Jarro Greyward

Season:
Forgotten realms
Race:
Kenku
Class:
Wizard 10 Necromancer
Background:
Lifestyle:
None
Current Level:
16
Total GP:
81952.1
Total Downtime:
40
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
52
Magic Item Limit:
6
Goggles of Night,
Sentinel Shield,
Ornithopter of Flying,
Ring of Shooting Stars,
Wand of Secrets,
Bag of Holding,
Staff of Striking,
Bracers of Defense,
Tentacle Rod,
Figurine of wonderous Power (Ebony Fly),
Cloak of Many Fashions,
Arcane Grimoire +1,
Portable Hole,
Morningstar +2,
Amulett of Health,
The Mind Fortress (ring of mind shielding),
Bracers of Defense,
Eyes of Minute Seeing,
Giant Slayer Shortsword,
Tasha’s Creeping Keelboat,
Mini Damselfly Spaceship Figurine (Figurine of wondrous power, Ebony fly),
Belt of Dwarvenkind,
Animated Shield,
Dwarven Plate,
Broom of Flying,
Hat Of Disguise,
Eversmoking Bottle,
Carpet of Flying,
Slippers Of Spider Climbing,
Dimensional Shackles,
Amulet of Health,
Wand of Paralysis,
Tome of Understanding,
Longbow +2,
Ring of Acid Resistance,
Horn of Blasting,
Staff of Withering,
Wand of Polymorph,
Robe of Scintillating Colors,
Astromancy Archive,
Belt of Fire Giant Strength,
Animated Shield,
Staff of Power,
Rod of the Pact Keeper +3,
Obsidian Steed Figurine of Wondrous Power,
Ring of Regeneration,
Defender,
Berserker Axe,
Spear of Backbiting,
Sword of Vengeance,
Dragonguard: Armor,
Astromancy Archive

Log Entries

Date Played Adventure Title Session Levels GP ▼ Downtime Magic Items
2024-05-29 17:39 Trade Log -5 > Astromancy Archive Show Trade Log

Traded Longbow +2 for Astromancy Archive from Sam

2022-11-06 22:39 CCC-TCW-WSF-1 A Change of Heart Show

Not fun

2022-11-26 22:55 Level Up to 6 1 -10 Show

Jarro Greyward from 5 to 6

2022-12-04 21:18 The Wild Beyond the Witchlight Kapitel 4, Teil 1 1 10 Show

Gem witch shows someones wish worth 500GP

2023-01-13 14:14 Jarros Spellbook Show

Spells in Jarros Spellbook
Level 1:
-False Life
-Mage Armor
-Shield
-Magic Missile
-Thunderwave
-Sleep
-Unseen Servant
-Silent Image
-Catapult

Level 2:
-Scorching ray
-Misty Step
-Mirror Image
-Levitate

Level 3:
-Counterspell
-Remove Curse
-Animate Dead
-Fireball
-Lightning Bolt
-Dispel Mag-Counterspell
-Remove Curse
-Animate Dead
-Fireball
-Lightning Bolt
-Dispel Magic
-Life Transference
-Leomund's Tiny Hutic
-Life Transference

Level 4:
-Blight
-Arcane Eye
-Polymorph
-Conjure Minor Elemental
-Raulothim's Psychic Lance
-Sickening Radiance
-Evard´s Black Tentacles

Level 5:
-Danse Macabre
-Enervation
-Wall of Force

Level 6:
-Create Undead
-Otto´s Irresistable Dance
-True Seeing
-Disintegrate

Level 7:
-Simulacrum
-Finger of Death
-Prismatic Spray
-Mordenkainen´s Magnificent Mansion

Level 8:
-Maddening Darkness
-Antimagic Field
-Incendary Cloud

2023-01-20 00:17 Trade Log -5 Bracers of Archery > Bag of Holding Show Trade Log

Traded Bracers of Archer with a Bag of Holding with Arikatzi

https://www.adventurersleaguelog.com/users/36450/characters/91246/trade_log_entries/1033369
From Adventure
DDHC-CM Shemshime's Bedtime Rhyme

2023-01-22 20:13 Catch up level 8 zu 9 1 -10 Show

nutze Downtime um Jarro von level 8 auf level 9 zu bringen

2023-01-25 06:19 Magical Items on person Show

-Googles of Night
-Bag of Holding

2023-02-21 19:01 Trade Log -5 Flame Tongue > +1 Studded Leather Armor Show Trade Log

