Steelmaw Irongut

Season:
Forgotten Realms
Race:
Lizardfolk
Class:
Oath Of Conquest Paladin 6
Background:
Artisan (Malars' Chef)
Lifestyle:
Modest
Current Level:
6
Total GP:
323.11
Total Downtime:
110
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
4
Magic Item Limit:
3
Greataxe +1,
Heward's Handy Spice Pouch,
Driftglobe,
Circlet of Blasting

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2025-03-13 21:00 Character Creation 4 547 40 Greataxe +1 Show

Name: Bloodmaw Irongut

Race: Kobold

Class: Paladin

Ability Scores: Point Buy

Str: 15 + 1
Dex: 8
Con: 14
Int: 8
Wis: 8
Cha: 15 + 2

Background: Artisan (Malars' Chef)

Origin Feat: Tough

2025-03-14 20:00 Service Rewards 50th Anniversary 1.2 250 Heward's Handy Spice Pouch Show

Common
Heward's Handy Spice Pouch + 250gp
Adventures used for Hours
DDHC - Planescape: Adventures in the Multiverse S9 6h = Dungeon Mastering, Using Safety Tools, Prep Time: 1h

2025-04-03 20:00 Trade Log -795 Show Trade Log

Bought

3x Potion of Healing
Cooking Books (50gp each) (11 Books = 550gp total):
1x A Culinary Descent into the Abyss (Abyss)
1x Starlight Suppers from the Astral Sea (Astral Plane)
1x Wild Eats: A Culinary Journey Through the Beastlands (Beastlands)
1x Angelic Appetizers: A Cookbook of Divine Dishes (Mount Celestia)
1x Elemental Eats: Cooking with Fire, Water, Earth, and Air (Elemental Plane)
1x Enchanted Eats: A Culinary Journey Through the Feywild (Feywild)
1x Devilish Dishes: A Cookbook of Hellish Delights (Nine Hells)
1x Recipes from the Shadowfell: A Cookbook of Dark Delights (Shadowfell)
1x Monster Munchies: A D&D Cookbook for Adventurers (Material Plane)
1x Treetop Treats: A Cookbook of Arboreal Recipes (Arborea)
1x Gears & Ghouls: A Mechanical Blueprint for Food (Mechanus)
Trade goods:
2x 1lb. of wheat for 2cp
2x 2lb. of flour for 4cp
2x 1lb. of salt for 10cp
2x 1lb. of ginger for 2gp
2x 1lb. of cinnamon for 4gp
2x 1lb. of cloves for 6gp
2x 1lb. of saffron for 30gp
1x 1gal. of olive oil for 5gp
1x 1gal. of hazelnut oil for 3gp
1x 1gal. of fishoil for 5gp
1x Chest for 25gp

2025-04-05 19:00 DDHC-W:DotMM - Dungeon Level 1 24 10 Show

Bought

1x Descend into the Dungeon for 1gp

Sold

Gained

Used

1x Potion of Healing

2025-04-07 21:00 DDHC-W:DotMM - Dungeon Level 2 62 10 Wand of Secrets Show

Bought

Sold

Gained

Used

1x Potion of Healing

2025-04-10 21:00 DDHC-W:DotMM - Dungeon Level 3 75 10 Driftglobe Show

Bought

Sold

Gained

Used

Bastion Build

Garden and Barrack

Bastion Show

Barrack

Prerequisite: None
Space: Roomy [16 sq] or Vast [36 sq]
Hirelings: 1
Order: Recruit
A Bastion can have more than one Barrack, each of which is furnished to serve as sleeping quarters for up to twelve Bastion Defenders.
Recruit: Bastion Defenders. Each time you issue the Recruit order to this facility, up to four Bastion Defenders are recruited to your Bastion and assigned quarters in this Barrack. The recruitment costs no money. You can't issue the Recruit order to this facility if it's fully occupied.
Keep track of the Bastion Defenders housed in each of your Barracks. If you lose Bastion Defenders, deduct them from your roster. Assign names and personalities to your Bastion Defenders as you see fit.
Enlarging the Facility. You can enlarge your Barrack to a Vast facility by spending 2,000 GP. A Vast Barrack can accommodate up to twenty-five Bastion Defenders.

