Adventure Logsheet
Adventurers League Adaptation Guides v2.4 CHARACTER CREATION A Forgotten Realms or Planescape character can be created to play Turn of Fortune’s Wheel and, afterwards, any Forgotten Realms adventure. Or they can play any Forgotten Realms adventure without playing Turn of Fortune’s Wheel. To create a Planescape campaign character, use* the rules found in the D&D Adventurers League Player’s Guide with the following additions. • A 3rd level character is created and advanced as normal for the D&D Adventurers League Forgotten Realms campaign. • Characters start with an additional 250 gp to spend on additional nonmagical gear or kept as coin. • At 3rd level, each character also gains one uncommon magic item of the player’s choice from this list: o +1 weapon o +1 shield o +1 rod of the pact keeper o +1 wand of the war mage o +1 all-purpose tool (TCE) o +1 amulet of the devout (TCE) o +1 arcane grimoire (TCE) o +1 bloodwell vial (TCE) o +1 dragonhide belt (FTD) o +1 moon sickle (TCE) o +1 rhythm-maker’s drum (TCE) o Bag of holding
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Rogue’s Mantle
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Hat of Vermin, Guardian
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Trading between my characters Kai and Gael
Gold per person: 45gp each Ring of Puzzler's Wit Spell Scroll Burning Hands Spell Scroll Rime's Binding Ice Spell Scroll Remove Curse Diana Teal has claimed Professor Vanhomin’s spellbook as her own and is coming into her power as a young wizard. As long as you have this story award, at the conclusion of any adventure in which you interact with Diana, she’ll permit you to copy any of the spells she currently has in her spellbook. At this time, the spellbook has the following spells: 1st-level. find familiar, protection from evil and good, Tenser’s floating disk, unseen servant 2nd-level. air bubble, arcane lock, dust devil, flock of familiars, spider climb, web 3rd-level. Ashardalon’s stride, Galder’s tower, stinking cloud, summon shadowspawn 4th-level. Evard’s black tentacles, Galder’s speedy courier, summon construct, watery sphere 5th-level. animate objects, far step, summon draconic spirit, teleportation circle 6th-level. create homunculus, scatter, Fizban’s platinum shield
80 gp each Potion of Healing Potion of Animal Friendship Armor of Fungal Spores (Hide)
300/5=60g each Potion of Healing Prayer Beads, Max W. (GM):rolling 1d4+4 on roll20 (4)+4=8 These cloudy beads look like crystal or quartz and are affixed to a bracelet of worked leather and gold. Looking closely at one of the beads over a period of time, you can see the interior seems to slightly swirl as you gaze at it. Story Award: Prudence's Ally Though she's not historically been one for friendship, you've successfully shown Prudence that there might be value in actually trusting at least a small number of people. If you meet Prudence in the future, you'll have advantage on Charisma (Persuasion) checks made to influence her decisions.
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BMG Trading Post Request type: PURCHASE Character name: Kai Magic item to be purchased: Black Pudding Cup
Today at 7:19 AM BMG Trading Post Request Type: Purchase Character Name: Kai Magic Item: Green Wizard Hat
PS-DC-DD-02 A Life in the Day (1st Playtest) When: 2024/06/17 1700 (4 hours) DM: CJ Kanjilal Players: @Arthur (he/him), @SithMage(Mike C.), @Jon, @BenGerman Treasure: Payment for helping with the Sensorium: 50 gp Party Planning/Management Fee: 450 gp Total of 500 gp split 4 ways: 125 gp each A spell scroll of Illusory Script, spell scroll of Comprehend Languages, and a spell scroll of Command Grand Festival Token (Sensory Stone) Wondrous item, uncommon As part of the festival, participants are given these sensory stones to begin collecting sensations and to start their own library of sensation. This stone has a large dimple on one face, pleasing to the touch, in which the symbol of the Society of Sensation is carved. When filled with a sensation, the stone glows dimly with a colour representative of the feeling captured within. Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. Experiences are what guide future preparations, after all. Society of Sensation Staff (Staff of Adornment) Staff, weapon, common This staff is an elegantly crafted wooden staff inlaid with iridescent gemstones. The top of the staff is carved into a detail representation of the Society's symbol. Above it, a crystal sphere floats, shimmering with the hues of a sunset, around which tiny decorative items such as feathers, miniscule musical instruments, and fragrant blossoms hover, reflecting the Society of Sensation's love for sensory experiences. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. Indeed, as Vasha always says: "The Society of Sensation should serve as a beacon to the people, a guidelight for those seeking to enrich themselves through experience!"
180g each player Potion of Healing (Greater), Shield of Missile Attraction, Hat of Disguise. Cleric did Turn Undead and scared away all undeads...... Charm of the Creeping Hand Supernatural Gift (Charm) Once per turn, when you hit a creature with an attack roll using a weapon or an unarmed strike, you can infuse your strike with life-stealing energy. Your attack then deals an extra 1d10 necrotic damage, and you gain 5 temporary hit points. Once used five times, the charm vanishes.
