Lady Selene Moonstar "Captain of the Watch"
Flame Tongue Longsword,
Necklace of Fireballs,
Gold Dragon Scale Mail,
Battleaxe +1,
+2 Amulet of the Devout,
Silvered Greatsword +3,
Wand of Magic Missiles,
Rod of the Pact Keeper +2,
Silver Horn of Valhalla,
Mithral Half Plate,
Vicious Shortsword,
Horseshoes of Speed,
Cracked Driftglobe,
Ring of Warmth,
+1 Dagger,
Wand of Web,
Portable Hole,
Ring of Truth Telling,
Knave's Eye Patch,
Cloak of Invisibility,
Bracer of Flying Daggers,
+3 Leather Armor,
Hat of Disguise,
Ring of Jumping,
Wand of Magic Missiles,
Dagger of Warning,
Ring of Evasion,
Battleaxe +1,
Shortsword +1,
Scale Mail +1,
Gloves of Thievery,
Vicious Scimitar,
Helm of Comprehending Languages,
Tome of Leadership and Influence,
Manual of Quickness of Action,
Badge of the Watch,
Mace of Terror,
Bronze Griffon Figurine of Wondrous Power,
Ring of Telekinesis,
Brazier of Commanding Fire Elementals,
Instrument of the Bards (Cli Lyre),
Blessing of Health,
Sylvan Talon Dagger,
Mindguard Crown,
Wraps of Unarmed Power +3,
Skyfist (Dwarven Thrower),
Oblivion (Staff of Power)
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
Bastion Overview [Build: 2025-02-13] | Show | |||||||
ReliquaryLevel 13 Bastion Facility Space: Cramped [4 sq] Hirelings: 1 Order: Harvest This vault holds sacred objects. Harvest: Talisman. When you issue the Harvest order to this facility, you commission its hireling to produce a specially prepared talisman for your use. The talisman usually takes the form of an amulet, a rune-carved box, or a statuette, but it can be any Tiny, nonmagical object that has religious significance. The work takes 7 days and costs no money. You can use this talisman in place of one spell's Material components, provided the components have a cost of 1,000 GP or less. If the spell normally consumes its components, the talisman isn't consumed. After the talisman has been used in this way, it can't be used again until you return it to your Reliquary and use another Harvest order to prepare it. Meditation ChamberLevel 13 Bastion Facility Space: Cramped [4 sq] Hirelings: 1 Order: Empower A Meditation Chamber is a relaxing space that helps align one's mind, body, and spirit. Fortify Self. You can meditate in this facility over a period of 7 days. If you leave the Bastion during this time, you gain no benefit. Otherwise, at the end of the seventh day, you gain Advantage on two kinds of saving throws for the next 7 days, determined randomly by rolling on the table below. Reroll if you get a duplicate result. 1d6 Saving Throw SacristyLevel 9 Bastion Facility Space: Roomy [16 sq] Hirelings: 1 Order: Craft A Sacristy serves as a preparation and storage room for the sacred items and religious vestments. Craft: Holy Water. You commission the facility's hireling to craft a flask of Holy Water. The work takes 7 days and costs no money. You can spend GP during the creation process to increase the potency of the Holy Water. For every 100 GP you spend, up to a maximum of 500 GP, the damage dealt by the Holy Water increases by 1d8. Craft: Magic Item (Relic). You commission the facility's hireling to craft a Common or an Uncommon magic item chosen by you from the Relics tables in chapter 7. The facility has the tool required to craft the item, and the hireling has proficiency with that tool as well as proficiency in the Arcana skill. See the "Crafting Magic Items" section in chapter 7 for the time and money that must be spent to craft the item. If the item allows its user to cast any spells from it, you must craft the item yourself (the facility's hireling can assist), and you must have all those spells prepared every day you spend crafting the item. Spell Refreshment. Having a Sacristy allows you to regain one expended spell slot of level 5 or lower after spending an entire Short