Jarro Greyward
Sentinel Shield,
Ornithopter of Flying,
Ring of Shooting Stars,
Wand of Secrets,
Bag of Holding,
Staff of Striking,
Bracers of Defense,
Tentacle Rod,
Figurine of wonderous Power (Ebony Fly),
Cloak of Many Fashions,
Arcane Grimoire +1,
Portable Hole,
Morningstar +2,
Amulett of Health,
The Mind Fortress (ring of mind shielding),
Bracers of Defense,
Eyes of Minute Seeing,
Giant Slayer Shortsword,
Tasha’s Creeping Keelboat,
Mini Damselfly Spaceship Figurine (Figurine of wondrous power, Ebony fly),
Belt of Dwarvenkind,
Animated Shield,
Dwarven Plate,
Broom of Flying,
Hat Of Disguise,
Eversmoking Bottle,
Carpet of Flying,
Slippers Of Spider Climbing,
Dimensional Shackles,
Amulet of Health,
Wand of Paralysis,
Tome of Understanding,
Longbow +2,
Ring of Acid Resistance,
Horn of Blasting,
Staff of Withering,
Wand of Polymorph,
Robe of Scintillating Colors,
Astromancy Archive,
Belt of Fire Giant Strength,
Animated Shield,
Staff of Power,
Rod of the Pact Keeper +3,
Obsidian Steed Figurine of Wondrous Power,
Ring of Regeneration,
Defender,
Berserker Axe,
Spear of Backbiting,
Sword of Vengeance,
Dragonguard: Armor,
Astromancy Archive
Log Entries
Date Played | Adventure Title | Session | Levels ▲ | GP | Downtime | Magic Items | ||
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2023-08-18 00:09 | CCC-GHC-BK2-06_Eye_of_Darkness_Heart_of_Light | 0 | 180 | 10 | The Mind Fortress (ring of mind shielding) | Show | ||
Spieler |
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2023-03-11 00:46 | CCC-GHC-BK1-03 - The Darkest Knight v1.2 | 0 | 330 | 10 | Tentacle Rod | Show | ||
Players |
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2023-04-24 23:14 | SJ-DC-AMAK-03: The Feast of the Devoured Teil 1 | 0 | 1000 | 10 | Show | |||
Spieler |
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2024-06-23 18:49 | DDHC-TYP - Tomb of Horrors | 0 | 58933 | 10 | Belt of Fire Giant Strength, Animated Shield, Staff of Power, Rod of the Pact Keeper +3, Obsidian Steed Figurine of Wondrous Power, Ring of Regeneration, Defender, Berserker Axe, Spear of Backbiting, Sword of Vengeance, Ring of Protection | Show | ||
Spieler Consumables Blindness/Deafness Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Web Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. Featherfall Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Earth Tremor Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Potion of Heroism x2 For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. Potion of Gaseous Form When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water. Potion of Polychromy x2 When you drink this potion, you and everything you are wearing or carrying take on a rainbow-hued appearance for 1 hour. During that time, you can use a bonus action to turn any color or combination of colors you choose. If you mimic the colors of your surroundings, your hues continually shift to match your surroundings, and you have advantage on Dexterity (Stealth) checks until you change your colors again or the potion wears off. The potion is separated into seven brightly colored bands of immiscible liquids and has a syrupy taste. Potion of Cloud Giant Strength x2 When you drink this potion, your Strength score changes to 27 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. Potion of Invulnerability x2 For 1 minute after you drink this potion, you have resistance to all damage. The potion’s syrupy liquid looks like liquefied iron. Potion of Flying x2 When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it. |