Moon-Touched Longsword, Ring of Puzzler's Wit, Potion of Healing (Greater) Story Award: Radiant Jewel of The Faerie Fair Your presence at the Faerie Fair dazzled all who encountered you. Your name is on everyone's lips. This reputation may benefit you in the future.
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Purchase: Potion of Water Breathing, 1x100g=100
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Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the adventure and stacked hours (like from streaming and running new players through the adventure). The Reward chosen from DDHC-KGV working with the Golden Vault is Cloak of the Manta Ray
Table 21: PO-BMG-MOON-POB-01 Forget Me Not 8/16/24 DM Kaellie Clein-Cunningham Player Rewards The Characters earn the following rewards for completing the adventure: All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered. Gold Rewards 500gp Total 500gp/ 5 Players = 100 gp each Magic Items CAP OF WATER BREATHING CANDLE OF THE DEEP POTION OF HEALING Potion, common You regain 2d4+2 hit points when you drink this potion. The potion’s red liquid glimmers when agitated. Story Awards ECHOES OF THE DEEP Having delved into the unfathomable depths of the Sea of Moonshae, you’ve gained an intimate understanding of its terrain, dangers, and secrets. This knowledge could prove invaluable in future endeavors
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Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the adventure and stacked hours (like from streaming and running new players through the adventure). DDHC-KGV-The Stygian Gambit
Table 27: PO-BMG-MOON-POB-02 Wild Iris 8/14/24 DM Kaellie Clein-Cunningham Player Rewards The Characters earn the following rewards for completing the adventure: All Characters earn 10 Downtime Days and may advance one level. Players can always decline to have their character gain the level that is offered. Gold Rewards 500gp Total 500gp/ 3 Players = 167 gp each Magic Items HEWARD’S HANDY SPICE POUCH Wondrous Item, Common This small leather pouch has a drawstring in many different colors, and bits and bobs like feathers and buttons have been sewn onto it as decoration. This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn. POTION OF GROWTH Potion, Uncommon When you drink this potion, you gain the “enlarge” effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. SERPENT SCALE ARMOR Medium armor (scale mail), Uncommon A coat of overlapping scales in an earthy green that slink and brush up against each other smoothly and silently. This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Story Awards WALK THE WALK Through negotiations, you successfully brokered peace between Fflur’s pack, the Earth Tenders, and the heroes from Fairview, prioritizing preservation over destruction. Your reputation for diplomacy and foresight could prove valuable in future endeavors.
Advancement Each character may gain a level and 10 downtime days Gold Each Character gains 172 gp as an equal share of: Various currency worth 50 gp Eighteen small agates in a silver urn worth 300 gp Golden serpent ring worth 80 gp Ruby dust worth 200 gp A set of alchemist’s supplies, an herbalism kit, a healer’s kit (sold) Magic Items - Permanent These items duplicate to each player: Pole of Angling Slumbering Dragon Vessel Magic Items - Consumable These items duplicate to each player: Potion of Healing Potion of Watchful Rest Spellwrought Tattoo (Speak with Animals) Other Items These items stay with one player or can be sold and added into the gold above. Boons, Blessings, and Charms These items duplicate to all players Story Awards Each character gains the marked story award(s). Legacy of the Seas You have gained insights into the hidden depths of Norland's maritime culture. You have witnessed their seafaring techniques, offering potential advantages in future nautical endeavors.