Traded the Flame Tongue sword for +1 Studded leather armor from Rahze

2023-02-23 23:22 Trade Log -5 +1 Studded Leather Armor > Iron Bands of Bilarro Show Trade Log

Traded Studded Leather Armor +1 for Iron Bands of Bilarro with Sheila Elacs

2024-10-20 18:16 Trade Log -5 Ring of Protection > Astromancy Archive Show Trade Log

Jarro Greyward traded Ring of Protection for Astromancy Archive from Ulgier

2023-04-30 02:22 Magical Item for Reaching Level 5 Arcane Grimoire +1 Show

Arcane Grimoire

2024-08-17 23:31 Trade Log -5 Belt of Giant Strength (Hill Giant) > Dragonguard: Armor Show Trade Log

Tausche Belt of Giant Strength (Hill Giant)
Für
Dragonguard Armor Von Jarlsson
Character link: https://www.adventurersleaguelog.com/users/44303/characters/107415

2024-03-29 00:09 Trade Log -5 Folding Boat > Mini Damselfly Spaceship Figurine (Figurine of wondrous power, Ebony fly) Show Trade Log

Trading Folding Boat for a Mini Damselfly Spaceship Figurine (Figurine of wondrous power, Ebony fly) from Gor "Gator" Rok

2024-03-30 15:25 Level Up from 11 to 16 5 -50 Show

Using Downtime to level Jarro from 11 to 16

2024-03-30 17:23 Trade Log -5 Iron Bands of Bilarro > Belt of Dwarvenkind Show Trade Log

Traded Iron Bands of Bilaro for Belt of Dwarfenkind from michael Gonefast

2022-11-17 14:40 Level Up to 4 1 -10 Show

Leleing Jarro Greyward from level 3 to 4 with Downtime

2024-06-23 18:49 DDHC-TYP - Tomb of Horrors 0 58933 10 Belt of Fire Giant Strength, Animated Shield, Staff of Power, Rod of the Pact Keeper +3, Obsidian Steed Figurine of Wondrous Power, Ring of Regeneration, Defender, Berserker Axe, Spear of Backbiting, Sword of Vengeance, Ring of Protection Show

Spieler
(16) Echo - Yoshi - Tabaxi - Hexblade Warlock 4 / Samurai Fighter 12 - Lords Alliance
(16) Marcelinho700 - Leo - High Elf - Assassin Rogue 11 / Gloom Stalker Ranger 5 - 90ft Darkvision - none
(16) C0ldW0lf - Corellius - TCL (Aasimar/Tiefling) - Sorcerer 10/Paladin 6
(16) Ineverexist - Jarro Greyward - Kenku - Necromancer Wizard 16 - none
(14) Lamianyu (Alina) - Merla Spitzfuß - Halfling (Burly) - Fighter 11 / Paladin 3 - none

Consumables

Blindness/Deafness
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Web
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

Featherfall
Spell Scroll, Level 1
Scroll, common

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Earth Tremor
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Potion of Heroism x2
Potion, rare

For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

Potion of Gaseous Form
Potion, rare

When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.

Potion of Polychromy x2
Potion, Uncommon

When you drink this potion, you and everything you are wearing or carrying take on a rainbow-hued appearance for 1 hour.

During that time, you can use a bonus action to turn any color or combination of colors you choose. If you mimic the colors of your surroundings, your hues continually shift to match your surroundings, and you have advantage on Dexterity (Stealth) checks until you change your colors again or the potion wears off.

The potion is separated into seven brightly colored bands of immiscible liquids and has a syrupy taste.

Potion of Cloud Giant Strength x2
Potion, very rare

When you drink this potion, your Strength score changes to 27 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.

This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.

Potion of Invulnerability x2
Potion, rare

For 1 minute after you drink this potion, you have resistance to all damage. The potion’s syrupy liquid looks like liquefied iron.

Potion of Flying x2
Potion, very rare

When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.

