor (chainmail)

Potion of healing (greater)

Silvered +3 greatsword that once belonged to a githyanki knight

Five amethysts (100 gp each)

Gilded mind flayer skull (150 gp)

3,500 gp

DM Carolina (GM):rolling (3500+500+150)/5
(3500+500+150)/5
=830

Rare Magic of your choice per DMG, Xanathar's, and Tasha's. I choose Dragon Slayer Greatsword.

2024-08-19 18:00 Trade Log -5 Rogue's Mantle > Starshot Hand Crossbow Show Trade Log

Trading between my characters

2024-08-18 13:00 PO-BMG-DRW-KS-04 - Beneath the Granite Peaks 1 970 10 Solbane (Sun Staff), Moon-Touched Longsword, Guardian Show

4850/5=970g each
10DT
Optional Level up
Solbane (Sun Staff)
Moon-Touched Longsword, Guardian
Mind Crystal (Subtle)
Potion of Advantage
Spell Scroll of Blindness/Deafness
Thalazar's Spellbook
Story Awards: The One That Got Away
You now know that the thief of Thay is the stolen artifact. Touched by their tale, you assure them of their freedom. They will not forget this.

2024-08-16 18:00 PO-BMG-DRW-KS-01 - The Thief of Thay 1 800 10 Rogue's Mantle, Sekolahian Worshipping Statuette Show

DM Gregory Harris (he/him) (GM):2000 gp
800 gp each
The characters can earn the following rewards during this adventure.

Level up (if desired)

10 downtime days

4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris.

MAGIC ITEMS
ROGUE’S MANTLE
Wondrous Item, Rare (Requires Attunement)

Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage.

This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:

Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead.

Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.

DUST OF DISAPPEARANCE
Wondrous Item, Uncommon

Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.

SEKOLAHIAN WORSHIPPING STATUETTE
Wondrous Item, Common

Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour.

POTION OF RESISTANCE (NECROTIC)
Potion, Uncommon

When you drink this potion, you gain resistance to one type of damage for 1 hour.

SPELL SCROLL OF TONGUES
Scroll, Uncommon

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.

STORY AWARDS
INTERESTED THIRD PARTY
You helped an agent of the Thayan Resurrection escape from Thayan captivity, keeping another player in the game. What part this plays in the greater scheme of things remains to be seen.

2024-08-16 17:35 Purchase Log -1000 Show Purchase

Purchase:
Potion of Healing (Superior) 2x500g=1000g

2024-08-14 19:00 CCC-GHC-BK2-06-Eye of Darkness, Heart of Light) 1 650 10 The Mind Fortress (Ring of Mind Shielding) Show

Option to level up
10 downtime days
650 gp each
Potion of Greater Healing
Potion of Climbing
The Mind Fortress (Ring of Mind Shielding) -- uncommon, attunement

The Mind Fortress is the remnants of an extradimensional location that served as the site of a ritual enacted by the alchemist Ravinan. Ravinan divided three aspects of his psyche, in an attempt to purify his soul, and collapsed this evil into a stone called the Eye of Darkness. The Mind Fortress then served as the extradimensional home for the stone until liberated by adventurers. After the stone was removed, the Mind Fortress shrank to a less-potent but still useful magical item.

The Mind Fortress functions in all ways as a ring of mind shielding. The Mind Fortress still contains two portions of Rhys’s psyche (his center for rational thought, as well as his conscience). These mental remnants do not count as an actual soul for purposes of the ring, nor do they cause the Mind Fortress to act as an intelligent item. However, a DM might choose to have these aspects of Rhys’s psyche may affect the emotional state of the wearer or interact with the wearer during a dream or trance state.

The Mind Fortress’s form is still highly mutable. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.

