Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
+1 chain mail armor rare DDHC-TYP Chapter 4: White Plume Mountain Show
+1 Dagger uncommon Out of the Abyss DDHC-OotA Out of the Abyss - Chapter 12/13 Araj (Tower of Vengeance) & Wormwrithings Show
Notes:

with silvery, weblike filigree worked into the hilt. The dagger is of drow manufacture

+2 Longsword rare Out of the Abyss DDHC-OotA Out of the Abyss - Chapter 12/13 Araj (Tower of Vengeance) & Wormwrithings Show
Notes:

It has a cross guard shaped like a stylized spider with tiny gems for eyes. Etched into its blade are the words Oloth tlu malla, which is a drow expression meaning “Darkness be praised.” - is of drow manufacture

+2 Shortsword rare DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove Show
Amulet of the Devout +2 rare DDAL-DRW-11 Shadows in the Stacks DDAL-DRW-11 Shadows in the Stacks Show
Amulets x 5 (scroll of protection against fiends) uncommon Out of the Abyss DDHC-OotA Out of the Abyss - Chapter 12/13 Araj (Tower of Vengeance) & Wormwrithings Show
armor of vulnerability (slashing) uncommon DDHC-TYP Chapter 4: White Plume Mountain Show
Bag of Holding uncommon DDHC-OotA Out of the Abyss - Chapter 5 Neverlight Grove Show
Boots of Speed rare DDHC-OotA Out of the Abyss - Chapter 4 Show
boots of striding and springing uncommon DDHC-TYP Chapter 4: White Plume Mountain Show
Crystal ball of true seeing that can be used only once common DDHC-OotA Out of the Abyss - Chapter 6 Blingdenstone Show
Daern's Instant Fortress rare DDHC-OotA Out of the Abyss - Chapter 14 - The Labyrinth Show
Notes:

(The command word to open the front door or the trap door on the roof is “mimsy.” The command word to transform the tower into a one-inch metal cube is “brillig,”)

Dagger +1 uncommon DDHC-OotA Out of the Abyss - Chapter 2 Show
Dawnbringer unique DDHC-OotA Out of the Abyss - Chapter 2 DDHC-OotA Out of the Abyss - Chapter 2 Show
Notes:

Weapon (longsword), legendary (requires attunement by a creature of non-evil alignment)

Lost for ages in the Underdark, Dawnbringer appears to be a gilded longsword hilt. While grasping the hilt, you can use a bonus action to make a blade of pure radiance spring from the hilt, or cause the blade to disappear. Dawnbringer has all the properties of a Sun Blade.

While holding the weapon, you can use an action to touch a creature with the blade and cast Lesser Restoration on that creature. Once used, this ability can't be used again until the next dawn.

Sentience. Dawnbringer is a sentient neutral good weapon with an Intelligence of 12, a wisdom of 15, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The sword can speak, read, and understand Common, and it can communicate with its wielder telepathically. Its voice is kind and feminine. It knows every language you know while you're attuned to it.

Personality. Forged by ancient sun worshippers, Dawnbringer is meant to bring light into darkness and to fight creatures of darkness. It is kind and compassionate to those in need, but fierce and destructive to its enemies.

Long years lost in darkness have made Dawnbringer frightened of both the dark and abandonment. It prefers that its blade always be present and shedding light in areas of darkness, and it strongly resists being parted from its wielder for any length of time.

Elemental Essence Shard rare SJ-DC-MONSTER-03 Zaratan Show
Notes:

Earth "Zaratan's Seed" - “Green and gold amber shards glisten with the colors of the earth, and glow faintly in sunlight.”

Minor Property, Delver - While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Flame Tongue Longsword rare DDHC-OotA Out of the Abyss - Chapter 10 Descent into the Depths Show
gem of seeing uncommon DDHC-OotA Out of the Abyss DDHC-OotA Out of the Abyss - Chapter 13 - Wormwrithings Show
goggles of night uncommon DDHC-TYP Chapter 4: White Plume Mountain Show
Keoghtom's Ointment (2 uses left) uncommon DDHC-OotA Out of the Abyss - Chapter 4 Show
Magical Mace common DDHC-OotA Out of the Abyss - Chapter 1 Show
Notes:

The mace is a common magic item. While attuned the weapon, its wielder can use an action to make the head of the mace alight with green flame, or use an action to extinguish the flame. While the mace is “lit,” it glows as brightly as a torch and deals an extra 1 fire damage on a hit.

Unlocked Magic Items