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Traded DM Corgi @ BMG VDDW for War Horn of Valor***
Option to level up 10 downtime days 83.3 gp each Walloping Ammunition (arrow) [common] Masquerade Tattoo [common, attunement] Gray Bag Tricks [uncommon]
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Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the adventure and stacked hours (like from streaming and running new players through the adventure). Cap of Water Breathing Mithral Plate Slippers of Spider Climbing The Reward chosen from DDHC-KGV working with the Golden Vault is Periapt of Proof Against Poison
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Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the adventure and stacked hours (like from streaming and running new players through the adventure). DDHC-KGV-Prisoner 13
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D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 RARE: Rare magic items cost 10 service hours each. You may select rewards in any order from this list. Giant Slayer Handaxe + 20 downtime days
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RARE: Rare magic items cost 10 service hours each. You may select rewards in any order from this list. Giant Slayer Handaxe + 20 downtime days
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RARE: Rare magic items cost 10 service hours each. You may select rewards in any order from this list. Rare reward CCC-ANIME1-2 "Shield +2 (Yata Mirror) The Yata Mirror is an ancient relic created by the same creators of the Guardians." + 2500 gp
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COMMON OR UNCOMMON: Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list. Boomerang Shield** +10 downtime days
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COMMON OR UNCOMMON: Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list. Boomerang Shield** +10 downtime days
Spend 20 DT to level up 2x
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Trading between my characters Kai and Hal
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Trading between my characters Kai and Ehz
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Trading between my characters Kai and Gael
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Purchased 7 Potion of Healing (Superior)
Gold and Levels Tier 2: 1000 GP per person 10 Downtime Days each 1 Level if You Want It. Magic Item(s) If found during the adventure, the characters can keep the following magic items; these items are described in Appendix 4. • Spell scroll of blight • Spell scroll of lesser restoration • Spell scroll of phantasmal killer • Potion of healing • Potion of greater healing • Potion of heroism • Oil of slipperiness • Soul Coin • Hellrider’s Badge
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Trading between my character
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Purchased 2 Potion of Healing (Greater)
Each 847 GP +10 DT Days +1 Level (if you so choose) • Butcher’s bib • Dragon wing bow (radiant) • Pipe of smoke monsters • Potion of superior healing • Spell scroll of steel wind strike Scourge of the Zulkir You have foiled the plans of the Zulkir of Illusion, possibly not for the first time. She will remember this affront. Plaguemarked: Weal In making your way through a region of plagueland some of its energy has found its way inside you. The first time you take force damage while you have this story award halve that damage. This stacks with resistance and vulnerability. After this happens the plaguemarked energy dissipates and no longer protects you, though you remain marked forever
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Trading between my characters Kai and Warik
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Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the adventure and stacked hours (like from streaming and running new players through the adventure). Flame tongue Longsword Necklace of Fireballs 4 charges Dragon Scale Mail Red Battleaxe, +1 Shield, +1 Arrows +1, 8x 2000g The Reward chosen from DDHC-KGV working with the Golden Vault Shield, +2
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Trading between my charactgers Kai and Kuro
1 level up 10 DT 800g each Deck of Ilusions Deep Fury's, Bow of Conflaguration Longbow STORY AWARDS OATH TO THE ANCIENT CROWN: You have proven yourself a worthy friend to the first High Queen of the Ffolk and have received a cork band with the engravings of a crowned bear.. Occasionally, she appears to you in dreams, though it's hard to know if it's her gift or the lingering impression of her beauty.
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Purchase: Potion of Healing (Superior) 6x500=3000g
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Player: Jon Character: Kai Acquired Source: BMG-DRWEP-OD-02 The Burning of Aglarond Trading Magic Item: Butcher's Bib Frenchy Bob trading: ? Acquired Source: ? Frenchy Bob — 11/2/2024 2:02 AM Trade "vicious rapier 'Hag’s Clawblade' (R)" vs "Butcher's Bib (R)" Character : Moriarty "Artichaut" from Utini's clan Player : Frenchy Bob (no #DCI number) Game : DDAL SA 11A.1 Flavor : Hag’s Clawblade This rapier has a malachite blade and bears jagged, claw-like protrusions along its length. Its hilt changes its appearance each dusk, which has no effect on its other properties. This item functions as a vicious weapon (rapier) (see the Dungeon Master’s Guide).
At the end of this adventure, the characters collect the following rewards: Level up (if desired) 10 downtime days 1000 GP each Magic Item Ring of water walking. An unadorned steel ring with an inscription on the inside “Hindsight, remembering Oman”. This item can be found in Appendix 8. Story Awards Harbinger of friendship. You are considered a friend to by the Harbingers of freedom. They will gladly go out of their way to help you. Mark of Umberlee You have been flung by Umberlee’s voice of submission. This has left a permanent black mark somewhere on your body.
Dagger of Blindsight Ruby of the War Mage Potion of Psionic Fortitude Potion of Watchful Rest Story Award: Royal Snub Story Award: Mark of the Pearl Story Award: Mark of the Merchant
10DT, 1 level up if you want, 5000/5=1000g Warrior's Passkey Smoldering armor Spellwrought tattoo of clairvoyance Spellwrought tattoo of locate object Oil of slipperiness STORY AWARDS BOOK OF ANCIENTS This empty tome has no text, and no ink will mark the pages. Its ominous aura is enough to raise the eyebrows of any wizard, though it has no apparent use. WARDEN OF DWARVENHOLM You have garnered respect among the Rookoath and Rustfire Clans, and they cheer when they hear your name and echo the tale of your encounter with Fenrirothax.
DM: Tim DCI#: 71339623 Date & Time: Sunday, November 17, 2024 8:00 PM to 2:00 AM Location: Roll20 VD&DC AL DM Session 321 Module/Adventure title/tier: Enemy of my Enemy (T2) Module/Adventure code: BMG-DRWEP-OD-01 Players: @Amir , @Dave , @Paul Muad'Dib (Dick) , @Jon , @Kevin Rewards: 1 optional level up, 10 downtime days 1000 gp each Potion of greater healing Potion of heroism Spell scroll of revivify Earring of message Wand of fireballs +2 moon sickle Story Awards Qualith Psi Crystal Retrieved You retrieved the Qualith psi crystal from the Suzail docks before it could be sent to Thay.