2024-08-13 21:54 Trade Log -5 Alchemical compendium > Ring of Free Action Show Trade Log

Trading between my characters Ehz and Kuro

2024-07-14 18:00 PO-BMG-DRW-KS-03 The Monoliths at Sunrise 1 1250 10 Lash of Immolation, Ruby of the war mage with the minor property Sentinel – Fiends (Demons) Show

GOLD

Call to Action

• Pouch of gold worth 1,000 gp

Part 1

• Pouch of gold worth 500 gp

Part 2

• Pouch of gems worth 1,000 gp

Wrap-Up

• Pouch of gold worth 2,500 g

Total Gold: 5,000

MAGIC ITEMS AND MISCELLANY

• Lash of immolation

• Ruby of the war mage with the minor property Sentinel – Fiends (Demons)

• Oil of slipperines

• Potion of growth

• Spell scroll of fireball

STORY AWARDS

• A FORCE FOR GOOD

You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard.

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2024-10-31 22:50 Purchase Log Show Purchase

Purchase:
Potion of Healing (superior) 3x500g=1500g
Spell Scroll Steel Wind Strike 7x1000=7000g

2024-10-13 08:00 PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls 1 10 Show

ADVANCEMENT

Characters who participate in this adventure gain one level.

OPTIONAL: DECLINING ADVANCEMENT

Players can decline advancement if they wish. This has its benefits: it is possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned.

GOLD

Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters.

Wrap-Up

• Gems worth 50,000 gp less any that were spent to help the party or correct any harm the party has done.
50000/5=10000g each

Story Award: AND I REMEMBER
You helped O’zim the Living Artifact remember who they are. You have experienced their memories. You now have insight on what it feels like to live their life..
Enduring Spell Book
Forcebreaker Sling
Mind Crystal, Quicken
Quaal's Feather Token, Bird
Spell Scroll of Flame Strike

2024-10-09 19:30 CCC-GHC-BK2-9 Breath of Fire 1 10 Show

Option to Level Up
10 downtime days
8000 gp each
Potion of Superior Healing
Potion of Frost Giant Strength
Darkshard Amulet [common]
Figurine of Wondrous Power - Onyx Dog [rare]

2024-10-03 00:16 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Kai

2024-09-29 01:09 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Agramon

2024-09-29 00:42 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Kuro

2024-09-15 18:00 PO-BMG-DRW-KS-The Ruins of Ancient Raumathar 1 10 Show

50000/4=12500g each player
1 level up, your choice, you can decline
10 DT
Potion of Clairvoyance
Spell Scroll Greater Invisibility
Clockwork Amulet
Wakened Dragon's Wrath Weapon
Story Award: THE ENEMY OF MY ENEMY
The Thayan Resurrection will not forget your help. They may assist you, but only in situations where there is mutual benefit or where they are not disadvantaged.

2024-09-14 18:50 Purchase Log Show Purchase

Purchase:
Potion of Healing (Superior), 4x500g=2000g

2024-09-14 18:11 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Hal

2024-09-14 17:49 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Gael

2024-09-14 17:25 Downtime Activity -50 Show

Downtime Activity to level up. 5 levels, -50 Downtime

2024-09-14 17:00 BMG-DRWEP-OD-02 The Burning of Aglarond 2 1 Show DM Log

Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure).
• Butcher’s bib
• Dragon wing bow (radiant)
• Pipe of smoke monsters
• Potion of superior healing
• Spell scroll of steel wind strike
1000g

2024-09-13 18:00 DDHC-KGV-Affair on the Concordant Express 1 10 Show

potion of resistance (fire)

wand of magic missiles

+2 rod of the pact keeper

Horn of Valhalla (silver)

Suit of mithral armor (chainmail)

Potion of healing (greater)

Silvered +3 greatsword that once belonged to a githyanki knight

Five amethysts (100 gp each)

Gilded mind flayer skull (150 gp)

3,500 gp

DM Carolina (GM):rolling (3500+500+150)/5
(3500+500+150)/5
=830

Rare Magic of your choice per DMG, Xanathar's, and Tasha's. I choose Dragon Slayer Greatsword.

