Rahze

Season:
Forgotten realms
Race:
Kobold
Class:
Sorcerer Clockwork Soul 4 Warlock Hexblade 6
Background:
Outlander - Outcast
Lifestyle:
None
Current Level:
20
Total GP:
37172
Total Downtime:
50
Tag:
Faction:
None
Faction Rank:
Heroic (rank 4)
Magic Item Count:
30
Magic Item Limit:
10
Orb of Time,
Ersatz Eye,
Smoldering Armor,
Boots of False Tracks,
Unbreakable Arrow,
Dust of Disappearance,
Clothes of Mending,
Spell Scroll: Intellect Fortress,
Bulletproof Vest (+1 Breastplate),
Cloak of the Manta Ray,
Horn of Silent Alarm,
Flame Tongue,
Ring of Feather Falling,
Spellwrought Tattoo (Cantrip): Spare the Dying,
Goggles of Night,
Shield +1,
Bracers of Defense,
Moon-Touched Sword,
Cloak of Many Fashions (Forest Green),
Pole of Collapsing,
Elemental Essence Shard (Air),
Amulet of Health,
Fish Suit,
Heward's Handy Spice Pouch,
Sapphire Buckler,
Ring of Regeneration,
Chain Mail +1,
Staff of Adornment,
Pheonix Tear (Elemental Essence Shard Fire),
Staff of the Magi

Log Entries

Date Played Adventure Title Session Levels ▼ GP Downtime Magic Items
2023-11-18 11:29 Level Up 11 to 13 2 -20 Show

Take 20 Downtime to bring Rhaze from level 11 to 13

2023-01-03 22:40 SJ-DC-RTR-03 Need for Seat 1 20 10 Eldritch Claw Tattoo, Dust of Disappearance Show

Spieler
1. (3) Ineverexist - Rahze - Kobold - Warlock Hexblade 3
2. (4) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 4
3. (4) Marco M. - Dunkelstreif - Tabaxi - Barde (4)
4. (4) Raimundo_O- Theodeus - TCL Aasimar - Twilight Cleric 4
5. (4) Maluku Seito - Kuila - (Space-)Hobgoblin - Redeeemer 4

2023-01-15 00:24 SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em 1 1000 10 Clothes of Mending, Bag of Beans, Spell Scroll: Intellect Fortress Show

Spieler
1. (6) Marco M. - Dunkelstreif - Tabaxi - Barde (6)
2. (7) MalukuSeito - Rin - Tiefling - Purple Dragon Knight 7
3. (6) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 6
4. (6) Ineverexist - Rahze - Kobold - Warlock Hexblade 6
5. (7) RedFistFlag - Rairaku - Winged Tiefling - Babar Ancestrial Guardian LV 7

Items
Potion of Greater Healing

Potion, Uncommon (consumable)

You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

2023-12-23 01:12 Level up to 16 1 -10 Show

Level Rahze from 15 to 16

2023-11-18 00:44 SJ-DC-RTR-08 Healing the Dead 1 700 10 Pole of Collapsing, Elemental Essence Shard (Air) Show

Spieler
1. (9) Yaidz - Qwaru - Githyanki - Rogue 9
2. (8) Claudia - Sanity - V. Human - Trickery Cleric
3. (10) Ineverexist - Rhaze - Kobold - Sorcerer Clockwork soul 4 / Warlock Hexblade 6
4. (9) Madlech/Pascal - Gomo Nimblebranch - Ghostwise Halfling - College of Lore Barde
5. (8) Brennjie - Lyra - High Elf - Paladin 8 Oath of Redemption - none

Consumable
Spellscroll: Conjur Animals
Spellscroll: Haste

2023-01-21 00:41 SJ-DC-RTR-05 Cold, Darkness and Fire 1 1000 10 +1 Studded Leather Armor, Horn of Silent Alarm Show

Spieler
1. (7) Marco M. - Dunkelstreif - Tabaxi - Barde (6)
2. (7) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 7
3. (7) Ineverexist - Rahze - Kobold - Hexblade Warlock 7
4. (6) happy - Zhartus - Tiefling - Warlock (Celestial Patron) 6
5. (7) Rochard - Oktoré - Bugbear - Warlock (Celestial)

Story Award
Ihr habt erfolgreich Maldrak gerettet und ein neues Crewmitglied dazu gewonnen.

Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht.

Potions
Oil of Slipperiness

Potion, uncommon

This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours.

Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours.


Potion of Fire Breath

Potion, uncommon (consumable)

After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one.

The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.


2023-02-24 02:31 SJ-DC-RTR-06 Search for Salty Sailors 1 500 10 Boots of Levitation Show

Spieler
1. (8) Ineverexist - Rahze - Kobold - Warlock Hexblade 8
2. (7) Timo - Dil - elf (drow) - fighter 5 rogue 2
3. (8) happy - Zhartus - Tiefling - Warlock (Celestial Patron) 8
4. (8) Maluku Seito - Rin - Tiefling - Purple Dragon Knight 8

Consumables
Potion of Greater Healing
Potion, uncommon (consumable)
You regain 4d4 + 4 hit points when you drink this potion.
The potion's red liquid glimmers when agitated.

Dust of Deliciousness
Wondrous item, uncommon (consumable)
This reddish brown dust can be sprinkled over any edible substance to greatly improve the flavor.
The dust also dulls the eater's senses: anyone eating food treated with this dust has disadvantage on Wisdom ability checks and Wisdom saving throws for 1 hour.
There is enough dust to flavor six servings.

Note worthy
Rahze got a stone shoved up in his behind used for conjuring a Bag of holding with the equippment ot the party.

2023-03-04 00:24 SJ-DC-RTR-07 Get In, Get Them, Get Out, Get Paid 1 300 10 Ring of Feather Falling, Spellwrought Tattoo (Cantrip): Spare the Dying Show

Spieler
1. (9) Ineverexist - Rahze - Kobold - Warlock Hexblade 9
2. (8) Marco M. - Dunkelstreif - Tabaxi - Barde (8) - 60ft from Tabaxi
3. (9) Maluku Seito - Rin - Tiefling - Purple Dragon Knight 9
4. (8) Timo - Dil - Elf (drow) - fighter 5 rogue 3
5. (9) happy - Zhartus - Warlock (Celestial Patron) 9

Consumables
Potion of Climbing

Potion, common (consumable)

When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.

Spell Scroll (3rd level): Counterspell

Scroll, uncommon (consumable)

A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 13. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A spell cast from this scroll has a save DC of 15 and an attack bonus of +7.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 13 Intelligence (Arcana) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.


Spell: Counterspell

3rd-level abjuration
Casting Time: 1 reaction, which you take when you see a creature within 60 feet of you casting a spell
Range: 60 feet
Components: S
Duration: Instantaneous
You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect.

At Higher Levels.
When you cast this spell using a spell slot of 4th level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot you used.

2024-07-03 21:19 SJ-DC-MONSTER-01 Phoenix 1 5000 10 Staff of Adornment, Pheonix Tear (Elemental Essence Shard Fire) Show

Spieler
(15) happy - Ryld - Variant Human - Monk (Astral Self) 15 - none
(16) Ineverexist - Rahze - Kobold - Socerer 4 Warlock 12 - none
(15) Raimundo_O - Grimbash - Half-Orc - Path of the Zealot Barbarian 15 - none
(16) Trava - Blair Everwing - Aasimar - Paladin 7, Sorcerer 9 - None (Import bitte nachholen!)
(14) WasabiPrime - Rafael Dust - Variant Human - Ranger 6 / Fighter 4 / Rogue 4 - Zhentarim

Consumable
Spell Scrool of Asharldons stride
Spell Scroll, Level 3
Scroll, uncommon

Save DC 15, Attack Bonus +7

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

2022-12-18 00:44 WBW-DC-FWF Do You Know Da Wey (T1, 4-6h) (eigenes Dungeoncraft) 1 50 10 +1 All-Purpose Tool, Orb of Time Show
  1. (4) Marco M. - Dunkelstreif - Tabaxi - Bard (4)
  2. (4) Arikatzi020 - Fenree Wildwood - Centaur - Hunter Ranger lvl 4
  3. (1) Ineverexist - Rahze - Kobold - Warlock Hexblade 1
  4. (1) Angstman - Grimr - Half Orc - Cleric (1)

Spell Scroll: Entangle

2023-12-10 00:15 SJ-DC-RTR-09 Trumps, Trades and Tricks 1 8000 10 Fish Suit, Heward's Handy Spice Pouch Show

