Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Bell Branch rare WBW-DC-TST-01 Color In Light WBW-DC-TST-01 Color In Light Show
Notes:

This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it. The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.

As an action, you can expend 1 charge to cast protection from evil and good.
This item is found in Tasha’s Cauldron of Everything. Made of mahogany wood, the protector uses the batuta to monitor trespassers and threat in Pahinga. The item blinks whenever there is a threat nearby.

CLOAK OF MANY FASHIONS (VEGETABLE COSTUME) common WBW-DC-TST-01 Color In Light WBW-DC-TST-01 Color In Light Show
Notes:

While wearing this costume, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. This item is found in the Xanathar’s Guide to Everything.

This costume was made specifically for Wooby's play, Ang Alamat ng Ampalaya. It can only change its appearance to that of another vegetable.

Mantle of Spell Resistance w/Guardian rare WBW-DC-PHP-FROST-02 A Spark from the Ashes WBW-DC-PHP-FROST-02 A Spark from the Ashes Show
Notes:

Fey Knight's Garb . This knight’s grab is made out of silk fabric. The green colored garb has a textile pattern of scarlet vines weaving around the edges and faint outlines of flames. When faced with imminent danger, the mantle’s faint flame pattern glows vibrant orange-yellow which warns the wielder.

You have advantage on saving throws against spells while you wear this cloak.
Minor Property: Guardian. The item whispers warning to its wearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

Ioun Stone of Protection w/Guardian rare WBW-DC-PHP-FROST-01 A Tale of Fervent Embers WBW-DC-PHP-FROST-01 A Tale of Fervent Embers Show
Notes:

Syren's Protective Shard (Ioun Stone of Protection w/ +2 initiative)
Wondrous Item, rare (requires attunement)
Once attuned, the small shard faintly glows with various shades of red, orange and gold hues, it resembles a moving flame as it orbits.

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 21 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
Protection. You gain a +1 bonus to AC while this dusty rose prism orbits your head. This item is found in the Basic Rules Book.

Minor Property: Guardian. The item whispers warning to its wearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

Elemental Gem (Yellow Diamond) rare WBW-DC-MOM-02 One Chance WBW-DC-MOM-02 One Chance Show
Ring of Free Action (Exemption) - Minor property: Harmonious, Quirk: Confident rare WBW-DC-MOM-02 One Chance WBW-DC-MOM-02 One Chance Show
Notes:

The sleek silver line of this tasteful ring follows the endless curve of a Möbius loop.

While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither
reduce your speed nor cause you to be paralyzed or restrained.

Minor Property (Harmonious): Attuning to this item takes only 1 minute.
Quirk (Confident): The item helps its bearer feel self-assured.

Wand of Pyrotechnics with Language property (Netherese) common WBW-DC-MOM-01 One Moment WBW-DC-MOM-01 One Moment Show
Notes:

Enlightenment (Language Wand of Pyrotechnics: Netherese). Formed out of glowing lines of light that constantly shift into new configurations, this orange wand is compact and fits neatly in the palm of your hand. The lines occasionally form into runic symbols from some long-dead language, but these seem impossible to decipher.

Cloak of Many Fashions ( Sentinel Minor Property) common WBW-DC-MIMIC-01 A Day in the Life of a Mimic WBW-DC-MIMIC-01 A Day in the Life of a Mimic Show
Notes:

While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.
“Made utilizing materials harvested from a mimic, this cloak has adapted its shape-changing properties, however it seems to have a mind of its own at times. Metamorphic. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.”

Sentinel. Shapechangers are the enemy of the item’s creator. This item glows faintly when such creatures are within 120 feet of it.

*Ioun Stone of Protection (Guardian Minor Property) rare WBW-DC-MIMIC-01 A Day in the Life of a Mimic WBW-DC-MIMIC-01 A Day in the Life of a Mimic Show
Notes:

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.

A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.

Protection. You gain a +1 bonus to AC while this dusty rose prism orbits your head.

“A tiny pebble of a mimic which has consumed an Ioun Stone of Protection and has assumed the qualities of this magic item. Hungry. This item’s magical properties function only if fresh blood from a humanoid has been applied to it within the past 24 hours. It needs only a drop to activate.”

*Guardian. *The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

Fritter the 7-Legged Spider Mount common Liars Night 2019 Halloween 2022 Liars Night Show
Notes:

The Kernel insists that this tarantula of unusual size is house-trained. Fritter wears a harness made of definitely-not-humanoid-teeth-how-dare-you and woven spiderwebs. Fritter uses the giant spider stat block with the following changes: • For your own safety, Fritter’s poison glands have been removed. Their bite does not deal poison damage. • Fritter has an intense fear of heights. You must succeed a DC 15 Wisdom (Animal Handling) check to convince Fritter to use their spider climb ability. If killed, Fritter can be summoned via find steed, find greater steed, or phantom steed.

Ring of Spell Storing rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Necklace of prayer beads rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Notes:

(20+3+14+2+9+16)
2x Cure , 2xBless, Wind Walk, Greater Restoration

Cape of the Mountebank rare DDHC-TYP: Steading of the Hill Giant Chief Trade Log Show
Ring of X-Ray Vision rare DDHC-DIA Descent into Avernus Trade Log Show
Dwarven Thrower (Skyfist) very_rare DDEP04 Reclamation of Phlan DDEX01-08 Tales Tress Tell Show
Notes:

DM Service Award

Mace of Smiting rare DDAL07-06 Fester and Burn Trade Log Show
Mithral Scale Barding common DC-PoA-TDG01-08 Mountain of Madness Trade Log Show
Notes:

Wondrous Item, uncommon Barding is armor designed to protect an animal’s head, neck, chest, and body. Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. “Light and flexible armor of an Intricate design with a motif of winter flora and fauna.”

+1 bone tipped arrows (x5) uncommon DC-PoA CONMAR-18 The Nightshade Sinners DC-PoA CONMAR-18 The Nightshade Sinners Show
Notes:

You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.

Each arrow is engraved with one word in Old Illuskan. Translated, they mean Elk, Bear, Tiger, Wolf, Caribou and Seal, and the tip is made from bone of that animal

Scale, Mithril Barding uncommon DC-PoA CONMAR-18 The Nightshade Sinners DC-PoA CONMAR-18 The Nightshade Sinners Show
Notes:

Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes.

If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

Barding is armor designed to protect an animal’s head, neck, chest, and body.

This blue barding has the inscription in Elvish “To Scarlett. May you get what you deserve.”

Mirror of the Past rare DC-PoA CONMAR-18 The Nightshade Sinners DC-PoA CONMAR-18 The Nightshade Sinners Show
Notes:

The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn.

The rim of this circular mirror is engraved with Draconic letters, which spells out the following sentence in Loross: “Look into me, and I will show you what has been.”