Far Howling
Broonch of Shielding,
Ring of Swimming,
Shatterspike,
Periapt of Health,
Soul Coin,
Sentinel Shield,
Ring Of Jumping,
Ring of Jumping,
Wand of Magic Missiles,
Bloodrage Greataxe,
Wingwear,
Living Veil Choker (Clothes of Mending),
🕷️ Sigil of the Bound Flesh (Eldritch Claw Tattoo)
Log Entries
| Date Played | Adventure Title | Session ▼ | Levels | GP | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2023-03-10 20:07 | DDAL09-03 Hungry Shadows | 1 | 39.8 | 10 | Gloves of Thievery | Show | ||
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Teilnehmer: Loot: 39,8gp Gloves of Thievery These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. This item can be found in the Dungeon Master’s Guide. These gloves are made of exquisite red silk with gold and silver embroidery along the fingers. The fabric at the fingertips is very thin, granting the wearer more sensitivity for more delicate work. |
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| 2023-04-28 20:18 | DDAL09-04 Day of the Devil | 1 | 80 | 10 | Periapt of Health, Soul Coin | Show | ||
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Teilnehmer: Loot: Periapt of Health This charm consists of an irregularly shaped emerald hanging from a thick silver chain. While wearing it, you are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed you while you wear the pendant. This item can be found in the Dungeon Master’s Guide. Soul Coin |
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| 2024-04-27 16:13 | DDAL05-10 Giant Diplomacy | 1 | 100 | 5 | Ring Of Jumping | Show | ||
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Teilnehmer: Info: Loot: 100gp Ring Of Jumping This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away. While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Story Award: Satyr Training. Prince Thornacious has heard more of your great deeds through his servant Blassios. The latter invites you to come on a “vision quest” with him in the Forgotten Forest. If you do, you may spend 5 downtimes days to engage in revelry and seeking out your inner self. Once, if you fail a saving throw against poison, you may call upon your fey teachings to succeed on the saving throw, instead. Story Award: Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name. Story Award: Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services. 1x Healer skit Ladung verbraucht |
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| 2025-12-12 21:07 | DDHC-KftGV Reach for the Stars | 1 | 545 | 10 | Ring of Jumping, Wand of Magic Missiles, Bloodrage Greataxe | Show | ||
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Teilnehmer: Info: Loot: 545gp two spell scrolls (Armor of Agathys and Arms of Hadar). drei Zauberschriftrollen (Arme von Hadar, bane und dimension door) a potion of gaseous form, a vial containing oil of slipperiness und ein Fläschchen mit einer Dosis assassin’s blood poison Ring of Jumping While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Wand of Magic Missiles This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Golden Vault Reward: Bloodrage Greataxe You gain a +2 bonus to attack and damage rolls made with this magic greataxe while you have half your hit points or fewer. Heavy. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. Two-Handed. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it. |
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| 2026-04-16 20:10 | DDEX02-10 Cloaks and Shadows | 1 | 10 | Wingwear | Show | |||
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Teilnehmer: Makeout season beim ablenken der Wachen zwischen Far und Elias. Loot: 40gp Wingwear This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has a maximum of 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your altitude drops by 5 feet. Your altitude drops instantly to 0 feet at the end of your turn if you didn't fly at least 30 feet horizontally on that turn. When your altitude drops to 0 feet, you land (or fall), and you must expend another charge to use the suit again. The suit regains all of its expended charges after spending at least 1 hour in an elemental air node. |
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| Date Played | Adventure Title | Tier | Session ▼ | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2023-03-10 20:07 | DDAL09-03 Hungry Shadows | 1 | 10 | Show | ||||
|
Teilnehmer: Loot: 39,8gp Gloves of Thievery These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. This item can be found in the Dungeon Master’s Guide. These gloves are made of exquisite red silk with gold and silver embroidery along the fingers. The fabric at the fingertips is very thin, granting the wearer more sensitivity for more delicate work. |
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| 2023-04-28 20:18 | DDAL09-04 Day of the Devil | 1 | 10 | Show | ||||
|
Teilnehmer: Loot: Periapt of Health This charm consists of an irregularly shaped emerald hanging from a thick silver chain. While wearing it, you are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed you while you wear the pendant. This item can be found in the Dungeon Master’s Guide. Soul Coin |
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| 2024-04-27 16:13 | DDAL05-10 Giant Diplomacy | 1 | 5 | Show | ||||
|
Teilnehmer: Info: Loot: 100gp Ring Of Jumping This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away. While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Story Award: Satyr Training. Prince Thornacious has heard more of your great deeds through his servant Blassios. The latter invites you to come on a “vision quest” with him in the Forgotten Forest. If you do, you may spend 5 downtimes days to engage in revelry and seeking out your inner self. Once, if you fail a saving throw against poison, you may call upon your fey teachings to succeed on the saving throw, instead. Story Award: Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name. Story Award: Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services. 1x Healer skit Ladung verbraucht |