Spieler
1. (11) Yaidz - Qwaru - Githyanki - Rogue 11
2. (13) Ineverexist - Rahze - Kobold - Sorcerer Clockwork soul 4 / Warlock Hexblade 9
3. (16) Raimundo_O- Shi'ndiira Despana- Shadar-Kai- Rogue 14 Barbarian 2
4. (11) Maluku Seito - Rin - Tiefling - Purple Dragon 11
5. (16) KaNarlist - Valdani - Tiefling Warlock 9 / Sorcerer 5 / Fighter 2

2022-12-26 02:47 DDAL 10-00 Ice Road Trackersca 1 93 10 Ersatz Eye, Smoldering Armor, Boots of False Tracks, Unbreakable Arrow Show

Scroll of cure wounds
[Potion of Poison Resistance]
Ein [Oil of slipperiness]

Frühling - Belron Kindheart - Mountain Dwarf - Paladin 1 - none
(2) Marco M. - Prof. Ross Owen Watson - Custom Lineage - Artificer (2) - none
(1) Bramymond - Logan - Halfelf - Light Cleric - level 1 - none
(2) RaimundoO - Hopper Goldhorn - TCL - Warlock 2 - EE
(2) I
never_exist - Rahze - Kobold - Warlock Hexblade 2 - none

-7GP for Winter Clothing

2023-12-23 01:05 SJ-DC-RTR-10 Through Sand, Dust, Hair and Pain 1 8333 10 Sapphire Buckler Show

Spieler
1. (13) Brennjie - Equilius - Human - Monk 13 (Way of Mercy)
2. (13) Folk2K - Caym - TCL - Fighter2/Warlock4/Sorcerer7
3. (12) MalukuSeito - Rin - Tiefling - Purple Dragon Knight 12
4. (16) KaNarlist - Valdani - Tiefling Warlock 9 / Sorcerer 5 / Fighter 2
5. (11) - Eklan - Enwin Nassavea - High Elf - Conjuration Wizard 11
6. (14) Ineverexist - Rahze - Kobold - Clockwork soul Sorcerer 4 / Warlock Hexblade 10

Consumable
Spell Scroll (5th): Hold Monster

Scroll, rare

A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 15. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A spell cast from this scroll has a save DC of 17 and an attack bonus of +9.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 15 Intelligence (Arcana) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Potion of Superior Healing

Potion, rare

You regain 8d4 + 8 hit points when you drink this potion.

The potion's red liquid glimmers when agitated.

Spellwrought Tattoo: Raise Dead

Wondrous item (tattoo), rare

You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point.

This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life.

This spell closes all mortal wounds, but it doesn't restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails.

Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2023-11-18 11:29 Level Up 11 to 13 -20 Show

Take 20 Downtime to bring Rhaze from level 11 to 13

2023-01-03 22:40 SJ-DC-RTR-03 Need for Seat 10 Show

Spieler
1. (3) Ineverexist - Rahze - Kobold - Warlock Hexblade 3
2. (4) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 4
3. (4) Marco M. - Dunkelstreif - Tabaxi - Barde (4)
4. (4) Raimundo_O- Theodeus - TCL Aasimar - Twilight Cleric 4
5. (4) Maluku Seito - Kuila - (Space-)Hobgoblin - Redeeemer 4

2023-01-15 00:24 SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em 10 Show

Spieler
1. (6) Marco M. - Dunkelstreif - Tabaxi - Barde (6)
2. (7) MalukuSeito - Rin - Tiefling - Purple Dragon Knight 7
3. (6) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 6
4. (6) Ineverexist - Rahze - Kobold - Warlock Hexblade 6
5. (7) RedFistFlag - Rairaku - Winged Tiefling - Babar Ancestrial Guardian LV 7

Items
Potion of Greater Healing

Potion, Uncommon (consumable)

You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

2023-12-23 01:12 Level up to 16 -10 Show

Level Rahze from 15 to 16

2023-11-18 00:44 SJ-DC-RTR-08 Healing the Dead 10 Show

Spieler
1. (9) Yaidz - Qwaru - Githyanki - Rogue 9
2. (8) Claudia - Sanity - V. Human - Trickery Cleric
3. (10) Ineverexist - Rhaze - Kobold - Sorcerer Clockwork soul 4 / Warlock Hexblade 6
4. (9) Madlech/Pascal - Gomo Nimblebranch - Ghostwise Halfling - College of Lore Barde
5. (8) Brennjie - Lyra - High Elf - Paladin 8 Oath of Redemption - none