2024-08-19 18:00 Trade Log -5 Show Trade Log

Trading between my characters

2024-08-18 13:00 PO-BMG-DRW-KS-04 - Beneath the Granite Peaks 1 10 Show

4850/5=970g each
10DT
Optional Level up
Solbane (Sun Staff)
Moon-Touched Longsword, Guardian
Mind Crystal (Subtle)
Potion of Advantage
Spell Scroll of Blindness/Deafness
Thalazar's Spellbook
Story Awards: The One That Got Away
You now know that the thief of Thay is the stolen artifact. Touched by their tale, you assure them of their freedom. They will not forget this.

2024-08-16 18:00 PO-BMG-DRW-KS-01 - The Thief of Thay 1 10 Show

DM Gregory Harris (he/him) (GM):2000 gp
800 gp each
The characters can earn the following rewards during this adventure.

Level up (if desired)

10 downtime days

4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris.

MAGIC ITEMS
ROGUE’S MANTLE
Wondrous Item, Rare (Requires Attunement)

Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage.

This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:

Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead.

Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.

DUST OF DISAPPEARANCE
Wondrous Item, Uncommon

Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.

SEKOLAHIAN WORSHIPPING STATUETTE
Wondrous Item, Common

Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour.

POTION OF RESISTANCE (NECROTIC)
Potion, Uncommon

When you drink this potion, you gain resistance to one type of damage for 1 hour.

SPELL SCROLL OF TONGUES
Scroll, Uncommon

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.

STORY AWARDS
INTERESTED THIRD PARTY
You helped an agent of the Thayan Resurrection escape from Thayan captivity, keeping another player in the game. What part this plays in the greater scheme of things remains to be seen.

2024-08-16 17:35 Purchase Log Show Purchase

Purchase:
Potion of Healing (Superior) 2x500g=1000g

2024-08-14 19:00 CCC-GHC-BK2-06-Eye of Darkness, Heart of Light) 1 10 Show

Option to level up
10 downtime days
650 gp each
Potion of Greater Healing
Potion of Climbing
The Mind Fortress (Ring of Mind Shielding) -- uncommon, attunement

The Mind Fortress is the remnants of an extradimensional location that served as the site of a ritual enacted by the alchemist Ravinan. Ravinan divided three aspects of his psyche, in an attempt to purify his soul, and collapsed this evil into a stone called the Eye of Darkness. The Mind Fortress then served as the extradimensional home for the stone until liberated by adventurers. After the stone was removed, the Mind Fortress shrank to a less-potent but still useful magical item.

The Mind Fortress functions in all ways as a ring of mind shielding. The Mind Fortress still contains two portions of Rhys’s psyche (his center for rational thought, as well as his conscience). These mental remnants do not count as an actual soul for purposes of the ring, nor do they cause the Mind Fortress to act as an intelligent item. However, a DM might choose to have these aspects of Rhys’s psyche may affect the emotional state of the wearer or interact with the wearer during a dream or trance state.

The Mind Fortress’s form is still highly mutable. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.

2024-08-13 21:54 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Kuro

2024-07-14 18:00 PO-BMG-DRW-KS-03 The Monoliths at Sunrise 1 10 Show

GOLD

Call to Action

• Pouch of gold worth 1,000 gp

Part 1

• Pouch of gold worth 500 gp

Part 2

• Pouch of gems worth 1,000 gp

Wrap-Up

• Pouch of gold worth 2,500 g

Total Gold: 5,000

MAGIC ITEMS AND MISCELLANY

• Lash of immolation

• Ruby of the war mage with the minor property Sentinel – Fiends (Demons)

• Oil of slipperines

• Potion of growth

• Spell scroll of fireball

STORY AWARDS

• A FORCE FOR GOOD

You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard.

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2024-10-31 22:50 Purchase Log -8500 Show Purchase

Purchase:
Potion of Healing (superior) 3x500g=1500g
Spell Scroll Steel Wind Strike 7x1000=7000g

2024-10-13 08:00 PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls 1 10000 10 Forcebreaker Sling, Enduring Spellbook, Waterborne Property Show

ADVANCEMENT

Characters who participate in this adventure gain one level.

OPTIONAL: DECLINING ADVANCEMENT

Players can decline advancement if they wish. This has its benefits: it is possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned.

GOLD

Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters.