Garden

Prerequisite: None
Space: Roomy [16 sq] or Vast [36 sq]
Hirelings: 1 (Roomy) or 2 (Vast)
Order: Harvest
A Bastion can have more than one Garden. Each time you add a Garden to your Bastion, choose its type from the options in the Garden Types table.
While in your Bastion, you can instruct the facility's hireling to change the Garden from one type to another. This work takes 21 days, during which time no other activity can occur in this facility.
Harvest: Garden Growth. When you issue the Harvest order to this facility, you commission the facility's hireling to collect items from the Garden as noted in the Garden Types table. The work takes 7 days and costs no money.
Garden Types
Food Garden of delicious mushrooms or vegetables 100 days worth of Rations
Enlarging the Facility. You can enlarge your Garden to a Vast facility by spending 2,000 GP. A Vast Garden is equivalent to two Roomy Gardens and can include two of the same type of Garden or two different types. When you issue the Harvest order to a Vast Garden, each component garden produces its own harvest. A Vast Garden gains one additional hireling.

2025-04-03 19:00 DDHC-W:DotMM - Session Zero 0 10 Show
2025-04-12 21:00 DDHC-W:DotMM - Dungeon Level 4 1 100 10 Show

Bought

Sold

1x Wand of Secrets for 500gp

Gained

Used

1x Potion of Healing

2025-04-18 19:00 DDHC-W:DotMM - Dungeon Level 5 10 Show

Bought

2x Potion of Healing for 50gp

Sold

Gained

Used

2025-04-24 21:00 DDHC-W:DotMM - Dungeon Level 6 60.11 10 Circlet of Blasting Show

Bought

Sold

Gained

Used

Date Played Adventure Title Tier ▲ Session ACP TCP Downtime Renown
2025-03-13 21:00 Character Creation 40 Show

Name: Bloodmaw Irongut

Race: Kobold

Class: Paladin

Ability Scores: Point Buy

Str: 15 + 1
Dex: 8
Con: 14
Int: 8
Wis: 8
Cha: 15 + 2

Background: Artisan (Malars' Chef)

Origin Feat: Tough

2025-03-14 20:00 Service Rewards 50th Anniversary 1.2 Show

Common
Heward's Handy Spice Pouch + 250gp
Adventures used for Hours
DDHC - Planescape: Adventures in the Multiverse S9 6h = Dungeon Mastering, Using Safety Tools, Prep Time: 1h

2025-04-03 20:00 Trade Log Show Trade Log

Bought

3x Potion of Healing
Cooking Books (50gp each) (11 Books = 550gp total):
1x A Culinary Descent into the Abyss (Abyss)
1x Starlight Suppers from the Astral Sea (Astral Plane)
1x Wild Eats: A Culinary Journey Through the Beastlands (Beastlands)
1x Angelic Appetizers: A Cookbook of Divine Dishes (Mount Celestia)
1x Elemental Eats: Cooking with Fire, Water, Earth, and Air (Elemental Plane)
1x Enchanted Eats: A Culinary Journey Through the Feywild (Feywild)
1x Devilish Dishes: A Cookbook of Hellish Delights (Nine Hells)
1x Recipes from the Shadowfell: A Cookbook of Dark Delights (Shadowfell)
1x Monster Munchies: A D&D Cookbook for Adventurers (Material Plane)
1x Treetop Treats: A Cookbook of Arboreal Recipes (Arborea)
1x Gears & Ghouls: A Mechanical Blueprint for Food (Mechanus)
Trade goods:
2x 1lb. of wheat for 2cp
2x 2lb. of flour for 4cp
2x 1lb. of salt for 10cp
2x 1lb. of ginger for 2gp
2x 1lb. of cinnamon for 4gp
2x 1lb. of cloves for 6gp
2x 1lb. of saffron for 30gp
1x 1gal. of olive oil for 5gp
1x 1gal. of hazelnut oil for 3gp
1x 1gal. of fishoil for 5gp
1x Chest for 25gp

