Adventure Logsheet
Per DDAL Adaptation Guide and Rules character starts at level 3 for this DDHC. All 3 glitches are the exact same copies, easier to deal with.
DM: Tim DCI#: 71339623 Date & Time: 2024-01-19 1900-2130 Location: Roll20 VD&DC AL DM Session 205 Module/Adventure title/tier: Planescape - Turn of Fortune's Wheel (Session 1) (T1) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) , @Tammy Lynne Rewards: (Don't level up, stay at level 3), 10 downtime days A key from Autopsy Room. Jon's character: Dagger, Healer's kit with 3 charges
DM: Tim DCI#: 71339623 Date & Time: 2024-01-26 1900-2130 Location: Roll20 VD&DC AL DM Session 207 Module/Adventure title/tier: Planescape - Turn of Fortune's Wheel (Session 2) (T1) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) , @Tammy Lynne Rewards: 1 level up (level 4 for next session), 10 downtime days 40 GP each (from silverware) Scroll of Animate Dead
DM: Tim DCI#: 71339623 Date & Time: 2024-02-23 1900-2200 Location: Roll20 VD&DC AL DM Session 221 Module/Adventure title/tier: Planescpae - Turn of Fortune's Wheel Ch 3 Session 1 Fortune Favors the Bold (T2) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Jon , @Suzanne (she/her) , @Tammy Lynne Rewards: 1 level up (Level 6 next session), 10 downtime days 300 GP each from Shemeshka (before you spent them again) (You may cash in remaining razorleaves 10 gp each) Jindaar: Dimensional Shackles, Ring of Protection Lorafia: A purple tunic sized for them that reads “I spun Fortune’s Wheel, and all I got was this lousy tunic. Ring of Protection Snappy: A green tunic sized for them that reads “I spun Fortune’s Wheel, and all I got was this lousy tunic. Potion of Healing (Supreme
DM: Tim DCI#: 71339623 Date & Time: 2024-03-01 1900-2200 Location: Roll20 VD&DC AL DM Session 224 Module/Adventure title/tier: Planescape - Turn of Fortune's Wheel Ch 4 Session 1 Into the Outlands Session 6 overall (T2) Module/Adventure code: DDHC-PAM Players: Chaprece, Jon, Ray, Suzanne Rewards:|| 1 level up (Level 6 next session), 10 downtime days Candle of Invocation - 1 hour left (60 charges of 1 minute each) LN Necklace of Prayer beads - 4 beads: blessing, curing, favor, and wind walking.||
DM: Tim DCI#: 71339623 Date & Time: 2024-03-08 1900-2200 Location: Roll20 VD&DC AL DM Session 227 Module/Adventure title/tier: Concord Terminus part 1 (T2) Module/Adventure code: PS-DC-TT-201 Rewards:|| (Stay at level 6) 10 downtime days 100 gp each||
DM: Tim DCI#: 71339623 Date & Time: 2024-03-22 1900-2130 Location: Roll20 VD&DC AL DM Session 233 Module/Adventure title/tier: Concord Terminus part 2 (T2) Module/Adventure code: PS-DC-TT-201 Players: <@923327251838291979> , <@609565115502690304> , <@896550798509633576> , <@490360808790949889> Rewards:|| 1 level up (Stay at level 6), 10 downtime days 1250 gp each Elemental Gem Yellow Diamond - with a black crack in the middle shapes like a cat eye Pixie Dust Spellwrought Tattoo - Antagonize Automata Compass Clockwork Amulet - With minor property compass (The wielder can use an action to learn which way is north.) This clockwork amulet is perfectly balanced as everything in automata should be. Emergency Cloak of the Mountebank - with minor property Temperate ( The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit). In case the dimension door opens to extreme weather, you are prepared. ||
DM: Tim DCI#: 71339623 Date & Time: 2024-03-28 1900-2200 Location: Roll20 VD&DC AL DM Session 238 Module/Adventure title/tier: Turn of Fortune's Wheel Ch 8 Session 1 Faunel Session 9 overall (T2) Module/Adventure code: DDHC-PAM Players: <@923327251838291979> , <@609565115502690304> , <@896550798509633576> , <@490360808790949889> , <@1138995535206944798> Rewards:|| 1 level up (level 7 next session), 10 downtime days 688 GP each potion of healing figurine of wondrous power (serpentine owl) ring of animal influence rope of entanglement||
