Season:
Season 14
Race:
Aquatic Half Elf
Class:
Fighter Psi Warrior
Background:
Far Traveler
Lifestyle:
Comfortable
Current Level:
10
ACP to Level:
4.0
Total GP:
8955.3
Total Downtime:
335
Tag:
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Hat of Vermin, Guardian,
Gift of Flame, Greatsword,
Armor of Fungal Spores (Hide),
Green Wizard Hat,
Moon-Touched Sword, Longsword,
Grand Festival Token (Sensory Stone, Guardian Property),
Society of Sensation Staff (Staff of Adornment, Beacon Property),
Lightbringer,
Hat of Disguise,
Cap of Water Breathing,
Candle of the Deep,
Bag of Holding,
Rapier, +1,
HEWARD’S HANDY SPICE POUCH,
Pole of Angling,
Slumbering Dragon Vessel,
Gray Bag of Tricks,
Masquerade Tattoo,
Cap of Water Breathing,
Slippers of Spider Climbing,
Periapt of Proof against Poison,
Boomerang Shield,
Scorpion Armor,
Ring of Free Action,
Hellrider's Badge - Klysandral's Champion,
Crystal Greatsword,
Dragon Wing Weapon (Any Bow Undecided atm), (Radiant),
Pipe of Smoke Monsters,
Hat of Disguise ,
Battleaxe, +1,
Shield, +1,
Flame tongue Longsword,
Wakened Dragon's Wrath Greatsword (Cold),
Deck of Illusions,
Longbow of Conflagration,
Ring of Water Walking,
Dagger of Blindsight,
Ruby of the War Mage,
Barthounar (Warrior's Passkey) ,
Dwarven Smoldering Armor,
Wand of Fireballs,
Earring of Message,
Moon Sickle, +2,
Giant Slayer Shortsword,
Dimensional Shackles,
Rod of the Pact Keeper, +2,
Horn of Valhalla (Silver),
Mithral Chain mail,
Silvered Greatsword, +3,
Vicious Greatsword,
Longbow, +2,
Giant Slayer Greatsword,
Ring of Spell Storing,
Dragon Slayer Greatsword,
Winged Boots,
Plate, +2,
Woodcutter's Axe,
Fabulist Gem,
Instrument of Illusions, Quirk Metamorphic,
Staff of Defense, Minor Property Illusion,
Pot of Awakening,
Sun Blade,
Cloak of Protection,
Brooch of Shielding,
Ring of Mind Shielding,
Hag’s Pincushion (a bracer of flying daggers),
Hawthorne’s Horn (a horn of silent alarm),
Netherese Ring of Protection,
Cloak of Many Fashions

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2024-05-28 23:00 D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary 1 0 Rogue’s Mantle Show DM Log

Rogue’s Mantle

2024-05-28 23:00 D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary 20 Show
2024-05-29 20:51 WBW-DC-ZODIAC-01 The Pied Piper and the Rat King 250 Hat of Vermin, Guardian Show DM Log

Hat of Vermin, Guardian

2024-06-01 17:35 Trade Log -5 Greatsword, +1 > Gift of Flame, Greatsword Show Trade Log

Trading between my characters Kai and Gael

2024-06-08 08:00 PO-BMG-INT-01 The House That Magic Build 1 45 10 Ring of Puzzler's Wit Show

Gold per person: 45gp each

Ring of Puzzler's Wit

Spell Scroll Burning Hands
Spell Scroll Rime's Binding Ice
Spell Scroll Remove Curse

Diana Teal has claimed Professor Vanhomin’s spellbook as her own and is coming into her power as a young wizard. As long as you have this story award, at the conclusion of any adventure in which you interact with Diana, she’ll permit you to copy any of the spells she currently has in her spellbook. At this time, the spellbook has the following spells:

1st-level. find familiar, protection from evil and good, Tenser’s floating disk, unseen servant

2nd-level. air bubble, arcane lock, dust devil, flock of familiars, spider climb, web

3rd-level. Ashardalon’s stride, Galder’s tower, stinking cloud, summon shadowspawn

4th-level. Evard’s black tentacles, Galder’s speedy courier, summon construct, watery sphere

5th-level. animate objects, far step, summon draconic spirit, teleportation circle

6th-level. create homunculus, scatter, Fizban’s platinum shield

2024-06-08 10:30 PO-BMG-INT-02- Learning to Stand on an Arc 1 80 10 Armor of Fungal Spores (Hide) Show

