Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Yellow diamond elemental gem (cursed)
uncommon
DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone
Show
Warhammer +1
uncommon
DDHC-OotA Out of the Abyss - Chapter 8 Audience in Gauntlgrym
Show
Tentacle Rod (Drow made - Keep out of sunlight)
rare
DDHC-OotA Out of the Abyss
DDHC-OotA Out of the Abyss - Chapter 7 Escape from the Underdark
Show
Notes:
Rod, rare (requires attunement)
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute.
Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
Stonespeaker Crystal
rare
DDHC-OotA Out of the Abyss - Chapter 4
DDHC-OotA Out of the Abyss - Chapter 4
Show
Notes:
Created by the stone giant librarians of Gravenhollow, this nineteen-inch-long shard of quartz grants you advantage on Intelligence (Investigation) checks while it is on your person.
The crystal has 10 charges. While holding it, you can use an action to expend some of its charges to cast one of the following spells from it: speak with animals (2 charges), speak with dead (4 charges), or speak with plants (3 charges).
When you cast a divination spell, you can use the crystal in place of one material component that would normally be consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way.
The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal’s last charge, roll a d20. On a 1, the crystal vanishes, lost forever.
Stonespeaker Crystal
rare
DDHC-OotA Out of the Abyss - Chapter 11 Gravenhollow
Show
Notes:
Created by the stone giant librarians of Gravenhollow. this nineteen-inch-long shard of quartz grants you advantage on Intelligence (investigation) checks while it is on your person.
The crystal has 10 charges. While holding it, you can use an action to expend some of its charges to east one of the following spells from it: speak with animals (2 charges), speak with dead (4 charges), or speak with plants (3 charges).
When you cast a divination spell, you can use the crystal in place of one material component that would normally be consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way.
The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal's last charge, roll a d20. On a 1, the crystal vanishes, lost forever.
stone of good luck
uncommon
DDHC-TYP Chapter 4: White Plume Mountain
Show
Stone of Controlling Earth Elementals
rare
DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone
Show
Staff of Thunder and Lightning
very_rare
DDAL05-08-Durlag's Tower
Trade Log
Show
Spellwrought Tattoo, Druidcraft
common
SJ-DC-MONSTER-03 Zaratan
Show
Notes:
"Eschantrii Tattoo" - "A green tattoo of a vibrant tree."
Compass - The wielder can use an action to learn which way is north.
spell scroll of spider climb
common
DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove
Show
Spell Scroll of Speak With Plants
common
DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone
Show
Spell scroll of see invisibility
uncommon
DDHC-OotA Out of the Abyss - Chapter 4
Show
spell scroll of remove curse
rare
DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove
Show
spell scroll of protection from fiends
rare
DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove
Show
Spell Scroll of Move Earth
rare
DDAL-DRW-11 Shadows in the Stacks
Show
Spell Scroll of Locate Object
rare
DDAL-DRW-11 Shadows in the Stacks
Show
spell scroll of light
common
DDHC-OotA Out of the Abyss - Chapter 3
Show
Spell Scroll of Conjure Minor Elementals
common
DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone
Show
Spell Scroll 5th level: Tree Stride
common
SJ-DC-MONSTER-03 Zaratan
Show
Spell Scroll 3rd Level: Erupting Earth
common
SJ-DC-MONSTER-03 Zaratan
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Yellow diamond elemental gem (cursed) | uncommon | DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone | Show | |||
Warhammer +1 | uncommon | DDHC-OotA Out of the Abyss - Chapter 8 Audience in Gauntlgrym | Show | |||
Tentacle Rod (Drow made - Keep out of sunlight) | rare | DDHC-OotA Out of the Abyss | DDHC-OotA Out of the Abyss - Chapter 7 Escape from the Underdark | Show | ||
Notes:
Rod, rare (requires attunement) |
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Stonespeaker Crystal | rare | DDHC-OotA Out of the Abyss - Chapter 4 | DDHC-OotA Out of the Abyss - Chapter 4 | Show | ||
Notes:
Created by the stone giant librarians of Gravenhollow, this nineteen-inch-long shard of quartz grants you advantage on Intelligence (Investigation) checks while it is on your person. The crystal has 10 charges. While holding it, you can use an action to expend some of its charges to cast one of the following spells from it: speak with animals (2 charges), speak with dead (4 charges), or speak with plants (3 charges). When you cast a divination spell, you can use the crystal in place of one material component that would normally be consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way. The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal’s last charge, roll a d20. On a 1, the crystal vanishes, lost forever. |
||||||
Stonespeaker Crystal | rare | DDHC-OotA Out of the Abyss - Chapter 11 Gravenhollow | Show | |||
Notes:
Created by the stone giant librarians of Gravenhollow. this nineteen-inch-long shard of quartz grants you advantage on Intelligence (investigation) checks while it is on your person. The crystal has 10 charges. While holding it, you can use an action to expend some of its charges to east one of the following spells from it: speak with animals (2 charges), speak with dead (4 charges), or speak with plants (3 charges). When you cast a divination spell, you can use the crystal in place of one material component that would normally be consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way. The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal's last charge, roll a d20. On a 1, the crystal vanishes, lost forever. |
||||||
stone of good luck | uncommon | DDHC-TYP Chapter 4: White Plume Mountain | Show | |||
Stone of Controlling Earth Elementals | rare | DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone | Show | |||
Staff of Thunder and Lightning | very_rare | DDAL05-08-Durlag's Tower | Trade Log | Show | ||
Spellwrought Tattoo, Druidcraft | common | SJ-DC-MONSTER-03 Zaratan | Show | |||
Notes:
"Eschantrii Tattoo" - "A green tattoo of a vibrant tree." |
||||||
spell scroll of spider climb | common | DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove | Show | |||
Spell Scroll of Speak With Plants | common | DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone | Show | |||
Spell scroll of see invisibility | uncommon | DDHC-OotA Out of the Abyss - Chapter 4 | Show | |||
spell scroll of remove curse | rare | DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove | Show | |||
spell scroll of protection from fiends | rare | DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove | Show | |||
Spell Scroll of Move Earth | rare | DDAL-DRW-11 Shadows in the Stacks | Show | |||
Spell Scroll of Locate Object | rare | DDAL-DRW-11 Shadows in the Stacks | Show | |||
spell scroll of light | common | DDHC-OotA Out of the Abyss - Chapter 3 | Show | |||
Spell Scroll of Conjure Minor Elementals | common | DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone | Show | |||
Spell Scroll 5th level: Tree Stride | common | SJ-DC-MONSTER-03 Zaratan | Show | |||
Spell Scroll 3rd Level: Erupting Earth | common | SJ-DC-MONSTER-03 Zaratan | Show |