DM: Tim DCI#: 71339623 Date & Time: 2024-04-05 1900-2200 Location: Roll20 VD&DC AL DM Session 241 Module/Adventure title/tier: Turn of Fortune's Wheel Chapter 7 – Excelsior: Lost Souls Session 10 overall (T2) Module/Adventure code: DDHC-PAM Players: <@923327251838291979> , <@609565115502690304> , <@896550798509633576> , <@490360808790949889> , <@1138995535206944798> Rewards:|| 10 downtime days 500 GP each Brooch of Shielding Lantern of Revealing Iron Flask - work only in the Outlands* (Legendary item, only usable when character is level 17 or higher.)||
*** PURCHASE ENTRY ***
Purchased: Potion of Healing (Greater) 10x100=1000g
5000/5=1000g each player Staff of Adornment Figurine of Wondrous Power (Bronze Griffon) Spell Scroll Animal Messenger
DM: Tim DCI#: 71339623 Date & Time: 2024-04-19 1900-2100 Location: Roll20 VD&DC AL DM Session 247 Module/Adventure title/tier: Turn of Fortune's Wheel Chapter 6 – Curst: Invisible Bonds Session 12 overall (T2) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Jon , @Grand Emporer Mike , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days Driftglobe
DM: Tim DCI#: 71339623 Date & Time: 2024-04-26 1900-2200 Location: Roll20 VD&DC AL DM Session 250 Module/Adventure title/tier: Burgomaster Estate (To be renamed) (part 1) Module/Adventure code: PS-DC-TT-202 Players: @Chaprece (she/her) , @Jon , @Grand Emporer Mike , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days Potion of giant Strength (Hill Giant) Froghemoth Hide (Armor of gleaming, breastplate) Minor property: Strange Material. Made with Froghemoth hide. This rubbery breastplate is found in the Dump of Crust by Dolores the green hag and gifted as a token of appreciation for clearing her yard of a trespassing flind. The armor naturally repels any dirt comes in contact, as if murky swamp water never stays on a Froghemoth.
DM: Tim DCI#: 71339623 Date & Time: 2024-05-03 1900-2100 Location: Roll20 VD&DC AL DM Session 252 Module/Adventure title/tier: May the cause be with you (T2) Module/Adventure code: PS-DC-TT-202 Players: @Chaprece (she/her) , @Jon , @Grand Emporer Mike , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 1 level up (level 8 next session), 10 downtime days 5000 gp in total, 1000 gp each Dust of Sneezing and Choking Mind Crystal (Subtle) Gleam Claymore (Greatsword +2) Minor Property: Beacon The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. Tudhog would give you a sunblade but who would dump a sunblade? This next best thing gives light in blue, green, or purple, never red.
DM: Tim DCI#: 71339623 Date & Time: 2024-05-10 1900-2100 Location: Roll20 VD&DC AL DM Session 256 Module/Adventure title/tier: Turn of Fortune's Wheel Chapter 9 – Glorium: Heroes of the Day Session 15 overall (T2) Module/Adventure code: DDHC-PAM Players: @Jon , @krusovice (Nate- he/him) , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days Horn of Valhalla (Silver) Cloak of Protection Tailsman of Sphere
*** PURCHASE ENTRY ***
Purchase: Potion of Healing (Greater) 8x100g=800g Half-Plate, 750g
DM: Tim DCI#: 71339623 Date & Time: May 24, 2024 9:00 PM to 12:00 AM Location: Roll20 VD&DC AL DM Session 260 Module/Adventure title/tier: Turn of Fortune's Wheel Chapter 10 – Rigus: Eternity’s Rampart Session 15 overall (T2) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Jon , @krusovice (Nate- he/him) , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 1 level up (Lv 9 for next session), 10 downtime days 1000 GP each Ring of Mind Shielding Each character chooses one: +1 weapon of any type from the Player’s Handbook +1 wand of the war mage Cloak of protection Dimensional shackles
DM: Tim DCI#: 71339623 Date & Time: Friday, June 14, 2024 9:00 PM to Friday, June 14, 2024 11:00 PM Location: Roll20 VD&DC AL DM Session 260 Module/Adventure title/tier: Turn of Fortune's Wheel Chapter 11 – Sylvania: Titan on the Town / Ch 12 Outlans Explorations (Spireball) Session 16 overall (T2) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days no gold gem of brightness Shariel reconsidered and decided to gift each character with a prismatic chalice from Mount Celestia that functions as a gem of brightness. periapt of wound closure Resembles Kopoha's face