2024-05-17 20:00 DDHC-CM-16 Alkazar's Apendix 22395.6 10 Animated Shield, Dwarven Plate, Broom of Flying, Hat Of Disguise, Eversmoking Bottle, Carpet of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Wand of Paralysis, Tome of Understanding, Longbow +2, Ring of Acid Resistance, Horn of Blasting, Staff of Withering, Wand of Polymorph, Robe of Scintillating Colors, Belt of Giant Strength (Hill Giant) Show

Spieler
(16) RaimundoO - Murmel - Topaz Dragonborn - Oath of Conquest Paladin 7 - Aberrant Mind Sorcerer 9 Lord's Alliance
(14) Marcelinho700 - Thorin Healhammer - Standard Human - Life Domain Cleric 14 - none
(16) I
never_exist - Jarro Greyward - Kenku - Wizard Necromancer 16 - none
(15) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 15 - Golden Vault
(16) Fr3edom - Duhdah - Half Orc - Fighter 1 Wizard 15

Consumables:
Charm Of Nine Lives
Other: Chwingas from Alkazars Apendix
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.
Uses 9/9

Charm of the Mirage.
Charm of the Mirage. This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

Spell Scroll, Level 9 Wish
Scroll, legendary
Save DC 19, Attack Bonus +11
A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.
Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.
A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

2023-04-24 23:14 SJ-DC-AMAK-03: The Feast of the Devoured Teil 1 0 1000 10 Show

Spieler
Bramymond - Temenos Mistral - Eladrin - Scribes Wizard 5
TimoL - Meryll Brumblewynn - Fallen Aasimar - Paladin 7
(7) Doravien - Mara Salass - Variant Human - Bladesinging Wizard 7 - Watchful Order
Christian K. - Kahzaa - Githyanki - Eldritch Knight 10
(10) Ineverexist - Jarro Greyward - Wizard Necromancer 10

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2024-05-29 17:39 Trade Log -5 Show Trade Log

Traded Longbow +2 for Astromancy Archive from Sam

2022-11-06 22:39 CCC-TCW-WSF-1 A Change of Heart Show

Not fun

2022-11-26 22:55 Level Up to 6 -10 Show

Jarro Greyward from 5 to 6

2022-12-04 21:18 The Wild Beyond the Witchlight Kapitel 4, Teil 1 10 Show

Gem witch shows someones wish worth 500GP

2023-01-13 14:14 Jarros Spellbook Show

Spells in Jarros Spellbook
Level 1:
-False Life
-Mage Armor
-Shield
-Magic Missile
-Thunderwave
-Sleep
-Unseen Servant
-Silent Image
-Catapult

Level 2:
-Scorching ray
-Misty Step
-Mirror Image
-Levitate

Level 3:
-Counterspell
-Remove Curse
-Animate Dead
-Fireball
-Lightning Bolt
-Dispel Mag-Counterspell
-Remove Curse
-Animate Dead
-Fireball
-Lightning Bolt
-Dispel Magic
-Life Transference
-Leomund's Tiny Hutic
-Life Transference

Level 4:
-Blight
-Arcane Eye
-Polymorph
-Conjure Minor Elemental
-Raulothim's Psychic Lance
-Sickening Radiance
-Evard´s Black Tentacles

Level 5:
-Danse Macabre
-Enervation
-Wall of Force

Level 6:
-Create Undead
-Otto´s Irresistable Dance
-True Seeing
-Disintegrate

Level 7:
-Simulacrum
-Finger of Death
-Prismatic Spray
-Mordenkainen´s Magnificent Mansion

Level 8:
-Maddening Darkness
-Antimagic Field
-Incendary Cloud

2023-01-20 00:17 Trade Log -5 Show Trade Log

Traded Bracers of Archer with a Bag of Holding with Arikatzi

https://www.adventurersleaguelog.com/users/36450/characters/91246/trade_log_entries/1033369
From Adventure
DDHC-CM Shemshime's Bedtime Rhyme

2023-01-22 20:13 Catch up level 8 zu 9 -10 Show

nutze Downtime um Jarro von level 8 auf level 9 zu bringen

2023-01-25 06:19 Magical Items on person Show

-Googles of Night
-Bag of Holding

2023-02-21 19:01 Trade Log -5 Show Trade Log

Traded the Flame Tongue sword for +1 Studded leather armor from Rahze

2023-02-23 23:22 Trade Log -5 Show Trade Log

Traded Studded Leather Armor +1 for Iron Bands of Bilarro with Sheila Elacs

2024-10-20 18:16 Trade Log -5 Show Trade Log

Jarro Greyward traded Ring of Protection for Astromancy Archive from Ulgier

2023-04-30 02:22 Magical Item for Reaching Level 5 Show

Arcane Grimoire

2024-08-17 23:31 Trade Log -5 Show Trade Log

Tausche Belt of Giant Strength (Hill Giant)
Für
Dragonguard Armor Von Jarlsson
Character link: https://www.adventurersleaguelog.com/users/44303/characters/107415