Consumable
Spellscroll: Conjur Animals
Spellscroll: Haste

2023-01-21 00:41 SJ-DC-RTR-05 Cold, Darkness and Fire 10 Show

Spieler
1. (7) Marco M. - Dunkelstreif - Tabaxi - Barde (6)
2. (7) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 7
3. (7) Ineverexist - Rahze - Kobold - Hexblade Warlock 7
4. (6) happy - Zhartus - Tiefling - Warlock (Celestial Patron) 6
5. (7) Rochard - Oktoré - Bugbear - Warlock (Celestial)

Story Award
Ihr habt erfolgreich Maldrak gerettet und ein neues Crewmitglied dazu gewonnen.

Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht.

Potions
Oil of Slipperiness

Potion, uncommon

This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours.

Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours.


Potion of Fire Breath

Potion, uncommon (consumable)

After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one.

The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.


2023-02-24 02:31 SJ-DC-RTR-06 Search for Salty Sailors 10 Show

Spieler
1. (8) Ineverexist - Rahze - Kobold - Warlock Hexblade 8
2. (7) Timo - Dil - elf (drow) - fighter 5 rogue 2
3. (8) happy - Zhartus - Tiefling - Warlock (Celestial Patron) 8
4. (8) Maluku Seito - Rin - Tiefling - Purple Dragon Knight 8

Consumables
Potion of Greater Healing
Potion, uncommon (consumable)
You regain 4d4 + 4 hit points when you drink this potion.
The potion's red liquid glimmers when agitated.

Dust of Deliciousness
Wondrous item, uncommon (consumable)
This reddish brown dust can be sprinkled over any edible substance to greatly improve the flavor.
The dust also dulls the eater's senses: anyone eating food treated with this dust has disadvantage on Wisdom ability checks and Wisdom saving throws for 1 hour.
There is enough dust to flavor six servings.

Note worthy
Rahze got a stone shoved up in his behind used for conjuring a Bag of holding with the equippment ot the party.

2023-03-04 00:24 SJ-DC-RTR-07 Get In, Get Them, Get Out, Get Paid 10 Show

Spieler
1. (9) Ineverexist - Rahze - Kobold - Warlock Hexblade 9
2. (8) Marco M. - Dunkelstreif - Tabaxi - Barde (8) - 60ft from Tabaxi
3. (9) Maluku Seito - Rin - Tiefling - Purple Dragon Knight 9
4. (8) Timo - Dil - Elf (drow) - fighter 5 rogue 3
5. (9) happy - Zhartus - Warlock (Celestial Patron) 9

Consumables
Potion of Climbing

Potion, common (consumable)

When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.

Spell Scroll (3rd level): Counterspell

Scroll, uncommon (consumable)

A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 13. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A spell cast from this scroll has a save DC of 15 and an attack bonus of +7.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 13 Intelligence (Arcana) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.


Spell: Counterspell

3rd-level abjuration
Casting Time: 1 reaction, which you take when you see a creature within 60 feet of you casting a spell
Range: 60 feet
Components: S
Duration: Instantaneous
You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect.

At Higher Levels.
When you cast this spell using a spell slot of 4th level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot you used.

2024-07-03 21:19 SJ-DC-MONSTER-01 Phoenix 10 Show

Spieler
(15) happy - Ryld - Variant Human - Monk (Astral Self) 15 - none
(16) Ineverexist - Rahze - Kobold - Socerer 4 Warlock 12 - none
(15) Raimundo_O - Grimbash - Half-Orc - Path of the Zealot Barbarian 15 - none
(16) Trava - Blair Everwing - Aasimar - Paladin 7, Sorcerer 9 - None (Import bitte nachholen!)
(14) WasabiPrime - Rafael Dust - Variant Human - Ranger 6 / Fighter 4 / Rogue 4 - Zhentarim

Consumable
Spell Scrool of Asharldons stride
Spell Scroll, Level 3
Scroll, uncommon