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2023-07-31 22:44 | CCC-SFBay-02-02 Rise of the Ogre King (Agents of the Cloaks 2/3) | 0 | 200 | 10 | Amulett of Health | Show | ||
Spieler Story rewards On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage. -Story Award: Rashemi Regard -Story Award: Knight of the Order of the Silver Dragon You have been anointed as a Knight of the Order of the Silver Dragon. You have sworn to the following oath. To protect those that can’t protect themselves Spell Book 1st level: absorb elements, mage armor, magic missile, shield, charm person 2nd level: shadow blade, Mind Spike, hold person, suggestion 3rd level: counterspell, fireball, lightning bolt, haste 4th level: polymorph, greater invisibility 5th level: telekinesis, synaptic static, hold monster, scrying 6th level: chain lightning |
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2023-02-19 22:28 | The Wild Beyond the Witchlight Kapitel 5 | 1 | 235 | 10 | Staff of Striking, Bracers of Defense, Flame Tongue | Show | ||
Spieler Sonstiges |
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2022-11-26 22:48 | DDAL05-02 The Black Road | 1 | 65.5 | 10 | Bracers of Archery | Show | ||
Friend on the Black Road You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free. Potion of Giant Strength (Hill Giant) Potion, uncommon When you drink this potion, your Strength score changes for 1 hour. The type of giant determines the score (see the table below). The potion has no Effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of Frost Giant Strength and the potion of Stone Giant Strength have the same Effect. Type of Giant Strength Rarity |
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2022-11-26 22:55 | Level Up to 6 | 1 | -10 | Show | ||||
Jarro Greyward from 5 to 6 |
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2022-12-04 21:18 | The Wild Beyond the Witchlight Kapitel 4, Teil 1 | 1 | 10 | Show | ||||
Gem witch shows someones wish worth 500GP |
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2022-11-08 22:57 | JD AL: Spelljammer | 1 | 24 | 10 | Goggles of Night | Show | ||
Items bekommen: Spell Scroll: Goodberry, Spell Scroll: Find Familiar |
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2023-01-15 21:57 | The Wild Beyond the Witchlight Kapitel 4, Teil 2 | 1 | 100 | 10 | Ornithopter of Flying, Ring of Shooting Stars, Wand of Secrets | Show | ||
Spieler |
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2022-11-16 23:04 | DDAL-DRW-INT - Red Seeds: Watchers of the Trollclaws | 1 | 65 | 10 | Sentinel Shield | Show | ||
2023-01-22 20:13 | Catch up level 8 zu 9 | 1 | -10 | Show | ||||
nutze Downtime um Jarro von level 8 auf level 9 zu bringen |
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2022-11-17 14:40 | Level Up to 4 | 1 | -10 | Show | ||||
Leleing Jarro Greyward from level 3 to 4 with Downtime |
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2024-03-28 23:37 | Descent into the Lost Caverns of Tsojcanth | 1 | 844 | 10 | Folding Boat, Bracers of Defense, Eyes of Minute Seeing, Giant Slayer Shortsword, Tasha’s Creeping Keelboat | Show | ||
Spieler Consumables The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range. When the spell ends, the target floats gently to the ground if it is still aloft.
