Magic Items

Purchased Magic Items

Name Rarity Location Table ▼ Result Source
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving) common FR-DC-LIGA 01 Wyrmwell Flame FR-DC-LIGA 01 Wyrmwell Flame Show
Notes:

Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves' tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical. This copper-plated chest has gold stripes and a magical painting of dwarves feasting in a hall. When the chest is empty of food, the dwarves look sad. When the chest is full of food, the dwarves smile happily. Interestingly, this chest never gets dirty.

Sanctum Amulet very_rare BMG Trading Post Trade Log Show
Notes:

Wondrous item, very rare (requires attunement)
A black opal pendant hangs at the base of this pearlescent chain. The sacred rune is inscribed on the back of the pendant.

While wearing this item, you have resistance to necrotic damage. Additionally, you can cast the spare the dying cantrip using either an action or a bonus action.

Invoking the Rune. When a creature you can see within 60 feet of you is reduced to 0 hit points as a result of taking damage, you can use your reaction to invoke the item’s rune, causing the pendant to flash with pale light. The creature then instead drops to 1 hit point.

Once the rune has been invoked, it can’t be invoked again until the next dawn.

Dread Helm common BMG-MOON-MD-12 - The Malevolent Reign BMG-MOON-MD-12 - The Malevolent Reign Show
Notes:

This is first paragraph is reserved for your fluffy Moonshae description of the item.

This fearsome steel helm makes your eyes glow red and hides the rest of your face in shadow while you wear it.

Tasha's Creeping Keelboat very_rare DDHC-Descent Into The Lost Caverns of Tsojcanth Trade Log Show
Lantern of Revealing uncommon DDHC-Vecna Eve of Ruin Trade Log Show
Scimitar of Speed very_rare SJ-DC-VMT-01 Waterdeep: Statue Heist Trade Log Show
Rogue's Mantle rare PO-BMG-DRW-KS-01 - The Thief of Thay Trade Log Show
Greatsword of Wounding rare Trade Log Show
Cloak of Protection, Guardian uncommon Trade Log Show
Vicious Maul rare KGV Trade Log Show
Longbow, +3 very_rare Trade Log Show
Charlatan’s Die common DDEP10-01 Terror in Ten Towns Trade Log Show
Notes:

Wondrous item, common (requires attunement) This elk-bone die has pips skillfully carved onto it in the shape of humanoid skulls. Whenever you roll this six-sided die, you can control which number it rolls. While this die is on your person (no attunement required), you can speak and understand Reghedjic, the traditional language of the Reghed people.

Ring of Spell Turning + 40 downtime days legendary D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 Show
Notes:

While wearing this ring, you have Advantage on saving throws against spells. If you succeed on the save for a spell of level 7 or lower, the spell has no effect on you. If that spell targeted only you and didn’t create an area of effect, you can take a Reaction to deflect the spell back at the spell’s caster; the caster must make a saving throw against the spell using their own spell save DC.

Cloak of Invisibility + 40 downtime days legendary D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 Show
Manual of Bodily Health very_rare Trade Log Show
Scaled Ornament, White Dragon Tooth Amulet (Wakened), very_rare Trade Log Show
Half Plate, +2 very_rare Trade Log Show
Holy Avenger (Greatsword) legendary BMG-DRWEP-OD-04 - Battle of Thaymount BMG-DRWEP-OD-04 - Battle of Thaymount Show
Notes:

Weapon (Greatsword), legendary (requires attunement by a Paladin)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.
While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.

Potion of Heroism rare DDAL08-09 Fangs and Frogs DDAL08-09 Fangs and Frogs Show
Mistral Mantle very_rare BMG-DRWEP-OD-04 - Battle of Thaymount BMG-DRWEP-OD-04 - Battle of Thaymount Show
Notes:

Mistral Mantle
Wondrous Item, Very Rare (Requires Attunement)

This thick, fur-lined cloak has the frost rune stitched on the hem in silvery blue thread. Frigid wind swirls around the cloak, regardless of the weather.
While wearing this cloak, you have resistance to cold damage. Additionally, when you move within 5 feet of a creature, you can cause the cloak’s cold wind to buffet the creature. The creature must succeed on a DC 14 Dexterity saving throw or take 1d6 cold damage and have the prone condition. A creature can be affected by the mantle only once during a turn.
Invoking the Rune. As an action, you can invoke the mantle’s rune to cast the Sleet Storm spell (save DC 14) with it. When you use the mantle to cast the spell, the area of the spell isn’t difficult terrain for you, and you can see through the storm, ignoring the normal penalties of a heavily obscured area.
Once the rune has been invoked, it can’t be invoked again until the next dawn.

Unlocked Magic Items