2024-03-29 00:09 Trade Log -5 Show Trade Log

Trading Folding Boat for a Mini Damselfly Spaceship Figurine (Figurine of wondrous power, Ebony fly) from Gor "Gator" Rok

2024-03-30 15:25 Level Up from 11 to 16 -50 Show

Using Downtime to level Jarro from 11 to 16

2024-03-30 17:23 Trade Log -5 Show Trade Log

Traded Iron Bands of Bilaro for Belt of Dwarfenkind from michael Gonefast

2022-11-17 14:40 Level Up to 4 -10 Show

Leleing Jarro Greyward from level 3 to 4 with Downtime

2024-06-23 18:49 DDHC-TYP - Tomb of Horrors 10 Show

Spieler
(16) Echo - Yoshi - Tabaxi - Hexblade Warlock 4 / Samurai Fighter 12 - Lords Alliance
(16) Marcelinho700 - Leo - High Elf - Assassin Rogue 11 / Gloom Stalker Ranger 5 - 90ft Darkvision - none
(16) C0ldW0lf - Corellius - TCL (Aasimar/Tiefling) - Sorcerer 10/Paladin 6
(16) Ineverexist - Jarro Greyward - Kenku - Necromancer Wizard 16 - none
(14) Lamianyu (Alina) - Merla Spitzfuß - Halfling (Burly) - Fighter 11 / Paladin 3 - none

Consumables

Blindness/Deafness
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Web
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

Featherfall
Spell Scroll, Level 1
Scroll, common

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Earth Tremor
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Potion of Heroism x2
Potion, rare

For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

Potion of Gaseous Form
Potion, rare

When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.

Potion of Polychromy x2
Potion, Uncommon

When you drink this potion, you and everything you are wearing or carrying take on a rainbow-hued appearance for 1 hour.

During that time, you can use a bonus action to turn any color or combination of colors you choose. If you mimic the colors of your surroundings, your hues continually shift to match your surroundings, and you have advantage on Dexterity (Stealth) checks until you change your colors again or the potion wears off.

The potion is separated into seven brightly colored bands of immiscible liquids and has a syrupy taste.

Potion of Cloud Giant Strength x2
Potion, very rare

When you drink this potion, your Strength score changes to 27 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.

This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.

Potion of Invulnerability x2
Potion, rare

For 1 minute after you drink this potion, you have resistance to all damage. The potion’s syrupy liquid looks like liquefied iron.

Potion of Flying x2
Potion, very rare

When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.

2024-05-17 20:00 DDHC-CM-16 Alkazar's Apendix 10 Show

Spieler
(16) RaimundoO - Murmel - Topaz Dragonborn - Oath of Conquest Paladin 7 - Aberrant Mind Sorcerer 9 Lord's Alliance
(14) Marcelinho700 - Thorin Healhammer - Standard Human - Life Domain Cleric 14 - none
(16) I
never_exist - Jarro Greyward - Kenku - Wizard Necromancer 16 - none
(15) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 15 - Golden Vault
(16) Fr3edom - Duhdah - Half Orc - Fighter 1 Wizard 15

Consumables:
Charm Of Nine Lives
Other: Chwingas from Alkazars Apendix
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.
Uses 9/9

Charm of the Mirage.
Charm of the Mirage. This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

Spell Scroll, Level 9 Wish
Scroll, legendary
Save DC 19, Attack Bonus +11
A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.
Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.
A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

2023-04-24 23:14 SJ-DC-AMAK-03: The Feast of the Devoured Teil 1 10 Show

Spieler
Bramymond - Temenos Mistral - Eladrin - Scribes Wizard 5
TimoL - Meryll Brumblewynn - Fallen Aasimar - Paladin 7
(7) Doravien - Mara Salass - Variant Human - Bladesinging Wizard 7 - Watchful Order
Christian K. - Kahzaa - Githyanki - Eldritch Knight 10
(10) Ineverexist - Jarro Greyward - Wizard Necromancer 10