80 gp each
Potion of Healing
Potion of Animal Friendship
Armor of Fungal Spores (Hide)

2024-06-08 14:30 PO-BMG-INT-04 Burning of Ambition 1 60 10 Show

300/5=60g each
Potion of Healing
Prayer Beads, Max W. (GM):rolling 1d4+4 on roll20 (4)+4=8
These cloudy beads look like crystal or quartz and are
affixed to a bracelet of worked leather and gold. Looking closely at one of the beads over a period of time, you can see the interior seems to slightly swirl as you gaze at it.
Story Award: Prudence's Ally
Though she's not historically been one for friendship, you've successfully shown Prudence that there might be value in actually trusting at least a small number of people. If you meet Prudence in the future, you'll have advantage on Charisma (Persuasion) checks made to influence her decisions.

2024-06-09 07:09 BMG Trading Post Green Wizard Hat Show

Today at 7:19 AM
BMG Trading Post
Request Type: Purchase
Character Name: Kai
Magic Item: Green Wizard Hat

2024-06-08 23:11 Purchase Log Show Purchase

BMG Trading Post
Request type: PURCHASE
Character name: Kai
Magic item to be purchased: Black Pudding Cup

2024-07-13 18:00 BMG-MOONINT-POB-01 - Amidst the Faerie Fair 1 10 Moon-Touched Sword, Longsword, Ring of Puzzler's Wit Show

Moon-Touched Longsword, Ring of Puzzler's Wit, Potion of Healing (Greater)
Story Award: Radiant Jewel of The Faerie Fair
Your presence at the Faerie Fair dazzled all who encountered you. Your name is on everyone's lips. This reputation may benefit you in the future.

2024-06-17 17:00 PS-DC-DD-02 A Life in the Day (1st Playtest) 1 125 10 Grand Festival Token (Sensory Stone, Guardian Property), Society of Sensation Staff (Staff of Adornment, Beacon Property) Show

PS-DC-DD-02 A Life in the Day (1st Playtest)
When: 2024/06/17 1700 (4 hours)
DM: CJ Kanjilal
Players: @Arthur (he/him), @SithMage(Mike C.), @Jon, @BenGerman

Treasure:
Payment for helping with the Sensorium: 50 gp
Party Planning/Management Fee: 450 gp
Total of 500 gp split 4 ways: 125 gp each

A spell scroll of Illusory Script, spell scroll of Comprehend Languages, and a spell scroll of Command

Grand Festival Token (Sensory Stone)
Wondrous item, uncommon
As part of the festival, participants are given these sensory stones to begin collecting sensations and to start their own library of sensation. This stone has a large dimple on one face, pleasing to the touch, in which the symbol of the Society of Sensation is carved. When filled with a sensation, the stone glows dimly with a colour representative of the feeling captured within.
Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. Experiences are what guide future preparations, after all.

Society of Sensation Staff (Staff of Adornment)
Staff, weapon, common
This staff is an elegantly crafted wooden staff inlaid with iridescent gemstones. The top of the staff is carved into a detail representation of the Society's symbol. Above it, a crystal sphere floats, shimmering with the hues of a sunset, around which tiny decorative items such as feathers, miniscule musical instruments, and fragrant blossoms hover, reflecting the Society of Sensation's love for sensory experiences.
Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. Indeed, as Vasha always says: "The Society of Sensation should serve as a beacon to the people, a guidelight for those seeking to enrich themselves through experience!"

2024-07-22 19:46 Trade Log -5 Ring of Puzzler's Wit > Lightbringer Show Trade Log
2024-08-16 17:52 Purchase Log -100 Show Purchase

Purchase:
Potion of Water Breathing, 1x100g=100

2024-07-06 11:00 DDHC-Vecna: Nest of the Eldritch Eye 1 180 10 Shield of Missile Attraction, Hat of Disguise Show

180g each player Potion of Healing (Greater), Shield of Missile Attraction, Hat of Disguise.

Cleric did Turn Undead and scared away all undeads......

Charm of the Creeping Hand
Supernatural Gift (Charm)

Once per turn, when you hit a creature with an attack roll using a weapon or an unarmed strike, you can infuse your strike with life-stealing energy. Your attack then deals an extra 1d10 necrotic damage, and you gain 5 temporary hit points. Once used five times, the charm vanishes.

2024-08-17 11:00 PO-BMG-MOON-POB-01 Forget Me Not 1 100 10 Cap of Water Breathing, Candle of the Deep Show

Table 21: PO-BMG-MOON-POB-01 Forget Me Not
8/16/24 DM Kaellie Clein-Cunningham

Player Rewards

The Characters earn the following rewards for completing the adventure:
All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered.

