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Adventure Title
WBW-DC-PHP-FROST-01 A Tale of Fervent Embers
Session
1
Date Played
2022-12-21 01:04:00 UTC
Levels Gained
GP +/-
1000
Downtime +/-
10.0
Location Played
Roll20
DM Name
DM DCI Number
Notes
5 candy corn **Patron of the Wondering Imperium**. In gratitude for lending your full-time service to the school of magic and knowledge, people will regard you for your good deeds done in the Scarlet Citadel. You have advantage to Charisma checks when conversing to any citizen. **Lord/Lady of Lantern Grove**. The Knowing Mistress has awarded you with her Coat of Arms, allowing you to be placed amongst the minor peers of her court. While in Amasya, you have a permanent residence at Lantern Grove, a Manor House located in the heart of the town. The common folk make every effort to accommodate you and avoid your displeasure, and other highborn treat you as a member of the same social sphere.

Magic Items

Name Rarity Location Table Result Counts?
Ioun Stone of Protection w/Guardian Rare WBW-DC-PHP-FROST-01 A Tale of Fervent Embers true
Syren's Protective Shard (Ioun Stone of Protection w/ +2 initiative) Wondrous Item, rare (requires attunement) Once attuned, the small shard faintly glows with various shades of red, orange and gold hues, it resembles a moving flame as it orbits. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 21 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Protection. You gain a +1 bonus to AC while this dusty rose prism orbits your head. This item is found in the Basic Rules Book. Minor Property: Guardian. The item whispers warning to its wearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Academy Emblem (Masquerade Tattoo w/ Harmonious Minor Property) Common true
The pattern of the tattoo is the Coat of Arms emblem used by the Solstrice Academy. Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin… Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the disguise self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can’t be cast from the tattoo again until the next dawn. This item is found in the Tasha’s Cauldron of Everything. Minor Property: Harmonious. Attuning to this item takes only 1 minute.
Potion of Advantage Common true
Spell Scroll of Revivify Common true
Pixie Dust [1 packet] Common true