Date Played Adventure Title Session XP GP ▼ Downtime Renown Magic Items
2024-05-29 17:39 Trade Log -5 > Astromancy Archive Show Trade Log

Traded Longbow +2 for Astromancy Archive from Sam

2022-11-06 22:39 CCC-TCW-WSF-1 A Change of Heart Show

Not fun

2022-11-26 22:55 Level Up to 6 -10 Show

Jarro Greyward from 5 to 6

2022-12-04 21:18 The Wild Beyond the Witchlight Kapitel 4, Teil 1 10 Show

Gem witch shows someones wish worth 500GP

2023-01-13 14:14 Jarros Spellbook Show

Spells in Jarros Spellbook
Level 1:
-False Life
-Mage Armor
-Shield
-Magic Missile
-Thunderwave
-Sleep
-Unseen Servant
-Silent Image
-Catapult

Level 2:
-Scorching ray
-Misty Step
-Mirror Image
-Levitate

Level 3:
-Counterspell
-Remove Curse
-Animate Dead
-Fireball
-Lightning Bolt
-Dispel Mag-Counterspell
-Remove Curse
-Animate Dead
-Fireball
-Lightning Bolt
-Dispel Magic
-Life Transference
-Leomund's Tiny Hutic
-Life Transference

Level 4:
-Blight
-Arcane Eye
-Polymorph
-Conjure Minor Elemental
-Raulothim's Psychic Lance
-Sickening Radiance
-Evard´s Black Tentacles

Level 5:
-Danse Macabre
-Enervation
-Wall of Force

Level 6:
-Create Undead
-Otto´s Irresistable Dance
-True Seeing
-Disintegrate

Level 7:
-Simulacrum
-Finger of Death
-Prismatic Spray
-Mordenkainen´s Magnificent Mansion

Level 8:
-Maddening Darkness
-Antimagic Field
-Incendary Cloud

2023-01-20 00:17 Trade Log -5 Bracers of Archery > Bag of Holding Show Trade Log

Traded Bracers of Archer with a Bag of Holding with Arikatzi

https://www.adventurersleaguelog.com/users/36450/characters/91246/trade_log_entries/1033369
From Adventure
DDHC-CM Shemshime's Bedtime Rhyme

2023-01-22 20:13 Catch up level 8 zu 9 -10 Show

nutze Downtime um Jarro von level 8 auf level 9 zu bringen

2023-01-25 06:19 Magical Items on person Show

-Googles of Night
-Bag of Holding

2023-02-21 19:01 Trade Log -5 Flame Tongue > +1 Studded Leather Armor Show Trade Log

Traded the Flame Tongue sword for +1 Studded leather armor from Rahze

2023-02-23 23:22 Trade Log -5 +1 Studded Leather Armor > Iron Bands of Bilarro Show Trade Log

Traded Studded Leather Armor +1 for Iron Bands of Bilarro with Sheila Elacs

2024-10-20 18:16 Trade Log -5 Ring of Protection > Astromancy Archive Show Trade Log

Jarro Greyward traded Ring of Protection for Astromancy Archive from Ulgier

2023-04-30 02:22 Magical Item for Reaching Level 5 Arcane Grimoire +1 Show

Arcane Grimoire

2024-08-17 23:31 Trade Log -5 Belt of Giant Strength (Hill Giant) > Dragonguard: Armor Show Trade Log

Tausche Belt of Giant Strength (Hill Giant)
Für
Dragonguard Armor Von Jarlsson
Character link: https://www.adventurersleaguelog.com/users/44303/characters/107415

2024-03-29 00:09 Trade Log -5 Folding Boat > Mini Damselfly Spaceship Figurine (Figurine of wondrous power, Ebony fly) Show Trade Log

Trading Folding Boat for a Mini Damselfly Spaceship Figurine (Figurine of wondrous power, Ebony fly) from Gor "Gator" Rok

2024-03-30 15:25 Level Up from 11 to 16 -50 Show

Using Downtime to level Jarro from 11 to 16

2024-03-30 17:23 Trade Log -5 Iron Bands of Bilarro > Belt of Dwarvenkind Show Trade Log