Rest in your Bastion. You can't gain this benefit again until you finish a Long Rest. GreenhouseLevel 9 Bastion Facility Space: Roomy [16 sq] Hirelings: 1 Order: Harvest A Greenhouse is an enclosure where rare plants and fungi are nurtured in a controlled climate. Harvest Options. When you issue the Harvest order to this facility, choose one of the following options: Harvest: Healing Herbs. You commission the facility's hireling to create a Potion of Healing (greater) made from healing herbs. The work takes 7 days and costs no money. Harvest: Poison. You commission the facility's hireling to extract one application of a poison from rare plants or fungi. Choose the type of poison from the following options: Assassin's Blood, Malice, Pale Tincture, or Truth Serum. See "Poison" in chapter 3 for each poison's effect. Once harvested, the poison can be contained in a vial. The work takes 7 days and costs no money. SmithyLevel 5 Bastion Facility Space: Roomy [16 sq] Hirelings: 2 Order: Craft This Smithy contains a forge, an anvil, and other tools needed to craft weapons, armor, and other equipment. Craft: Smith's Tools. The facility's hirelings craft anything that can be made with Smith's Tools, using the rules in the Player's Handbook. Craft: Magic Item (Armament). If you are level 9+, can you commission the facility's hirelings to craft a Common or an Uncommon magic item chosen by you from the Armaments tables in chapter 7. The facility has the tool required to craft the item, and the hirelings have proficiency with that tool as well as proficiency in the Arcana skill. See the "Crafting Magic Items" section in chapter 7 for the time and money that must be spent to craft the item. If the item allows its user to cast any spells from it, you must craft the item yourself (the facility's hirelings can assist), and you must have all those spells prepared every day you spend crafting the item. |
||||||||
2025-06-29 18:00 | DDEP4 - Reclamation of Phlan | 1920 | 10 | Skyfist (Dwarven Thrower), Oblivion (Staff of Power) | Show | |||
BoughtSoldGainedStory Award: Hero of the Welcomers Used1x Potion of Invulnerability |
||||||||
2025-06-29 17:00 | Trade Log | +3 Rapier > Wraps of Unarmed Power +3 | Show Trade Log | |||||
DDEP4 - Reclamation of Phlan Trading PostActivity: Trading |
||||||||
2025-06-23 22:00 | Trade Log | -62000 | Show Trade Log | |||||
Bought20x Potion of Water Breathing for 2000gp 20x Holy Water for 500gp |
||||||||
2025-06-19 19:35 | D&D Adventurers League Service Awards 2025v2 | 5 | 22500 | Tome of Leadership and Influence, Helm of Comprehending Languages, Manual of Quickness of Action, Badge of the Watch | Show | |||
UncommonHelm of Comprehending Languages + 10 Downtime + 1 Level RareBadge of the Watch + 2500gp + 1 Level Very RareTome of Leadership and Influence + 10000gp + 1 Level Adventures used for HoursDDHC - Planescape: Adventures in the Multiverse S11 [2025-05-18 12:00] 8h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h Used 10 Downtime for 1 Level |
||||||||
2025-05-06 13:00 | D&D Adventurers League Service Awards 2025v2 | 10000 | Mindguard Crown | Show | ||||
Very RareMindguard Crown + 10000gp Adventures used for HoursDDHC-HotDQ Hoard of the Dragon Queen S10 8h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h |
||||||||
2025-03-13 18:05 | Service Rewards 50th Anniversary 1.2 | 10883 | 10 | Mace of Terror, Bronze Griffon Figurine of Wondrous Power, Ring of Telekinesis, Brazier of Commanding Fire Elementals, Instrument of the Bards (Cli Lyre), Blessing of Health, Sylvan Talon Dagger | Show | |||
Gain Player RewardsDDHC-KftGV-13 Fire and Darkness 9h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h GainedMidnight Tears Poison Bastion TurnHarvest: Talisman. (Reliquary) = Talisman worth 1000gp |
||||||||
