Show Purchase Log Entry
Date Played
2024-09-22 18:25:00 UTC
2024-09-22 18:25:00 UTC
Downtime
-125.0
-125.0
Notes
CLASS ABILITY ADAPTATIONS ARTIFICER Artificers use rules from their Magic Item Adept ability to create one item at each of the following levels—10th, 12th, 14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section for costs, material inspiration (DM discretion), tools, proficiency, and time. The item created must be tier appropriate and as found within the Dungeon Master’s Guide and available campaign player’s sources (no firearms, no additional features or sentience).* Repeating Shot. The item being infused must be of a type available for purchase in the campaign (no firearms).
CLASS ABILITY ADAPTATIONS ARTIFICER Artificers use rules from their Magic Item Adept ability to create one item at each of the following levels—10th, 12th, 14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section for costs, material inspiration (DM discretion), tools, proficiency, and time. The item created must be tier appropriate and as found within the Dungeon Master’s Guide and available campaign player’s sources (no firearms, no additional features or sentience).* Repeating Shot. The item being infused must be of a type available for purchase in the campaign (no firearms).
Purchased Magic Item
Tome of Clear Thought
Very Rare