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Adventure Title
SJ-DC-RTR-05 Cold, Darkness and Fire
Session
Date Played
2023-01-21 00:41:00 UTC
Levels Gained
1
GP +/-
1000
Downtime +/-
10.0
Location Played
DM Name
Jannis. D
DM DCI Number
33518
Notes
**Spieler** 1. (7) Marco M. - Dunkelstreif - Tabaxi - Barde (6) 2. (7) C0ldW0lf - Prof. Dr. Zornik - Bugbear - Mercy Monk 7 3. (7) I_never_exist - Rahze - Kobold - Hexblade Warlock 7 4. (6) happy - Zhartus - Tiefling - Warlock (Celestial Patron) 6 5. (7) Rochard - Oktoré - Bugbear - Warlock (Celestial) **Story Award** Ihr habt erfolgreich Maldrak gerettet und ein neues Crewmitglied dazu gewonnen. Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht. **Potions** Oil of Slipperiness Potion, uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. ------------------ Potion of Fire Breath Potion, uncommon (consumable) After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. The effect ends after you exhale the fire three times or when 1 hour has passed. This potion's orange liquid flickers, and smoke fills the top of the container and wafts out whenever it is opened. -------------

Magic Items

Name Rarity Location Table Result Counts?
+1 Studded Leather Armor Rare true
Magical Light armor 13 lb. AC 13 + Dex Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. Merkwürdig leicht und doch sich schwerer als erwartet auf eure Schultern legend: Maldrak überlässt euch als Dank seine aus Schatten gewebte Rüstung und hofft, dass sie euch genau so gut beschützt, wie ihn. Aber vielleicht müsst ihr euch erst einmal an das Flüstern gewöhnen...
Horn of Silent Alarm Common true
Wondrous item This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horns blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. "Ein Zwerg liebt die Dunkelheit der Minen, doch sollte er stets wissen, wo man die Sonne sehen kann." - Howar Kohlenquetscher