Save DC 15, Attack Bonus +7

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

2022-12-18 00:44 WBW-DC-FWF Do You Know Da Wey (T1, 4-6h) (eigenes Dungeoncraft) 10 Show
  1. (4) Marco M. - Dunkelstreif - Tabaxi - Bard (4)
  2. (4) Arikatzi020 - Fenree Wildwood - Centaur - Hunter Ranger lvl 4
  3. (1) Ineverexist - Rahze - Kobold - Warlock Hexblade 1
  4. (1) Angstman - Grimr - Half Orc - Cleric (1)

Spell Scroll: Entangle

2023-12-10 00:15 SJ-DC-RTR-09 Trumps, Trades and Tricks 10 Show

Spieler
1. (11) Yaidz - Qwaru - Githyanki - Rogue 11
2. (13) Ineverexist - Rahze - Kobold - Sorcerer Clockwork soul 4 / Warlock Hexblade 9
3. (16) Raimundo_O- Shi'ndiira Despana- Shadar-Kai- Rogue 14 Barbarian 2
4. (11) Maluku Seito - Rin - Tiefling - Purple Dragon 11
5. (16) KaNarlist - Valdani - Tiefling Warlock 9 / Sorcerer 5 / Fighter 2

2022-12-26 02:47 DDAL 10-00 Ice Road Trackersca 10 Show

Scroll of cure wounds
[Potion of Poison Resistance]
Ein [Oil of slipperiness]

Frühling - Belron Kindheart - Mountain Dwarf - Paladin 1 - none
(2) Marco M. - Prof. Ross Owen Watson - Custom Lineage - Artificer (2) - none
(1) Bramymond - Logan - Halfelf - Light Cleric - level 1 - none
(2) RaimundoO - Hopper Goldhorn - TCL - Warlock 2 - EE
(2) I
never_exist - Rahze - Kobold - Warlock Hexblade 2 - none

-7GP for Winter Clothing

2023-12-23 01:05 SJ-DC-RTR-10 Through Sand, Dust, Hair and Pain 10 Show

Spieler
1. (13) Brennjie - Equilius - Human - Monk 13 (Way of Mercy)
2. (13) Folk2K - Caym - TCL - Fighter2/Warlock4/Sorcerer7
3. (12) MalukuSeito - Rin - Tiefling - Purple Dragon Knight 12
4. (16) KaNarlist - Valdani - Tiefling Warlock 9 / Sorcerer 5 / Fighter 2
5. (11) - Eklan - Enwin Nassavea - High Elf - Conjuration Wizard 11
6. (14) Ineverexist - Rahze - Kobold - Clockwork soul Sorcerer 4 / Warlock Hexblade 10

Consumable
Spell Scroll (5th): Hold Monster

Scroll, rare

A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 15. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A spell cast from this scroll has a save DC of 17 and an attack bonus of +9.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 15 Intelligence (Arcana) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Potion of Superior Healing

Potion, rare

You regain 8d4 + 8 hit points when you drink this potion.

The potion's red liquid glimmers when agitated.

Spellwrought Tattoo: Raise Dead

Wondrous item (tattoo), rare

You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point.

This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life.

This spell closes all mortal wounds, but it doesn't restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails.

Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2023-11-18 11:29 Level Up 11 to 13 -20 Show

Take 20 Downtime to bring Rhaze from level 11 to 13

2023-01-03 22:40 SJ-DC-RTR-03 Need for Seat 20 10 Eldritch Claw Tattoo, Dust of Disappearance Show

Spieler
1. (3) Ineverexist - Rahze - Kobold - Warlock Hexblade 3
2. (4) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 4
3. (4) Marco M. - Dunkelstreif - Tabaxi - Barde (4)
4. (4) Raimundo_O- Theodeus - TCL Aasimar - Twilight Cleric 4
5. (4) Maluku Seito - Kuila - (Space-)Hobgoblin - Redeeemer 4

2023-01-15 00:24 SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em 1000 10 Clothes of Mending, Bag of Beans, Spell Scroll: Intellect Fortress Show

Spieler
1. (6) Marco M. - Dunkelstreif - Tabaxi - Barde (6)
2. (7) MalukuSeito - Rin - Tiefling - Purple Dragon Knight 7
3. (6) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 6
4. (6) Ineverexist - Rahze - Kobold - Warlock Hexblade 6
5. (7) RedFistFlag - Rairaku - Winged Tiefling - Babar Ancestrial Guardian LV 7