Gold Rewards

500gp

Total 500gp/ 5 Players = 100 gp each

Magic Items

CAP OF WATER BREATHING

CANDLE OF THE DEEP

POTION OF HEALING

Potion, common

You regain 2d4+2 hit points when you drink this potion.

The potion’s red liquid glimmers when agitated.

Story Awards

ECHOES OF THE DEEP

Having delved into the unfathomable depths of the Sea of

Moonshae, you’ve gained an intimate understanding of its

terrain, dangers, and secrets. This knowledge could prove

invaluable in future endeavors

2024-08-17 11:00 DDHC-KGV-The Stygian Gambit 1 0 300 Cloak of the Manta Ray, Bag of Holding, Rapier, +1 Show DM Log

Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure).

The Reward chosen from DDHC-KGV working with the Golden Vault is Cloak of the Manta Ray

2024-09-13 23:00 PO-BMG-MOON-POB-Wild Iris 1 167 10 SERPENT SCALE ARMOR, HEWARD’S HANDY SPICE POUCH Show

Table 27: PO-BMG-MOON-POB-02 Wild Iris
8/14/24 DM Kaellie Clein-Cunningham

Player Rewards

The Characters earn the following rewards for completing the adventure:
All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered.

Gold Rewards

500gp
Total 500gp/ 3 Players = 167 gp each
Magic Items

HEWARD’S HANDY SPICE POUCH

Wondrous Item, Common

This small leather pouch has a drawstring in many different colors, and bits and bobs like feathers and buttons have been sewn onto it as decoration.

This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.

POTION OF GROWTH

Potion, Uncommon

When you drink this potion, you gain the “enlarge” effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

SERPENT SCALE ARMOR

Medium armor (scale mail), Uncommon

A coat of overlapping scales in an earthy green that slink and brush up against each other smoothly and silently.

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

Story Awards

WALK THE WALK

Through negotiations, you successfully brokered peace between Fflur’s pack, the Earth Tenders, and the heroes from Fairview, prioritizing preservation over destruction. Your reputation for diplomacy and foresight could prove valuable in future endeavors.

2024-09-15 08:00 PO-BMG-MOON-POB-03 Mountain Queen 1 172 10 Slumbering Dragon Vessel, Pole of Angling Show

Advancement
Each character may gain a level and 10 downtime days

Gold
Each Character gains 172 gp as an equal share of:

Various currency worth 50 gp
Eighteen small agates in a silver urn worth 300 gp
Golden serpent ring worth 80 gp
Ruby dust worth 200 gp
A set of alchemist’s supplies, an herbalism kit, a healer’s kit (sold)

Magic Items - Permanent
These items duplicate to each player:

Pole of Angling

Slumbering Dragon Vessel

Magic Items - Consumable
These items duplicate to each player:

Potion of Healing

Potion of Watchful Rest

Spellwrought Tattoo (Speak with Animals)

Other Items

These items stay with one player or can be sold and added into the gold above.

Boons, Blessings, and Charms
These items duplicate to all players

Story Awards
Each character gains the marked story award(s).

Legacy of the Seas
You have gained insights into the hidden depths of Norland's maritime culture. You have witnessed their seafaring techniques, offering potential advantages in future nautical endeavors.

2024-09-18 19:30 DC-POA-DOBU-1-1 Beneath a Stony Stump 1 83.3 10 Gray Bag of Tricks, Masquerade Tattoo Show

Option to level up
10 downtime days
83.3 gp each
Walloping Ammunition (arrow) [common]
Masquerade Tattoo [common, attunement]
Gray Bag Tricks [uncommon]

2024-05-28 22:58 Planescape Character Creation Per Adaptation Guide v2.4 2 250 Greatsword, +1 Show

Adventurers League Adaptation Guides v2.4
CHARACTER CREATION
A Forgotten Realms or Planescape character can be created to
play Turn of Fortune’s Wheel and, afterwards, any Forgotten
Realms adventure. Or they can play any Forgotten Realms
adventure without playing Turn of Fortune’s Wheel.
To create a Planescape campaign character, use* the rules
found in the D&D Adventurers League Player’s Guide with the
following additions.
• A 3rd level character is created and advanced as normal for
the D&D Adventurers League Forgotten Realms campaign.
• Characters start with an additional 250 gp to spend on
additional nonmagical gear or kept as coin.
• At 3rd level, each character also gains one uncommon magic
item of the player’s choice from this list:
o +1 weapon
o +1 shield
o +1 rod of the pact keeper
o +1 wand of the war mage
o +1 all-purpose tool (TCE)
o +1 amulet of the devout (TCE)
o +1 arcane grimoire (TCE)
o +1 bloodwell vial (TCE)
o +1 dragonhide belt (FTD)
o +1 moon sickle (TCE)
o +1 rhythm-maker’s drum (TCE)
o Bag of holding