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2024-03-30 15:25 | Level Up from 11 to 16 | 5 | -50 | Show | ||||
Using Downtime to level Jarro from 11 to 16 |
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2024-05-17 20:00 | DDHC-CM-16 Alkazar's Apendix | 22395.6 | 10 | Animated Shield, Dwarven Plate, Broom of Flying, Hat Of Disguise, Eversmoking Bottle, Carpet of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Wand of Paralysis, Tome of Understanding, Longbow +2, Ring of Acid Resistance, Horn of Blasting, Staff of Withering, Wand of Polymorph, Robe of Scintillating Colors, Belt of Giant Strength (Hill Giant) | Show | |||
Spieler Consumables: Charm of the Mirage. Spell Scroll, Level 9 Wish |
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2024-05-29 17:39 | Trade Log | -5 | > Astromancy Archive | Show Trade Log | ||||
Traded Longbow +2 for Astromancy Archive from Sam |
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2024-08-17 23:31 | Trade Log | -5 | Belt of Giant Strength (Hill Giant) > Dragonguard: Armor | Show Trade Log | ||||
Tausche Belt of Giant Strength (Hill Giant) |
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2022-10-28 16:14 | Character Created | 10 | Show | |||||
Race: Kenku Ability Scores (with ability score improvment given from start): Proficiencys: Gear: New Playergude states if the Background doesn´t give a feat you can choose 1 from: Tough, Skilled and Magic Initiate. choosen feat: Tough |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2023-08-18 00:09 | CCC-GHC-BK2-06_Eye_of_Darkness_Heart_of_Light | 10 | Show | |||||
Spieler |
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2023-03-11 00:46 | CCC-GHC-BK1-03 - The Darkest Knight v1.2 | 10 | Show | |||||
Players |
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2023-04-24 23:14 | SJ-DC-AMAK-03: The Feast of the Devoured Teil 1 | 10 | Show | |||||
Spieler |
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2024-06-23 18:49 | DDHC-TYP - Tomb of Horrors | 10 | Show | |||||
Spieler Consumables Blindness/Deafness Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Web Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. Featherfall Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Earth Tremor Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Potion of Heroism x2 For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. Potion of Gaseous Form When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water. Potion of Polychromy x2 When you drink this potion, you and everything you are wearing or carrying take on a rainbow-hued appearance for 1 hour. During that time, you can use a bonus action to turn any color or combination of colors you choose. If you mimic the colors of your surroundings, your hues continually shift to match your surroundings, and you have advantage on Dexterity (Stealth) checks until you change your colors again or the potion wears off. The potion is separated into seven brightly colored bands of immiscible liquids and has a syrupy taste. Potion of Cloud Giant Strength x2 When you drink this potion, your Strength score changes to 27 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. Potion of Invulnerability x2 For 1 minute after you drink this potion, you have resistance to all damage. The potion’s syrupy liquid looks like liquefied iron. Potion of Flying x2 When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it. |
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2023-07-31 22:44 | CCC-SFBay-02-02 Rise of the Ogre King (Agents of the Cloaks 2/3) | 10 | Show | |||||
Spieler Story rewards On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage. -Story Award: Rashemi Regard -Story Award: Knight of the Order of the Silver Dragon You have been anointed as a Knight of the Order of the Silver Dragon. You have sworn to the following oath. To protect those that can’t protect themselves Spell Book 1st level: absorb elements, mage armor, magic missile, shield, charm person 2nd level: shadow blade, Mind Spike, hold person, suggestion 3rd level: counterspell, fireball, lightning bolt, haste 4th level: polymorph, greater invisibility 5th level: telekinesis, synaptic static, hold monster, scrying 6th level: chain lightning |
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2023-02-19 22:28 | The Wild Beyond the Witchlight Kapitel 5 | 10 | Show | |||||
Spieler Sonstiges |
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2022-11-26 22:48 | DDAL05-02 The Black Road | 10 | Show | |||||
Friend on the Black Road You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free. Potion of Giant Strength (Hill Giant) Potion, uncommon When you drink this potion, your Strength score changes for 1 hour. The type of giant determines the score (see the table below). The potion has no Effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of Frost Giant Strength and the potion of Stone Giant Strength have the same Effect. Type of Giant Strength Rarity |
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2022-11-26 22:55 | Level Up to 6 | -10 | Show | |||||
Jarro Greyward from 5 to 6 |
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2022-12-04 21:18 | The Wild Beyond the Witchlight Kapitel 4, Teil 1 | 10 | Show | |||||
Gem witch shows someones wish worth 500GP |
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2022-11-08 22:57 | JD AL: Spelljammer | 10 | Show | |||||
Items bekommen: Spell Scroll: Goodberry, Spell Scroll: Find Familiar |
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2023-01-15 21:57 | The Wild Beyond the Witchlight Kapitel 4, Teil 2 | 10 | Show | |||||
Spieler |
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2022-11-16 23:04 | DDAL-DRW-INT - Red Seeds: Watchers of the Trollclaws | 10 | Show | |||||
2023-01-22 20:13 | Catch up level 8 zu 9 | -10 | Show | |||||
nutze Downtime um Jarro von level 8 auf level 9 zu bringen |
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2022-11-17 14:40 | Level Up to 4 | -10 | Show | |||||
Leleing Jarro Greyward from level 3 to 4 with Downtime |
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2024-03-28 23:37 | Descent into the Lost Caverns of Tsojcanth | 10 | Show | |||||
Spieler Consumables The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range. When the spell ends, the target floats gently to the ground if it is still aloft.