Items
Potion of Greater Healing

Potion, Uncommon (consumable)

You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

2023-12-23 01:12 Level up to 16 -10 Show

Level Rahze from 15 to 16

2023-11-18 00:44 SJ-DC-RTR-08 Healing the Dead 700 10 Pole of Collapsing, Elemental Essence Shard (Air) Show

Spieler
1. (9) Yaidz - Qwaru - Githyanki - Rogue 9
2. (8) Claudia - Sanity - V. Human - Trickery Cleric
3. (10) Ineverexist - Rhaze - Kobold - Sorcerer Clockwork soul 4 / Warlock Hexblade 6
4. (9) Madlech/Pascal - Gomo Nimblebranch - Ghostwise Halfling - College of Lore Barde
5. (8) Brennjie - Lyra - High Elf - Paladin 8 Oath of Redemption - none

Consumable
Spellscroll: Conjur Animals
Spellscroll: Haste

2023-01-21 00:41 SJ-DC-RTR-05 Cold, Darkness and Fire 1000 10 +1 Studded Leather Armor, Horn of Silent Alarm Show

Spieler
1. (7) Marco M. - Dunkelstreif - Tabaxi - Barde (6)
2. (7) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 7
3. (7) Ineverexist - Rahze - Kobold - Hexblade Warlock 7
4. (6) happy - Zhartus - Tiefling - Warlock (Celestial Patron) 6
5. (7) Rochard - Oktoré - Bugbear - Warlock (Celestial)

Story Award
Ihr habt erfolgreich Maldrak gerettet und ein neues Crewmitglied dazu gewonnen.

Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht.

Potions
Oil of Slipperiness

Potion, uncommon

This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours.

Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours.


Potion of Fire Breath

Potion, uncommon (consumable)

After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one.

The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened.


2023-02-24 02:31 SJ-DC-RTR-06 Search for Salty Sailors 500 10 Boots of Levitation Show

Spieler
1. (8) Ineverexist - Rahze - Kobold - Warlock Hexblade 8
2. (7) Timo - Dil - elf (drow) - fighter 5 rogue 2
3. (8) happy - Zhartus - Tiefling - Warlock (Celestial Patron) 8
4. (8) Maluku Seito - Rin - Tiefling - Purple Dragon Knight 8

Consumables
Potion of Greater Healing
Potion, uncommon (consumable)
You regain 4d4 + 4 hit points when you drink this potion.
The potion's red liquid glimmers when agitated.

Dust of Deliciousness
Wondrous item, uncommon (consumable)
This reddish brown dust can be sprinkled over any edible substance to greatly improve the flavor.
The dust also dulls the eater's senses: anyone eating food treated with this dust has disadvantage on Wisdom ability checks and Wisdom saving throws for 1 hour.
There is enough dust to flavor six servings.

Note worthy
Rahze got a stone shoved up in his behind used for conjuring a Bag of holding with the equippment ot the party.

2023-03-04 00:24 SJ-DC-RTR-07 Get In, Get Them, Get Out, Get Paid 300 10 Ring of Feather Falling, Spellwrought Tattoo (Cantrip): Spare the Dying Show

Spieler
1. (9) Ineverexist - Rahze - Kobold - Warlock Hexblade 9
2. (8) Marco M. - Dunkelstreif - Tabaxi - Barde (8) - 60ft from Tabaxi
3. (9) Maluku Seito - Rin - Tiefling - Purple Dragon Knight 9
4. (8) Timo - Dil - Elf (drow) - fighter 5 rogue 3
5. (9) happy - Zhartus - Warlock (Celestial Patron) 9

Consumables
Potion of Climbing

Potion, common (consumable)

When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.

Spell Scroll (3rd level): Counterspell

Scroll, uncommon (consumable)

A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 13. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A spell cast from this scroll has a save DC of 15 and an attack bonus of +7.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 13 Intelligence (Arcana) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.


Spell: Counterspell

3rd-level abjuration
Casting Time: 1 reaction, which you take when you see a creature within 60 feet of you casting a spell
Range: 60 feet
Components: S
Duration: Instantaneous
You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect.

At Higher Levels.
When you cast this spell using a spell slot of 4th level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot you used.