DM: Tim DCI#: 71339623 Date & Time: Friday, June 21, 2024 9:00 PM to 11:30 PM Location: Roll20 VD&DC AL DM Session 270 Module/Adventure title/tier: Turn of Fortune's Wheel Chapter 13 – Secrets of the Spire Session 17 overall (T2) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 1 level up (level 10 next session), 10 downtime days Eyes of the Impossible (Mathilde only+ wand of wonder
DM: Tim DCI#: 71339623 Date & Time: Friday, July 5, 2024 9:00 PM to 12:30 AM Location: Roll20 VD&DC AL DM Session 275 Module/Adventure title/tier: Planesape - Turn of the Fortune's Wheel Ch 14 - Behind the Wheel Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) Jindaar spent 3100g gambling. Rewards: Level up character to 17. 10 downtime days Unity of Self: When the characters liberate their true self, they may choose to level their current incarnation to 17th-level, level one of their other incarnations to 17th-level even if that incarnation has died during the adventure or build an entirely new 17th-level character. Heroic Equipment. In addition to the equipment the character has when their true self is freed, they choose magic items from the Dungeon Master’s Guide as directed*. The character may not choose a cubic gate, any item that is uniquely named (such as Blackrazor), any sentient magic item, or any item that grants wishes or could grant a wish through a random roll (such as the deck of many things). No item chosen can create or generate additional treasure or magic items. *Choose one of the following options: Option A: One magic item of legendary rarity Option B: Two very rare magic items Option C: Four magic items of rare or lesser rarity Summary: The party learns not to cross Shemashka's path the hard way. Let me know if you have any question about Unity of Self and confirm item(s) you pick.
-30 DT to level up 3x
Adventure: PS-DC-RAVENGARD-V Duke Ravengard Gets Sent to Hell (Again) Tier and Campaign: T4 Planescape DM: Marik Montalvan 5611513602 GP: 20,000 DT: 10 Magic Item/s: Ultra Deluxe Movie Stone (Crystal Ball of Telepathy, Hidden Message Property) Wondrous Item, legendary (requires attunement) This crystal ball is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. While scrying with the crystal ball, you can communicate telepathically with creatures you can see within 30 feet of the spell’s sensor. You can also use an action to cast the suggestion spell (save DC 17) through the sensor on one of those creatures. You don’t need to concentrate on this suggestion to maintain it during its duration, but it ends if scrying ends. Once used, the suggestion power of the crystal ball can’t be used again until the next dawn. This item is found in the Dungeon Master’s Guide. Hidden Message. While holding the stone, you can telepathically command it to replay the movie you starred in. A massive quartz gem, polished to a sheen. It came with a box full of ephemera and ads for upcoming releases. Skyblue Charge (Key Clockwork Amulet) Wonderous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. This item is found in Xanathar’s Guide to Everything. Key. This medal can also be used to access the VIP room at the Helm and Cloak in Baldur’s Gate without needing an invite. A lapis-studded medal wreathed with a blue rosette. It’s a tad tacky, but the free booze from the VIP room is worth it. Star Power (Boon of Skill Proficiency) Epic boon You gain proficiency in all skills. Everyone’s seen it, you badass action movie star you. Did you really do those things? Doesn’t matter. They believe you did. They believe you can. That counts for a lot. In Adventurers League play, characters below level 20 may still earn epic boons, but may not use them until they reach level 20. Thank you for playing under me! I hope you enjoyed the game.