2025-04-05 19:00 DDHC-W:DotMM - Dungeon Level 1 10 Show

Bought

1x Descend into the Dungeon for 1gp

Sold

Gained

Used

1x Potion of Healing

2025-04-07 21:00 DDHC-W:DotMM - Dungeon Level 2 10 Show

Bought

Sold

Gained

Used

1x Potion of Healing

2025-04-10 21:00 DDHC-W:DotMM - Dungeon Level 3 10 Show

Bought

Sold

Gained

Used

Bastion Build

Garden and Barrack

Bastion Show

Barrack

Prerequisite: None
Space: Roomy [16 sq] or Vast [36 sq]
Hirelings: 1
Order: Recruit
A Bastion can have more than one Barrack, each of which is furnished to serve as sleeping quarters for up to twelve Bastion Defenders.
Recruit: Bastion Defenders. Each time you issue the Recruit order to this facility, up to four Bastion Defenders are recruited to your Bastion and assigned quarters in this Barrack. The recruitment costs no money. You can't issue the Recruit order to this facility if it's fully occupied.
Keep track of the Bastion Defenders housed in each of your Barracks. If you lose Bastion Defenders, deduct them from your roster. Assign names and personalities to your Bastion Defenders as you see fit.
Enlarging the Facility. You can enlarge your Barrack to a Vast facility by spending 2,000 GP. A Vast Barrack can accommodate up to twenty-five Bastion Defenders.

Garden

Prerequisite: None
Space: Roomy [16 sq] or Vast [36 sq]
Hirelings: 1 (Roomy) or 2 (Vast)
Order: Harvest
A Bastion can have more than one Garden. Each time you add a Garden to your Bastion, choose its type from the options in the Garden Types table.
While in your Bastion, you can instruct the facility's hireling to change the Garden from one type to another. This work takes 21 days, during which time no other activity can occur in this facility.
Harvest: Garden Growth. When you issue the Harvest order to this facility, you commission the facility's hireling to collect items from the Garden as noted in the Garden Types table. The work takes 7 days and costs no money.
Garden Types
Food Garden of delicious mushrooms or vegetables 100 days worth of Rations
Enlarging the Facility. You can enlarge your Garden to a Vast facility by spending 2,000 GP. A Vast Garden is equivalent to two Roomy Gardens and can include two of the same type of Garden or two different types. When you issue the Harvest order to a Vast Garden, each component garden produces its own harvest. A Vast Garden gains one additional hireling.

2025-04-03 19:00 DDHC-W:DotMM - Session Zero 0 10 Show
2025-04-12 21:00 DDHC-W:DotMM - Dungeon Level 4 10 Show

Bought

Sold

1x Wand of Secrets for 500gp

Gained

Used

1x Potion of Healing

2025-04-18 19:00 DDHC-W:DotMM - Dungeon Level 5 10 Show

Bought

2x Potion of Healing for 50gp

Sold

Gained

Used

2025-04-24 21:00 DDHC-W:DotMM - Dungeon Level 6 10 Show

Bought

Sold

Gained

Used

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2025-03-13 21:00 Character Creation 547 40 Greataxe +1 Show

Name: Bloodmaw Irongut

Race: Kobold

Class: Paladin

Ability Scores: Point Buy

Str: 15 + 1
Dex: 8
Con: 14
Int: 8
Wis: 8
Cha: 15 + 2

Background: Artisan (Malars' Chef)

Origin Feat: Tough

2025-03-14 20:00 Service Rewards 50th Anniversary 1.2 250 Heward's Handy Spice Pouch Show

Common
Heward's Handy Spice Pouch + 250gp
Adventures used for Hours
DDHC - Planescape: Adventures in the Multiverse S9 6h = Dungeon Mastering, Using Safety Tools, Prep Time: 1h