Traded Iron Bands of Bilaro for Belt of Dwarfenkind from michael Gonefast

2022-11-17 14:40 Level Up to 4 -10 Show

Leleing Jarro Greyward from level 3 to 4 with Downtime

2024-06-23 18:49 DDHC-TYP - Tomb of Horrors 58933 10 Belt of Fire Giant Strength, Animated Shield, Staff of Power, Rod of the Pact Keeper +3, Obsidian Steed Figurine of Wondrous Power, Ring of Regeneration, Defender, Berserker Axe, Spear of Backbiting, Sword of Vengeance, Ring of Protection Show

Spieler
(16) Echo - Yoshi - Tabaxi - Hexblade Warlock 4 / Samurai Fighter 12 - Lords Alliance
(16) Marcelinho700 - Leo - High Elf - Assassin Rogue 11 / Gloom Stalker Ranger 5 - 90ft Darkvision - none
(16) C0ldW0lf - Corellius - TCL (Aasimar/Tiefling) - Sorcerer 10/Paladin 6
(16) Ineverexist - Jarro Greyward - Kenku - Necromancer Wizard 16 - none
(14) Lamianyu (Alina) - Merla Spitzfuß - Halfling (Burly) - Fighter 11 / Paladin 3 - none

Consumables

Blindness/Deafness
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Web
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

Featherfall
Spell Scroll, Level 1
Scroll, common

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Earth Tremor
Spell Scroll, Level 2
Scroll, uncommon

Save DC 13, Attack Bonus +5

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Potion of Heroism x2
Potion, rare

For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

Potion of Gaseous Form
Potion, rare

When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.

Potion of Polychromy x2
Potion, Uncommon

When you drink this potion, you and everything you are wearing or carrying take on a rainbow-hued appearance for 1 hour.

During that time, you can use a bonus action to turn any color or combination of colors you choose. If you mimic the colors of your surroundings, your hues continually shift to match your surroundings, and you have advantage on Dexterity (Stealth) checks until you change your colors again or the potion wears off.

The potion is separated into seven brightly colored bands of immiscible liquids and has a syrupy taste.

Potion of Cloud Giant Strength x2
Potion, very rare

When you drink this potion, your Strength score changes to 27 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score.

This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type.

Potion of Invulnerability x2
Potion, rare

For 1 minute after you drink this potion, you have resistance to all damage. The potion’s syrupy liquid looks like liquefied iron.

Potion of Flying x2
Potion, very rare

When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.

2024-05-17 20:00 DDHC-CM-16 Alkazar's Apendix 22395.6 10 Animated Shield, Dwarven Plate, Broom of Flying, Hat Of Disguise, Eversmoking Bottle, Carpet of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Wand of Paralysis, Tome of Understanding, Longbow +2, Ring of Acid Resistance, Horn of Blasting, Staff of Withering, Wand of Polymorph, Robe of Scintillating Colors, Belt of Giant Strength (Hill Giant) Show

Spieler
(16) RaimundoO - Murmel - Topaz Dragonborn - Oath of Conquest Paladin 7 - Aberrant Mind Sorcerer 9 Lord's Alliance
(14) Marcelinho700 - Thorin Healhammer - Standard Human - Life Domain Cleric 14 - none
(16) I
never_exist - Jarro Greyward - Kenku - Wizard Necromancer 16 - none
(15) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 15 - Golden Vault
(16) Fr3edom - Duhdah - Half Orc - Fighter 1 Wizard 15

Consumables:
Charm Of Nine Lives
Other: Chwingas from Alkazars Apendix
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.
Uses 9/9

Charm of the Mirage.
Charm of the Mirage. This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

Spell Scroll, Level 9 Wish
Scroll, legendary
Save DC 19, Attack Bonus +11
A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.
Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.
A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

2023-04-24 23:14 SJ-DC-AMAK-03: The Feast of the Devoured Teil 1 1000 10 Show

Spieler
Bramymond - Temenos Mistral - Eladrin - Scribes Wizard 5
TimoL - Meryll Brumblewynn - Fallen Aasimar - Paladin 7
(7) Doravien - Mara Salass - Variant Human - Bladesinging Wizard 7 - Watchful Order
Christian K. - Kahzaa - Githyanki - Eldritch Knight 10
(10) Ineverexist - Jarro Greyward - Wizard Necromancer 10