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2024-03-30 15:25 | Level Up from 11 to 16 | -50 | Show | |||||
Using Downtime to level Jarro from 11 to 16 |
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2024-05-17 20:00 | DDHC-CM-16 Alkazar's Apendix | 10 | Show | |||||
Spieler Consumables: Charm of the Mirage. Spell Scroll, Level 9 Wish |
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2024-05-29 17:39 | Trade Log | -5 | Show Trade Log | |||||
Traded Longbow +2 for Astromancy Archive from Sam |
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2024-08-17 23:31 | Trade Log | -5 | Show Trade Log | |||||
Tausche Belt of Giant Strength (Hill Giant) |
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2022-10-28 16:14 | Character Created | Show | ||||||
Race: Kenku Ability Scores (with ability score improvment given from start): Proficiencys: Gear: New Playergude states if the Background doesn´t give a feat you can choose 1 from: Tough, Skilled and Magic Initiate. choosen feat: Tough |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2023-08-18 00:09 | CCC-GHC-BK2-06_Eye_of_Darkness_Heart_of_Light | 180 | 10 | The Mind Fortress (ring of mind shielding) | Show | |||
Spieler |
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2023-03-11 00:46 | CCC-GHC-BK1-03 - The Darkest Knight v1.2 | 330 | 10 | Tentacle Rod | Show | |||
Players |
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2023-04-24 23:14 | SJ-DC-AMAK-03: The Feast of the Devoured Teil 1 | 1000 | 10 | Show | ||||
Spieler |
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2024-06-23 18:49 | DDHC-TYP - Tomb of Horrors | 58933 | 10 | Belt of Fire Giant Strength, Animated Shield, Staff of Power, Rod of the Pact Keeper +3, Obsidian Steed Figurine of Wondrous Power, Ring of Regeneration, Defender, Berserker Axe, Spear of Backbiting, Sword of Vengeance, Ring of Protection | Show | |||
Spieler Consumables Blindness/Deafness Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Web Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. Featherfall Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Earth Tremor Save DC 13, Attack Bonus +5 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. Potion of Heroism x2 For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. Potion of Gaseous Form When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water. Potion of Polychromy x2 When you drink this potion, you and everything you are wearing or carrying take on a rainbow-hued appearance for 1 hour. During that time, you can use a bonus action to turn any color or combination of colors you choose. If you mimic the colors of your surroundings, your hues continually shift to match your surroundings, and you have advantage on Dexterity (Stealth) checks until you change your colors again or the potion wears off. The potion is separated into seven brightly colored bands of immiscible liquids and has a syrupy taste. Potion of Cloud Giant Strength x2 When you drink this potion, your Strength score changes to 27 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. Potion of Invulnerability x2 For 1 minute after you drink this potion, you have resistance to all damage. The potion’s syrupy liquid looks like liquefied iron. Potion of Flying x2 When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it. |
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2023-07-31 22:44 | CCC-SFBay-02-02 Rise of the Ogre King (Agents of the Cloaks 2/3) | 200 | 10 | Amulett of Health | Show | |||
Spieler Story rewards On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage. -Story Award: Rashemi Regard -Story Award: Knight of the Order of the Silver Dragon You have been anointed as a Knight of the Order of the Silver Dragon. You have sworn to the following oath. To protect those that can’t protect themselves Spell Book 1st level: absorb elements, mage armor, magic missile, shield, charm person 2nd level: shadow blade, Mind Spike, hold person, suggestion 3rd level: counterspell, fireball, lightning bolt, haste 4th level: polymorph, greater invisibility 5th level: telekinesis, synaptic static, hold monster, scrying 6th level: chain lightning |