Wrap-Up

• Gems worth 50,000 gp less any that were spent to help the party or correct any harm the party has done.
50000/5=10000g each

Story Award: AND I REMEMBER
You helped O’zim the Living Artifact remember who they are. You have experienced their memories. You now have insight on what it feels like to live their life..
Enduring Spell Book
Forcebreaker Sling
Mind Crystal, Quicken
Quaal's Feather Token, Bird
Spell Scroll of Flame Strike

2024-10-09 19:30 CCC-GHC-BK2-9 Breath of Fire 1 8000 10 Darkshard Amulet, Figurine of Wondrous Power - Onyx Dog Show

Option to Level Up
10 downtime days
8000 gp each
Potion of Superior Healing
Potion of Frost Giant Strength
Darkshard Amulet [common]
Figurine of Wondrous Power - Onyx Dog [rare]

2024-10-03 00:16 Trade Log -5 Dragon Slayer Greatsword > Shield, +2 (Yata Mirror) Show Trade Log

Trading between my characters Ehz and Kai

2024-09-29 01:09 Trade Log -5 Javelin of Lightning > Saddle of the Cavalier Show Trade Log

Trading between my characters Ehz and Agramon

2024-09-29 00:42 Trade Log -5 Wakened Dragon's Wrath Greatsword (Cold) > Plate, +2 Show Trade Log

Trading between my characters Ehz and Kuro

2024-09-15 18:00 PO-BMG-DRW-KS-The Ruins of Ancient Raumathar 1 12500 10 Clockwork Amulet, Wakened Dragon's Wrath Glaive (Radiant) Show

50000/4=12500g each player
1 level up, your choice, you can decline
10 DT
Potion of Clairvoyance
Spell Scroll Greater Invisibility
Clockwork Amulet
Wakened Dragon's Wrath Weapon
Story Award: THE ENEMY OF MY ENEMY
The Thayan Resurrection will not forget your help. They may assist you, but only in situations where there is mutual benefit or where they are not disadvantaged.

2024-09-14 18:50 Purchase Log -2000 Show Purchase

Purchase:
Potion of Healing (Superior), 4x500g=2000g

2024-09-14 18:11 Trade Log -5 +1 Hand Crossbow > Adamantine Half-Plate Show Trade Log

Trading between my characters Ehz and Hal

2024-09-14 17:49 Trade Log -5 Silvered Githyanki Greatsword, +3 > Belt of Fire Giant Strength Show Trade Log

Trading between my characters Ehz and Gael

2024-09-14 17:25 Downtime Activity -50 Show

Downtime Activity to level up. 5 levels, -50 Downtime

2024-09-14 17:00 BMG-DRWEP-OD-02 The Burning of Aglarond 1 1000 Butcher's Bib, Dragon Wing Longbow (Radiant), Pipe of Smoke Monsters Show DM Log

Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure).
• Butcher’s bib
• Dragon wing bow (radiant)
• Pipe of smoke monsters
• Potion of superior healing
• Spell scroll of steel wind strike
1000g

2024-09-13 18:00 DDHC-KGV-Affair on the Concordant Express 1 830 10 Wand of Magic Missiles, Mithral Chain Mail, Silvered Githyanki Greatsword, +3, Dragon Slayer Greatsword, Horn of Valhalla (Silver), Rod of the Pact Keeper, +2 Show

potion of resistance (fire)

wand of magic missiles

+2 rod of the pact keeper

Horn of Valhalla (silver)

Suit of mithral armor (chainmail)

Potion of healing (greater)

Silvered +3 greatsword that once belonged to a githyanki knight

Five amethysts (100 gp each)

Gilded mind flayer skull (150 gp)

3,500 gp

DM Carolina (GM):rolling (3500+500+150)/5
(3500+500+150)/5
=830

Rare Magic of your choice per DMG, Xanathar's, and Tasha's. I choose Dragon Slayer Greatsword.