Date Played Adventure Title Tier Session ACP TCP ▲ Downtime Renown
2024-05-28 23:00 D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary 1 Show DM Log

Rogue’s Mantle

2024-05-28 23:00 D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary 20 Show
2024-05-29 20:51 WBW-DC-ZODIAC-01 The Pied Piper and the Rat King 1 Show DM Log

Hat of Vermin, Guardian

2024-06-01 17:35 Trade Log -5 Show Trade Log

Trading between my characters Kai and Gael

2024-06-08 08:00 PO-BMG-INT-01 The House That Magic Build 1 10 Show

Gold per person: 45gp each

Ring of Puzzler's Wit

Spell Scroll Burning Hands
Spell Scroll Rime's Binding Ice
Spell Scroll Remove Curse

Diana Teal has claimed Professor Vanhomin’s spellbook as her own and is coming into her power as a young wizard. As long as you have this story award, at the conclusion of any adventure in which you interact with Diana, she’ll permit you to copy any of the spells she currently has in her spellbook. At this time, the spellbook has the following spells:

1st-level. find familiar, protection from evil and good, Tenser’s floating disk, unseen servant

2nd-level. air bubble, arcane lock, dust devil, flock of familiars, spider climb, web

3rd-level. Ashardalon’s stride, Galder’s tower, stinking cloud, summon shadowspawn

4th-level. Evard’s black tentacles, Galder’s speedy courier, summon construct, watery sphere

5th-level. animate objects, far step, summon draconic spirit, teleportation circle

6th-level. create homunculus, scatter, Fizban’s platinum shield

2024-06-08 10:30 PO-BMG-INT-02- Learning to Stand on an Arc 1 10 Show

80 gp each
Potion of Healing
Potion of Animal Friendship
Armor of Fungal Spores (Hide)

2024-06-08 14:30 PO-BMG-INT-04 Burning of Ambition 1 10 Show

300/5=60g each
Potion of Healing
Prayer Beads, Max W. (GM):rolling 1d4+4 on roll20 (4)+4=8
These cloudy beads look like crystal or quartz and are
affixed to a bracelet of worked leather and gold. Looking closely at one of the beads over a period of time, you can see the interior seems to slightly swirl as you gaze at it.
Story Award: Prudence's Ally
Though she's not historically been one for friendship, you've successfully shown Prudence that there might be value in actually trusting at least a small number of people. If you meet Prudence in the future, you'll have advantage on Charisma (Persuasion) checks made to influence her decisions.

2024-06-09 07:09 BMG Trading Post Show

Today at 7:19 AM
BMG Trading Post
Request Type: Purchase
Character Name: Kai
Magic Item: Green Wizard Hat

2024-06-08 23:11 Purchase Log Show Purchase

BMG Trading Post
Request type: PURCHASE
Character name: Kai
Magic item to be purchased: Black Pudding Cup

2024-07-13 18:00 BMG-MOONINT-POB-01 - Amidst the Faerie Fair 1 10 Show

Moon-Touched Longsword, Ring of Puzzler's Wit, Potion of Healing (Greater)
Story Award: Radiant Jewel of The Faerie Fair
Your presence at the Faerie Fair dazzled all who encountered you. Your name is on everyone's lips. This reputation may benefit you in the future.

2024-06-17 17:00 PS-DC-DD-02 A Life in the Day (1st Playtest) 1 10 Show

PS-DC-DD-02 A Life in the Day (1st Playtest)
When: 2024/06/17 1700 (4 hours)
DM: CJ Kanjilal
Players: @Arthur (he/him), @SithMage(Mike C.), @Jon, @BenGerman

Treasure:
Payment for helping with the Sensorium: 50 gp
Party Planning/Management Fee: 450 gp
Total of 500 gp split 4 ways: 125 gp each

A spell scroll of Illusory Script, spell scroll of Comprehend Languages, and a spell scroll of Command

Grand Festival Token (Sensory Stone)
Wondrous item, uncommon
As part of the festival, participants are given these sensory stones to begin collecting sensations and to start their own library of sensation. This stone has a large dimple on one face, pleasing to the touch, in which the symbol of the Society of Sensation is carved. When filled with a sensation, the stone glows dimly with a colour representative of the feeling captured within.
Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. Experiences are what guide future preparations, after all.