2025-04-03 20:00 Trade Log -795 Show Trade Log

Bought

3x Potion of Healing
Cooking Books (50gp each) (11 Books = 550gp total):
1x A Culinary Descent into the Abyss (Abyss)
1x Starlight Suppers from the Astral Sea (Astral Plane)
1x Wild Eats: A Culinary Journey Through the Beastlands (Beastlands)
1x Angelic Appetizers: A Cookbook of Divine Dishes (Mount Celestia)
1x Elemental Eats: Cooking with Fire, Water, Earth, and Air (Elemental Plane)
1x Enchanted Eats: A Culinary Journey Through the Feywild (Feywild)
1x Devilish Dishes: A Cookbook of Hellish Delights (Nine Hells)
1x Recipes from the Shadowfell: A Cookbook of Dark Delights (Shadowfell)
1x Monster Munchies: A D&D Cookbook for Adventurers (Material Plane)
1x Treetop Treats: A Cookbook of Arboreal Recipes (Arborea)
1x Gears & Ghouls: A Mechanical Blueprint for Food (Mechanus)
Trade goods:
2x 1lb. of wheat for 2cp
2x 2lb. of flour for 4cp
2x 1lb. of salt for 10cp
2x 1lb. of ginger for 2gp
2x 1lb. of cinnamon for 4gp
2x 1lb. of cloves for 6gp
2x 1lb. of saffron for 30gp
1x 1gal. of olive oil for 5gp
1x 1gal. of hazelnut oil for 3gp
1x 1gal. of fishoil for 5gp
1x Chest for 25gp

2025-04-05 19:00 DDHC-W:DotMM - Dungeon Level 1 24 10 Show

Bought

1x Descend into the Dungeon for 1gp

Sold

Gained

Used

1x Potion of Healing

2025-04-07 21:00 DDHC-W:DotMM - Dungeon Level 2 62 10 Wand of Secrets Show

Bought

Sold

Gained

Used

1x Potion of Healing

2025-04-10 21:00 DDHC-W:DotMM - Dungeon Level 3 75 10 Driftglobe Show

Bought

Sold

Gained

Used

Bastion Build

Garden and Barrack

Bastion Show

Barrack

Prerequisite: None
Space: Roomy [16 sq] or Vast [36 sq]
Hirelings: 1
Order: Recruit
A Bastion can have more than one Barrack, each of which is furnished to serve as sleeping quarters for up to twelve Bastion Defenders.
Recruit: Bastion Defenders. Each time you issue the Recruit order to this facility, up to four Bastion Defenders are recruited to your Bastion and assigned quarters in this Barrack. The recruitment costs no money. You can't issue the Recruit order to this facility if it's fully occupied.
Keep track of the Bastion Defenders housed in each of your Barracks. If you lose Bastion Defenders, deduct them from your roster. Assign names and personalities to your Bastion Defenders as you see fit.
Enlarging the Facility. You can enlarge your Barrack to a Vast facility by spending 2,000 GP. A Vast Barrack can accommodate up to twenty-five Bastion Defenders.

Garden

Prerequisite: None
Space: Roomy [16 sq] or Vast [36 sq]
Hirelings: 1 (Roomy) or 2 (Vast)
Order: Harvest
A Bastion can have more than one Garden. Each time you add a Garden to your Bastion, choose its type from the options in the Garden Types table.
While in your Bastion, you can instruct the facility's hireling to change the Garden from one type to another. This work takes 21 days, during which time no other activity can occur in this facility.
Harvest: Garden Growth. When you issue the Harvest order to this facility, you commission the facility's hireling to collect items from the Garden as noted in the Garden Types table. The work takes 7 days and costs no money.
Garden Types
Food Garden of delicious mushrooms or vegetables 100 days worth of Rations
Enlarging the Facility. You can enlarge your Garden to a Vast facility by spending 2,000 GP. A Vast Garden is equivalent to two Roomy Gardens and can include two of the same type of Garden or two different types. When you issue the Harvest order to a Vast Garden, each component garden produces its own harvest. A Vast Garden gains one additional hireling.

2025-04-03 19:00 DDHC-W:DotMM - Session Zero 0 10 Show
2025-04-12 21:00 DDHC-W:DotMM - Dungeon Level 4 100 10 Show

Bought

Sold

1x Wand of Secrets for 500gp

Gained

Used

1x Potion of Healing

2025-04-18 19:00 DDHC-W:DotMM - Dungeon Level 5 10 Show

Bought

2x Potion of Healing for 50gp

Sold

Gained

Used

2025-04-24 21:00 DDHC-W:DotMM - Dungeon Level 6 60.11 10 Circlet of Blasting Show

Bought

Sold

Gained

Used