2025-02-13 17:10 | Keys from the Golden Vault - Heart of Ashes #2 | 1 | 2000 | 10 | Shield +1, Necklace of Fireballs, Battleaxe +1, Flame Tongue Longsword, +2 Amulet of the Devout, Gold Dragon Scale Mail | Show | ||
Gain Player RewardsKeys from the Golden Vault - Heart of Ashes #2 9h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h BoughtSoldGained8x Arrows +1 Used |
||||||||
2025-02-13 17:05 | KftGV - Affair on the Concordant Express | 1202 | 10 | Silvered Greatsword +3, Wand of Magic Missiles, Rod of the Pact Keeper +2, Silver Horn of Valhalla, Mithral Half Plate, Vicious Shortsword | Show | |||
DM REWARD: Gain Player RewardsBoughtSoldGained1x Potion of Greater Healing Used |
||||||||
2025-02-13 08:00 | DDHC-WDH Waterdeep: Dragon Heist Ch. 4: Dragon Season + Ch. 7: Maestro's Fall | 14673.16 | 10 | Hat of Disguise, Cracked Driftglobe, Ring of Warmth, +1 Dagger, Wand of Web, Portable Hole, +3 Rapier, Ring of Truth Telling, Knave's Eye Patch, Cloak of Invisibility, Bracer of Flying Daggers, +3 Leather Armor | Show | |||
BoughtSoldGained1x Potion of Healing Used3x Potion of Superior Healing |
||||||||
2025-02-07 19:35 | Trade Log | -2300 | Show Trade Log | |||||
Bought4x Superior Healing Potion for 2000gp |
||||||||
2025-02-07 19:30 | KftGV - Vidorants Vault | 5 | 4975 | -30 | Ring of Evasion, Battleaxe +1, Shortsword +1, Scale Mail +1, Gloves of Thievery, Vicious Scimitar | Show | ||
Bought5x Potion of Superior Healing for 2500gp (End of Session) SoldGainedPotion of Greater Healing Used2x Potion of Greater Healing Spend 40 Downtime for 4 Levels |
||||||||
2025-01-24 19:30 | KftGV - Reach for the Stars | 1 | 255 | 10 | Ring of Jumping, Wand of Magic Missiles, Dagger of Warning | Show | ||
Bought3x Potion of Greater Healing for 300gp (End of Session) SoldGainedPotion of Healing Used2x Potion of Healing |
||||||||
2025-01-17 19:30 | DDHC-WDH Waterdeep: Dragon Heist Ch. 2: Faction Missions & Chapter 3: Fireballs | 2 | 550 | 10 | Horseshoes of Speed | Show | ||
Bought5x Potion of Healing for 250gp SoldGainedUsed |
||||||||
2025-01-03 19:30 | DDHC-WDH Waterdeep: Dragon Heist Ch. 1: A Friend in Need | 1 | 187.5 | 10 | Show | |||
BoughtSoldGainedPaper Bird (9/9) Used |
||||||||
2025-01-03 18:00 | Character Creation (2024 Updated) | 32 | Show | |||||
Name: Lady Selene MoonstarRace: HumanClass: PaladinAbility Scores: Point BuyStr: 8 Background: ArtisanOrigin Feat: Tough, AlertBought10x Rations for 5gp |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
Bastion Overview [Build: 2025-02-13] | Show | |||||||
ReliquaryLevel 13 Bastion Facility Space: Cramped [4 sq] Hirelings: 1 Order: Harvest This vault holds sacred objects. Harvest: Talisman. When you issue the Harvest order to this facility, you commission its hireling to produce a specially prepared talisman for your use. The talisman usually takes the form of an amulet, a rune-carved box, or a statuette, but it can be any Tiny, nonmagical object that has religious significance. The work takes 7 days and costs no money. You can use this talisman in place of one spell's Material components, provided the components have a cost of 1,000 GP or less. If the spell normally consumes its components, the talisman isn't consumed. After the talisman has been used in this way, it can't be used again until you return it to your Reliquary and use another Harvest order to prepare it. Meditation ChamberLevel 13 Bastion Facility Space: Cramped [4 sq] Hirelings: 1 Order: Empower A Meditation Chamber is a relaxing space that helps align one's mind, body, and spirit. Fortify Self. You can meditate in this facility over a period of 7 days. If you leave the Bastion during this time, you gain no benefit. Otherwise, at the end of the seventh day, you gain Advantage on two kinds of saving throws for the next 7 days, determined randomly by rolling on the table below. Reroll if you get a duplicate result. 