DM: Tim DCI#: 71339623 Date & Time: Friday, July 26, 2024 9:00 PM to 12:00 AM Location: Roll20 VD&DC AL DM Session 279 Module/Adventure title/tier: Planesape - Turn of the Fortune's Wheel Ch 15 - Echoes of Delusion Session 1 (T4) Module/Adventure code: DDHC-PAM Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days
*** PURCHASE ENTRY ***
Per new ALPG 14.1 Artificer: Magic Item Adapt CLASS ABILITY ADAPTATIONS ARTIFICER Artificers use rules from their Magic Item Adept ability to create one item at each of the following levels—10th, 12th, 14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section for costs, material inspiration (DM discretion), tools, proficiency, and time. The item created must be tier appropriate and as found within the Dungeon Master’s Guide and available campaign player’s sources (no firearms, no additional features or sentience).* Repeating Shot. The item being infused must be of a type available for purchase in the campaign (no firearms). Rare Item Crafted Crown of the Wrath Bringer, -2000, -50 downtime.
*** PURCHASE ENTRY ***
Purchase: Spell Scroll Dimenison Door 2x500=1000g Spell Scroll Holy Weapon 3x1000g=3000g Spell Scroll Greater Restoration 5x1000=5000g
DM: Tim DCI#: 71339623 Date & Time: 8 days ago to 12:00 AM Location: Online VD&DC AL DM Session 282 Module/Adventure title/tier: Planescape - Turn of Fortune's Wheel Chapter 12 Echoes of Delusion Session 2, Session 20 in total (T4) Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement, @Suzanne (she/her) Rewards: 10 downtime days Ioun Stone (mastery) (All but Farfarello) Time of the Dragon Supernatural Gift (Charm) While holding the scale, you can use an action to summon Renesnuprah, an adult time dragon (see Morte’s Planar Parade). The dragon appears in an unoccupied space of your choice that you can see within 60 feet of you and aids you for 10 minutes. Afterward, the time dragon vanishes, and the scale crumbles.
DM: Tim DCI#: 71339623 Date & Time: Friday, August 9, 2024 9:00 PM to 12:00 AM Location: Roll20 VD&DC AL DM Session 286 Module/Adventure title/tier: Planescape - Turn of Fortune's Wheel Chapter 12 Echoes of Delusion Session 3, Session 21 in total (T4) Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days << but you need to spend these downtime days to bring Beherit's head back to Nine Hells 15013 GP in total 3002.6 gp each elemental gem (Emerald) cubic gate (Sigil, Walking Castle in The Outland, Neverwinter of Forgotten Realms, Nine Hells, Shadowfell, Elysium) ring of regeneration
*** PURCHASE ENTRY ***
Purchase: Spell Scroll Find Greater Steed, 1x1000g=1000g Spell Scroll Death Ward, 2x500g=1000g
DM: Tim DCI#: 71339623 Date & Time: Friday, August 23, 2024 9:00 PM to August 24, 2024 12:00 AM Location: Roll20 VD&DC AL DM Session 292 Module/Adventure title/tier: Crypt of the Death Giants (T4) part 1 Module/Adventure code: DDAL06-03 Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her) Rewards: 10 downtime days
DM: Tim DCI#: 71339623 Date & Time: Friday, September 6, 2024 9:00 PM to 10:30 PM Location: Roll20 VD&DC AL DM Session 296 Module/Adventure title/tier: Crypt of the Death Giants (T4) part 2 Module/Adventure code: DDAL06-03 Players: @Chaprece (she/her) , @Dave , @Jon , @MichaelS , @Suzanne (she/her) Rewards: 1 optional level up unless you are lv 20, 10 downtime days 8000 GP in total, 1600 gp each Belt of Giant Strength (Storm) Potion of Speed Scroll of Project Image Scroll of Teleport Scroll of Antimagic Field Downtime Activities During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the character's help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Story award Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)
*** TRADE ENTRY ***
Trading between my characters Jindaar and Gael
*** DM ENTRY ***
VERY RARE:Very rare magic items cost 20 service hours each. You may select rewards in any order from this list. Very rare reward + 10,000 gp Tome of Clear Thought
*** DM ENTRY ***
VERY RARE:Very rare magic items cost 20 service hours each. You may select rewards in any order from this list. Scimitar of Speed + 30 downtime days
*** PURCHASE ENTRY ***
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 VERY RARE:Very rare magic items cost 20 service hours each. You may select rewards in any order from this list. Scimitar of Speed + 30 downtime days
*** TRADE ENTRY ***
Trading between Jindaar and Goretah
*** PURCHASE ENTRY ***
CLASS ABILITY ADAPTATIONS ARTIFICER Artificers use rules from their Magic Item Adept ability to create one item at each of the following levels—10th, 12th, 14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section for costs, material inspiration (DM discretion), tools, proficiency, and time. The item created must be tier appropriate and as found within the Dungeon Master’s Guide and available campaign player’s sources (no firearms, no additional features or sentience).* Repeating Shot. The item being infused must be of a type available for purchase in the campaign (no firearms).