DM: Tim DCI#: 71339623 Date & Time: Monday, November 18, 2024 9:30 PM to 12:00 AM Location: Roll20 VD&DC AL DM Session 322 Module/Adventure title/tier: Affair on the Concordant Express(T2) Module/Adventure code: DDHC-KGV-11 Players: @Dave , @Jon , @Kevin , @Spoices (Ty) , @Suzanne (she/her) Rewards: 1 optional level up, 10 downtime days 4750 GP in total, 950 GP each Potion of Healing (Greater) Dimensional Shackles Rod of the Pact Keeper +2 Horn of Valhalla (Silver) Mithral Chain mail Silvered +3 greatsword A rare or lower rarity magic item from DMG, XGE, or TCE. Please confirm your choice with DM. Vicious Greataxe
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Trading between my characters Kai and Asunars
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Purchase: Potion of Healing (Superior) 2x500=1000g Potion of Water Breathing, 2x100=200g
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Trading between my characters Kai and Ehz
1 level optional 10 Downtime 200g Potion of Healing (Greater) Longbow, +2 Giant Slayer Greatsword Ring of Spell Storing Staff of Thunder and Lightning
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Trading between my characters Kai and Gael
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Trading between my characters Kai and Fiore
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Trading between my characters Kai and Fiore
5000/4=1250 Instrument of Illusions with the following quirk: The instrument Flamsterd gave you has the Metamorphic quirk; it periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use. It may look ridiculous while you play a somber song. Or it could change shape to match a whimsical tune Staff of Defense with the following property: The Initiate of the Flame staff has the Illusion minor property, allowing its bearer to alter the item’s appearance in minor ways. Such alterations don’t change how the item is carried or wielded, and they have no effect on its other magical properties. For example, the wearer could make the glass staff look like it’s made of oak wood. The item reverts to its true appearance when no one is carrying or wearing it. Pot of Awakening, Potion of Watchful Rest, Potion of Water Breathing The following Story Awards: QUEEN’S CONFIDANTE You are considered a confidante among the Kendrick family, and you may find they are prone to share their true minds with you. RSVP: FLAMSTERD PLUS ONE Deirdre Kendrick accepted your invitation to her great-niece’s wedding. She’s not sure if she or they’re ready, but you and Flamsterd showed her that improving relationships takes patience, practice, screwups, and respecting boundaries.
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mada — Today at 8:23 PM No worries, getting you the log Player: Jon Character: Kai Item trading: Rogue's Mantle Acquired from D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary. Alkemi — Today at 8:25 PM Trading Vicious Maul (Rare) from my character Sully. Player Ken, DCI #7320740665 Vicious Maul comes from Golden Vault choice of magic items for completing KGV-08.
PO-BMG-MOONCA-POB-01 The Joust of Roses DM: Kurt Hoffstaetter (1320736111) Don't forget to log your games! All characters earn the following: Level Milestone 10 Downtime Days 1,000 gp (5,000 gp divided) Five Star Sapphires (1,000 gp each) Berserker Greataxe Fabulist Gem Saddle of the Cavalier Story Award: Feaster of the Joust You were invited to Tarilyn Kendrick’s feast after the Tournament of Roses. A true honor only for those of importance in the Moonshae Isles.
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Traded on BMG VDDW Trading Post Request type: TRADE Character name: Kai Magic item you're offering: Staff of Thunder and Lightning Magic item you want: Plate +2 -1500 mundane Plate.
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Trading between my characters Kai and Dae
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Trading between my characters Kai and Jindaar
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Trading between my characters Kai and Jindaar
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Trading between my characters Kai and Jindaar
• Hag’s Pincushion (a bracer of flying daggers) • Hawthorne’s Horn (a horn of silent alarm) • Potion of Greater Healing • Spellwrought Tattoo of Thunder Step • Spell Scroll of Dispel Magic Story Award Legacy of Reflection
PO-BMG-MOON-POB-08 Of Wonder and Weddings DM: Kurt Hoffstaetter (1320736111) Don't forget to log your games! All characters earn the following: Level Milestone 10 Downtime Days 1.000 gp (5,000 gp divided) Five Emeralds (1,000gp each) Netherese Ring of Protection Cloak of Many Fashions Potion of Advantage Potion of Growth Potion of Pugilism Story Award: Story Weaver You are known amongst the fey for being an epic teller of stories, having helped pen the tale of Tarilyn Kendrick and High Lord Araithe’s union. They may find your tall tales more believable in the future, if they match the format of a traditional fairytale.