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2023-02-19 22:28 | The Wild Beyond the Witchlight Kapitel 5 | 235 | 10 | Staff of Striking, Bracers of Defense, Flame Tongue | Show | |||
Spieler Sonstiges |
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2022-11-26 22:48 | DDAL05-02 The Black Road | 65.5 | 10 | Bracers of Archery | Show | |||
Friend on the Black Road You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free. Potion of Giant Strength (Hill Giant) Potion, uncommon When you drink this potion, your Strength score changes for 1 hour. The type of giant determines the score (see the table below). The potion has no Effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of Frost Giant Strength and the potion of Stone Giant Strength have the same Effect. Type of Giant Strength Rarity |
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2022-11-26 22:55 | Level Up to 6 | -10 | Show | |||||
Jarro Greyward from 5 to 6 |
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2022-12-04 21:18 | The Wild Beyond the Witchlight Kapitel 4, Teil 1 | 10 | Show | |||||
Gem witch shows someones wish worth 500GP |
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2022-11-08 22:57 | JD AL: Spelljammer | 24 | 10 | Goggles of Night | Show | |||
Items bekommen: Spell Scroll: Goodberry, Spell Scroll: Find Familiar |
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2023-01-15 21:57 | The Wild Beyond the Witchlight Kapitel 4, Teil 2 | 100 | 10 | Ornithopter of Flying, Ring of Shooting Stars, Wand of Secrets | Show | |||
Spieler |
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2022-11-16 23:04 | DDAL-DRW-INT - Red Seeds: Watchers of the Trollclaws | 65 | 10 | Sentinel Shield | Show | |||
2023-01-22 20:13 | Catch up level 8 zu 9 | -10 | Show | |||||
nutze Downtime um Jarro von level 8 auf level 9 zu bringen |
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2022-11-17 14:40 | Level Up to 4 | -10 | Show | |||||
Leleing Jarro Greyward from level 3 to 4 with Downtime |
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2024-03-28 23:37 | Descent into the Lost Caverns of Tsojcanth | 844 | 10 | Folding Boat, Bracers of Defense, Eyes of Minute Seeing, Giant Slayer Shortsword, Tasha’s Creeping Keelboat | Show | |||
Spieler Consumables The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range. When the spell ends, the target floats gently to the ground if it is still aloft.
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2024-03-30 15:25 | Level Up from 11 to 16 | -50 | Show | |||||
Using Downtime to level Jarro from 11 to 16 |
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2024-05-17 20:00 | DDHC-CM-16 Alkazar's Apendix | 22395.6 | 10 | Animated Shield, Dwarven Plate, Broom of Flying, Hat Of Disguise, Eversmoking Bottle, Carpet of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Wand of Paralysis, Tome of Understanding, Longbow +2, Ring of Acid Resistance, Horn of Blasting, Staff of Withering, Wand of Polymorph, Robe of Scintillating Colors, Belt of Giant Strength (Hill Giant) | Show | |||
Spieler Consumables: Charm of the Mirage. Spell Scroll, Level 9 Wish |
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2024-05-29 17:39 | Trade Log | -5 | > Astromancy Archive | Show Trade Log | ||||
Traded Longbow +2 for Astromancy Archive from Sam |
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2024-08-17 23:31 | Trade Log | -5 | Belt of Giant Strength (Hill Giant) > Dragonguard: Armor | Show Trade Log | ||||
Tausche Belt of Giant Strength (Hill Giant) |
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2022-10-28 16:14 | Character Created | 10 | Show | |||||
Race: Kenku Ability Scores (with ability score improvment given from start): Proficiencys: Gear: New Playergude states if the Background doesn´t give a feat you can choose 1 from: Tough, Skilled and Magic Initiate. choosen feat: Tough |