*** TRADE ENTRY ***
Trading between my characters Jindaar and Agramon
*** TRADE ENTRY ***
Trading between Jindaar and Gael
Tim — 9/27/2024 11:07 PM DM: Tim DCI#: 71339623 Date & Time: Friday, September 27, 2024 9:00 PM to 11:00 PM Location: Roll20 VD&DC AL DM Session 304 Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 2 (T4) Module/Adventure code: DDAL00-02F Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days
Tim — 10/4/2024 11:03 PM DM: Tim DCI#: 71339623 Date & Time: Friday, October 4, 2024 9:00 PM to 3 months ago Location: Roll20 VD&DC AL DM Session 306 Module/Adventure title/tier: Lost Tales of Myth Drannor: Definition of Heroism part 3 (T4) Module/Adventure code: DDAL00-02F Players: @Chaprece (she/her) , @Dave , @Jon , @Ray of Enfeeblement , @Suzanne (she/her) Rewards: 10 downtime days 1300 gp each QUARYL’S CODEX (TOME OF THE STILLED TONGUE) Wondrous Item, legendary (requires attunement by a wizard) This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl. Part 1 of 3 Story Awards Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents. Lore of the Ages. The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source. If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty. Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night. High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters. QUARYL’S SPELLBOOKS Quaryl has amassed a significant number of spells throughout the years, and the characters may retain one tome per character. Each tome is devoted to a single level of spells. Flipping through it, you find that it has one spell that you currently do not know (chosen by you from the Player’s Handbook). Attempting to leave Myth Drannor with Quaryl’s spellbooks results in the spellbook being teleported back to Quaryl’s lair ten days later, and any of Quaryl’s spellbooks that are removed from the Prime Material plane (including when the bearer is subjected to a teleportation effect) immediately rematerialize on a shelf in his lair. Efforts to reproduce these tomes always end in failure, with duplicates randomly catching fire, sprouting wings made of human hands, or something stranger. However, one can scribe from Quaryl’s Spellbooks into their own spellbook as per normal.
*** PURCHASE ENTRY ***
Liars Night Bingo 2024 Upon the completion of a Vertical Row or A Horizontal Column you gain 3 rare potions of your choice. Potion of Invulnerabiity Upon completion of a Diagonal Row or Column, you gain 3 very rare potions of your choice. Potion of Speed
*** TRADE ENTRY ***
Trading between my characters Teemo and Jindaar
*** TRADE ENTRY ***
Trading between my characters Kai and Jindaar
*** TRADE ENTRY ***
Trading between my characters Kai and Jindaar
*** TRADE ENTRY ***
Trading between my characters Kai and Jindaar
DDEP07-02 Drums of the Dead DM: Kurt Hoffstaetter (1320736111) Don't forget to log your games! All characters earn the following: Level Milestone 10 Downtime Days 3,750 gp (15,000 gp divided) 5,000gp per Quest Spellguard Shield Tome of Clear Thought Tome of Leadership and Influence Story Award: Lich Slayers
*** TRADE ENTRY ***
Trading between my characters Jindaar and Hal
*** TRADE ENTRY ***
Trading between my characters Jindaar and Mogglepuff
25000g each player Rose Crown (Helm of Brilliance) This iron helm has 7 diamonds, 7 rubies, 21 fire opals, and 22 opals, each of which has been magically cut to look like a rose petal. It can be attuned to in 1 minute. Dread Helm Elixir Of Health Potion of Heroism Potion of Invulnerability Spellwrought Tattoo of Dispel Magic