Society of Sensation Staff (Staff of Adornment)
Staff, weapon, common
This staff is an elegantly crafted wooden staff inlaid with iridescent gemstones. The top of the staff is carved into a detail representation of the Society's symbol. Above it, a crystal sphere floats, shimmering with the hues of a sunset, around which tiny decorative items such as feathers, miniscule musical instruments, and fragrant blossoms hover, reflecting the Society of Sensation's love for sensory experiences.
Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. Indeed, as Vasha always says: "The Society of Sensation should serve as a beacon to the people, a guidelight for those seeking to enrich themselves through experience!"

2024-07-22 19:46 Trade Log -5 Show Trade Log
2024-08-16 17:52 Purchase Log Show Purchase

Purchase:
Potion of Water Breathing, 1x100g=100

2024-07-06 11:00 DDHC-Vecna: Nest of the Eldritch Eye 1 10 Show

180g each player Potion of Healing (Greater), Shield of Missile Attraction, Hat of Disguise.

Cleric did Turn Undead and scared away all undeads......

Charm of the Creeping Hand
Supernatural Gift (Charm)

Once per turn, when you hit a creature with an attack roll using a weapon or an unarmed strike, you can infuse your strike with life-stealing energy. Your attack then deals an extra 1d10 necrotic damage, and you gain 5 temporary hit points. Once used five times, the charm vanishes.

2024-08-17 11:00 PO-BMG-MOON-POB-01 Forget Me Not 1 10 Show

Table 21: PO-BMG-MOON-POB-01 Forget Me Not
8/16/24 DM Kaellie Clein-Cunningham

Player Rewards

The Characters earn the following rewards for completing the adventure:
All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered.

Gold Rewards

500gp

Total 500gp/ 5 Players = 100 gp each

Magic Items

CAP OF WATER BREATHING

CANDLE OF THE DEEP

POTION OF HEALING

Potion, common

You regain 2d4+2 hit points when you drink this potion.

The potion’s red liquid glimmers when agitated.

Story Awards

ECHOES OF THE DEEP

Having delved into the unfathomable depths of the Sea of

Moonshae, you’ve gained an intimate understanding of its

terrain, dangers, and secrets. This knowledge could prove

invaluable in future endeavors

2024-08-17 11:00 DDHC-KGV-The Stygian Gambit 1 1 Show DM Log

Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure).

The Reward chosen from DDHC-KGV working with the Golden Vault is Cloak of the Manta Ray

2024-09-13 23:00 PO-BMG-MOON-POB-Wild Iris 1 10 Show

Table 27: PO-BMG-MOON-POB-02 Wild Iris
8/14/24 DM Kaellie Clein-Cunningham

Player Rewards

The Characters earn the following rewards for completing the adventure:
All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered.

Gold Rewards

500gp
Total 500gp/ 3 Players = 167 gp each
Magic Items

HEWARD’S HANDY SPICE POUCH

Wondrous Item, Common

This small leather pouch has a drawstring in many different colors, and bits and bobs like feathers and buttons have been sewn onto it as decoration.

This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.

POTION OF GROWTH

Potion, Uncommon

When you drink this potion, you gain the “enlarge” effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

SERPENT SCALE ARMOR

Medium armor (scale mail), Uncommon

A coat of overlapping scales in an earthy green that slink and brush up against each other smoothly and silently.

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

Story Awards

WALK THE WALK

Through negotiations, you successfully brokered peace between Fflur’s pack, the Earth Tenders, and the heroes from Fairview, prioritizing preservation over destruction. Your reputation for diplomacy and foresight could prove valuable in future endeavors.

2024-09-15 08:00 PO-BMG-MOON-POB-03 Mountain Queen 1 10 Show

Advancement
Each character may gain a level and 10 downtime days

Gold
Each Character gains 172 gp as an equal share of:

Various currency worth 50 gp
Eighteen small agates in a silver urn worth 300 gp
Golden serpent ring worth 80 gp
Ruby dust worth 200 gp
A set of alchemist’s supplies, an herbalism kit, a healer’s kit (sold)

Magic Items - Permanent
These items duplicate to each player:

Pole of Angling

Slumbering Dragon Vessel

Magic Items - Consumable
These items duplicate to each player:

Potion of Healing

Potion of Watchful Rest

Spellwrought Tattoo (Speak with Animals)

Other Items

These items stay with one player or can be sold and added into the gold above.

