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Adventure Title
DDHC-KGV-The Stygian Gambit
Session
1
Date DMed
2024-08-17 11:00
Session Length (Hours)
-5
Avg Party Level
Location DMed
XP Gained
GP +/-
300
Downtime +/-
Renown
Missions
Date Assigned
2024-08-17 11:00
Character to Apply Rewards
Kai
Notes
Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the adventure and stacked hours (like from streaming and running new players through the adventure). The Reward chosen from DDHC-KGV working with the Golden Vault is Cloak of the Manta Ray

Magic Items

Character Name Rarity Location Table Result Counts?
Kai Cloak of the Manta Ray Uncommon DDHC-KGV-The Stygian Gambit true
Wondrous Item, uncommon While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action. Notes: Set: Innate Speed (Swimming), Buff, Movement, Outerwear
Kai Bag of Holding Uncommon DDHC-KGV-The Stygian Gambit true
Wondrous Item, uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. Notes: Utility, Container
Kai Rapier, +1 Uncommon DDHC-KGV-The Stygian Gambit true
Weapon (rapier), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it. Notes: Bonus: Magic, Damage, Combat, Finesse