2024-07-03 21:19 SJ-DC-MONSTER-01 Phoenix 5000 10 Staff of Adornment, Pheonix Tear (Elemental Essence Shard Fire) Show

Spieler
(15) happy - Ryld - Variant Human - Monk (Astral Self) 15 - none
(16) Ineverexist - Rahze - Kobold - Socerer 4 Warlock 12 - none
(15) Raimundo_O - Grimbash - Half-Orc - Path of the Zealot Barbarian 15 - none
(16) Trava - Blair Everwing - Aasimar - Paladin 7, Sorcerer 9 - None (Import bitte nachholen!)
(14) WasabiPrime - Rafael Dust - Variant Human - Ranger 6 / Fighter 4 / Rogue 4 - Zhentarim

Consumable
Spell Scrool of Asharldons stride
Spell Scroll, Level 3
Scroll, uncommon

Save DC 15, Attack Bonus +7

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

2022-12-18 00:44 WBW-DC-FWF Do You Know Da Wey (T1, 4-6h) (eigenes Dungeoncraft) 50 10 +1 All-Purpose Tool, Orb of Time Show
  1. (4) Marco M. - Dunkelstreif - Tabaxi - Bard (4)
  2. (4) Arikatzi020 - Fenree Wildwood - Centaur - Hunter Ranger lvl 4
  3. (1) Ineverexist - Rahze - Kobold - Warlock Hexblade 1
  4. (1) Angstman - Grimr - Half Orc - Cleric (1)

Spell Scroll: Entangle

2023-12-10 00:15 SJ-DC-RTR-09 Trumps, Trades and Tricks 8000 10 Fish Suit, Heward's Handy Spice Pouch Show

Spieler
1. (11) Yaidz - Qwaru - Githyanki - Rogue 11
2. (13) Ineverexist - Rahze - Kobold - Sorcerer Clockwork soul 4 / Warlock Hexblade 9
3. (16) Raimundo_O- Shi'ndiira Despana- Shadar-Kai- Rogue 14 Barbarian 2
4. (11) Maluku Seito - Rin - Tiefling - Purple Dragon 11
5. (16) KaNarlist - Valdani - Tiefling Warlock 9 / Sorcerer 5 / Fighter 2

2022-12-26 02:47 DDAL 10-00 Ice Road Trackersca 93 10 Ersatz Eye, Smoldering Armor, Boots of False Tracks, Unbreakable Arrow Show

Scroll of cure wounds
[Potion of Poison Resistance]
Ein [Oil of slipperiness]

Frühling - Belron Kindheart - Mountain Dwarf - Paladin 1 - none
(2) Marco M. - Prof. Ross Owen Watson - Custom Lineage - Artificer (2) - none
(1) Bramymond - Logan - Halfelf - Light Cleric - level 1 - none
(2) RaimundoO - Hopper Goldhorn - TCL - Warlock 2 - EE
(2) I
never_exist - Rahze - Kobold - Warlock Hexblade 2 - none

-7GP for Winter Clothing

2023-12-23 01:05 SJ-DC-RTR-10 Through Sand, Dust, Hair and Pain 8333 10 Sapphire Buckler Show

Spieler
1. (13) Brennjie - Equilius - Human - Monk 13 (Way of Mercy)
2. (13) Folk2K - Caym - TCL - Fighter2/Warlock4/Sorcerer7
3. (12) MalukuSeito - Rin - Tiefling - Purple Dragon Knight 12
4. (16) KaNarlist - Valdani - Tiefling Warlock 9 / Sorcerer 5 / Fighter 2
5. (11) - Eklan - Enwin Nassavea - High Elf - Conjuration Wizard 11
6. (14) Ineverexist - Rahze - Kobold - Clockwork soul Sorcerer 4 / Warlock Hexblade 10

Consumable
Spell Scroll (5th): Hold Monster

Scroll, rare

A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 15. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A spell cast from this scroll has a save DC of 17 and an attack bonus of +9.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 15 Intelligence (Arcana) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Potion of Superior Healing

Potion, rare

You regain 8d4 + 8 hit points when you drink this potion.

The potion's red liquid glimmers when agitated.

Spellwrought Tattoo: Raise Dead

Wondrous item (tattoo), rare

You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point.

This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life.

This spell closes all mortal wounds, but it doesn't restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails.

Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.