1d6 Saving Throw SacristyLevel 9 Bastion Facility Space: Roomy [16 sq] Hirelings: 1 Order: Craft A Sacristy serves as a preparation and storage room for the sacred items and religious vestments. Craft: Holy Water. You commission the facility's hireling to craft a flask of Holy Water. The work takes 7 days and costs no money. You can spend GP during the creation process to increase the potency of the Holy Water. For every 100 GP you spend, up to a maximum of 500 GP, the damage dealt by the Holy Water increases by 1d8. Craft: Magic Item (Relic). You commission the facility's hireling to craft a Common or an Uncommon magic item chosen by you from the Relics tables in chapter 7. The facility has the tool required to craft the item, and the hireling has proficiency with that tool as well as proficiency in the Arcana skill. See the "Crafting Magic Items" section in chapter 7 for the time and money that must be spent to craft the item. If the item allows its user to cast any spells from it, you must craft the item yourself (the facility's hireling can assist), and you must have all those spells prepared every day you spend crafting the item. Spell Refreshment. Having a Sacristy allows you to regain one expended spell slot of level 5 or lower after spending an entire Short Rest in your Bastion. You can't gain this benefit again until you finish a Long Rest. GreenhouseLevel 9 Bastion Facility Space: Roomy [16 sq] Hirelings: 1 Order: Harvest A Greenhouse is an enclosure where rare plants and fungi are nurtured in a controlled climate. Harvest Options. When you issue the Harvest order to this facility, choose one of the following options: Harvest: Healing Herbs. You commission the facility's hireling to create a Potion of Healing (greater) made from healing herbs. The work takes 7 days and costs no money. Harvest: Poison. You commission the facility's hireling to extract one application of a poison from rare plants or fungi. Choose the type of poison from the following options: Assassin's Blood, Malice, Pale Tincture, or Truth Serum. See "Poison" in chapter 3 for each poison's effect. Once harvested, the poison can be contained in a vial. The work takes 7 days and costs no money. SmithyLevel 5 Bastion Facility Space: Roomy [16 sq] Hirelings: 2 Order: Craft This Smithy contains a forge, an anvil, and other tools needed to craft weapons, armor, and other equipment. Craft: Smith's Tools. The facility's hirelings craft anything that can be made with Smith's Tools, using the rules in the Player's Handbook. Craft: Magic Item (Armament). If you are level 9+, can you commission the facility's hirelings to craft a Common or an Uncommon magic item chosen by you from the Armaments tables in chapter 7. The facility has the tool required to craft the item, and the hirelings have proficiency with that tool as well as proficiency in the Arcana skill. See the "Crafting Magic Items" section in chapter 7 for the time and money that must be spent to craft the item. If the item allows its user to cast any spells from it, you must craft the item yourself (the facility's hirelings can assist), and you must have all those spells prepared every day you spend crafting the item. |
||||||||
2025-06-29 18:00 | DDEP4 - Reclamation of Phlan | 10 | Show | |||||
BoughtSoldGainedStory Award: Hero of the Welcomers Used1x Potion of Invulnerability |
||||||||
2025-06-29 17:00 | Trade Log | Show Trade Log | ||||||
DDEP4 - Reclamation of Phlan Trading PostActivity: Trading |
||||||||
2025-06-23 22:00 | Trade Log | Show Trade Log | ||||||
Bought20x Potion of Water Breathing for 2000gp 20x Holy Water for 500gp |
||||||||
2025-06-19 19:35 | D&D Adventurers League Service Awards 2025v2 | Show | ||||||
