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Date Played
2025-11-30 16:00:00 UTC
Downtime
Notes
**Story Award: House Moonstar Award**
Traded Magic Item

Wand of Polymorph

Very Rare
Wand, very rare (requires attunement by a spellcaster) 1 lb. This wand has 7 charges. While holding it, you can expend 1 charge to cast Polymorph (save DC 15) from it.
Received Magic Item

Wakened Crystal Dragon's Wrath Hand Crossbow

Very Rare
Weapon (Hand Crossbow), Very Rare (Requires Attunement) Martial Weapon, Ranged Weapon 3 lb. 1d6 Piercing Ammunition (Range 30/120 ft.; Bolt), Light, Loading Mastery: Vex This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon's hoard, it absorbs the energy of the dragon's breath weapon and deals damage of that type with its special properties. Whenever you roll a 20 on your attack roll with this weapon, each creature of your choice within 5 feet of the target takes 5 radiant damage. You gain a +2 bonus to attack and damage rolls made using the weapon. On a hit, the weapon deals an extra 2d6 radiant damage. As an action, you can unleash a 30-foot cone of destructive energy from the weapon. Each creature in that area must make a DC 16 Dexterity saving throw, taking 8d6 radiant damage on a failed save, or half as much damage on a successful one. Once this action is used, it can't be used again until the next dawn.