2024-08-19 18:00 Trade Log -5 Rogue's Mantle > Starshot Hand Crossbow Show Trade Log

Trading between my characters

2024-08-18 13:00 PO-BMG-DRW-KS-04 - Beneath the Granite Peaks 1 970 10 Solbane (Sun Staff), Moon-Touched Longsword, Guardian Show

4850/5=970g each
10DT
Optional Level up
Solbane (Sun Staff)
Moon-Touched Longsword, Guardian
Mind Crystal (Subtle)
Potion of Advantage
Spell Scroll of Blindness/Deafness
Thalazar's Spellbook
Story Awards: The One That Got Away
You now know that the thief of Thay is the stolen artifact. Touched by their tale, you assure them of their freedom. They will not forget this.

2024-08-16 18:00 PO-BMG-DRW-KS-01 - The Thief of Thay 1 800 10 Rogue's Mantle, Sekolahian Worshipping Statuette Show

DM Gregory Harris (he/him) (GM):2000 gp
800 gp each
The characters can earn the following rewards during this adventure.

Level up (if desired)

10 downtime days

4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris.

MAGIC ITEMS
ROGUE’S MANTLE
Wondrous Item, Rare (Requires Attunement)

Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage.

This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:

Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead.

Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.

DUST OF DISAPPEARANCE
Wondrous Item, Uncommon

Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.

SEKOLAHIAN WORSHIPPING STATUETTE
Wondrous Item, Common

Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour.

POTION OF RESISTANCE (NECROTIC)
Potion, Uncommon

When you drink this potion, you gain resistance to one type of damage for 1 hour.

SPELL SCROLL OF TONGUES
Scroll, Uncommon

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.

STORY AWARDS
INTERESTED THIRD PARTY
You helped an agent of the Thayan Resurrection escape from Thayan captivity, keeping another player in the game. What part this plays in the greater scheme of things remains to be seen.

2024-08-16 17:35 Purchase Log -1000 Show Purchase

Purchase:
Potion of Healing (Superior) 2x500g=1000g

2024-08-14 19:00 CCC-GHC-BK2-06-Eye of Darkness, Heart of Light) 1 650 10 The Mind Fortress (Ring of Mind Shielding) Show

Option to level up
10 downtime days
650 gp each
Potion of Greater Healing
Potion of Climbing
The Mind Fortress (Ring of Mind Shielding) -- uncommon, attunement

The Mind Fortress is the remnants of an extradimensional location that served as the site of a ritual enacted by the alchemist Ravinan. Ravinan divided three aspects of his psyche, in an attempt to purify his soul, and collapsed this evil into a stone called the Eye of Darkness. The Mind Fortress then served as the extradimensional home for the stone until liberated by adventurers. After the stone was removed, the Mind Fortress shrank to a less-potent but still useful magical item.

The Mind Fortress functions in all ways as a ring of mind shielding. The Mind Fortress still contains two portions of Rhys’s psyche (his center for rational thought, as well as his conscience). These mental remnants do not count as an actual soul for purposes of the ring, nor do they cause the Mind Fortress to act as an intelligent item. However, a DM might choose to have these aspects of Rhys’s psyche may affect the emotional state of the wearer or interact with the wearer during a dream or trance state.

The Mind Fortress’s form is still highly mutable. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.

2024-08-13 21:54 Trade Log -5 Alchemical compendium > Ring of Free Action Show Trade Log

Trading between my characters Ehz and Kuro

2024-07-14 18:00 PO-BMG-DRW-KS-03 The Monoliths at Sunrise 1 1250 10 Lash of Immolation, Ruby of the war mage with the minor property Sentinel – Fiends (Demons) Show

GOLD

Call to Action

• Pouch of gold worth 1,000 gp

Part 1

• Pouch of gold worth 500 gp

Part 2

• Pouch of gems worth 1,000 gp

Wrap-Up

• Pouch of gold worth 2,500 g

Total Gold: 5,000

MAGIC ITEMS AND MISCELLANY

• Lash of immolation

• Ruby of the war mage with the minor property Sentinel – Fiends (Demons)

• Oil of slipperines

• Potion of growth

• Spell scroll of fireball

STORY AWARDS

• A FORCE FOR GOOD

You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard.