Jindaar Character Sheet

Season:
Season 13
Race:
Aasimar (flavored as Goblin)
Class:
Artificer
Background:
Planar Philosopher
Lifestyle:
Aristocratic
Current Level:
20
ACP to Level:
4.0
Total GP:
31830.6
Total Downtime:
385
Tag:
Online
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
All Purpose Tool, +1,
Ring of Protection,
Dimensional Shackles,
Necklace of Prayer Beads,
Clockwork Amulet, Minor Property Compass,
Cape of the Mountebank, Minor Property Temperate,
Ring of Animal Influence,
Rope of Entanglement,
Figurine of Wondrous Power (Serpentine Owl),
Lantern of Revealing,
Iron Flask,
Staff of Adornment,
Figurine of Wondrous Power (Bronze Griffon),
Gleam Claymore (Greatsword +2) Minor Property: Beacon,
Froghemoth Hide (Armor of gleaming, breastplate) Minor property: Strange Material,
Horn of Valhalla (Silver),
Tailsman of Sphere,
Cloak of protection,
Gem of Brightness,
Periapt of Wound Closure,
Hammer of Thunderbolts,
Crown of the Wrath Bringer,
Ioun Stone (Mastery),
Cubic Gate,
Belt of Storm Giant Strength,
All Purpose Tool, +3,
Tome of Clear Thought ,
Carpet of Flying (5 ft. x 7 ft.),
Periapt of Proof Against Poison,
Ruby Weave Gem,
Quaryl's Codex (Tome of the Stilled Tongue),
Cloak of Arachnida,
Saddle of the Cavalier ,
Ring of Puzzler's Wit,
Goggles of Night,
Tome of Leadership and Influence,
Manual of Bodily Health,
Scaled Ornament, White Dragon Tooth Amulet (Wakened),
Rose Crown (Helm of Brilliance),
Dread Helm

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2025-04-22 19:00 PS-DC-Rose War of the Roses, Tier 4 1 25000 10 Rose Crown (Helm of Brilliance), Dread Helm Show

25000g each player
Rose Crown (Helm of Brilliance) This iron helm has 7 diamonds, 7 rubies, 21 fire opals, and 22 opals, each of which has been magically cut to look like a rose petal. It can be attuned to in 1 minute.
Dread Helm
Elixir Of Health
Potion of Heroism
Potion of Invulnerability
Spellwrought Tattoo of Dispel Magic

2025-04-22 00:00 Trade Log -5 Tome of Clear Thought > Scaled Ornament, White Dragon Tooth Amulet (Wakened) Show Trade Log

Trading between my characters Jindaar and Mogglepuff

2025-04-21 21:40 Trade Log -5 Spellguard Shield > Manual of Bodily Health Show Trade Log

Trading between my characters Jindaar and Hal

2025-02-01 18:00 DDEP07-02 Drums of the Dead 3750 10 Spellguard Shield, Tome of Clear Thought, Tome of Leadership and Influence Show

DDEP07-02 Drums of the Dead
DM: Kurt Hoffstaetter (1320736111)

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
3,750 gp (15,000 gp divided)
5,000gp per Quest
Spellguard Shield
Tome of Clear Thought
Tome of Leadership and Influence
Story Award: Lich Slayers

2025-01-29 00:00 Trade Log -5 Ring of Mind Shielding > Goggles of Night Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-28 23:53 Trade Log -5 Brooch of Shielding > Ring of Puzzler's Wit Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-28 23:49 Trade Log -5 Cloak of Protection > Saddle of the Cavalier Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-15 21:13 Trade Log -5 Tome of Clear Thought > Cloak of Arachnida Show Trade Log

Trading between my characters Teemo and Jindaar

2024-12-29 17:00 Purchase Log Show Purchase

Liars Night Bingo 2024
Upon the completion of a Vertical Row or A Horizontal Column you gain 3 rare potions of your
choice. Potion of Invulnerabiity
Upon completion of a Diagonal Row or Column, you gain 3 very rare potions of your choice. Potion of Speed

2024-10-04 21:00 DDAL00-02F Lost Tales of Myth Drannor: Definition of Heroism 2 1300 10 Quaryl's Codex (Tome of the Stilled Tongue) Show

Tim — 10/4/2024 11:03 PM
DM: Tim
DCI#: 71339623
Date & Time: Friday, October 4, 2024 9:00 PM to 3 months ago
Location: Roll20
VD&DC AL DM Session 306
Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 3
Module/Adventure code: DDAL00-02F
Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her)

Rewards:
10 downtime days
1300 gp each

QUARYL’S CODEX (TOME OF THE STILLED TONGUE)
Wondrous Item, legendary (requires attunement by a wizard)
This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl.
Part 1 of 3
Story Awards
Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.
Lore of the Ages. The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source.
If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty.
Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale.
While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night.
High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.
QUARYL’S SPELLBOOKS
Quaryl has amassed a significant number of spells throughout the years, and the characters may retain one tome per character. Each tome is devoted to a single level of spells. Flipping through it, you find that it has one spell that you currently do not know (chosen by you from the Player’s Handbook). Attempting to leave Myth Drannor with Quaryl’s spellbooks results in the spellbook being teleported back to Quaryl’s lair ten days later, and any of Quaryl’s spellbooks that are removed from the Prime Material plane (including when the bearer is subjected to a teleportation effect) immediately rematerialize on a shelf in his lair.
Efforts to reproduce these tomes always end in failure, with duplicates randomly catching fire, sprouting wings made of human hands, or something stranger. However, one can scribe from Quaryl’s Spellbooks into their own spellbook as per normal.

2024-09-27 21:00 DDAL00-02F Lost Tales of Myth Drannor: Definition of Heroism 1 10 Show

Tim — 9/27/2024 11:07 PM
DM: Tim
DCI#: 71339623
Date & Time: Friday, September 27, 2024 9:00 PM to 11:00 PM
Location: Roll20
VD&DC AL DM Session 304
Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 2
Module/Adventure code: DDAL00-02F
Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her)

Rewards:
10 downtime days

2024-09-22 19:32 Trade Log -5 Crystal Ball of Telepathy > Ruby Weave Gem Show Trade Log

Trading between Jindaar and Gael

2024-09-22 18:48 Trade Log -5 Wand of Wonder > Periapt of Proof Against Poison Show Trade Log

Trading between my characters Jindaar and Agramon

2024-09-22 18:25 Purchase Log -20000 -125 Tome of Clear Thought Show Purchase

CLASS ABILITY ADAPTATIONS
ARTIFICER
Artificers use rules from their Magic Item Adept ability to
create one item at each of the following levels—10th, 12th,
14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section
for costs, material inspiration (DM discretion), tools,
proficiency, and time. The item created must be tier
appropriate and as found within the Dungeon Master’s Guide
and available campaign player’s sources (no firearms, no
additional features or sentience).*
Repeating Shot. The item being infused must be of a type
available for purchase in the campaign (no firearms).

2024-09-22 18:19 Trade Log -5 Scimitar of Speed > Carpet of Flying (5 ft. x 7 ft.) Show Trade Log

Trading between Jindaar and Goretah

2024-09-22 17:45 Purchase Log 30 Show Purchase

D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2
VERY RARE:Very rare magic items cost 20 service hours each. You may select rewards in any order from this list.
Scimitar of Speed + 30 downtime days

2024-09-22 17:15 Trade Log -5 Ring of Regeneration > All Purpose Tool, +3 Show Trade Log

Trading between my characters Jindaar and Gael

2024-09-06 21:00 DDAL06-03 Crypt of the Death Giants 2 1600 10 Belt of Storm Giant Strength Show

DM: Tim
DCI#: 71339623
Date & Time: Friday, September 6, 2024 9:00 PM to 10:30 PM
Location: Roll20
VD&DC AL DM Session 296
Module/Adventure title/tier: Crypt of the Death Giants (T4) part 2
Module/Adventure code: DDAL06-03
Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her)

Rewards:
1 optional level up unless you are lv 20, 10 downtime days
8000 GP in total, 1600 gp each

Belt of Giant Strength (Storm)
Potion of Speed
Scroll of Project Image
Scroll of Teleport
Scroll of Antimagic Field

Downtime Activities
During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the character's help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Story award
Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2024-08-23 21:00 DDAL06-03 Crypt of the Death Giants 1 10 Show

DM: Tim
DCI#: 71339623
Date & Time: Friday, August 23, 2024 9:00 PM to August 24, 2024 12:00 AM
Location: Roll20
VD&DC AL DM Session 292
Module/Adventure title/tier: Crypt of the Death Giants (T4) part 1
Module/Adventure code: DDAL06-03
Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her)

Rewards:
10 downtime days

2024-08-23 20:36 Purchase Log -2000 Show Purchase

Purchase:
Spell Scroll Find Greater Steed, 1x1000g=1000g
Spell Scroll Death Ward, 2x500g=1000g

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2025-04-22 19:00 PS-DC-Rose War of the Roses, Tier 4 1 10 Show

25000g each player
Rose Crown (Helm of Brilliance) This iron helm has 7 diamonds, 7 rubies, 21 fire opals, and 22 opals, each of which has been magically cut to look like a rose petal. It can be attuned to in 1 minute.
Dread Helm
Elixir Of Health
Potion of Heroism
Potion of Invulnerability
Spellwrought Tattoo of Dispel Magic

2025-04-22 00:00 Trade Log -5 Show Trade Log

Trading between my characters Jindaar and Mogglepuff

2025-04-21 21:40 Trade Log -5 Show Trade Log

Trading between my characters Jindaar and Hal

2025-02-01 18:00 DDEP07-02 Drums of the Dead 10 Show

DDEP07-02 Drums of the Dead
DM: Kurt Hoffstaetter (1320736111)

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
3,750 gp (15,000 gp divided)
5,000gp per Quest
Spellguard Shield
Tome of Clear Thought
Tome of Leadership and Influence
Story Award: Lich Slayers

2025-01-29 00:00 Trade Log -5 Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-28 23:53 Trade Log -5 Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-28 23:49 Trade Log -5 Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-15 21:13 Trade Log -5 Show Trade Log

Trading between my characters Teemo and Jindaar

2024-12-29 17:00 Purchase Log Show Purchase

Liars Night Bingo 2024
Upon the completion of a Vertical Row or A Horizontal Column you gain 3 rare potions of your
choice. Potion of Invulnerabiity
Upon completion of a Diagonal Row or Column, you gain 3 very rare potions of your choice. Potion of Speed

2024-10-04 21:00 DDAL00-02F Lost Tales of Myth Drannor: Definition of Heroism 2 10 Show

Tim — 10/4/2024 11:03 PM
DM: Tim
DCI#: 71339623
Date & Time: Friday, October 4, 2024 9:00 PM to 3 months ago
Location: Roll20
VD&DC AL DM Session 306
Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 3
Module/Adventure code: DDAL00-02F
Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her)

Rewards:
10 downtime days
1300 gp each

QUARYL’S CODEX (TOME OF THE STILLED TONGUE)
Wondrous Item, legendary (requires attunement by a wizard)
This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl.
Part 1 of 3
Story Awards
Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.
Lore of the Ages. The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source.
If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty.
Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale.
While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night.
High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.
QUARYL’S SPELLBOOKS
Quaryl has amassed a significant number of spells throughout the years, and the characters may retain one tome per character. Each tome is devoted to a single level of spells. Flipping through it, you find that it has one spell that you currently do not know (chosen by you from the Player’s Handbook). Attempting to leave Myth Drannor with Quaryl’s spellbooks results in the spellbook being teleported back to Quaryl’s lair ten days later, and any of Quaryl’s spellbooks that are removed from the Prime Material plane (including when the bearer is subjected to a teleportation effect) immediately rematerialize on a shelf in his lair.
Efforts to reproduce these tomes always end in failure, with duplicates randomly catching fire, sprouting wings made of human hands, or something stranger. However, one can scribe from Quaryl’s Spellbooks into their own spellbook as per normal.

2024-09-27 21:00 DDAL00-02F Lost Tales of Myth Drannor: Definition of Heroism 1 10 Show

Tim — 9/27/2024 11:07 PM
DM: Tim
DCI#: 71339623
Date & Time: Friday, September 27, 2024 9:00 PM to 11:00 PM
Location: Roll20
VD&DC AL DM Session 304
Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 2
Module/Adventure code: DDAL00-02F
Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her)

Rewards:
10 downtime days

2024-09-22 19:32 Trade Log -5 Show Trade Log

Trading between Jindaar and Gael

2024-09-22 18:48 Trade Log -5 Show Trade Log

Trading between my characters Jindaar and Agramon

2024-09-22 18:25 Purchase Log -125 Show Purchase

CLASS ABILITY ADAPTATIONS
ARTIFICER
Artificers use rules from their Magic Item Adept ability to
create one item at each of the following levels—10th, 12th,
14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section
for costs, material inspiration (DM discretion), tools,
proficiency, and time. The item created must be tier
appropriate and as found within the Dungeon Master’s Guide
and available campaign player’s sources (no firearms, no
additional features or sentience).*
Repeating Shot. The item being infused must be of a type
available for purchase in the campaign (no firearms).

2024-09-22 18:19 Trade Log -5 Show Trade Log

Trading between Jindaar and Goretah

2024-09-22 17:45 Purchase Log 30 Show Purchase

D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2
VERY RARE:Very rare magic items cost 20 service hours each. You may select rewards in any order from this list.
Scimitar of Speed + 30 downtime days

2024-09-22 17:15 Trade Log -5 Show Trade Log

Trading between my characters Jindaar and Gael

2024-09-06 21:00 DDAL06-03 Crypt of the Death Giants 2 10 Show

DM: Tim
DCI#: 71339623
Date & Time: Friday, September 6, 2024 9:00 PM to 10:30 PM
Location: Roll20
VD&DC AL DM Session 296
Module/Adventure title/tier: Crypt of the Death Giants (T4) part 2
Module/Adventure code: DDAL06-03
Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her)

Rewards:
1 optional level up unless you are lv 20, 10 downtime days
8000 GP in total, 1600 gp each

Belt of Giant Strength (Storm)
Potion of Speed
Scroll of Project Image
Scroll of Teleport
Scroll of Antimagic Field

Downtime Activities
During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the character's help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Story award
Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2024-08-23 21:00 DDAL06-03 Crypt of the Death Giants 1 10 Show

DM: Tim
DCI#: 71339623
Date & Time: Friday, August 23, 2024 9:00 PM to August 24, 2024 12:00 AM
Location: Roll20
VD&DC AL DM Session 292
Module/Adventure title/tier: Crypt of the Death Giants (T4) part 1
Module/Adventure code: DDAL06-03
Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her)

Rewards:
10 downtime days

2024-08-23 20:36 Purchase Log Show Purchase

Purchase:
Spell Scroll Find Greater Steed, 1x1000g=1000g
Spell Scroll Death Ward, 2x500g=1000g

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2025-04-22 19:00 PS-DC-Rose War of the Roses, Tier 4 1 25000 10 Rose Crown (Helm of Brilliance), Dread Helm Show

25000g each player
Rose Crown (Helm of Brilliance) This iron helm has 7 diamonds, 7 rubies, 21 fire opals, and 22 opals, each of which has been magically cut to look like a rose petal. It can be attuned to in 1 minute.
Dread Helm
Elixir Of Health
Potion of Heroism
Potion of Invulnerability
Spellwrought Tattoo of Dispel Magic

2025-04-22 00:00 Trade Log -5 Tome of Clear Thought > Scaled Ornament, White Dragon Tooth Amulet (Wakened) Show Trade Log

Trading between my characters Jindaar and Mogglepuff

2025-04-21 21:40 Trade Log -5 Spellguard Shield > Manual of Bodily Health Show Trade Log

Trading between my characters Jindaar and Hal

2025-02-01 18:00 DDEP07-02 Drums of the Dead 3750 10 Spellguard Shield, Tome of Clear Thought, Tome of Leadership and Influence Show

DDEP07-02 Drums of the Dead
DM: Kurt Hoffstaetter (1320736111)

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
3,750 gp (15,000 gp divided)
5,000gp per Quest
Spellguard Shield
Tome of Clear Thought
Tome of Leadership and Influence
Story Award: Lich Slayers

2025-01-29 00:00 Trade Log -5 Ring of Mind Shielding > Goggles of Night Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-28 23:53 Trade Log -5 Brooch of Shielding > Ring of Puzzler's Wit Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-28 23:49 Trade Log -5 Cloak of Protection > Saddle of the Cavalier Show Trade Log

Trading between my characters Kai and Jindaar

2025-01-15 21:13 Trade Log -5 Tome of Clear Thought > Cloak of Arachnida Show Trade Log

Trading between my characters Teemo and Jindaar

2024-12-29 17:00 Purchase Log Show Purchase

Liars Night Bingo 2024
Upon the completion of a Vertical Row or A Horizontal Column you gain 3 rare potions of your
choice. Potion of Invulnerabiity
Upon completion of a Diagonal Row or Column, you gain 3 very rare potions of your choice. Potion of Speed

2024-10-04 21:00 DDAL00-02F Lost Tales of Myth Drannor: Definition of Heroism 2 1300 10 Quaryl's Codex (Tome of the Stilled Tongue) Show

Tim — 10/4/2024 11:03 PM
DM: Tim
DCI#: 71339623
Date & Time: Friday, October 4, 2024 9:00 PM to 3 months ago
Location: Roll20
VD&DC AL DM Session 306
Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 3
Module/Adventure code: DDAL00-02F
Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her)

Rewards:
10 downtime days
1300 gp each

QUARYL’S CODEX (TOME OF THE STILLED TONGUE)
Wondrous Item, legendary (requires attunement by a wizard)
This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl.
Part 1 of 3
Story Awards
Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents.
Lore of the Ages. The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source.
If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty.
Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale.
While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night.
High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters.
QUARYL’S SPELLBOOKS
Quaryl has amassed a significant number of spells throughout the years, and the characters may retain one tome per character. Each tome is devoted to a single level of spells. Flipping through it, you find that it has one spell that you currently do not know (chosen by you from the Player’s Handbook). Attempting to leave Myth Drannor with Quaryl’s spellbooks results in the spellbook being teleported back to Quaryl’s lair ten days later, and any of Quaryl’s spellbooks that are removed from the Prime Material plane (including when the bearer is subjected to a teleportation effect) immediately rematerialize on a shelf in his lair.
Efforts to reproduce these tomes always end in failure, with duplicates randomly catching fire, sprouting wings made of human hands, or something stranger. However, one can scribe from Quaryl’s Spellbooks into their own spellbook as per normal.

2024-09-27 21:00 DDAL00-02F Lost Tales of Myth Drannor: Definition of Heroism 1 10 Show

Tim — 9/27/2024 11:07 PM
DM: Tim
DCI#: 71339623
Date & Time: Friday, September 27, 2024 9:00 PM to 11:00 PM
Location: Roll20
VD&DC AL DM Session 304
Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 2
Module/Adventure code: DDAL00-02F
Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her)

Rewards:
10 downtime days

2024-09-22 19:32 Trade Log -5 Crystal Ball of Telepathy > Ruby Weave Gem Show Trade Log

Trading between Jindaar and Gael

2024-09-22 18:48 Trade Log -5 Wand of Wonder > Periapt of Proof Against Poison Show Trade Log

Trading between my characters Jindaar and Agramon

2024-09-22 18:25 Purchase Log -20000 -125 Tome of Clear Thought Show Purchase

CLASS ABILITY ADAPTATIONS
ARTIFICER
Artificers use rules from their Magic Item Adept ability to
create one item at each of the following levels—10th, 12th,
14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section
for costs, material inspiration (DM discretion), tools,
proficiency, and time. The item created must be tier
appropriate and as found within the Dungeon Master’s Guide
and available campaign player’s sources (no firearms, no
additional features or sentience).*
Repeating Shot. The item being infused must be of a type
available for purchase in the campaign (no firearms).

2024-09-22 18:19 Trade Log -5 Scimitar of Speed > Carpet of Flying (5 ft. x 7 ft.) Show Trade Log

Trading between Jindaar and Goretah

2024-09-22 17:45 Purchase Log 30 Show Purchase

D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2
VERY RARE:Very rare magic items cost 20 service hours each. You may select rewards in any order from this list.
Scimitar of Speed + 30 downtime days

2024-09-22 17:15 Trade Log -5 Ring of Regeneration > All Purpose Tool, +3 Show Trade Log

Trading between my characters Jindaar and Gael

2024-09-06 21:00 DDAL06-03 Crypt of the Death Giants 2 1600 10 Belt of Storm Giant Strength Show

DM: Tim
DCI#: 71339623
Date & Time: Friday, September 6, 2024 9:00 PM to 10:30 PM
Location: Roll20
VD&DC AL DM Session 296
Module/Adventure title/tier: Crypt of the Death Giants (T4) part 2
Module/Adventure code: DDAL06-03
Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her)

Rewards:
1 optional level up unless you are lv 20, 10 downtime days
8000 GP in total, 1600 gp each

Belt of Giant Strength (Storm)
Potion of Speed
Scroll of Project Image
Scroll of Teleport
Scroll of Antimagic Field

Downtime Activities
During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the character's help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Story award
Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2024-08-23 21:00 DDAL06-03 Crypt of the Death Giants 1 10 Show

DM: Tim
DCI#: 71339623
Date & Time: Friday, August 23, 2024 9:00 PM to August 24, 2024 12:00 AM
Location: Roll20
VD&DC AL DM Session 292
Module/Adventure title/tier: Crypt of the Death Giants (T4) part 1
Module/Adventure code: DDAL06-03
Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her)

Rewards:
10 downtime days

2024-08-23 20:36 Purchase Log -2000 Show Purchase

Purchase:
Spell Scroll Find Greater Steed, 1x1000g=1000g
Spell Scroll Death Ward, 2x500g=1000g