UncommonHelm of Comprehending Languages + 10 Downtime + 1 Level RareBadge of the Watch + 2500gp + 1 Level Very RareTome of Leadership and Influence + 10000gp + 1 Level Adventures used for HoursDDHC - Planescape: Adventures in the Multiverse S11 [2025-05-18 12:00] 8h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h Used 10 Downtime for 1 Level |
||||||||
2025-05-06 13:00 | D&D Adventurers League Service Awards 2025v2 | Show | ||||||
Very RareMindguard Crown + 10000gp Adventures used for HoursDDHC-HotDQ Hoard of the Dragon Queen S10 8h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h |
||||||||
2025-03-13 18:05 | Service Rewards 50th Anniversary 1.2 | 10 | Show | |||||
Gain Player RewardsDDHC-KftGV-13 Fire and Darkness 9h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h GainedMidnight Tears Poison Bastion TurnHarvest: Talisman. (Reliquary) = Talisman worth 1000gp |
||||||||
2025-02-13 17:10 | Keys from the Golden Vault - Heart of Ashes #2 | 10 | Show | |||||
Gain Player RewardsKeys from the Golden Vault - Heart of Ashes #2 9h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h BoughtSoldGained8x Arrows +1 Used |
||||||||
2025-02-13 17:05 | KftGV - Affair on the Concordant Express | 10 | Show | |||||
DM REWARD: Gain Player RewardsBoughtSoldGained1x Potion of Greater Healing Used |
||||||||
2025-02-13 08:00 | DDHC-WDH Waterdeep: Dragon Heist Ch. 4: Dragon Season + Ch. 7: Maestro's Fall | 10 | Show | |||||
BoughtSoldGained1x Potion of Healing Used3x Potion of Superior Healing |
||||||||
2025-02-07 19:35 | Trade Log | Show Trade Log | ||||||
Bought4x Superior Healing Potion for 2000gp |
||||||||
2025-02-07 19:30 | KftGV - Vidorants Vault | -30 | Show | |||||
Bought5x Potion of Superior Healing for 2500gp (End of Session) SoldGainedPotion of Greater Healing Used2x Potion of Greater Healing Spend 40 Downtime for 4 Levels |
||||||||
2025-01-24 19:30 | KftGV - Reach for the Stars | 10 | Show | |||||
Bought3x Potion of Greater Healing for 300gp (End of Session) SoldGainedPotion of Healing Used2x Potion of Healing |
||||||||
2025-01-17 19:30 | DDHC-WDH Waterdeep: Dragon Heist Ch. 2: Faction Missions & Chapter 3: Fireballs | 10 | Show | |||||
Bought5x Potion of Healing for 250gp SoldGainedUsed |
||||||||
2025-01-03 19:30 | DDHC-WDH Waterdeep: Dragon Heist Ch. 1: A Friend in Need | 10 | Show | |||||
BoughtSoldGainedPaper Bird (9/9) Used |
||||||||
2025-01-03 18:00 | Character Creation (2024 Updated) | Show | ||||||
Name: Lady Selene MoonstarRace: HumanClass: PaladinAbility Scores: Point BuyStr: 8 Background: ArtisanOrigin Feat: Tough, AlertBought10x Rations for 5gp |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
Bastion Overview [Build: 2025-02-13] | Show | |||||||
ReliquaryLevel 13 Bastion Facility Space: Cramped [4 sq] Hirelings: 1 Order: Harvest This vault holds sacred objects. Harvest: Talisman. When you issue the Harvest order to this facility, you commission its hireling to produce a specially prepared talisman for your use. The talisman usually takes the form of an amulet, a rune-carved box, or a statuette, but it can be any Tiny, nonmagical object that has religious significance. The work takes 7 days and costs no money. You can use this talisman in place of one spell's Material components, provided the components have a cost of 1,000 GP or less. If the spell normally consumes its components, the talisman isn't consumed. After the talisman has been used in this way, it can't be used again until you return it to your Reliquary and use another Harvest order to prepare it. Meditation ChamberLevel 13 Bastion Facility Space: Cramped [4 sq] Hirelings: 1 Order: Empower A Meditation Chamber is a relaxing space that helps align one's mind, body, and spirit. Fortify Self. You can meditate in this facility over a period of 7 days. If you leave the Bastion during this time, you gain no benefit. Otherwise, at the end of the seventh day, you gain Advantage on two kinds of saving throws for the next 7 days, determined randomly by rolling on the table below. Reroll if you get a duplicate result. 1d6 Saving Throw SacristyLevel 9 Bastion Facility Space: Roomy [16 sq] Hirelings: 1 Order: Craft A Sacristy serves as a preparation and storage room for the sacred items and religious vestments. Craft: Holy Water. You commission the facility's hireling to craft a flask of Holy Water. The work takes 7 days and costs no money. You can spend GP during the creation process to increase the potency of the Holy Water. For every 100 GP you spend, up to a maximum of 500 GP, the damage dealt by the Holy Water increases by 1d8. Craft: Magic Item (Relic). You commission the facility's hireling to craft a Common or an Uncommon magic item chosen by you from the Relics tables in chapter 7. The facility has the tool required to craft the item, and the hireling has proficiency with that tool as well as proficiency in the Arcana skill. See the "Crafting Magic Items" section in chapter 7 for the time and money that must be spent to craft the item. If the item allows its user to cast any spells from it, you must craft the item yourself (the facility's hireling can assist), and you must have all those spells prepared every day you spend crafting the item. Spell Refreshment. Having a Sacristy allows you to regain one expended spell slot of level 5 or lower after spending an entire Short Rest in your Bastion. You can't gain this benefit again until you finish a Long Rest. GreenhouseLevel 9 Bastion Facility Space: Roomy [16 sq] Hirelings: 1 Order: Harvest A Greenhouse is an enclosure where rare plants and fungi are nurtured in a controlled climate. Harvest Options. When you issue the Harvest order to this facility, choose one of the following options: Harvest: Healing Herbs. You commission the facility's hireling to create a Potion of Healing (greater) made from healing herbs. The work takes 7 days and costs no money. Harvest: Poison. You commission the facility's hireling to extract one application of a poison from rare plants or fungi. Choose the type of poison from the following options: Assassin's Blood, Malice, Pale Tincture, or Truth Serum. See "Poison" in chapter 3 for each poison's effect. Once harvested, the poison can be contained in a vial. The work takes 7 days and costs no money. SmithyLevel 5 Bastion Facility Space: Roomy [16 sq] Hirelings: 2 Order: Craft This Smithy contains a forge, an anvil, and other tools needed to craft weapons, armor, and other equipment. Craft: Smith's Tools. The facility's hirelings craft anything that can be made with Smith's Tools, using the rules in the Player's Handbook. Craft: Magic Item (Armament). If you are level 9+, can you commission the facility's hirelings to craft a Common or an Uncommon magic item chosen by you from the Armaments tables in chapter 7. The facility has the tool required to craft the item, and the hirelings have proficiency with that tool as well as proficiency in the Arcana skill. See the "Crafting Magic Items" section in chapter 7 for the time and money that must be spent to craft the item. If the item allows its user to cast any spells from it, you must craft the item yourself (the facility's hirelings can assist), and you must have all those spells prepared every day you spend crafting the item. |
||||||||
2025-06-29 18:00 | DDEP4 - Reclamation of Phlan | 1920 | 10 | Skyfist (Dwarven Thrower), Oblivion (Staff of Power) | Show | |||
BoughtSoldGainedStory Award: Hero of the Welcomers Used1x Potion of Invulnerability |
||||||||
2025-06-29 17:00 | Trade Log | +3 Rapier > Wraps of Unarmed Power +3 | Show Trade Log | |||||
DDEP4 - Reclamation of Phlan Trading PostActivity: Trading |
||||||||
2025-06-23 22:00 | Trade Log | -62000 | Show Trade Log | |||||
Bought20x Potion of Water Breathing for 2000gp 20x Holy Water for 500gp |
||||||||
2025-06-19 19:35 | D&D Adventurers League Service Awards 2025v2 | 22500 | Tome of Leadership and Influence, Helm of Comprehending Languages, Manual of Quickness of Action, Badge of the Watch | Show | ||||
UncommonHelm of Comprehending Languages + 10 Downtime + 1 Level RareBadge of the Watch + 2500gp + 1 Level Very RareTome of Leadership and Influence + 10000gp + 1 Level Adventures used for HoursDDHC - Planescape: Adventures in the Multiverse S11 [2025-05-18 12:00] 8h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h Used 10 Downtime for 1 Level |
||||||||
2025-05-06 13:00 | D&D Adventurers League Service Awards 2025v2 | 10000 | Mindguard Crown | Show | ||||
Very RareMindguard Crown + 10000gp Adventures used for HoursDDHC-HotDQ Hoard of the Dragon Queen S10 8h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h |
||||||||
2025-03-13 18:05 | Service Rewards 50th Anniversary 1.2 | 10883 | 10 | Mace of Terror, Bronze Griffon Figurine of Wondrous Power, Ring of Telekinesis, Brazier of Commanding Fire Elementals, Instrument of the Bards (Cli Lyre), Blessing of Health, Sylvan Talon Dagger | Show | |||
Gain Player RewardsDDHC-KftGV-13 Fire and Darkness 9h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h GainedMidnight Tears Poison Bastion TurnHarvest: Talisman. (Reliquary) = Talisman worth 1000gp |
||||||||
2025-02-13 17:10 | Keys from the Golden Vault - Heart of Ashes #2 | 2000 | 10 | Shield +1, Necklace of Fireballs, Battleaxe +1, Flame Tongue Longsword, +2 Amulet of the Devout, Gold Dragon Scale Mail | Show | |||
Gain Player RewardsKeys from the Golden Vault - Heart of Ashes #2 9h = Dungeon Mastering, Using Safety Tools, Prep Time: 2h BoughtSoldGained8x Arrows +1 Used |
||||||||
2025-02-13 17:05 | KftGV - Affair on the Concordant Express | 1202 | 10 | Silvered Greatsword +3, Wand of Magic Missiles, Rod of the Pact Keeper +2, Silver Horn of Valhalla, Mithral Half Plate, Vicious Shortsword | Show | |||
DM REWARD: Gain Player RewardsBoughtSoldGained1x Potion of Greater Healing Used |
||||||||
2025-02-13 08:00 | DDHC-WDH Waterdeep: Dragon Heist Ch. 4: Dragon Season + Ch. 7: Maestro's Fall | 14673.16 | 10 | Hat of Disguise, Cracked Driftglobe, Ring of Warmth, +1 Dagger, Wand of Web, Portable Hole, +3 Rapier, Ring of Truth Telling, Knave's Eye Patch, Cloak of Invisibility, Bracer of Flying Daggers, +3 Leather Armor | Show | |||
BoughtSoldGained1x Potion of Healing Used3x Potion of Superior Healing |
||||||||
2025-02-07 19:35 | Trade Log | -2300 | Show Trade Log | |||||
Bought4x Superior Healing Potion for 2000gp |
||||||||
2025-02-07 19:30 | KftGV - Vidorants Vault | 4975 | -30 | Ring of Evasion, Battleaxe +1, Shortsword +1, Scale Mail +1, Gloves of Thievery, Vicious Scimitar | Show | |||
Bought5x Potion of Superior Healing for 2500gp (End of Session) SoldGainedPotion of Greater Healing Used2x Potion of Greater Healing Spend 40 Downtime for 4 Levels |
||||||||
2025-01-24 19:30 | KftGV - Reach for the Stars | 255 | 10 | Ring of Jumping, Wand of Magic Missiles, Dagger of Warning | Show | |||
Bought3x Potion of Greater Healing for 300gp (End of Session) SoldGainedPotion of Healing Used2x Potion of Healing |
||||||||
2025-01-17 19:30 | DDHC-WDH Waterdeep: Dragon Heist Ch. 2: Faction Missions & Chapter 3: Fireballs | 550 | 10 | Horseshoes of Speed | Show | |||
Bought5x Potion of Healing for 250gp SoldGainedUsed |
||||||||
2025-01-03 19:30 | DDHC-WDH Waterdeep: Dragon Heist Ch. 1: A Friend in Need | 187.5 | 10 | Show | ||||
BoughtSoldGainedPaper Bird (9/9) Used |
||||||||
2025-01-03 18:00 | Character Creation (2024 Updated) | 32 | Show | |||||
Name: Lady Selene MoonstarRace: HumanClass: PaladinAbility Scores: Point BuyStr: 8 Background: ArtisanOrigin Feat: Tough, AlertBought10x Rations for 5gp |