Boons, Blessings, and Charms
These items duplicate to all players

Story Awards
Each character gains the marked story award(s).

Legacy of the Seas
You have gained insights into the hidden depths of Norland's maritime culture. You have witnessed their seafaring techniques, offering potential advantages in future nautical endeavors.

2024-09-18 19:30 DC-POA-DOBU-1-1 Beneath a Stony Stump 1 10 Show

Option to level up
10 downtime days
83.3 gp each
Walloping Ammunition (arrow) [common]
Masquerade Tattoo [common, attunement]
Gray Bag Tricks [uncommon]

2024-05-28 22:58 Planescape Character Creation Per Adaptation Guide v2.4 Show

Adventurers League Adaptation Guides v2.4
CHARACTER CREATION
A Forgotten Realms or Planescape character can be created to
play Turn of Fortune’s Wheel and, afterwards, any Forgotten
Realms adventure. Or they can play any Forgotten Realms
adventure without playing Turn of Fortune’s Wheel.
To create a Planescape campaign character, use* the rules
found in the D&D Adventurers League Player’s Guide with the
following additions.
• A 3rd level character is created and advanced as normal for
the D&D Adventurers League Forgotten Realms campaign.
• Characters start with an additional 250 gp to spend on
additional nonmagical gear or kept as coin.
• At 3rd level, each character also gains one uncommon magic
item of the player’s choice from this list:
o +1 weapon
o +1 shield
o +1 rod of the pact keeper
o +1 wand of the war mage
o +1 all-purpose tool (TCE)
o +1 amulet of the devout (TCE)
o +1 arcane grimoire (TCE)
o +1 bloodwell vial (TCE)
o +1 dragonhide belt (FTD)
o +1 moon sickle (TCE)
o +1 rhythm-maker’s drum (TCE)
o Bag of holding

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2024-05-28 23:00 D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary 0 Rogue’s Mantle Show DM Log

Rogue’s Mantle

2024-05-28 23:00 D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary 20 Show
2024-05-29 20:51 WBW-DC-ZODIAC-01 The Pied Piper and the Rat King 250 Hat of Vermin, Guardian Show DM Log

Hat of Vermin, Guardian

2024-06-01 17:35 Trade Log -5 Greatsword, +1 > Gift of Flame, Greatsword Show Trade Log

Trading between my characters Kai and Gael

2024-06-08 08:00 PO-BMG-INT-01 The House That Magic Build 1 45 10 Ring of Puzzler's Wit Show

Gold per person: 45gp each

Ring of Puzzler's Wit

Spell Scroll Burning Hands
Spell Scroll Rime's Binding Ice
Spell Scroll Remove Curse

Diana Teal has claimed Professor Vanhomin’s spellbook as her own and is coming into her power as a young wizard. As long as you have this story award, at the conclusion of any adventure in which you interact with Diana, she’ll permit you to copy any of the spells she currently has in her spellbook. At this time, the spellbook has the following spells:

1st-level. find familiar, protection from evil and good, Tenser’s floating disk, unseen servant

2nd-level. air bubble, arcane lock, dust devil, flock of familiars, spider climb, web

3rd-level. Ashardalon’s stride, Galder’s tower, stinking cloud, summon shadowspawn

4th-level. Evard’s black tentacles, Galder’s speedy courier, summon construct, watery sphere

5th-level. animate objects, far step, summon draconic spirit, teleportation circle

6th-level. create homunculus, scatter, Fizban’s platinum shield

2024-06-08 10:30 PO-BMG-INT-02- Learning to Stand on an Arc 1 80 10 Armor of Fungal Spores (Hide) Show

80 gp each
Potion of Healing
Potion of Animal Friendship
Armor of Fungal Spores (Hide)

2024-06-08 14:30 PO-BMG-INT-04 Burning of Ambition 1 60 10 Show

300/5=60g each
Potion of Healing
Prayer Beads, Max W. (GM):rolling 1d4+4 on roll20 (4)+4=8
These cloudy beads look like crystal or quartz and are
affixed to a bracelet of worked leather and gold. Looking closely at one of the beads over a period of time, you can see the interior seems to slightly swirl as you gaze at it.
Story Award: Prudence's Ally
Though she's not historically been one for friendship, you've successfully shown Prudence that there might be value in actually trusting at least a small number of people. If you meet Prudence in the future, you'll have advantage on Charisma (Persuasion) checks made to influence her decisions.