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| 2025-12-12 21:07 | DDHC-KftGV Reach for the Stars | 1 | 10 | Show | ||||
|
Teilnehmer: Info: Loot: 545gp two spell scrolls (Armor of Agathys and Arms of Hadar). drei Zauberschriftrollen (Arme von Hadar, bane und dimension door) a potion of gaseous form, a vial containing oil of slipperiness und ein Fläschchen mit einer Dosis assassin’s blood poison Ring of Jumping While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Wand of Magic Missiles This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Golden Vault Reward: Bloodrage Greataxe You gain a +2 bonus to attack and damage rolls made with this magic greataxe while you have half your hit points or fewer. Heavy. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. Two-Handed. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it. |
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| 2026-04-16 20:10 | DDEX02-10 Cloaks and Shadows | 1 | 10 | Show | ||||
|
Teilnehmer: Makeout season beim ablenken der Wachen zwischen Far und Elias. Loot: 40gp Wingwear This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has a maximum of 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your altitude drops by 5 feet. Your altitude drops instantly to 0 feet at the end of your turn if you didn't fly at least 30 feet horizontally on that turn. When your altitude drops to 0 feet, you land (or fall), and you must expend another charge to use the suit again. The suit regains all of its expended charges after spending at least 1 hour in an elemental air node. |
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| Date Played | Adventure Title | Session ▼ | XP | GP | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2023-03-10 20:07 | DDAL09-03 Hungry Shadows | 1 | 39.8 | 10 | Gloves of Thievery | Show | ||
|
Teilnehmer: Loot: 39,8gp Gloves of Thievery These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. This item can be found in the Dungeon Master’s Guide. These gloves are made of exquisite red silk with gold and silver embroidery along the fingers. The fabric at the fingertips is very thin, granting the wearer more sensitivity for more delicate work. |
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| 2023-04-28 20:18 | DDAL09-04 Day of the Devil | 1 | 80 | 10 | Periapt of Health, Soul Coin | Show | ||
|
Teilnehmer: Loot: Periapt of Health This charm consists of an irregularly shaped emerald hanging from a thick silver chain. While wearing it, you are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed you while you wear the pendant. This item can be found in the Dungeon Master’s Guide. Soul Coin |
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| 2024-04-27 16:13 | DDAL05-10 Giant Diplomacy | 1 | 100 | 5 | Ring Of Jumping | Show | ||
|
Teilnehmer: Info: Loot: 100gp Ring Of Jumping This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away. While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Story Award: Satyr Training. Prince Thornacious has heard more of your great deeds through his servant Blassios. The latter invites you to come on a “vision quest” with him in the Forgotten Forest. If you do, you may spend 5 downtimes days to engage in revelry and seeking out your inner self. Once, if you fail a saving throw against poison, you may call upon your fey teachings to succeed on the saving throw, instead. Story Award: Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name. Story Award: Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services. 1x Healer skit Ladung verbraucht |
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| 2025-12-12 21:07 | DDHC-KftGV Reach for the Stars | 1 | 545 | 10 | Ring of Jumping, Wand of Magic Missiles, Bloodrage Greataxe | Show | ||
|
Teilnehmer: Info: Loot: 545gp two spell scrolls (Armor of Agathys and Arms of Hadar). drei Zauberschriftrollen (Arme von Hadar, bane und dimension door) a potion of gaseous form, a vial containing oil of slipperiness und ein Fläschchen mit einer Dosis assassin’s blood poison Ring of Jumping While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. Wand of Magic Missiles This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Golden Vault Reward: Bloodrage Greataxe You gain a +2 bonus to attack and damage rolls made with this magic greataxe while you have half your hit points or fewer. Heavy. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. Two-Handed. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it. |
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| 2026-04-16 20:10 | DDEX02-10 Cloaks and Shadows | 1 | 10 | Wingwear | Show | |||
|
Teilnehmer: Makeout season beim ablenken der Wachen zwischen Far und Elias. Loot: 40gp Wingwear This snug uniform has symbols of air stitched into it and leathery flaps that stretch along the arms, waist, and legs to create wings for gliding. A suit of wingwear has a maximum of 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your altitude drops by 5 feet. Your altitude drops instantly to 0 feet at the end of your turn if you didn't fly at least 30 feet horizontally on that turn. When your altitude drops to 0 feet, you land (or fall), and you must expend another charge to use the suit again. The suit regains all of its expended charges after spending at least 1 hour in an elemental air node. |
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