2024-06-09 07:09 BMG Trading Post Green Wizard Hat Show

Today at 7:19 AM
BMG Trading Post
Request Type: Purchase
Character Name: Kai
Magic Item: Green Wizard Hat

2024-06-08 23:11 Purchase Log Show Purchase

BMG Trading Post
Request type: PURCHASE
Character name: Kai
Magic item to be purchased: Black Pudding Cup

2024-07-13 18:00 BMG-MOONINT-POB-01 - Amidst the Faerie Fair 1 10 Moon-Touched Sword, Longsword, Ring of Puzzler's Wit Show

Moon-Touched Longsword, Ring of Puzzler's Wit, Potion of Healing (Greater)
Story Award: Radiant Jewel of The Faerie Fair
Your presence at the Faerie Fair dazzled all who encountered you. Your name is on everyone's lips. This reputation may benefit you in the future.

2024-06-17 17:00 PS-DC-DD-02 A Life in the Day (1st Playtest) 1 125 10 Grand Festival Token (Sensory Stone, Guardian Property), Society of Sensation Staff (Staff of Adornment, Beacon Property) Show

PS-DC-DD-02 A Life in the Day (1st Playtest)
When: 2024/06/17 1700 (4 hours)
DM: CJ Kanjilal
Players: @Arthur (he/him), @SithMage(Mike C.), @Jon, @BenGerman

Treasure:
Payment for helping with the Sensorium: 50 gp
Party Planning/Management Fee: 450 gp
Total of 500 gp split 4 ways: 125 gp each

A spell scroll of Illusory Script, spell scroll of Comprehend Languages, and a spell scroll of Command

Grand Festival Token (Sensory Stone)
Wondrous item, uncommon
As part of the festival, participants are given these sensory stones to begin collecting sensations and to start their own library of sensation. This stone has a large dimple on one face, pleasing to the touch, in which the symbol of the Society of Sensation is carved. When filled with a sensation, the stone glows dimly with a colour representative of the feeling captured within.
Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. Experiences are what guide future preparations, after all.

Society of Sensation Staff (Staff of Adornment)
Staff, weapon, common
This staff is an elegantly crafted wooden staff inlaid with iridescent gemstones. The top of the staff is carved into a detail representation of the Society's symbol. Above it, a crystal sphere floats, shimmering with the hues of a sunset, around which tiny decorative items such as feathers, miniscule musical instruments, and fragrant blossoms hover, reflecting the Society of Sensation's love for sensory experiences.
Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. Indeed, as Vasha always says: "The Society of Sensation should serve as a beacon to the people, a guidelight for those seeking to enrich themselves through experience!"

2024-07-22 19:46 Trade Log -5 Ring of Puzzler's Wit > Lightbringer Show Trade Log
2024-08-16 17:52 Purchase Log -100 Show Purchase

Purchase:
Potion of Water Breathing, 1x100g=100

2024-07-06 11:00 DDHC-Vecna: Nest of the Eldritch Eye 1 180 10 Shield of Missile Attraction, Hat of Disguise Show

180g each player Potion of Healing (Greater), Shield of Missile Attraction, Hat of Disguise.

Cleric did Turn Undead and scared away all undeads......

Charm of the Creeping Hand
Supernatural Gift (Charm)

Once per turn, when you hit a creature with an attack roll using a weapon or an unarmed strike, you can infuse your strike with life-stealing energy. Your attack then deals an extra 1d10 necrotic damage, and you gain 5 temporary hit points. Once used five times, the charm vanishes.

2024-08-17 11:00 PO-BMG-MOON-POB-01 Forget Me Not 1 100 10 Cap of Water Breathing, Candle of the Deep Show

Table 21: PO-BMG-MOON-POB-01 Forget Me Not
8/16/24 DM Kaellie Clein-Cunningham

Player Rewards

The Characters earn the following rewards for completing the adventure:
All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered.

Gold Rewards

500gp

Total 500gp/ 5 Players = 100 gp each

Magic Items

CAP OF WATER BREATHING

CANDLE OF THE DEEP

POTION OF HEALING

Potion, common

You regain 2d4+2 hit points when you drink this potion.

The potion’s red liquid glimmers when agitated.

Story Awards

ECHOES OF THE DEEP

Having delved into the unfathomable depths of the Sea of

Moonshae, you’ve gained an intimate understanding of its

terrain, dangers, and secrets. This knowledge could prove

invaluable in future endeavors

2024-08-17 11:00 DDHC-KGV-The Stygian Gambit 1 300 Cloak of the Manta Ray, Bag of Holding, Rapier, +1 Show DM Log

Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure).

The Reward chosen from DDHC-KGV working with the Golden Vault is Cloak of the Manta Ray

2024-09-13 23:00 PO-BMG-MOON-POB-Wild Iris 1 167 10 SERPENT SCALE ARMOR, HEWARD’S HANDY SPICE POUCH Show

Table 27: PO-BMG-MOON-POB-02 Wild Iris
8/14/24 DM Kaellie Clein-Cunningham

Player Rewards

The Characters earn the following rewards for completing the adventure:
All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered.

Gold Rewards

500gp
Total 500gp/ 3 Players = 167 gp each
Magic Items

HEWARD’S HANDY SPICE POUCH

Wondrous Item, Common

This small leather pouch has a drawstring in many different colors, and bits and bobs like feathers and buttons have been sewn onto it as decoration.

This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.

POTION OF GROWTH

Potion, Uncommon

When you drink this potion, you gain the “enlarge” effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

SERPENT SCALE ARMOR

Medium armor (scale mail), Uncommon

A coat of overlapping scales in an earthy green that slink and brush up against each other smoothly and silently.

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

Story Awards

WALK THE WALK

Through negotiations, you successfully brokered peace between Fflur’s pack, the Earth Tenders, and the heroes from Fairview, prioritizing preservation over destruction. Your reputation for diplomacy and foresight could prove valuable in future endeavors.

2024-09-15 08:00 PO-BMG-MOON-POB-03 Mountain Queen 1 172 10 Slumbering Dragon Vessel, Pole of Angling Show

Advancement
Each character may gain a level and 10 downtime days

Gold
Each Character gains 172 gp as an equal share of:

Various currency worth 50 gp
Eighteen small agates in a silver urn worth 300 gp
Golden serpent ring worth 80 gp
Ruby dust worth 200 gp
A set of alchemist’s supplies, an herbalism kit, a healer’s kit (sold)

Magic Items - Permanent
These items duplicate to each player:

Pole of Angling

Slumbering Dragon Vessel

Magic Items - Consumable
These items duplicate to each player:

Potion of Healing

Potion of Watchful Rest

Spellwrought Tattoo (Speak with Animals)

Other Items

These items stay with one player or can be sold and added into the gold above.

Boons, Blessings, and Charms
These items duplicate to all players

Story Awards
Each character gains the marked story award(s).

Legacy of the Seas
You have gained insights into the hidden depths of Norland's maritime culture. You have witnessed their seafaring techniques, offering potential advantages in future nautical endeavors.

2024-09-18 19:30 DC-POA-DOBU-1-1 Beneath a Stony Stump 1 83.3 10 Gray Bag of Tricks, Masquerade Tattoo Show

Option to level up
10 downtime days
83.3 gp each
Walloping Ammunition (arrow) [common]
Masquerade Tattoo [common, attunement]
Gray Bag Tricks [uncommon]

2024-05-28 22:58 Planescape Character Creation Per Adaptation Guide v2.4 250 Greatsword, +1 Show

Adventurers League Adaptation Guides v2.4
CHARACTER CREATION
A Forgotten Realms or Planescape character can be created to
play Turn of Fortune’s Wheel and, afterwards, any Forgotten
Realms adventure. Or they can play any Forgotten Realms
adventure without playing Turn of Fortune’s Wheel.
To create a Planescape campaign character, use* the rules
found in the D&D Adventurers League Player’s Guide with the
following additions.
• A 3rd level character is created and advanced as normal for
the D&D Adventurers League Forgotten Realms campaign.
• Characters start with an additional 250 gp to spend on
additional nonmagical gear or kept as coin.
• At 3rd level, each character also gains one uncommon magic
item of the player’s choice from this list:
o +1 weapon
o +1 shield
o +1 rod of the pact keeper
o +1 wand of the war mage
o +1 all-purpose tool (TCE)
o +1 amulet of the devout (TCE)
o +1 arcane grimoire (TCE)
o +1 bloodwell vial (TCE)
o +1 dragonhide belt (FTD)
o +1 moon sickle (TCE)
o +1 rhythm-maker’s drum (TCE)
o Bag of holding